Regarding SZ 110, I got hosed one time on a UK scramble. Usually as Germany, I send 3 fighters, 3 Stukas, 1 bombers and sometimes 1 sub to SZ 110. Our UK player had gotten in the habit of not scrambling in order to save the RAF for future action.
Well, this one game I made the mistake of just assuming UK would not scramble. I sent 2 fighters, 2 Stukas and 1 bomber to SZ 110. The other fighter and Stuka I sent to kill the French fleet in SZ 93. Well, UK taught me a lesson. They scrambled and wiped out my planes. I didn’t even kill all the ships in the channel.
Never made that mistake again.
AAG40 FAQ
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One more thing who is David Jensen.
The guy who runs this website.
Can aa guns combat move into a territory even though they won’t participate in combat?
In combat movement? No.
Can a transport unload in both combat and noncombat phases of the same turn? Like say I’m transporting 1 infantry into normandy in combat move. I take normandy. Can I then dropan aa gun into the same territory if I took normandy that turn assuming the inf and aa gun were looaded on the same transport at the same time?
No.
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So then there is no way to land an AA gun in a territory that wasn’t yours at the start of the turn without having an extra transport dedicated to just that?
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So then there is no way to land an AA gun in a territory that wasn’t yours at the start of the turn without having an extra transport dedicated to just that?
Well, it doesn’t have to be dedicated to just that, as it can also bring an infantry, but it must unload only in noncombat movement.
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When can allies move into russian territories?
What is the Alpha setup?
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When can allies move into russian territories?
If the USSR is at war with Germany and/or Italy, Allied nations that are also at war may move units into Soviet territories on the Europe map. If the USSR is at war with Japan, Allied nations that are also at war may move units into Soviet territories on the Pacific map.
What is the Alpha setup?
It’s a new, experimental setup for the game (with some rules adjustments), which can be found on Larry Harris’ website.
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Does a minor upgrading to a major count toward production capacity?
Like, if I upgrade a minor complex to a major complex, can I still build 3 infantry or does the upgrade itself count as a production and I can only build 2 units?
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You can build 3 other units.
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If the UK buys tech where is it subtracted from? London or India? Or is there a choice of how to split it?
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Either can pay.
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But they can’t split it(UK can’t pay 3 and India 2, for example)
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Why not?
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Why not?
That was my impression. Is the UK allowed to split the 5 ipc cost of 1 tech roll between London and Calcutta?
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I can’t see any reason why they shouldn’t be able to. Can you?
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Well, I guess they can.
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Is an Italian tank in Egypt allowed to blitz empty British-controlled Jordan and activate Iraq?
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No, the tank may not. A “blitz” (AAE40 rulebook page 14, last section) can only be done during a combat move. Moving into friendly neutrals is done during a noncombat move (AAE40 rulebook page 21).
Also see reply #482 of this thread, Gamerman01 shows friendly neutral info on page 10, and asks about blitzing.
Somewhere (this thread maybe?), I think Krieghund had an in-depth explanation of the two-step process of a “blitz”.
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Can fighters scramble if enemy ships are moving through an adjacent sea zone that has no allied ships in it?
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Can fighters scramble if enemy ships are moving through an adjacent sea zone that has no allied ships in it?
No. They may only scramble in response to an attack in the sea zone or an amphibious assault being launched from it.
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Hi Wardog, has the FAQ been released yet and did I miss it? Or do we still have to be patient.
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I have couple questions as I get ready to play soon
1: How may people can you realistically play with so people dont have to double up? Can someone play and succeed at being Italy, China, France or Anzac
2. Do any troops go on French Indochina to start the game as part of the global rules or does France just kiss it goodbye?
3. With the U.S getting some many IPC’s (82) do they just dominate or does it balance itself out?
4. When it comes to blitzing with a tank and mechanized infantry can you do this… starting in country A, both move to B, then the tank to C and the mechanized infantry to D. or do they have to stay together?
5. In a neutral country we will say Italy attacks and someone put U.S troops their to represent that neutral country and Italy fails in the attack. Next turn U.K. moves in and takes it over do you just swap the U.S colored troops and make them U.K troops?