To interrupt this little discussion going on, I think the playtesters saw that there were a number of ways to slow Japan in their attempt to take India. Too much delay, and the allies will be able to hurt Japan elsewhere. The key moves are to put ANZAC’s starting destroyer and sub in SZ55, base all ANZAC fighters on Queensland, and to play aggressively with Britain (move everything that starts in India to Burma and build 2 infantry, 1 mech, and 1 armor).
What this allows you to do is it lets Britain retake Shan State both that and Malaya fall J2. Then ANZAC can hit SZ37 with up to 1 ss, 1 dd, 4 figs. If you keep the destroyer alive, it will block any units at the Kwangsi naval base. The first game I used that, Japan still won so I don’t know if it’s enough, but it delayed India’s death and knocked out a lot of the Japanese navy.