15L Luckyinmaroon (axis) vs. mallery29 (allies +18)


  • The only thing I’m sure of now is China….building the Great Wall!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 123 PUs;
                Germans buy 4 armour, 3 bombers, 1 cruiser, 1 destroyer, 1 factory_minor, 5 mech_infantrys and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
                7 bombers moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to 104 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 123 PUs;
                Germans buy 4 armour, 3 bombers, 1 cruiser, 1 destroyer, 1 factory_minor, 5 mech_infantrys and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
                7 bombers moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers and 1 destroyer
                    French defend with 1 destroyer
                    Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for French: 1 destroyer
                Battle in United Kingdom
                    Germans attack with 7 bombers, 2 infantry and 3 mech_infantrys
                    British defend with 1 airfield, 1 factory_minor, 2 fighters and 1 harbour; Americans defend with 1 artillery
                    Germans captures 42PUs while taking British capital
                    Germans win, taking United Kingdom from British with 7 bombers and 3 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 fighters
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                6 bombers moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from 104 Sea Zone to Western Germany
                1 cruiser, 2 destroyers and 6 transports moved from 110 Sea Zone to 113 Sea Zone
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Greece
                1 armour moved from Romania to Greece
                1 mech_infantry moved from Romania to Ukraine
                3 mech_infantrys moved from Bessarabia to Rostov
                2 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 infantry moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 factory_minor placed in Greece
                1 cruiser, 1 destroyer and 1 transport placed in 93 Sea Zone
                3 bombers placed in Western Germany
                2 armour and 1 mech_infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,3,6,6,3,6,6,3,5,5,6,4,4,5,1,6,1,2,6,2,5,4,1,4,1,3,6,4,5,4,3,1,2
                Germans collect 68 PUs (6 lost to blockades); end with 114 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 119 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 129 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 134 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians
                1 bomber moved from Northwest Persia to Volgograd

    Combat - Russians
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.

    Non Combat Move - Russians
                1 bomber moved from Volgograd to Northwest Persia

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese repair damage of 7x factory_upgrade; Remaining resources: 6 SuicideAttackTokens; 20 PUs;
                Japanese buy 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Americans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese repair damage of 7x factory_upgrade; Remaining resources: 6 SuicideAttackTokens; 20 PUs;
                Japanese buy 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Americans

    Combat - Japanese

    Non Combat Move - Japanese
                1 armour moved from Buryatia to Korea
                1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 1 submarine and 3 transports moved from 70 Sea Zone to 83 Sea Zone
                4 fighters and 4 tactical_bombers moved from Caucasus to Southern Italy
                2 fighters moved from Japan to Korea

    Place Units - Japanese
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,5,6,6,6,4,6,5,5,1,5,3,1,3,2,1,3,4
                Japanese collect 7 PUs (11 lost to blockades); end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 destroyers, 10 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer, 2 fighters and 2 tactical_bombers moved from 71 Sea Zone to 70 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                1 aaGun, 1 armour, 2 artilleries, 3 infantry and 4 transports moved from 106 Sea Zone to 108 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                3 fighters and 2 tactical_bombers moved from 109 Sea Zone to United Kingdom
                2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
                5 destroyers moved from 106 Sea Zone to 109 Sea Zone
                1 aaGun, 1 armour, 2 artilleries, 3 infantry and 4 transports moved from 108 Sea Zone to 109 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in United Kingdom
                    Americans attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Americans win, taking United Kingdom from Germans with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 3 transports
                    Americans win with 1 destroyer remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 transports
                Battle in 70 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win, taking 70 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 fighter
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
                1 fighter moved from 104 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to Eire
                2 fighters and 2 tactical_bombers moved from United Kingdom to 109 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 17 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 68 Sea Zone
                2 fighters and 2 tactical_bombers moved from 70 Sea Zone to 68 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from Eastern United States to Quebec
                2 artilleries moved from Central United States to Eastern United States
                3 transports moved from 109 Sea Zone to 117 Sea Zone

    Place Units - Americans
                4 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries and 8 infantry placed in Eastern United States
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Sikang to Szechwan
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Szechwan
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 artillery moved from 112 Sea Zone to Denmark
                1 bomber moved from Northwest Persia to Ukraine

    Combat - British
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Denmark

    Non Combat Move - British
                1 bomber moved from Ukraine to Northwest Persia
                2 artilleries and 10 infantry moved from Iraq to Northwest Persia
                5 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Iraq
                5 mech_infantrys moved from West India to Persia
                1 mech_infantry moved from India to Eastern Persia
                1 armour and 3 mech_infantrys moved from India to West India
                2 infantry moved from 101 Sea Zone to Eastern United States
                3 aaGuns and 24 infantry moved from Shan State to Yunnan
                1 artillery and 3 infantry moved from Anhwe to Jehol
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 6 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to 112 Sea Zone
                1 fighter moved from Southern Italy to 112 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to 112 Sea Zone
                1 fighter moved from Southern Italy to 112 Sea Zone

    Combat - Italians
                Battle in 112 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer and 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Italians
                1 bomber moved from 112 Sea Zone to Greece
                4 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to France
                5 infantry moved from Southern Italy to Northern Italy
                1 armour and 3 mech_infantrys moved from Turkmenistan to Caucasus
                3 infantry moved from Samara to Kazakhstan

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

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