Golantrev (Axis) vs Paksos (Allies) G40


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                2 infantry moved from Albania to Yugoslavia
                1 fighter moved from Southern France to Southern Italy

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,6,5,1
                Italians collect 8 PUs (1 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 81 PUs;
                Germans buy 3 artilleries, 3 fighters and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                7 infantry moved from Norway to Finland
                3 fighters moved from Western Germany to Eire
                1 tactical_bomber moved from Western Germany to Eire
                1 battleship moved from 113 Sea Zone to 114 Sea Zone
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 81 PUs;
                Germans buy 3 artilleries, 3 fighters and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                7 infantry moved from Norway to Finland
                3 fighters moved from Western Germany to Eire
                1 tactical_bomber moved from Western Germany to Eire
                1 battleship moved from 113 Sea Zone to 114 Sea Zone
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Finland
                    Germans attack with 7 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Finland from Russians with 5 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eire
                    Germans attack with 3 fighters and 1 tactical_bomber
                    British defend with 1 bomber
                    Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber

    Non Combat Move - Germans
                1 tactical_bomber moved from Eire to Scotland
                3 fighters moved from Eire to Scotland
                7 infantry moved from Western Germany to 113 Sea Zone
                7 infantry and 5 transports moved from 113 Sea Zone to 114 Sea Zone
                7 infantry moved from 114 Sea Zone to Poland
                1 carrier moved from 113 Sea Zone to 114 Sea Zone
                9 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                3 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
                1 infantry moved from United Kingdom to Scotland
                3 infantry moved from Slovakia Hungary to Poland
                1 artillery moved from Slovakia Hungary to Poland
                2 infantry moved from Greece to Bulgaria

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 artilleries and 7 infantry placed in Germany
                3 fighters and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,4,5,3
                Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 bomber and 10 infantry; Remaining resources: 8 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Novosibirsk to Samara
                1 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Iraq to Egypt
                2 armour moved from Iraq to Caucasus
                2 armour moved from Novgorod to Belarus
                3 mech_infantrys moved from Russia to Volgograd
                1 artillery moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Belarus to Novgorod
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Belarus to Novgorod
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Belarus to Novgorod
                1 submarine moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                1 bomber placed in Novgorod

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,4,6,4,4
                Russians collect 37 PUs (3 lost to blockades); end with 45 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 bomber and 10 infantry; Remaining resources: 8 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Novosibirsk to Samara
                1 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Iraq to Egypt
                2 armour moved from Iraq to Caucasus
                2 armour moved from Novgorod to Belarus
                3 mech_infantrys moved from Russia to Volgograd
                1 artillery moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Belarus to Novgorod
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Belarus to Novgorod
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Belarus to Novgorod
                1 submarine moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                1 bomber placed in Novgorod

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,4,6,4,4
                Russians collect 37 PUs (3 lost to blockades); end with 45 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries, 3 infantry and 3 transports moved from 58 Sea Zone to 72 Sea Zone
                1 destroyer moved from 75 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to Tanganyika Territory
                1 artillery moved from 72 Sea Zone to Kenya
                1 artillery moved from 72 Sea Zone to Kenya
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from 72 Sea Zone to Kenya
                1 mech_infantry moved from Szechwan to Sikang
                1 tactical_bomber moved from Hunan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 tactical_bomber moved from Kweichow to Shensi
                1 infantry moved from Hopei to Suiyuyan
                1 tactical_bomber moved from Kweichow to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 fighter moved from Japan to Chahar
                1 tactical_bomber moved from Shan State to 54 Sea Zone
                2 fighters moved from 35 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                2 submarines moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries, 3 infantry and 3 transports moved from 58 Sea Zone to 72 Sea Zone
                1 destroyer moved from 75 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to Tanganyika Territory
                1 artillery moved from 72 Sea Zone to Kenya
                1 artillery moved from 72 Sea Zone to Kenya
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from 72 Sea Zone to Kenya
                1 mech_infantry moved from Szechwan to Sikang
                1 tactical_bomber moved from Hunan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 tactical_bomber moved from Kweichow to Shensi
                1 infantry moved from Hopei to Suiyuyan
                1 tactical_bomber moved from Kweichow to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 fighter moved from Japan to Chahar
                1 tactical_bomber moved from Shan State to 54 Sea Zone
                2 fighters moved from 35 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                2 submarines moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone


  • Scramble?


  • Sure, full scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries, 3 infantry and 3 transports moved from 58 Sea Zone to 72 Sea Zone
                1 destroyer moved from 75 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to Tanganyika Territory
                1 artillery moved from 72 Sea Zone to Kenya
                1 artillery moved from 72 Sea Zone to Kenya
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from 72 Sea Zone to Kenya
                1 mech_infantry moved from Szechwan to Sikang
                1 tactical_bomber moved from Hunan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 tactical_bomber moved from Kweichow to Shensi
                1 infantry moved from Hopei to Suiyuyan
                1 tactical_bomber moved from Kweichow to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 fighter moved from Japan to Chahar
                1 tactical_bomber moved from Shan State to 54 Sea Zone
                2 fighters moved from 35 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                2 submarines moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Suiyuyan
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kenya
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kenya from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tanganyika Territory
                Battle in Shensi
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Tanganyika Territory from British, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 2 carriers and 3 fighters
                    Units damaged: 2 carriers owned by the Americans
                    2 submarines owned by the Japanese Submerged
                    Japanese win, taking 54 Sea Zone from Americans with 2 carriers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
                    Casualties for Americans: 2 carriers and 3 fighters
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber

    Non Combat Move - Japanese
                1 fighter moved from Shan State to 54 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                3 fighters moved from Shan State to Java
                6 mech_infantrys moved from Hopei to Anhwe
                1 armour moved from Hopei to Anhwe
                6 mech_infantrys moved from Anhwe to Jehol
                3 mech_infantrys moved from Anhwe to Jehol
                1 armour moved from Anhwe to Jehol
                1 armour moved from Kiangsu to Jehol
                2 mech_infantrys moved from Kiangsu to Jehol
                1 infantry moved from Anhwe to Jehol
                2 mech_infantrys moved from Szechwan to Anhwe
                1 aaGun moved from Hopei to Anhwe
                3 mech_infantrys moved from Kwangtung to Anhwe
                1 artillery moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan
                3 mech_infantrys moved from French Indo China to Yunnan
                1 tactical_bomber moved from Sikang to Szechwan
                1 tactical_bomber moved from Shensi to Anhwe
                1 tactical_bomber moved from Suiyuyan to Anhwe
                1 fighter moved from Chahar to Anhwe
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to Anhwe
                1 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in French Indo China
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries, 3 infantry and 3 transports moved from 58 Sea Zone to 72 Sea Zone
                1 destroyer moved from 75 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to Tanganyika Territory
                1 artillery moved from 72 Sea Zone to Kenya
                1 artillery moved from 72 Sea Zone to Kenya
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from 72 Sea Zone to Kenya
                1 mech_infantry moved from Szechwan to Sikang
                1 tactical_bomber moved from Hunan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 tactical_bomber moved from Kweichow to Shensi
                1 infantry moved from Hopei to Suiyuyan
                1 tactical_bomber moved from Kweichow to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 fighter moved from Japan to Chahar
                1 tactical_bomber moved from Shan State to 54 Sea Zone
                2 fighters moved from 35 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                2 submarines moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in Suiyuyan
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kenya
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kenya from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tanganyika Territory
                Battle in Shensi
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Tanganyika Territory from British, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 2 carriers and 3 fighters
                    Units damaged: 2 carriers owned by the Americans
                    2 submarines owned by the Japanese Submerged
                    Japanese win, taking 54 Sea Zone from Americans with 2 carriers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
                    Casualties for Americans: 2 carriers and 3 fighters
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber

    Non Combat Move - Japanese
                1 fighter moved from Shan State to 54 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                3 fighters moved from Shan State to Java
                6 mech_infantrys moved from Hopei to Anhwe
                1 armour moved from Hopei to Anhwe
                6 mech_infantrys moved from Anhwe to Jehol
                3 mech_infantrys moved from Anhwe to Jehol
                1 armour moved from Anhwe to Jehol
                1 armour moved from Kiangsu to Jehol
                2 mech_infantrys moved from Kiangsu to Jehol
                1 infantry moved from Anhwe to Jehol
                2 mech_infantrys moved from Szechwan to Anhwe
                1 aaGun moved from Hopei to Anhwe
                3 mech_infantrys moved from Kwangtung to Anhwe
                1 artillery moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan
                3 mech_infantrys moved from French Indo China to Yunnan
                1 tactical_bomber moved from Sikang to Szechwan
                1 tactical_bomber moved from Shensi to Anhwe
                1 tactical_bomber moved from Suiyuyan to Anhwe
                1 fighter moved from Chahar to Anhwe
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to Anhwe
                1 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in French Indo China
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 3 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 4 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from India to French Indo China
                3 submarines moved from 91 Sea Zone to 109 Sea Zone
                2 submarines moved from 91 Sea Zone to 105 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Combat - Americans
                Strategic bombing raid in French Indo China
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Battle in Spain
                    Americans attack with 1 armour, 4 artilleries and 5 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 1 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 3 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 4 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from India to French Indo China
                3 submarines moved from 91 Sea Zone to 109 Sea Zone
                2 submarines moved from 91 Sea Zone to 105 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone

    Combat - Americans
                Strategic bombing raid in French Indo China
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Battle in Spain
                    Americans attack with 1 armour, 4 artilleries and 5 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 1 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from West India to India
                3 fighters and 1 tactical_bomber moved from India to French Madagascar
                1 tactical_bomber moved from Egypt to French Madagascar
                1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - British

    Non Combat Move - British

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry


  • Pretty poor turn with the US this time round. I suspect my window of opportunity is closing quickly.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Northern Italy to Switzerland
                      Italians take Switzerland from Neutral_True
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,1,1,4
                Italians collect 4 PUs (5 lost to blockades); end with 4 PUs total

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