cb3840a9-78a4-4e44-9f68-8dd910bc36a9-triplea_41718_1fin.tsvg
3fb55fb3-ff41-4893-b627-dfd194c4e12e-triplea_41718_1rom.tsvg
2ad9e8fd-4548-4dba-ab23-556e1daa0697-triplea_41718_1thai.tsvg
Hopefully the server is now up and going better. The German economy is up and going at full strength!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Bryansk to Russia
9 artilleries moved from Russia to Bryansk
2 aaGuns, 2 armour, 1 artillery, 19 infantry and 1 mech_infantry moved from Belarus to Bryansk
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Turkmenistan: 1 mech_infantry
EDIT: Adding units owned by Russians to Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Indeed the German economy is! Nothing fancy the allies can do (or could have done) about that.
Fighting for Leningrad means loosing Moscow way too soon. The way A&A is balanced -if we can even speak of balance- ensures at least 6 turns of unopposed axis expansion in Europe that the allies can not do anything about. Not even if the USA went 100% for Europe for 6 complete turns without being punished by Japan.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: 1 mech_infantry moved from Western Germany to Germany
EDIT: 1 mech_infantry moved from Western Germany to Germany
EDIT: 1 mech_infantry moved from Western Germany to Germany
EDIT: 1 mech_infantry moved from Western Germany to Germany
1 infantry moved from Hunan to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Jehol to Kweichow
2 artilleries and 4 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter, 10 infantry and 2 tactical_bombers moved from Manchuria to Korea
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to Kweichow
EDIT: 1 infantry moved from Java to Yunnan
Combat - Japanese
EDIT: Battle in Java
EDIT: Japanese attack with 2 artilleries and 2 infantry
EDIT: ANZAC defend with 1 aaGun and 1 infantry; British defend with 2 infantry
EDIT: Turning off Edit Mode
Japanese win, taking Java from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for British: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Suiyuyan to Kansu
1 aaGun moved from Manchuria to Korea
1 tactical_bomber moved from Korea to Japan
EDIT: 1 destroyer moved from 16 Sea Zone to 6 Sea Zone
EDIT: 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
3 tactical_bombers moved from French Indo China to Philippines
1 bomber moved from Kweichow to French Indo China
1 bomber moved from French Indo China to Philippines
1 bomber moved from French Indo China to Philippines
EDIT: 1 destroyer moved from 56 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
3 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Not much that the Allies can do against the German advance. You did slow down my attack on India for a few turns. I decided it was best to scare off the American fleet, keeping them away from the money islands. I need the Japanese economy to stay in the 60+ range.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 fighter, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to 99 Sea Zone
1 infantry moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 tactical_bomber moved from India to Iraq
2 fighters moved from India to 41 Sea Zone
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Egypt to Kenya
2 infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Egypt to Kenya
Combat - British
Battle in Iraq
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kenya
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 41 Sea Zone
British attack with 2 fighters
Japanese defend with 1 transport
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
2 fighters moved from 41 Sea Zone to Burma
3 aaGuns, 1 artillery, 15 infantry and 1 mech_infantry moved from India to Burma
2 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 123 Sea Zone to 125 Sea Zone
3 fighters and 2 tactical_bombers moved from Iraq to Persia
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from 99 Sea Zone to Persia
Place Units - British
1 transport placed in 106 Sea Zone
1 fighter and 2 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
The time is indeed not right for an American offensive now. Tactical retreat to consolidate. MacArthur says he’ll be back!
@Arthur:
You did slow down my attack on India for a few turns. I decided it was best to scare off the American fleet, keeping them away from the money islands. I need the Japanese economy to stay in the 60+ range.
Like I told you ;-).
Previous game I think I made some tactical mistakes with Japan (other than loosing that IC, which I feel you should have warned me about), but no strategical ones. Then again, the game is still young and in our previous game Japan has been at ~60 untill J5 as well. We will have to see what happens.
It is hard to be patient as the Allies. I will let you know if you make any major tactical blunders (15+ PUs). I don’t want to win or lose in the Pacific simply because someone doesn’t realize that their fleet is in harm. I thought that the factory attack last game was quite small since it cost me 10 PUs to destroy a 12 PU factory.
It is no big deal because I was able to have Japan cornered in the Pacific myself anyway ;-).
Then again, that move interrupted the supply of 3 land units per turn in a critical area where 3 units more or less could mean the collapse or survival for Japan.
If a mistake is easy enough to repair with a simple edit I’ll notify on beforehand. If it is not that simple, I’ll allow a rollback (and ask if you want one) anytime.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Bessarabia to Western Ukraine
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Romania to Bulgaria
2 aaGuns, 2 artilleries and 4 infantry moved from Romania to Bessarabia
3 mech_infantrys moved from Northern Italy to Romania
5 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
3 fighters moved from Southern Italy to Bessarabia
Place Units - Italians
1 infantry and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
lol, I came online to warn you about the fleet off Java but you posted Italy at the same time I logged on…
Do you sacrifice this little fleet intentionally?
If not, you should redo Japanese turn. USA turn will look different if you change something, so I don’t think an edit to correct the situation will work this time.
I’ll do my ANZACÂ + French turn, but feel free to redo Japan after that (just reload the last Russian save). OR continue from my French turn. Whatever suits you.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Egypt to Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Bessarabia to Russia
1 bomber moved from Bessarabia to Russia
1 bomber moved from Bessarabia to Russia
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 cruiser moved from 127 Sea Zone to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from Russia to Western Ukraine
1 fighter moved from Bessarabia to Western Germany
1 fighter moved from Bessarabia to Western Germany
1 fighter moved from Bessarabia to Western Germany
6 armour and 8 mech_infantrys moved from Romania to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 artillery moved from Novgorod to Archangel
8 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from Finland to Karelia
3 aaGuns, 3 armour, 5 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 4 tactical_bombers moved from Bessarabia to Western Ukraine
5 bombers moved from Western Germany to Western Ukraine
1 artillery moved from France to Western Germany
4 mech_infantrys moved from Germany to Romania
Place Units - Germans
2 bombers placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
Germans undo move 2.
1 armour and 2 mech_infantrys placed in Novgorod
1 infantry and 1 mech_infantry placed in Western Germany
2 destroyers placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 mech_infantrys; Remaining resources: 20 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Bryansk to Archangel
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Iraq from Neutral_Axis to Russians
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Persia to Iraq
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 submarine moved from 105 Sea Zone to 103 Sea Zone
Place Units - Russians
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 51 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 bombers, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yunnan to Shan State
1 bomber moved from Philippines to Shan State
1 bomber moved from Philippines to Shan State
1 bomber moved from Japan to Kweichow
2 bombers moved from Japan to Kweichow
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 2 bombers and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
3 bombers moved from Kweichow to French Indo China
2 fighters and 5 tactical_bombers moved from Philippines to French Indo China
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 battleship, 3 carriers, 2 destroyers, 4 fighters, 1 submarine and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
4 fighters moved from 36 Sea Zone to French Indo China
1 fighter moved from Korea to 36 Sea Zone
1 tactical_bomber moved from Korea to 36 Sea Zone
1 aaGun and 10 infantry moved from Korea to Manchuria
1 fighter moved from French Indo China to Yunnan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 submarine placed in 6 Sea Zone
2 bombers and 3 infantry placed in Japan
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Burma to Szechwan
2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 artillery and 2 infantry moved from Shensi to Kweichow
1 artillery and 2 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
3 fighters and 2 tactical_bombers moved from Persia to Bryansk
1 fighter moved from Egypt to Persia
2 fighters moved from Burma to Persia
3 aaGuns, 1 artillery, 14 infantry and 1 mech_infantry moved from Burma to India
2 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Kenya to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 fighter and 2 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from Neutral_Allies
Combat - Italians
Non Combat Move - Italians
1 armour moved from Western Ukraine to Belarus
1 armour moved from Western Ukraine to Belarus
3 mech_infantrys moved from Romania to Bessarabia
5 infantry moved from Yugoslavia to Romania
3 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
5 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from Western Australia to 33 Sea Zone
EDIT: 1 fighter moved from Western Australia to Queensland
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Persia to Eastern Persia
Turn Complete - French
Please also note I edited the RAF (conveniently counting the french FTR as RAF also ;-)) from Persia to Eastern Persia…
Apart from the bomber, those aircraft were of no direct concern for Italy anyway, so I felt it was OK to edit them after Italy moved.
I 'll put the bomber back into Persia if you actually did take that bomber into account during your moves with Italy.