Allies (+16) vs. Axis (darkskies) Coop


  • This is the rules that I had seen before… is this wrong for this version of the game?

    Sea units other than submarines must end their movement when they encounter enemy units. However, they may move through if those enemy units consist of only submerged submarines. Destroyers immediately reveal submerged submarines, which ends the destroyers’ movement.


  • The way I see it, it works differently:
    Destroyers immediately cancel a submarine’s ability to “treat hostile sea zone as friendly”. Therefore, submarines cannot move throug enemy SZ containing destroyer(s), but destroyers can move through enemy submarines, for submarines and transports do not turn a SZ hostile to the enemy to begin with.
    Another tricky part for submarines is that unescorted TRS cannot invade (during CM) from a SZ with enemy SUB, but they can offload (during NCM). Escorts in this context must be warSHIPS (anything that could hit the SUB should it emerge, I suppuse, so I’m not sure if an ‘attacking’ CV counts).

    Are you referring the the 6allied SUBs lost off the coast of FIC?
    Consider that payment for the Japanese lost factory in Shanghai, a rule that I had forgotten. I slapped myself on the head for that ;-).

    Apart from these rules confusions, I am pleased to see you are doing well, Arthur. Just hold on. Prevent Cairo from falling and try to threaten Paris/Rome at the same time and I think Germany has to make some tough decisions again. I already calculated that a possible (next turn’s) massive marching into Normandy/Southern France from the allies will be very hard to throw back. Maybe Germany can do it if they relocate their air now active in the ME, but this will weaken their positions there, ofc… Maybe this will even require the allies to loose (a portion of?) their fleet, but at such a huge cost to the bomberstack, that a subsequent liberation of Paris cannot be stopped anymore. So attacking the allied fleet may be out of the question still.
    I haven’t looked at this turn’s save from the Wallies yet, but that’s the way I saw it before you moved. Now for my Italian move, let’s download the file…


  • It had required some different UK-moves though. Now I am not so sure you can take and hold Normandy next turn. Not a very big deal anyway. You are still outproducing Germany in the west and I must do something about it (reduce spending in the east)…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Greece to Iraq
                1 infantry moved from Turkey to Iraq
                1 mech_infantry moved from Greece to Syria
                1 mech_infantry moved from Greece to Syria
                1 mech_infantry moved from Greece to Iraq
                1 bomber moved from Southern Italy to Syria
                1 fighter moved from Greece to Iraq
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from Southern Italy to Southern France
                2 infantry moved from Northern Italy to Southern France
                1 armour moved from Belarus to Archangel
                      Italians take Archangel from Russians
                1 armour moved from Archangel to Smolensk

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    French defend with 2 infantry
                    Italians win, taking Iraq from Russians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    French defend with 1 destroyer
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Syria
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Syria from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Southern France
                    Italians attack with 2 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Southern France to Southern Italy
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 bomber moved from Syria to Southern Italy
                1 fighter moved from Iraq to Caucasus
                1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                2 aaGuns, 1 armour, 4 infantry and 3 mech_infantrys moved from Belarus to Smolensk

    Place Units - Italians
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • FYI:
    I am less available to play during the days around easter and most likely not available at all during easter itself.
    After that, things wil be normal again.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 37 Sea Zone

    Non Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 57 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                5 fighters moved from Burma to 37 Sea Zone

    Place Units - ANZAC
                1 airfield placed in Siam
                1 fighter placed in New South Wales
                Turning on Edit Mode
                EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Combat - French

    Non Combat Move - French
                3 infantry moved from Tobruk to Alexandria

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 6 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Turkey to Persia
                      Germans take Persia from British
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Turkey to Saudi Arabia
                      Germans take Saudi Arabia from British
                2 mech_infantrys moved from Turkey to Trans-Jordan
                2 fighters and 2 tactical_bombers moved from Caucasus to Trans-Jordan
                1 mech_infantry moved from Belarus to Nenetsia
                      Germans take Nenetsia from Russians
                2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry
                    Germans win, taking Trans-Jordan from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Northwest Persia
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery
                    Germans win, taking Northwest Persia from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                18 bombers moved from Western Germany to Southern Italy
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Western Germany to France
                2 infantry moved from Germany to Western Germany
                1 fighter and 1 tactical_bomber moved from Germany to Western Germany
                1 infantry moved from Novgorod to Archangel
                8 artilleries, 25 infantry and 28 mech_infantrys moved from Belarus to Smolensk
                3 mech_infantrys moved from Caucasus to Iraq
                3 aaGuns and 4 infantry moved from Caucasus to Northwest Persia
                9 armour and 1 mech_infantry moved from Turkey to Iraq
                3 mech_infantrys moved from Ukraine to Caucasus
                2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
                2 fighters and 2 tactical_bombers moved from Turkey to Southern Italy
                1 infantry moved from Kansu to Timguska
                1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Smolensk
                2 infantry moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 infantry placed in Russia
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                1 bomber and 7 mech_infantrys placed in Western Germany
                Germans undo move 4.
                Germans undo move 1.
                2 mech_infantrys placed in Ukraine
                2 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,3,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 70 PUs (5 lost to blockades); end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs


  • Two questions:
    1. Are you committed about the allied fleet off Malaya?
    If you want, you may move them out of danger (within legal range of where each ship came from previous turn).
    2. Will you scramble if Japan attacks that fleet?

    If you want to move them away you may also reconsider that ANZAC airbase as well.
    An all out Japanese attack (with Carriers) will result in ~100TUV advantage for Japan, with ~9 surviving units…


  • I will double check before doing the Russian move.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                3 armour and 3 mech_infantrys moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                3 armour and 3 mech_infantrys moved from Evenkiyskiy to Timguska
                28 artilleries, 32 infantry and 6 mech_infantrys moved from Vologda to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 28 artilleries, 32 infantry and 6 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Italians with 28 artilleries, 32 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Timguska
                    Russians attack with 3 armour and 3 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Timguska from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Cleaning up during movement phase
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                4 aaGuns moved from Vologda to Samara
                EDIT: 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                EDIT: 1 carrier, 1 destroyer and 1 fighter moved from 57 Sea Zone to 54 Sea Zone
                EDIT: 1 transport moved from 37 Sea Zone to 39 Sea Zone
                EDIT: Russians undo move 5.
                EDIT: 1 transport moved from 37 Sea Zone to 42 Sea Zone
                EDIT: Russians undo move 5.
                EDIT: 1 transport moved from 37 Sea Zone to 41 Sea Zone
                EDIT: 2 transports moved from 37 Sea Zone to 41 Sea Zone
                EDIT: Russians undo move 6.
                EDIT: 1 transport moved from 37 Sea Zone to 39 Sea Zone
                EDIT: 1 transport moved from 37 Sea Zone to 39 Sea Zone
                EDIT: Russians undo move 7.
                EDIT: Russians undo move 6.
                EDIT: 2 transports moved from 37 Sea Zone to 75 Sea Zone

    Turn Complete - Russians


  • I am keeping my fleet there since if I leave, I concede the game to Japan.  I will scramble if attacked.

    I rearranged a couple of transports to escape the carnage.  Best of luck, the game seems almost over.


  • Okay, with one important change:
    the two USA transports you moved from #37 to #75 cannot get there, if I’m correct. The original move is 2TRS + 3INF + 1 ART from #54 to #37, unloading 3INF + 1ART.

    Those two transports obviously cannot go from #54 to #37, unload and then move onwards to #75.
    You can move the two TRS to wherever you want within 3 moves from #54 and the land units with them (or not) and unload (or not). So #60 seems like a safe spot, as well as Sydney and New Zealand. #37 + unload is still an option as well, ofc., but then they risk destruction along with the USN. Just say where you want them and I can edit them in my move.

    We can call it a game whenever you want and try to tweak allied strategy a little from the start. I am OK to do it now or a little later, if/whenever you are up for it, but easter will be a break for me anyway.
    I don’t claim to have the answers, but it seems to me the allies are not yet out of options.


  • I had a little bit of time left to squeeze in the Japanese turn today (family takes a while to get ready for easter ;-)), but unfortunately I see it is too important to know where the transports and their load will go. So alas, no Japanese turn before the US transports and their load are located at a legal spot. Most likely that’ll be after easter then.


  • Move the loaded transports back to Queensland.  Let’s finish this game.  I don’t think that I’m up for a rematch after this is over.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 2 transports moved from 75 Sea Zone to 54 Sea Zone
                EDIT: 1 artillery and 3 infantry moved from Siam to Queensland
                2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 12 submarines and 6 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                1 bomber, 7 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
                1 armour and 2 mech_infantrys moved from Shensi to Yunnan
                2 mech_infantrys moved from Hopei to Yunnan
                5 artilleries, 5 infantry and 3 mech_infantrys moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Americans scrambles 3 units out of Siam to defend against the attack in 37 Sea Zone
                Battle in Yunnan
                    Japanese attack with 1 armour, 5 artilleries, 5 infantry and 10 mech_infantrys
                    Chinese defend with 2 infantry; Americans defend with 1 artillery
                    Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Casualties for Americans: 1 artillery
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 6 carriers, 1 cruiser, 2 destroyers, 13 fighters, 12 submarines and 9 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 6 destroyers and 5 fighters; British defend with 3 fighters; Americans defend with 2 battleships, 7 carriers, 3 cruisers, 10 fighters, 1 tactical_bomber and 1 transport
                    Units damaged: 2 battleships owned by the Americans, 1 carrier owned by the Americans and 1 carrier owned by the ANZAC
                    Units damaged: 5 carriers owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 69
                    Casualties for Japanese: 2 battleships, 1 bomber, 6 carriers, 1 cruiser, 2 destroyers, 9 fighters, 12 submarines and 5 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 6 destroyers and 5 fighters
                    Casualties for British: 3 fighters
                    Casualties for Americans: 2 battleships, 7 carriers, 3 cruisers, 10 fighters, 1 tactical_bomber and 1 transport

    Non Combat Move - Japanese
                2 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from Siberia to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                2 aaGuns moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Philippines

    Place Units - Japanese
                3 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Kwangtung
                1 infantry placed in Japan
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total


  • Difficult moves for Japan…
    It’ll be over soon or it’ll be a long and dragging economic game indeed. I didn’t look into the next turns too much to be certain about anything (I just took what I could and avoided heavy losses on the Luftwaffe), but I see different opportunities for both sides…

    Allies have proven JF over GF once more  :-(, although you didn’t focus as much on Japan as I would’ve expected.

    Sorry to hear that you don’t think to be up for another strategy test after this, as I feel there is much more to explore.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Siam to 19 Sea Zone
                1 infantry moved from Spain to Normandy Bordeaux
                1 infantry moved from Spain to Southern France
                1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
                6 fighters moved from 91 Sea Zone to Southern France

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                    Americans attack with 1 infantry and 2 tactical_bombers
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Southern France
                    Americans attack with 6 fighters and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Southern France from Italians with 6 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                4 carriers, 1 destroyer and 7 transports moved from 91 Sea Zone to 92 Sea Zone
                2 tactical_bombers moved from Normandy Bordeaux to 92 Sea Zone
                4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 aaGun and 7 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from French Indo China to Siam
                1 bomber moved from 19 Sea Zone to Amur
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 aaGun, 11 infantry, 2 mech_infantrys and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 11 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
                1 fighter moved from Southern France to Gibraltar
                5 fighters moved from Southern France to 92 Sea Zone

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys placed in Eastern United States
                Turning on Edit Mode
                3 destroyers and 1 submarine placed in 10 Sea Zone
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
                Americans collect 63 PUs (2 lost to blockades); end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 aaGuns and 3 armour; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Ethiopia to Trans-Jordan
                1 tactical_bomber moved from Ethiopia to Trans-Jordan
                1 bomber moved from Egypt to Persia
                1 armour moved from West India to Persia

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Trans-Jordan from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Persia
                    British attack with 1 armour and 1 bomber
                    Germans defend with 1 mech_infantry
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 bomber moved from Persia to India
                3 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Ethiopia to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                5 fighters moved from Gibraltar to Egypt
                1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                3 aaGuns, 3 artilleries and 14 infantry moved from Burma to India
                1 infantry moved from Shan State to Malaya

    Place Units - British
                3 armour placed in Union of South Africa
                3 aaGuns placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
                British collect 31 PUs (1 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malaya: 1 infantry
                EDIT: Adding units owned by UK_Pacific to Shan State: 1 infantry

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Units Change Ownership
                    Some Units in Shan State change ownership: 1 infantry
                    Some Units in India change ownership: 2 artilleries and 2 infantry

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