• I have read a lot of the posts about Japanese strategies and I am having a tough time deciding whether to go attack the US fleet off of Hawaii on round one or use my navy for something else.

    Can someone please maybe restart this topic with a poll thing at the top, I don’t know how to do that.  Sorry.


  • Many people ask similar questions.  Should I do X or is Y better?

    As an Axis player, you should be asking yourself, “Is there anything better I can do with my fleet other than destroy the Hawaii fleet?”

    Well?

    Destroy the American fleet if that is a requirement for your overall strategy.  For example, if your Japanese strategy demands that you need to leave your transports unguarded, then I highly recommend dealing a blow to the Americans.  If you have managed to design a different strategy, then perhaps attacking the Americans just doesn’t matter a hole bunch.

    Everyone has a different style of play, and focuses on different targets.

    Try destroying the American fleet one game, then try another game and see if you can do anything else with your fleet.  Keep in mind, you may ultimately have to deal with the American fleet in one form or another.


  • I would say that you have to attack pearl, if not the Americans is going to be a real pain to you. They can either send the fleet to the Atlantic or stay in pacific and start to threathen Japanese islands.


  • @Dr.:

    I would say that you have to attack pearl, if not the Americans is going to be a real pain to you. They can either send the fleet to the Atlantic or stay in pacific and start to threathen Japanese islands.

    Actually, leaving the Pearl fleet alone is not THAT much trouble for Japan overall… unless a KJF of one form or another is occuring.

    The initial US fleet, while potent, is not much against the massed Imperial Navy.  It takes a LOT of IPC’s pumped into the Pacific to get the US fleet to where it can raid in the Pacific with impunity.  And doing that takes massive amounts of pressure off Germany.  It is also a SLOW strategy to develop, during which time Japan is still raiding IPC’s in Asia, and Germany is playing havoc with a Russia that is basically on her own against Germany (the UK has to spend a lot on Navy early just to protect her trannies if the US does not send some significant help to the Atlantic AND is losing IPC’s rapidly in Africa).

    If you see a KJF variant coming at you (IC in India, heavy Russia forces shift east) then you probably DO want to kill the Pearl fleet.

    If not, pull back the Imperial Fleet, leave a capital ship or 2 in SZ60 to protect trannies sending troops to Bury, stage the rest to protect and support your advances through India and Persia (where it can also turn and wipe out any advancing US ships heading to the valuable islands of Borneo and East Indies), and wipe out the Allied ships piecemeal using massed AF and your navy.


  • It’s a two-way street, and it depends on who you’re playing. Some people you play will inevitably always go KGF regardless of whatever you do in the Pacific short of catastrophic dice that costs the Japanese both battleships on their first turn. In that case, you can get a more efficient turn 1 done if you skip Pearl Harbor and instead use aircraft against China and ships against the UK fleet off of Egypt. But even in this case, you are handing the Americans an extra fighter to use against Germany at least. It probably is worth it overall though since you preserve some crucial infantry in China and disallow the UK to attack Egypt on Turn 2.

    It’s probably worth it to skip Pearl at high levels of play. If you lure the Americans in any way shape or form they would have to send a transport and a couple of fighters on a carrier at least to even feasibly begin to worry you, and the Japanese have a lot of fleet to shoulder the burden easily.

    But be warned that leaving Pearl alive gives the US a great opportunity to match your fleet if he spends all his money on round 1, and you will see some ugly island hopping unless you do an expensive strafe to remove his transport(s). If he builds 1 carrier + 1 battleship or 3 subs, he has already met your existing navy. Granted you can put down a carrier group for 16 IPCs still, but he also has some extra free navy coming from the east if he decides to use it that way.


  • Problem: If J leave Pearl, an US then turn east with all navy, US will have a serious fleat in Atlantic by 3d round….
    but, then of course they leave pasific ti J.


  • I usually find that even if I dont kill the navy in the pacific and it does go to the atlantic it cant do anything big until round 4 and if the german navy isn’t killed by then, russia is in deep doo doo.


  • The Allies are GOING to have a transport fleet in the Atlantic, PERIOD.  It WILL happen.

    The Allies WILL kill the German navy, and they will have a tranny fleet that is defended well enough that Germany will not risk her AF to try to kill it.

    And this is PROBABLY going to happen by Turn 4.  And if it not set up by then Russia is in DEEP DOO.

    So, the Pacific Fleet showing up in the Atlantic simply seals what was already a “done deal” of Allied tranny fleets.

    But… but NOT doing Pearl (and the US pulling out of the Pacific), Japan gets to raid like mad.  By the time the PACFLT gets to UK, Japan holds all of Eastern Africa, and the Middle East.  BB support shots, trannies (most of which have to be built starting in J1), AC loaded with FIGs… and you have a coastal offesnive forces that it takes a half dozen units to block.  And the Alllies simply will NOT have that kind of force in Africa (and probably not in the Middle East).

    So just on those areas of Africa and the Middle East on the Indian Ocean, Japan picks up 12 IPC’s.

    And of course, 1 or 2 units can be slipped around the Cape of Good Hope to grab Brazil if you are of a mind to… or to raid the west coast of Africa…


  • Well, that’s really hard to say…

    First of all: I suppose most people are thinking of a KRF for the axis, so:

    as J you can do 2 things:

    1. attack Pearl… In this case your fleet and especially your fighters will be needed to destroy the fleet overthere. This means your AF will not be helping your land troops in eastern Asia. But… the USA will need some turns to recover from this battle.
      the USA can handle in 2 ways:
      a) they reinforce their Pacific, so J will meet a USA fleet in a few turns. If J focuses on KRF, you can say Pearl was a good thing to do, 'cause you gave J a few turns extra to defeat important territories in Asia without interference of USA in those turns. But the question is: Didn’t you need your fighters to get those essential IPC’s in Asia in J1 and J2?
      b) they retreat the remaining fleet and go to the Altantic to have a KGF. Again you can say Pearl was a good thing to do, 'cause you gave USA less defending force against G. But here, too, you can say that those fighters attacking Pearl were essential for an Asian invasion in J1 and J2…

    2. leave Pearl and focus on Asia… you can probably take and hold those captured territories in Asia more easily, but USA has a big fleet in the Pacific.
      the USA can handle in 3 ways:
      a) they reinforce their Pacific, so J will meet a USA fleet in one or 2 turns. That gives J not much time to anticipate and so they would have to leave their Asian conquest in order to focus their IPC’s on naval builds. But if they build navy units, then the Asian front of J will crumble to ashes…
      B) they join all Pacific ships and start island hopping… so, J’s fleet isn’t strong enough to attack the combined USA fleet and J loses essential IPC’s. J will probably have to postpone KRF if J wants to deal with USA and would have to make naval purchases…
      c) they move their entire fleet to the Atlantic to have a KGF. You can focus on KRF entirely and you have to be faster then a KGF. Good luck :-)

    Conclusion?
    If you think you can capture AND hold important (IPC)-territories in Asia WITHOUT any help of your fighters in J1 and J2 (J3 is the fastest round they can be back to help J for a KRF…): then I suggest you go for Pearl massively!
    If you think Asia will be blocked and counterattacked sincerely if you don’t use your fighters to help diminish those enemy forces, then leave Pearl be and hope they will do nothing with that fleet in the Pacific…
    Anyhow, USA can build a Pacific fleet in a matter of rounds. If he does that, then your Asian front will perish eventually (whether you did a Pearl attack or not). If USA moves to the Atlantic J has no troubles at all, but G has even more…

    I think a Pearl attack is better to get rid of possible USA dominance in the Pacific and to focus more on KRF in the following rounds. But I repeat: No matter if J attacks Pearl or not: success or failure of an Asian campaign (and a KRF for J) depends on what USA does with his Pacific fleet…


  • Axel… Pearl can be done without a single FIG if you want to (1 SUB, 1 DST, 1 AC, 1 BOM) with a reasonable chance of success.  Add in the Caroline FIG (that can;t reach any land area for attack in J1) and it is pretty much a given against just 3 US units.

    Also, the US does not need to “recover” squat after losing Pearl UNLESS they are going KJF.  They just lose the navy, build their TRN’s in the Atlantic, sail the Panama DST to the Atlantic, along with ther SZ10 DST, and then link up with UK ships in or near SZ7 and away they go…

    Not doing Pearl, Japan settles to SZ61 in J1 and builds their trannies there.  If the US comes after Japan with just the Pearl fleet in US1, there is nothign for them to hit in SZ60, and there is no tranny for them to even try to land in Japan.  In J2, you smash the fleet in SZ60.  If they wait and combine fleets at Pearl in US1, then you build a couple of subs, plus more trannies in J2, place them in SZ60, move your BB and TRN’s from 61 to 60, and very likely move an AC and/or BB from FIC to SZ60.  Go ahead US, attack THAT fleet.

    I have played a game where the US had MASSIVELY built up in the Pacific.  Multiple AC’s, all loaded, multiple BB’s plus a lot of subs and trannies, DST’s, the works.  He even had an entire EXTRA wing of FIGs for each AC so that he could “fighter exchange” and double the number of FIGs in a naval battle.

    I WON that game, with a Japan fleet still in the water.


  • So what do you do in J2, if you in J1 didn’t attack Pearl and the US player combines his Pac fleet in the Solomon seazone. The allies would have 1 trn (with 2 inf from hawaii) 1-2 subs, depends on if uk sub survied or not, 1 AC with 2 figters and a BB.
    Next turn he could attack any jap high ipc-island.


  • I personally believe Pearl is must J1, see my game with Octo what havoc the USA can cause for Japan without spending a dime in the Pacific (take East Indies Turn 2, later link in Med with USA Atlantic fleet).  But if you opt not to attack J1, than at least position your forces so both BB’s and most air units can wipe the Americans if they move to a high-IPC island (the extra BB absorbing a hit, a bomber, and extra planes can make the USA lose a lot of expensive boats just to take one 4 IPC territory).


  • I sorta agree with Bebo. If you don’t nail the American navy in Pearl Harbor at the start, it will cause a bit of havoc at relatively low cost. Bebo said it doesn’t cost a dime, but it does cost you a fighter and transport you would otherwise be using against Germany. If you let the Americans island hop, it reduces your ability to push against Russia, but if you don’t let it island hop, aka attack it, then you need to be a little careful.

    You can destroy the mini-fleet easily, but if you use any transports as fodder, you are making an error since you absolutely need those transports to push against Russia every turn. If you don’t use any transports, you’re going to have to bring an adequate airforce out to make sure you don’t lose too many expensive boats. You do have 2 bbs, 2 cars, 1 dest, and 1 sub, but you need to bring out at least a couple fighters to seal the deal and preserve your navy for the future. Bringing the airforce out in that direction is awkard for land assaults on the following turn.


  • The only advantage I see of leaving that fleet alone is maybe you’ll split the Allies up. You might get the US going after Japan with the UK and Russia dealing with Germany. I might if given that fleet on US1 just pull it back to the West Coast and leave it there with the BB and TRN as garrison. I certainly wouldn’t start pumping a lot of IPCs into a Pacific fleet. And I’m certainly going to move it somewhere Japan can’t shoot it before I can reinforce it.

    To me you are asking for trouble any time you don’t take out a “weak” fleet when given the oppurtunity.


  • The one thing I didn’t see mentioned here was the possibility of destroying 6 Russian Infantry and getting a head start in the north by crushing Buryatia. If Russia stacks in there, which is a common move, it’s worth consideration.

    Considering the Axis’ need to kill Russia, it’s a blow to the Motherland. Typically it forces the Russian player to divert a few forces it otherwise wouldn’t have to to slow down Japan across the top. Usually those 6 Inf back off and team with others in Novo to form a defensive barrier, or they get wacky and attack Manchuria and slow down Japan. The Buryatia attack, when coupled with a 3 Transport build, gives Japan quick access to Asia as well as a large defensive fleet.

    Again, this is contingent on what you’ve seen from Britain- an obvious KJF should be countered with a Pearl strike. A super-aggressive Britain (Borneo & New Guinea strike, Ftr landed on Pearl Carrier) might dictate the use of most Jap Fighters, which would make Buryatia an afterthought.


  • If Japan has lost the Kwang TRN (and they almost always do) then a Bury attack on J1 against 6 INF is a BAD move.  It will cost you a large chunk of airforce, weaken your China attack, and preclude an India attack.


  • If Japan has lost the Kwang TRN (and they almost always do) then a Bury attack on J1 against 6 INF is a BAD move.  It will cost you a large chunk of airforce, weaken your China attack, and preclude an India attack.

    Hmm. I found a counter I can live with. Bury is attacked with 2 inf manchuria, 1 inf 1 tank via trans + bb shot, and 4 fighters + 1 bomber (all fighters except indies). China is attacked by 3 inf kwang, 2 inf french indochina, and 2 fighters from east indies.

    The bury battle is 80% to capture with all airforce intact and at least 1 tank remaining, while the China battle is above 90% to capture with all airforce and at least 1 inf.

    Of course, there are some other factors to attend to. Hopefully the kwang flee that the UK owns is weak so your bb + car from indies can take it out, and you will be skipping Pearl Harbor so the rest of the fleet has to defend in SZ60. And hopefully the Allies haven’t sent other units eastwards into sinkiang/yakut to counter you again. But if all they’re doing is stack buryatia and retreating from India, then this is a counter I can live with. The Russian defense is all but broken with their 6 stack gone, so you’re free next turn to blitz SFE and Yakut. You could quite possibly have enough infantry left in China to attack Sinkiang if it hasn’t been stacked more than 2-3 inf as well.

    If the Americans decide to go island hopping with their initial forces and don’t build any additional navy in the Pacific, then you shouldn’t be that worried. You can strike it with 2 bb 2 car 1 dest 1 sub + 2-4 fighters after they take East Indies.

    It’s also true that you won’t be in India until J3 even if the UK abandoned it on UK1, since all your infantry is going to china and buryatia and you have to reposition in indochina on J2, but the counter is workable and smokes the Russian defense before it’s backed up with other units.


  • Tri…

    You may be able to TAKE China with 1 INF in that strat… but having 1 INF in China, FIC empty, and 1 ARM in Bury is NOT a good way to start as Japan.  You’ll lose FIC, China and Bury all in T2 unless the Allies are just ignoring Japan (and you are the only perosn I know who totally ignores Japan… at least you USEd to until I taught you that it was not a good idea… AFTER you taught me how to play :-)

  • 2007 AAR League

    Switch, I understand that Japan will be lean infantrywise on the mainland pre J2, but c’mon, when are you going to get another chance to bash open the door to Siberia. The remaining units that the allies can muster there are just picket forces and they will all be retreating once you start landing and producing 9-11 units a turn. Plus, they aren’t likely to be reinforced until Japan is threatening Russia’s 2 dollar territories even if Russia is making a few spare IPC’s because Germany is farting around in Africa and not in Europe, like me  :-D.

    I’m not even going to go into the merits of the U.S. building a fleet in an attempt to delay you further because, as far as I’m concerned the U.S. can build all the fleet it wants with my blessing.


  • That ONE landing is all you get for a few rounds though…
    Your ships in SZ60 are in deep kimchee, with the TRNs the first casualties of course, in an American attack on SZ60.

    That means NO troops to Asia on J2.
    That means that UK can no move from their new FIC territory into Kwang (Japan now -3 net).
    USA can counter in China with 2 INF and a BOM (if they staged for it in USA1)
    Russia can even counter in Bury with 4 INF, a FIG, and maybe even some ARM.

    Regardless, it makes it J3 before Japan is landing in Asia again, and at that point they need 1-2 rounds JUST to re-capture their starting territories.  Another for China.

    Japan with original Asia territories plus only China and Bury on J4 or J5?  Sounds like a VERY happy day for the Allies!

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