14L G40 Wheat (allies +16) v Bold - game 3

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun, 5 artilleries and 7 infantry moved from Western Ukraine to Bessarabia
                1 aaGun, 3 artilleries and 2 infantry moved from Ukraine to Bessarabia
                3 artilleries and 5 infantry moved from Novgorod to Belarus
                4 infantry moved from Bryansk to Belarus
                2 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 armour and 1 mech_infantry moved from Archangel to Belarus
                2 mech_infantrys moved from Russia to Belarus
                2 aaGuns and 16 infantry moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
                1 aaGun moved from Baltic States to Novgorod
                1 aaGun, 4 artilleries and 13 infantry moved from Baltic States to Belarus

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 mech_infantry placed in Volgograd
                1 armour, 1 infantry and 1 mech_infantry placed in Russia
                Russians undo move 3.
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
                Russians collect 40 PUs; end with 40 PUs total

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 40 / 40
        Japanese : 27 / 35
        Americans : 52 / 52
        Chinese : 10 / 7
        British : 31 / 33
        UK_Pacific : 21 / 21
        Italians : 14 / 30
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Shan State
                1 fighter moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Anhwe to Hopei
                3 fighters and 3 tactical_bombers moved from Anhwe to Hopei
                2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 armour moved from French Indo China to Kwangtung
                1 fighter moved from 36 Sea Zone to Shan State
                2 fighters moved from Anhwe to Shan State
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 bombers moved from Anhwe to 19 Sea Zone
                1 fighter moved from Anhwe to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
                1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 tactical_bomber moved from 36 Sea Zone to Shan State
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                2 destroyers moved from 36 Sea Zone to 42 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 6 transports
                    British defend with 1 cruiser
                    Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Hopei
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 fighters and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 bombers, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                    Japanese win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport; British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from Shan State to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                1 fighter moved from 38 Sea Zone to 37 Sea Zone
                1 fighter moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kwangtung to Anhwe
                1 artillery and 4 infantry moved from Anhwe to Kweichow
                1 aaGun moved from Anhwe to Kweichow
                4 infantry moved from Jehol to Chahar
                3 fighters and 3 tactical_bombers moved from Hopei to Anhwe
                1 fighter moved from 19 Sea Zone to Anhwe
                2 bombers moved from 19 Sea Zone to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Kweichow to French Indo China
                1 infantry moved from Kweichow to Yunnan

    Place Units - Japanese
                1 carrier and 1 submarine placed in 36 Sea Zone
                1 armour placed in French Indo China
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 35 PUs total

  • '12

    hmmm i figured you would max defend spain, esp when you got the no loss attack

  • '12

    @Boldfresh:

    hmmm i figured you would max defend spain, esp when you got the no loss attack

    wrong game

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 harbour, 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 6 submarines moved from 101 Sea Zone to 89 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
                1 armour and 4 mech_infantrys moved from Southeast Mexico to Central United States
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
                1 fighter moved from 26 Sea Zone to Central America
                1 bomber moved from Midway to Eastern United States
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 64 Sea Zone
                1 destroyer moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 64 Sea Zone
                2 fighters moved from Midway to 64 Sea Zone
                2 fighters moved from Midway to Hawaiian Islands

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                1 harbour placed in Southeast Mexico
                2 infantry placed in Eastern United States
                1 infantry placed in Western United States
                Americans undo move 2.
                Americans undo move 4.
                1 infantry placed in Eastern United States
                Americans undo move 4.
                1 transport placed in 101 Sea Zone
                1 infantry placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 40 / 40
        Japanese : 34 / 35
        Americans : 52 / 77
        Chinese : 7 / 7
        British : 31 / 33
        UK_Pacific : 17 / 21
        Italians : 14 / 30
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Hopei
                3 infantry moved from Sikang to Shensi
                3 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Shensi, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 40 / 40
        Japanese : 31 / 35
        Americans : 52 / 77
        Chinese : 10 / 11
        British : 31 / 33
        UK_Pacific : 17 / 21
        Italians : 14 / 30
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 aaGun, 1 airfield, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Iraq
                1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  4/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  3/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 artillery, 10 infantry and 4 mech_infantrys moved from Burma to India
                3 aaGuns moved from Burma to India
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt

    Place Units - British
                1 aaGun, 1 airfield and 2 infantry placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1,6,3,6,2,6
                UK_Pacific collect 8 PUs (9 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 7 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 40 / 40
        Japanese : 31 / 35
        Americans : 52 / 77
        Chinese : 10 / 11
        British : 31 / 31
        UK_Pacific : 17 / 8
        Italians : 14 / 30
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 10 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Romania
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 bomber moved from France to Ukraine

    Combat - Italians
                Battle in Cyprus
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Romania
                4 infantry moved from Slovakia Hungary to Romania
                1 armour moved from Greater Southern Germany to Romania
                2 infantry moved from Greater Southern Germany to Slovakia Hungary
                2 armour and 2 mech_infantrys moved from Northern Italy to Romania
                1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 99 Sea Zone

    Place Units - Italians
                10 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 18 PUs;

    Combat Move - ANZAC
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                2 fighters moved from Burma to Yunnan

    Combat - ANZAC
                Battle in Yunnan
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 fighters and 1 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    ANZAC win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Burma to Eastern Persia
                2 fighters moved from Yunnan to India
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                2 aaGuns, 1 artillery and 1 infantry moved from Queensland to South Australia
                2 artilleries and 3 infantry moved from New South Wales to South Australia
                1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 cruiser moved from 26 Sea Zone to 63 Sea Zone
                1 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,3,3,2,6,5,4,5,4,4
                ANZAC collect 10 PUs (4 lost to blockades); end with 28 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 39 / 40
        Japanese : 29 / 35
        Americans : 52 / 77
        Chinese : 11 / 11
        British : 31 / 31
        UK_Pacific : 18 / 8
        Italians : 15 / 20
        ANZAC : 14 / 38
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 39 / 40
        Japanese : 29 / 35
        Americans : 52 / 77
        Chinese : 11 / 11
        British : 31 / 31
        UK_Pacific : 18 / 8
        Italians : 15 / 20
        ANZAC : 14 / 38
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Southern Italy to 98 Sea Zone
                3 transports moved from 96 Sea Zone to 99 Sea Zone
                3 armour and 3 infantry moved from Greece to 99 Sea Zone
                3 armour and 3 infantry moved from 99 Sea Zone to Syria
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                3 tactical_bombers moved from Tobruk to 98 Sea Zone
                1 fighter moved from Western Germany to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone

  • '12

    scramble z98?  good time to do it, my dice have been complete crap as of late.  :-D

  • '17

    Sorry, no scramble  :lol:

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Southern Italy to 98 Sea Zone
                3 transports moved from 96 Sea Zone to 99 Sea Zone
                3 armour and 3 infantry moved from Greece to 99 Sea Zone
                3 armour and 3 infantry moved from 99 Sea Zone to Syria
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                3 tactical_bombers moved from Tobruk to 98 Sea Zone
                1 fighter moved from Western Germany to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone

    Combat - Germans
                Battle in Syria
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 2 fighters and 4 tactical_bombers
                    British defend with 1 battleship and 1 destroyer
                    Germans win, taking Syria from French, taking 98 Sea Zone from Neutral with 2 bombers, 1 cruiser, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for British: 1 battleship and 1 destroyer

    Non Combat Move - Germans
                1 carrier moved from 96 Sea Zone to 99 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                3 infantry moved from Romania to Yugoslavia
                1 armour and 11 mech_infantrys moved from Germany to Romania
                2 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
                4 aaGuns moved from Greater Southern Germany to Slovakia Hungary
                1 fighter moved from 98 Sea Zone to Tobruk
                3 tactical_bombers moved from 98 Sea Zone to Tobruk
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
                2 bombers moved from 98 Sea Zone to Tobruk
                2 aaGuns moved from France to Northern Italy
                1 artillery moved from France to Northern Italy
                1 armour moved from Western Germany to Slovakia Hungary
                2 armour moved from Western Germany to Yugoslavia

    Place Units - Germans
                1 armour and 9 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 armour, 7 artilleries, 22 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
                8 artilleries and 9 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                1 aaGun moved from Belarus to Eastern Poland
                2 aaGuns moved from Bessarabia to Eastern Poland
                1 fighter moved from Bessarabia to Egypt
                1 tactical_bomber moved from Bessarabia to Novgorod
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Korea to Manchuria

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                1 artillery, 1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 40 / 37
        Japanese : 28 / 35
        Americans : 52 / 77
        Chinese : 12 / 11
        British : 31 / 31
        UK_Pacific : 18 / 8
        Italians : 14 / 20
        ANZAC : 14 / 38
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Chahar to Hopei
                1 artillery and 3 infantry moved from Kweichow to Shensi
                1 armour moved from Kwangtung to Yunnan
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to New Guinea
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
                2 fighters and 2 tactical_bombers moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                2 fighters moved from 37 Sea Zone to Shan State
                1 fighter moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Szechwan
                1 bomber moved from French Indo China to 45 Sea Zone
                2 artilleries and 2 infantry moved from Kweichow to Szechwan
                1 armour, 2 artilleries and 1 mech_infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in New Guinea
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                Battle in Celebes
                Battle in Borneo
                Battle in Sumatra
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 3 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Hopei from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
                1 aaGun moved from Kweichow to Yunnan
                1 bomber moved from Szechwan to French Indo China
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                2 fighters moved from Shan State to 41 Sea Zone
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
                1 bomber moved from 45 Sea Zone to French Indo China
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
                1 fighter and 2 tactical_bombers moved from Hopei to Anhwe
                1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
                1 fighter moved from Hopei to Anhwe
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                2 armour and 1 infantry placed in French Indo China
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

  • '12

    EDIT

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 3 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Morocco
                Battle in Gibraltar
                    Americans attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                    Germans defend with 1 harbour; Italians defend with 1 aaGun
                        1 aaGun owned by the Italians lost in Gibraltar
                    Americans win, taking Morocco from Germans, taking Gibraltar from Germans with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 submarines and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 battleship and 2 cruisers moved from 64 Sea Zone to 91 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 64 Sea Zone to 63 Sea Zone
                2 fighters moved from Hawaiian Islands to New Zealand
                1 carrier moved from 64 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone
                1 fighter moved from Central America to 91 Sea Zone
                1 fighter moved from 64 Sea Zone to 63 Sea Zone
                1 fighter moved from 63 Sea Zone to New Zealand

    Place Units - Americans
                2 fighters placed in Eastern United States
                1 carrier and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 destroyer placed in 101 Sea Zone
                Americans undo move 1.
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 40 / 37
        Japanese : 51 / 56
        Americans : 53 / 74
        Chinese : 7 / 11
        British : 31 / 31
        UK_Pacific : 9 / 8
        Italians : 14 / 20
        ANZAC : 10 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                2 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                3 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 40 / 37
        Japanese : 51 / 56
        Americans : 53 / 74
        Chinese : 7 / 9
        British : 31 / 31
        UK_Pacific : 9 / 8
        Italians : 14 / 20
        ANZAC : 10 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Northwest Persia to Iraq
                      British take Iraq from Neutral_Axis
                1 fighter moved from India to Shan State

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Shan State
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to Eastern Poland
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 artilleries

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 40 / 37
        Japanese : 51 / 56
        Americans : 53 / 74
        Chinese : 7 / 9
        British : 33 / 30
        UK_Pacific : 9 / 6
        Italians : 14 / 20
        ANZAC : 10 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 39
  • 111
  • 51
  • 43
  • 44
  • 173
  • 120
  • 158
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.4k

Users

39.9k

Topics

1.7m

Posts