@VictoryFirst
Game History
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - French
French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from France to Western Germany
Non Combat Move - French
Place Units - French
1 artillery and 2 infantry placed in France
1 infantry placed in Southern France
Turn Complete - French
French collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Combat Move - Germans
1 bomber moved from Northern Italy to 92 Sea Zone
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Iraq
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turn Complete - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 armour, 2 bombers and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Novosibirsk
5 artilleries and 12 infantry moved from Slovakia Hungary to Greater Southern Germany
2 infantry moved from Bessarabia to Romania
7 armour moved from Western Germany to Greater Southern Germany
3 infantry and 1 mech_infantry moved from Western Germany to Greater Southern Germany
1 armour moved from Turkmenistan to Eastern Persia
3 armour and 6 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 armour moved from Russia to Kazakhstan
1 armour moved from Yunnan to Shan State
Russians take Shan State from Japanese
1 armour moved from Shan State to Burma
Russians take Burma from Japanese
11 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern Persia
2 bombers moved from Russia to Greece
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Western Germany to Greater Southern Germany
1 armour moved from Novgorod to Karelia
1 tactical_bomber moved from Vologda to Tsinghai
Combat - Russians
Battle in Greece
Russians attack with 2 bombers
Italians defend with 1 artillery
Russians win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Russians: 1 bomber
Casualties for Italians: 1 artillery
Battle in Tsinghai
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Tsinghai from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Eastern Persia
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Eastern Persia from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Greater Southern Germany
Russians attack with 8 armour, 5 artilleries, 16 infantry and 1 mech_infantry
Italians defend with 1 artillery
Russians win, taking Greater Southern Germany from Italians with 8 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Northwest Persia
Russians attack with 3 armour and 6 infantry
Japanese defend with 1 bomber; Italians defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 3 armour and 5 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Persia to Turkmenistan
1 tactical_bomber moved from Tsinghai to Turkmenistan
1 bomber moved from Greece to Kazakhstan
2 aaGuns moved from Yunnan to Burma
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Bessarabia to Romania
Place Units - Russians
3 armour placed in Western Germany
2 bombers and 1 tactical_bomber placed in Volgograd
3 armour placed in Ukraine
Russians undo move 3.
2 armour placed in Ukraine
1 armour placed in Novgorod
Turn Complete - Russians
Russians collect 48 PUs; end with 48 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 fighters and 4 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to India
1 armour moved from Shensi to Yunnan
3 fighters moved from Kiangsu to India
2 fighters moved from Malaya to India
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 destroyer moved from 17 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
8 carriers moved from 17 Sea Zone to 25 Sea Zone
1 fighter moved from 17 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 armour, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 25 Sea Zone
Japanese attack with 8 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 cruiser
Units damaged: 1 carrier owned by the Japanese
Japanese win with 8 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Midway
Battle in 26 Sea Zone
Japanese attack with 1 fighter
Americans defend with 5 transports
Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Non Combat Move - Japanese
1 fighter moved from 26 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
3 fighters moved from 17 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from 17 Sea Zone to Kiangsu
1 aaGun and 6 infantry moved from Jehol to Anhwe
3 artilleries and 2 infantry moved from Kiangsi to Kwangtung
Place Units - Japanese
3 fighters placed in India
3 fighters placed in Kiangsu
4 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Japanese collect 62 PUs (3 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 1 battleship, 1 fighter, 3 infantry, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
3 infantry moved from Germany to Slovakia Hungary
2 cruisers and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 88 Sea Zone to 91 Sea Zone
4 armour, 1 artillery and 4 infantry moved from France to Southern France
6 transports moved from 88 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
2 artilleries, 3 infantry and 1 mech_infantry moved from 39 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
scramble 1 tac
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 1 battleship, 1 fighter, 3 infantry, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
3 infantry moved from Germany to Slovakia Hungary
2 cruisers and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 88 Sea Zone to 91 Sea Zone
4 armour, 1 artillery and 4 infantry moved from France to Southern France
6 transports moved from 88 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 39 Sea Zone
Americans take 39 Sea Zone from Japanese
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
2 artilleries, 3 infantry and 1 mech_infantry moved from 39 Sea Zone to India
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
Combat - Americans
Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Japanese scrambles to create a battle in territory 39 Sea Zone
Battle in 39 Sea Zone
Americans attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports
Japanese defend with 1 tactical_bomber
Units damaged: 1 battleship owned by the Americans
Americans win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Battle in India
Americans attack with 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 bomber, 1 factory_minor, 9 fighters, 1 harbour and 2 infantry
Japanese win with 9 fighters and 2 infantry remaining. Battle score for attacker is -39
Casualties for Japanese: 1 bomber
Casualties for Americans: 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry
1 tactical_bomber owned by the Americans retreated
Battle in Malaya
Non Combat Move - Americans
1 tactical_bomber moved from India to 39 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 bombers moved from Central United States to Western United States
Place Units - Americans
1 battleship, 1 fighter, 6 submarines and 2 tactical_bombers placed in 10 Sea Zone
3 infantry placed in Germany
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 2 infantry
EDIT: Turning off Edit Mode
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
4 artilleries and 4 infantry moved from Western Germany to Northern Italy
2 armour moved from Denmark to Northern Italy
3 armour and 3 infantry moved from France to Northern Italy
5 armour, 1 artillery and 5 infantry moved from Southern France to Northern Italy
Combat - British
Battle in Northern Italy
British attack with 10 armour, 5 artilleries and 12 infantry
Italians defend with 4 aaGuns, 1 armour, 1 factory_major, 3 fighters and 11 infantry
British converts factory_major into different units
British win, taking Northern Italy from Italians with 10 armour and 2 artilleries remaining. Battle score for attacker is 41
Casualties for British: 3 artilleries and 12 infantry
Casualties for Italians: 4 aaGuns, 1 armour, 3 fighters and 11 infantry
Non Combat Move - British
4 transports moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 4 transports moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to Poland
1 fighter moved from France to Caucasus
2 cruisers moved from 91 Sea Zone to 64 Sea Zone
Place Units - British
1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,6,1,6,3,3,3
British collect 28 PUs (4 lost to blockades); end with 28 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Yugoslavia to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 97 Sea Zone to 81 Sea Zone
3 fighters moved from Trans-Jordan to Eastern Persia
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
3 infantry moved from Iraq to Persia
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
Combat - Italians
Battle in Eastern Persia
Italians attack with 3 fighters
Russians defend with 1 armour
Italians win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Rhodesia from British to Italians
EDIT: Changing ownership of Tanganyika Territory from British to Italians
EDIT: Turning off Edit Mode
3 fighters moved from Eastern Persia to West India
1 infantry moved from 79 Sea Zone to West India
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Tanganyika Territory
Place Units - Italians
2 fighters placed in Union of South Africa
1 armour and 1 fighter placed in Egypt
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 79 Sea Zone
Combat - ANZAC
Battle in 79 Sea Zone
ANZAC attack with 1 submarine
Italians defend with 1 transport
ANZAC win, taking 79 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - French
French buy 2 transports; Remaining resources: 2 PUs;
Combat Move - French
1 artillery and 2 infantry moved from France to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - French
French buy 2 transports; Remaining resources: 2 PUs;
Combat Move - French
1 artillery and 2 infantry moved from France to Southern France
Non Combat Move - French
Place Units - French
2 transports placed in 93 Sea Zone
Turn Complete - French
French collect 16 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Combat Move - Germans
1 armour moved from Egypt to Iraq
1 artillery moved from Iraq to Persia
Non Combat Move - Germans
Turn Complete - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 11 armour; Remaining resources: 5 PUs;
Combat Move - Russians
Russians captures 34PUs while taking Italians capital
2 bombers moved from Volgograd to India
1 bomber moved from Kazakhstan to India
1 fighter and 2 tactical_bombers moved from Turkmenistan to India
1 armour and 11 infantry moved from Burma to India
3 armour moved from Northwest Persia to Persia
3 infantry moved from Northwest Persia to Persia
2 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Volgograd to Iraq
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 artillery and 2 infantry moved from Tsinghai to Sikang
2 infantry moved from Kazakhstan to Sikang
2 armour moved from Kazakhstan to Eastern Persia
3 armour moved from Western Germany to Poland
1 mech_infantry moved from Greater Southern Germany to Poland
2 artilleries and 2 infantry moved from Greater Southern Germany to Germany
3 artilleries and 13 infantry moved from Greater Southern Germany to Yugoslavia
Russians take Yugoslavia from Italians
1 armour moved from Greater Southern Germany to Yugoslavia
1 armour moved from Greater Southern Germany to Southern Italy
Russians take Southern Italy from Italians
6 armour moved from Greater Southern Germany to Slovakia Hungary
6 armour moved from Slovakia Hungary to Romania
2 infantry moved from Romania to Bessarabia
2 armour moved from Ukraine to Caucasus
1 submarine moved from 91 Sea Zone to 96 Sea Zone
Combat - Russians
Battle in Persia
Russians attack with 3 armour and 3 infantry
Germans defend with 1 artillery; Italians defend with 3 infantry
Russians win, taking Persia from Italians with 3 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Casualties for Russians: 3 infantry
Casualties for Italians: 3 infantry
Battle in Iraq
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour; Italians defend with 1 factory_minor
Russians win, taking Iraq from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in India
Russians attack with 1 armour, 3 bombers, 1 fighter, 11 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 9 fighters, 1 harbour and 2 infantry
Russians win, taking India from Japanese, taking Shan State from Russians, taking Burma from Russians, taking Malaya from Americans with 1 armour, 3 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Japanese: 9 fighters and 2 infantry
Casualties for Russians: 10 infantry
Non Combat Move - Russians
1 bomber moved from India to Ceylon
1 fighter and 2 tactical_bombers moved from India to 39 Sea Zone
2 aaGuns moved from Burma to India
1 bomber moved from India to Burma
1 bomber moved from India to Burma
1 tactical_bomber moved from Iraq to Northwest Persia
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Romania to Bessarabia
1 armour moved from Novgorod to Karelia
Place Units - Russians
3 armour placed in Volgograd
8 armour placed in Russia
Turn Complete - Russians
Russians collect 57 PUs; end with 96 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 120 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
1 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 armour, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 8 carriers, 1 destroyer, 4 fighters, 2 infantry, 4 tactical_bombers and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
3 artilleries and 2 infantry moved from Kwangtung to Kwangsi
6 infantry moved from Anhwe to Hunan
3 fighters and 3 tactical_bombers moved from Kiangsu to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
Americans defend with 1 transport
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 armour, 2 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 harbour and 7 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Americans: 1 armour, 2 artilleries and 7 infantry
Battle in Malaya
Japanese attack with 1 armour and 1 infantry
UK_Pacific defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 2 bombers
Japanese win, taking Burma from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 bombers
Non Combat Move - Japanese
4 infantry moved from 35 Sea Zone to Philippines
4 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Japanese
3 armour placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Japanese undo move 2.
2 fighters placed in Manchuria
1 destroyer placed in 19 Sea Zone
1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 5 armour, 1 destroyer, 2 fighters, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 unit repaired.
2 transports moved from 91 Sea Zone to 64 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 64 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
6 transports moved from 101 Sea Zone to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 3 fighters, 6 submarines and 2 tactical_bombers moved from 10 Sea Zone to 64 Sea Zone
3 fighters moved from Western United States to 64 Sea Zone
2 bombers moved from Western United States to Queensland
2 infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
3 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Slovakia Hungary to Romania
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
4 armour moved from Southern France to Yugoslavia
3 infantry moved from Southern France to Northern Italy
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 harbour placed in Central America
5 armour and 5 infantry placed in Western United States
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 bomber and 1 fighter; Remaining resources: 6 PUs;
Combat Move - British
1 tactical_bomber moved from United Kingdom to Southern Italy
1 fighter moved from Caucasus to India
1 fighter moved from Poland to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
4 armour moved from Northern Italy to Southern Italy
4 infantry and 4 transports moved from 104 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 4 infantry and 4 transports moved from 91 Sea Zone to 92 Sea Zone
3 armour moved from Northern Italy to Romania
2 cruisers moved from 64 Sea Zone to 63 Sea Zone
Non Combat Move - British
Place Units - British
1 bomber and 1 fighter placed in Northern Italy
Turn Complete - British
British collect 29 PUs; end with 35 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Italians
3 fighters and 1 infantry moved from West India to Eastern Persia
1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 armour moved from Tanganyika Territory to Italian Somaliland
Italians take Italian Somaliland from British
3 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
Combat - Italians
Battle in 76 Sea Zone
Italians attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Italians win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Persia
Italians attack with 3 fighters and 1 infantry
Russians defend with 2 armour
Italians win, taking Eastern Persia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 2 armour
Casualties for Italians: 2 fighters
Non Combat Move - Italians
1 fighter moved from Eastern Persia to West India
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 fighter moved from 76 Sea Zone to 79 Sea Zone
1 fighter moved from Union of South Africa to 79 Sea Zone
1 fighter moved from Union of South Africa to French Madagascar
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 infantry and 1 mech_infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from Queensland to South Australia
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 1 battleship, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
ANZAC win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
Casualties for ANZAC: 1 cruiser and 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Malaya
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 cruiser and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs