• I played against an opponent who did almost the same thing. I did practically everything you did, except that I didn’t attack Egypt with the BB and trn and 2 inf, instead I just used the bomber and the inf and tank from Libya, and landed the bomber in Libya. I transported a tank to Libya in non-combat. I sent all inf in range to Eastern Europe (except 1 inf in Ukraine), and took out the UK Egypt sub with the ftr from Ukraine. I went after the Med BB with my BB and the ftr from WEU, leaving two ftrs and 1 sub for taking out the BB and trn in British waters. I landed 3 ftrs in WEU, and moved 1 tank there from Germany as well, so as to deter an attack.

    This worked well for me for a while, but I usually didn’t have that many ftrs left. Then we started using bids and I could use the bomber for taking out navy.

  • Moderator

    Yeah, in no bid, I won’t attack Egy on G1, for the reasons mentioned.

    1)  it is easily countered by UK thus thwarting almost all future blitzing plans
    2)  if you wait till G2, UK may vacate it, or move more troops there for you to kill

    I will ignore any Russian ships left in the Baltic.

    I kill the UK Canada trn
    All ships in UK sz
    UK BB in med
    UK sub in Med

    I usually lose 1 ftr in the process (I think).

    I’ll keep the BB and trn in Central med and transport 2 inf (or 1 arm) to Lib.  Then on G2 hit Egy with 5 inf (if I still have my trn), arm, BB shot, and bom.  Unless UK vacated,

    I’ll take back EE and kill the Russian armor.

    I also may buy 10 inf and save 2, although I do do 9 inf, 1 arm a lot as well.


  • @DarthMaximus:

    Yeah, in no bid, I won’t attack Egy on G1, for the reasons mentioned.

    1)  it is easily countered by UK thus thwarting almost all future blitzing plans
    2)  if you wait till G2, UK may vacate it, or move more troops there for you to kill

    I used to be a fan of the Egypt assault.  But I have become fond of the “open territory blitz” in Africa.  Allows you to get ALMOST as many additional IPC’s in round 1, and allows for additional INF in Africa for retention/expansion.

    @DarthMaximus:

    I also may buy 10 inf and save 2, although I do do 9 inf, 1 arm a lot as well.

    I have experimented with a LOT of different builds as Germany.  the 9 and 1 is my “usual”, but I do occasionally do the 8 and tranny also… depends on how Russia is being played.


  • What do you guys do about a Power Africa bid? You know, if the German player bids 21 (no RR) and places 7 inf on Libya?


  • @madscientist:

    What do you guys do about a Power Africa bid? You know, if the German player bids 21 (no RR) and places 7 inf on Libya?

    While I have never played with bids, based on the strategies and moves I have seen here as well as my own strategies, I would handle it this way:

    US would use initial transport to move 2 INF to French West Africa.  Buy would be 3 trans plus troops.
    Round 2 US move would be 4 INF and a tank landing in Africa by US.  Also possibility of a fighter flying in to land in French West if initial US landing was successful and if UK naval situation allows for it.

    Continued US forces into Africa on round 3, and perhaps 4.  German navy blown away by UK airforces flying out of Caucuses in UK2.  UK counter-attack out of India into Syria (Germany probably took it with amphib in G1 using extra Africa INF to take Egypt).

    Germany has at most 13 INF and 1 tank in Africa by end of G2, plus any airforce they want to divert from UK naval supression.
    UK has 5 INF avail (South Africa, Egypt, Syria, India), 1 tank, and at least 1 fighter.
    US can land 6 INF, 1 tank, and potentially up to 2 fighters and a bomber (not likely but possible) by end of US2.

    So by my count, Allies and Germany are even (or nearly so) in piece count in Africa by end of Round 2 (losses to both sides being about even during round 1 battles).

    But Germany has no reinforcements coming, while the US can land another 8 units in US3, and UK can start landing forces in either UK2 or 3 depending on builds and Germany air-power counter.

    Germany can hold 1 or 2 territories through round 4, if they concentrate their forces.  But concentrated forces defeats the IPC grab in short order.

    So Germany can get more IPC’s faster using a “power Africa” move, and they could hold them a round or so longer.  BUT, losing ALL of those extra forces in an isolated arena, with no ability to support it, while the Allies can pour forces in PER ROUND at the same level Germany started out with…  I think those same 7 INF would be better used in Eastern Europe to take and secure Karelia, or in Ukraine to take Caucuses and threaten Russia directly.  Russia is the bigger threat to Germany in early rounds, and every effort should be made to reduce the strength of that threat.

    And the Allies don;t really lose anything on their European assault since UK airpower is still used for Russian defense, and Russia still has their INF to pound Germany in the east, and once UK’s navy is re-built in 2 or 3, they can quickly transition from Africa to Europe without pause or loss of movement, if they even divert to support the US at all.  And of course the US can move those African forces to Western Europe in the same move that Eastern US forces leave and also land in Western Europe, perhaps catching Germany off guard with twice as many forces in the invasion as they expected…

    So, I guess I answered my own question elsewhere about an ‘extra’ transport in the Med for Germany to support Africa… even with 7 aditional INF avail in round 1, Africa is still quickly lost by Germany.


  • Thanks for that- you play without bids? Do you play Russia Restricted? If you don’t play RR, how often do you win as the Axis?


  • @ncscswitch:

    So Germany can get more IPC’s faster using a “power Africa” move, and they could hold them a round or so longer.  BUT, losing ALL of those extra forces in an isolated arena, with no ability to support it, while the Allies can pour forces in PER ROUND at the same level Germany started out with…  I think those same 7 INF would be better used in Eastern Europe to take and secure Karelia, or in Ukraine to take Caucuses and threaten Russia directly.  Russia is the bigger threat to Germany in early rounds, and every effort should be made to reduce the strength of that threat.

    Certainly true nc. Placing into eastern europe is called “Power Europe”, and is a very boring game. Power Africa allows for good strategic flexibility and in my view a much more enjoyable game. Most people will not spot you a full bid if you are going to do power europe, I think.


  • @madscientist:

    Thanks for that- you play without bids? Do you play Russia Restricted? If you don’t play RR, how often do you win as the Axis?

    Yes, I play both Axis and Allies, and win handilly at either side.

    It has been a LONG time since I have found a capable opponent though.

    Anymore, I play the Hasbro AI, but only play one nation, and even then I often handicap myself (if playing an ally I give Axis Advantage, if playing the Axis I will modify one of the pieces of an allied nation, such as US tanks defending on 3 instead of 2, or dropping the price of UK tranports.

    When playing against myself (all 5 nations), German gets its ass kicked, and Japan runs rampant (until Germany falls).  Knowing in advance every move and counter-move though makes it a dice game, not very fun.


  • Have you ever played Soon_U_Die or the other experienced players at this site in an internet game?

  • Moderator

    @madscientist:

    What do you guys do about a Power Africa bid? You know, if the German player bids 21 (no RR) and places 7 inf on Libya?

    I got burned (I was the Allies) in a game last year doing some careless things with a Power Africa bid.  I went to Afr on US 1 and was careless with some trans.

    Now I’ll go to Africa stong on rd 2.
    Then concentrate on Europe from then on.

    From Germany’s point of view, power africa is not used to control Afr, but as a means to get early IPC to put pressure on Russia.

    Germany will take Egy rd 1, possibly (syr with trn and inf).
    Round 2 they blitz around more, but by rd 3 they are moving everything to the Middle East.

    So they can do what some players call a “lurch” in Europe.

    G falls back to EE early, then at rd 4 (ish), you move everything you can in Europe East and “lurch” to Ukr.  You vacate WE and dare the Allies to land there.

    You can do this because on the next rd you can take Kar or continue to Lurch to Cauc.  Berlin is in no threat of falling and the Allies are now split in WE and Russia.  If they took the bait to WE that is.

    Now in rd 6 you take Kar and prepare to punish Moscow.

    Germany can have quite a formidible force, esp when the Africa units can link up in rd 4 or so.

    You (as Japan) can also leave India for the Germans if you wish or even Kaz.

    This way when the Allies are reclaiming Afr, you still get IPCs from Asia.

    With a Syr G1 move you can get Germans into the Indian ocean as early as rd 2, but then again the German ships are a prime target, so it may be unlikely for your ships to survive till G2.

  • Moderator

    Just to expand on what I do as the Allies.
    Also, with a 21+ bid you may get only 5-6 inf in Afr and 2-1 inf in Man (to prevent a R1 attack there), or 2-1 inf in EE.

    R1
    Attack Baltic, strafe Ukr, defend Yak (7 inf)
    move trn to UK sz
    Defend Kar heavy

    UK 1 will depend on R1 and G1.

    If I think I can get away with no AC, I’ll buy 3 trns 2 inf.
    I’ll also consider 2 ftrs or 2 boms, but
    most likely I’ll go AC and tran save 4.
    And position planes to take out Ger fleet, (possibly landing in Cauc if safe)

    US 1 - 3 trns, 4 inf
    Land ftrs on AC, move to UK sz
    Move bom to strike Ger ships in med as well.

    R2 - consider buying 3 inf, 3 arm (but mostly I’ll buy all inf)
    take Fin, trade Ukr, defend yak or pull to novo.
    Defend Kar

    UK 2 - go to Afr
    sink german ships

    US 2 - go to Afr
    finish off German ships (if nec)

    R3 - trade avail ter, defend Novo and Kar
    UK 3 - troops to Fin
    US 3 - troops to Fin

    R 4 - Defend Kar, consider pulling troops out of Novo (if necessary)
    UK 4 - troops to Kar, troops to Fin
    US 4 - troops to Kar, troops to Fin

    Round 5 on:  Repeat

    Slight variations will obviously occur game to game and how battles go, but I think this is a pretty good strat to try and counter Germany’s early power.

    But it gets tight for a while since Germany can earn 36+, 39+, 40+ in at least the first three rds.  Which is why Russia must be careful approaching rds 3-4-5.


  • @DarthMaximus:

    @madscientist:

    What do you guys do about a Power Africa bid? You know, if the German player bids 21 (no RR) and places 7 inf on Libya?

    Germany will take Egy rd 1, possibly (syr with trn and inf).
    Round 2 they blitz around more, but by rd 3 they are moving everything to the Middle East.

    So they can do what some players call a “lurch” in Europe.

    The idea to lurch back to Asia and put pressure on Russia is definately a good idea, but even stronger if Ger waits a few rounds, so the allies will have more outplaced units (in Afrika, but needed to clear that continent).


  • @madscientist:

    Have you ever played Soon_U_Die or the other experienced players at this site in an internet game?

    I have never played an internet game of A&A.


  • @ncscswitch:

    @madscientist:

    Have you ever played Soon_U_Die or the other experienced players at this site in an internet game?

    I have never played an internet game of A&A.

    I have never played an internet game at this site either, but if you want to, just go to “Games” and post that you are looking for a game.

  • Moderator

    @OpTorch:

    @DarthMaximus:

    @madscientist:

    What do you guys do about a Power Africa bid? You know, if the German player bids 21 (no RR) and places 7 inf on Libya?

    Germany will take Egy rd 1, possibly (syr with trn and inf).
    Round 2 they blitz around more, but by rd 3 they are moving everything to the Middle East.

    So they can do what some players call a “lurch” in Europe.

    The idea to lurch back to Asia and put pressure on Russia is definately a good idea, but even stronger if Ger waits a few rounds, so the allies will have more outplaced units (in Afrika, but needed to clear that continent).

    Good point.

    I will sometimes hide in the Syr area, meaning I’ll head to Asia but if I think the Allies went in light, I’ll back track to Egy, forcing another drop like you suggest, assuming I think I have the time in Europe/Asia.

    I’ll also consider a Japan drop off to help the Egy defense (if I think I could seriously hold Afr for a while) or to hold the Ger ter there.  But that is a bit of a luxury, and probably not needed if you can afford to do it.


  • @ncscswitch:

    @madscientist:

    Have you ever played Soon_U_Die or the other experienced players at this site in an internet game?

    I have never played an internet game of A&A.Â

    until you have played some email games it is pointless to talk strategy.  most of the finer points of strategy and tactics for this game have been worked out through tens of thousands of games in the play-by-email (pbem) clubs.  there are so many variations in gameplay for this game that it is impossible for one player to work them all out by himself.  reading these forums is a good start (i wish i had studied a little more before i started playing!), but they are no substitute for playing lots of games against experienced players.


  • @Hamar:

    until you have played some email games it is pointless to talk strategy.

    I consider that to be HIGHLY insulting.

    I may not have played any “email” games, But I HAVE played some DAMN fine players IRL over the past nearly 20 YEARS.

    In addition I have kicked the snot out of everything that the PC can throw at me, even stacking the deck against myself.

    And then of course there is the ultimate opponent:  myself.  Always knowing what I have planned, always planning to counter, to counter, the counter, etc.

    And if you doubt my skills so much, read some of the 50 or so posts I have made here, and then get back to me if you feel I am still unqualified to talk “strategy”

    There is a world beyond “email” and a lot of folks game quite well without electronic component.


  • @ncscswitch:

    @Hamar:

    until you have played some email games it is pointless to talk strategy.

    I consider that to be HIGHLY insulting.

    It is worded very bad, and hides the point that is behind that.

    I may not have played any “email” games, But I HAVE played some DAMN fine players IRL over the past nearly 20 YEARS.

    That is still a pretty small pond, compared to the internet. Sure, you were the biggest fish in there. But now you have met the ocean, and i think you have already learnt a lot more than you have learnt in another N years of playing.

    In addition I have kicked the snot out of everything that the PC can throw at me, even stacking the deck against myself.

    That is no problem even for me. And i don’t think that i am anything more than a pretty average player.

    And then of course there is the ultimate opponent:  myself.  Always knowing what I have planned, always planning to counter, to counter, the counter, etc.

    That sounds quite like hubris, and probably explains why you feel HIGHLY insulted, and not just “plain” insulted by the starting remark.

    And if you doubt my skills so much, read some of the 50 or so posts I have made here, and then get back to me if you feel I am still unqualified to talk “strategy”

    Do you remember how you started here? In your fourth post you claimed that ignoring the US and UK will win you the game for Germany in a 2nd ed, no bid, no RR ….
    http://www.axisandallies.org/forums/index.php?topic=5337.msg80024#msg80024
    You have moved quite a bto from that, but if i compare you to the “big guns” here … there is still a long long way to go. (A way which i for myself decided not to take, but i have seen it winding in front of me :) ).

    There is a world beyond “email” and a lot of folks game quite well without electronic component.

    True, but grow, you need to stretch your roots and suck up strategies, ideas and knowledge from everywhere. Internet just speeds up the process.

    Anyway: It was insulting, but you were (are?) too full of yourself. There are a lot of fine players here. If you are so sure about yourself, then dare them.


  • @F_alk:

    Anyway: It was insulting, but you were (are?) too full of yourself. There are a lot of fine players here. If you are so sure about yourself, then dare them.

    The response was directed to the person I quoted in my reply; and against such statements, damn skippy I am full of myself.

    If you want to atake it as a statement against everyone on this board, including yourself, that is your foible, not mine.

    Oh, and with the exception of playing against the “best of the best”, those score or so folks who have taken A&A to the Nth level and are active here, I would stand by my openning strategy post; destroy Russia in Round 2 or 3, and clean house.

  • Moderator

    ncscswitch,

    I don’t think Hamar was trying to insult you.  I agree with Falk, it may not have been worded correctly, but the point is still valid.  It is a whole new world on internet play.

    I’ve been playing A&A for close to 18 yrs now, but I have learned more in the last 3 yrs after joining this site and seeing some great players come and go and pass there information on.  Unfortunately, we lost 2 yrs of posts due to a hack.

    Prior to joining this site I was an RR player with possibly a small bid, but now it is not uncommon to play games where the Axis get 22-23 IPC and the Allies still win.

    It is good to be confident and I enjoy talking strat and reading your posts (or anyones post for that matter), but just be aware that the world of online play is a whole new ball game.

    (to everyone)

    Lets critique the strats not the players.
    Lets get back on topic and have fun!  :-)

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