13L G40 Andul vs. Cpt. John Miller (Allies +10)


  • Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 battleship and 1 destroyer; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Kwangsi to 42 Sea Zone
                3 armour, 7 artilleries, 10 infantry and 1 mech_infantry moved from Burma to India

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in India
                    Japanese attack with 3 armour, 7 artilleries, 10 infantry and 1 mech_infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 3 armour, 7 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 armour moved from Malaya to 37 Sea Zone
                3 armour and 3 transports moved from 37 Sea Zone to 20 Sea Zone
                3 armour moved from 20 Sea Zone to Kiangsi
                1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from 42 Sea Zone to 36 Sea Zone
                3 fighters and 6 tactical_bombers moved from Kwangsi to Kiangsi
                3 fighters, 1 infantry and 1 tactical_bomber moved from Anhwe to Kiangsi
                2 bombers moved from Jehol to Kiangsi
                1 aaGun moved from Jehol to Shantung
                3 armour, 1 artillery and 3 infantry moved from Korea to 6 Sea Zone
                3 armour, 1 artillery, 2 battleships, 1 carrier, 3 destroyers, 3 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 20 Sea Zone
                3 armour, 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi

    Place Units - Japanese
                3 armour placed in Kwangtung
                3 armour placed in Malaya
                1 battleship and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber and 10 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from United Kingdom to France
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                2 carriers and 2 destroyers moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 battleship and 1 destroyer
                    Americans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 battleship and 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 16 Sea Zone
                    Americans attack with 2 carriers, 2 destroyers, 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 2 carriers, 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco

    Non Combat Move - Americans
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 bomber moved from France to United Kingdom
                1 bomber moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from 25 Sea Zone to Midway
                1 bomber moved from 6 Sea Zone to Soviet Far East
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 bomber placed in Western United States
                9 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kweichow
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Kweichow to Anhwe
                2 infantry moved from Kweichow to Hunan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total


  • Scramble off Italy?


  • No scramble……


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Italians
                2 transports moved from 97 Sea Zone to 99 Sea Zone
                2 mech_infantrys moved from Syria to 99 Sea Zone
                1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from 97 Sea Zone to Yugoslavia
                1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery moved from Greece to Albania
                      British take Albania from Italians
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Yugoslavia

    Combat - British
                Battle in Yugoslavia
                    British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery
                    British win, taking Yugoslavia from Italians with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Yugoslavia to 97 Sea Zone
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 transport moved from 105 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Alexandria to Egypt
                3 aaGuns moved from West India to Eastern Persia
                10 infantry moved from West India to Eastern Persia
                1 armour, 3 artilleries and 2 mech_infantrys moved from West India to Eastern Persia
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia

    Place Units - British
                1 artillery and 2 mech_infantrys placed in Greece
                2 artilleries and 1 fighter placed in Persia
                2 infantry placed in Egypt
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Turn Complete - UK_Pacific


  • Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                2 fighters moved from Southern Italy to Yugoslavia
                1 artillery moved from Southern France to Northern Italy

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 infantry and 2 mech_infantrys
                    Italians win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Yugoslavia to Southern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,6,2,2,5,2,2,3,2,4,2,4,6,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2,3,6
                Italians collect 7 PUs (9 lost to blockades); end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan

    Combat - ANZAC
                Battle in Japan
                    ANZAC attack with 1 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                    ANZAC captures 77PUs while taking Japanese capital
                    ANZAC converts factory_major into different units
                    ANZAC win, taking Japan from Japanese with 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 3 aaGuns

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 95 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 100 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 92 PUs;
                Germans buy 10 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Western Ukraine to Bessarabia
                      Germans take Bessarabia from Russians
                8 armour moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                8 armour moved from Rostov to Caucasus
                3 bombers moved from Belarus to Caucasus
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Ukraine
                      Germans take Ukraine from Russians
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Russia to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                      Germans take Volgograd from Russians
                16 armour moved from Russia to Kazakhstan
                      Germans take Kazakhstan from Russians
                3 armour moved from Western Germany to Yugoslavia
                      Germans take Yugoslavia from British
                2 mech_infantrys moved from France to Yugoslavia
                3 infantry moved from France to Northern Italy
                2 fighters moved from Belarus to Northern Italy
                1 tactical_bomber moved from Belarus to Western Germany
                4 tactical_bombers moved from Belarus to Germany
                4 armour moved from France to Western Germany

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 8 armour and 3 bombers
                    Russians defend with 3 artilleries and 9 infantry
                    Germans win, taking Caucasus from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 7 armour
                    Casualties for Russians: 3 artilleries and 9 infantry

    Non Combat Move - Germans
                3 bombers moved from Caucasus to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine

    Place Units - Germans
                3 armour placed in Russia
                3 armour placed in Novgorod
                1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in Germany
                3 armour placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,2,4,2,2,5,5,1,4,4,2,4,4,3
                Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs


  • Great American-Anzac combo Captain……Was a slow, agonizing realization when I finally grasped the full horror of what was unfolding before me.  Well done…


  • Thanks, I was hoping you would lose track of a single Tt and inf


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • Game History

    Round: 7

    Combat Move - Japanese
                4 infantry moved from Kiangsi to 20 Sea Zone
                4 armour moved from Kiangsi to 20 Sea Zone
                2 armour moved from Kiangsi to 20 Sea Zone
                1 armour moved from Kwangtung to 20 Sea Zone
                7 armour, 2 battleships, 1 carrier, 3 destroyers, 4 infantry, 1 submarine and 7 transports moved from 20 Sea Zone to 6 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
                2 fighters moved from Kiangsi to 6 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                4 infantry moved from 6 Sea Zone to Japan
                7 armour moved from 6 Sea Zone to Japan

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 7 transports
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 7 transports remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in 39 Sea Zone
                    Japanese attack with 1 submarine
                    French defend with 1 destroyer
                    French win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Japan
                    Japanese attack with 7 armour and 4 infantry
                    ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese win, taking Japan from ANZAC with 7 armour and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                3 armour moved from Malaya to Shan State
                1 aaGun moved from Shantung to Kiangsu
                1 artillery moved from Kiangsi to Kiangsu
                4 fighters moved from Kiangsi to Kiangsu
                2 armour moved from Kwangtung to Kiangsi
                2 tactical_bombers moved from Kiangsi to Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
                Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • Kamikaze against any of my destroyers?


  • I will target 2 of your Destroyers with 3 suicidal fanatics each……


  • Ok and Max def ool? Save subs?


  • *Battleships listing
    *Carriers listing
    *Sub
    *Carriers to the bottom
    *Destroyers
    *Cruiser
    *Battleships sunk
    *Fighters


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 7 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 submarines moved from 16 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                2 destroyers moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from Soviet Far East to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 bomber moved from United Kingdom to France
                1 bomber moved from Western United States to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2,6,6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,4,5
                Strategic bombing raid in France
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers, 2 destroyers, 2 fighters, 9 submarines, 2 tactical_bombers and 1 transport
                    Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 7 transports
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Americans win with 3 bombers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 102
                    Casualties for Japanese: 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 7 transports
                    Casualties for Americans: 2 destroyers, 2 fighters, 9 submarines and 1 tactical_bomber
                Battle in Korea

    Non Combat Move - Americans
                2 artilleries, 2 infantry and 2 transports moved from 16 Sea Zone to 26 Sea Zone
                2 carriers moved from 16 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                3 bombers moved from 6 Sea Zone to Soviet Far East
                9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Algeria to Morocco
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 bomber moved from France to United Kingdom
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 bombers and 3 fighters placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                2 infantry moved from Hunan to Kwangsi
                5 infantry moved from Yunnan to Hunan
                4 artilleries and 9 infantry moved from Kweichow to Hunan
                1 fighter moved from Kweichow to Hunan
                1 infantry moved from Anhwe to Hunan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total

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