My heroic tank is dead!
13L G40 Andul vs. Cpt. John Miller (Allies +10)
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No Scramble!
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Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
2 fighters moved from Kwangsi to 33 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 fighter moved from 37 Sea Zone to 33 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
4 artilleries and 4 infantry moved from Shan State to Yunnan
2 infantry moved from Hunan to Kweichow
2 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 artillery and 4 infantry moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
2 fighters moved from Kwangsi to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier and 4 transports moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 3 armour, 7 artilleries, 11 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 7 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 92
Casualties for Japanese: 3 destroyers and 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports
Battle in India
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 33 Sea Zone and were removed
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
2 fighters and 5 tactical_bombers moved from Kweichow to Kwangsi
2 fighters moved from 42 Sea Zone to Malaya
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
2 bombers moved from 33 Sea Zone to PhilippinesPlace Units - Japanese
3 armour placed in Kwangtung
1 factory_minor placed in Malaya
1 destroyer placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
1 bomber moved from United Kingdom to France
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in 33 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier and 2 destroyers
Units damaged: 1 carrier owned by the Americans
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 battleship, 1 carrier and 2 destroyers
Casualties for Americans: 1 carrier, 1 destroyer and 2 submarinesNon Combat Move - Americans
1 bomber, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 105 Sea Zone to 109 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
4 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
4 artilleries and 9 infantry moved from Szechwan to ShensiPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Alexandria
3 artilleries and 10 infantry moved from West India to India
1 fighter moved from West India to India
1 armour moved from Eastern Persia to India
2 mech_infantrys moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Persia to SyriaCombat - British
Battle in Holland Belgium
Battle in Greece
Battle in Alexandria
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Greece from Italians, taking Alexandria from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in India
British attack with 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 1 armour, 3 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour and 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 3 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from India to Persia
1 fighter moved from Persia to 81 Sea Zone
1 tactical_bomber moved from Persia to 81 Sea Zone
3 aaGuns moved from West India to IndiaPlace Units - British
1 carrier placed in 81 Sea Zone
1 transport placed in 109 Sea Zone
2 infantry placed in Egypt
1 infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,6,3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total -
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northern Italy to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Yugoslavia to Greece
1 fighter moved from Northern Italy to Greece
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to Algeria
1 fighter moved from Algeria to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 fighter moved from Southern France to Romania
1 artillery and 2 infantry moved from Tobruk to Libya
1 infantry moved from British Somaliland to EthiopiaCombat - Italians
Battle in Holland Belgium
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Holland Belgium from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Greece
Italians attack with 1 armour and 1 fighter
British defend with 1 factory_minor and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Romania
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 fighter moved from Romania to Yugoslavia
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Normandy Bordeaux
2 artilleries placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5,3,5
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 2 submarines
Japanese defend with 1 carrier and 2 fighters
1 submarine owned by the ANZAC Submerged
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 carrier and 2 fighters
Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 submarineNon Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
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Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 50 PUs;
Germans buy 7 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
11 armour, 5 artilleries, 13 infantry and 8 mech_infantrys moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
1 artillery moved from Poland to Eastern Poland
3 tactical_bombers moved from Baltic States to Eastern Poland
3 fighters moved from Baltic States to Archangel
1 bomber moved from Baltic States to Eastern Poland
1 bomber moved from Baltic States to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 14 armour, 5 artilleries, 13 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 14 armour, 5 artilleries, 13 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Belarus to Smolensk
3 armour and 6 mech_infantrys moved from Poland to Belarus
1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers moved from Baltic States to Belarus
1 bomber and 3 tactical_bombers moved from Eastern Poland to Belarus
5 armour and 2 mech_infantrys moved from Germany to Baltic States
1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to Western Germany
1 bomber and 3 fighters moved from Archangel to BelarusPlace Units - Germans
3 armour placed in Novgorod
4 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 artilleries and 9 infantry moved from Ukraine to Rostov
2 fighters moved from Ukraine to RussiaPlace Units - Russians
2 armour, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 32 PUs; end with 32 PUs total -
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters, 7 infantry and 1 tactical_bomber moved from Manchuria to Korea
2 fighters moved from Japan to Korea
2 bombers moved from Philippines to Korea
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 battleship, 1 infantry and 4 transports moved from 36 Sea Zone to 20 Sea Zone
3 armour moved from Kwangtung to 20 Sea Zone
3 armour, 1 artillery, 1 battleship, 1 infantry and 4 transports moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
3 armour, 7 artilleries, 10 infantry and 1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Manchuria to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 3 armour, 1 artillery, 2 bombers, 4 fighters, 10 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Korea from Russians with 3 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for Russians: 2 aaGuns and 18 infantryNon Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
3 fighters moved from Korea to Anhwe
1 tactical_bomber moved from Korea to Anhwe
2 bombers moved from Korea to Jehol
2 fighters moved from Malaya to Kwangsi
1 tactical_bomber moved from 39 Sea Zone to Kwangsi
1 fighter moved from 39 Sea Zone to French Indo China
1 fighter moved from French Indo China to Kwangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 armour placed in Malaya
1 battleship, 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 transport moved from 101 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
1 bomber moved from Caroline Islands to Hawaiian Islands
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
1 bomber placed in Western United States
1 infantry placed in Eastern United States
1 destroyer and 7 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
16 infantry moved from Shensi to Kweichow
4 artilleries moved from Shensi to Kweichow
1 fighter moved from Shensi to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Kenya to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Syria to 99 Sea Zone
1 armour, 1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from 97 Sea Zone to Northern ItalyCombat - British
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scramble? I’m guessing yes since I forgot to bring my AC and planes lol:)
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John, why don’t you edit mode and include the Carrier and planes? It’s an honest oversight and I have no problem at all with it as that was obviously your planning in the first place……
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Appreciate the sportsmanship! I’m trying to adhere by the non com rules as I have a terrible habit of Non com moving during combat.
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Instead of editing I will just hit none for scramble, as you would probably no longer scramble if I brought them in the first place, saves us a step that way and I will make sure to non com them to that sea zone as they would then be there at end of combat.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Kenya to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Syria to 99 Sea Zone
1 armour, 1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from 97 Sea Zone to Northern ItalyCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 1 armour
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 1 armour
Battle in Ethiopia
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
retreated to Ethiopia
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantry
Battle in Yugoslavia
British attack with 1 artillery and 1 infantry
Italians defend with 1 fighter
British win, taking Yugoslavia from Italians with 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northern Italy
British attack with 1 armour
Germans defend with 2 aaGuns; Italians defend with 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGunsNon Combat Move - British
1 carrier, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Persia to Russia
1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 armour moved from India to West India
3 aaGuns moved from India to West India
10 infantry moved from India to West India
2 mech_infantrys moved from India to West India
3 artilleries moved from India to West IndiaPlace Units - British
1 artillery and 2 infantry placed in Greece
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 42 PUs; end with 42 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry -
OK, good planning……Onwards with the battle…