Thinning down the Luftwaffe might help USSR a bit. Enough? Not sure, Italy are going to be strong this game which makes it hard.
* 13L G40 mryogen (allies +8) vs Last Jack (axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 artilleries, 4 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 armour, 4 infantry and 3 mech_infantrys moved from Sumatra to 41 Sea Zone
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 armour, 4 infantry, 4 mech_infantrys and 5 transports moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Hainan
1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from 36 Sea Zone to Hainan
1 bomber moved from Java to 20 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to Guam
1 fighter moved from Wake Island to Guam
2 battleships moved from 43 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 battleship moved from 54 Sea Zone to 35 Sea Zone
2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,5
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 6,2
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,3
Battle in Philippines
Battle in 20 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 20 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking Philippines from Japanese, taking 20 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
Battle in HainanNon Combat Move - Americans
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from 20 Sea Zone to Guam
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
4 artilleries and 6 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
4 destroyers and 2 transports placed in 101 Sea Zone
6 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Kwangsi : 1 armour, 3 infantry and 3 mech_infantrys
Hainan : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
Shan State : 2 artilleries and 2 infantry
Queensland : 2 artilleries and 2 infantry
Philippines : 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Guam : 1 airfield, 1 bomber and 2 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 battleship
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 2 transports
36 Sea Zone : 1 submarine and 5 transports
35 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 2 transports
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 3 destroyers and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 flag, 4 artilleries and 6 infantry
Algeria : 1 flag
Tunisia : 1 flag, 2 artilleries and 1 infantry
86 Sea Zone : 2 transports
101 Sea Zone : 4 destroyers and 2 transports
Brazil : 1 flag, 3 infantry
91 Sea Zone : 2 battleships, 1 cruiser and 5 transportsProduction/PUs Summary :
Germans : 49 / 54
Russians : 13 / 20
Japanese : 47 / 51
Americans : 65 / 90
Chinese : 2 / 3
British : 31 / 33
UK_Pacific : 17 / 15
Italians : 23 / 34
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Production/PUs Summary :
Germans : 49 / 54
Russians : 13 / 20
Japanese : 47 / 51
Americans : 65 / 90
Chinese : 2 / 2
British : 31 / 33
UK_Pacific : 17 / 15
Italians : 23 / 34
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to Gibraltar
3 armour moved from Iraq to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Burma to Yunnan
2 artilleries, 2 infantry and 2 tactical_bombers moved from Shan State to Yunnan
1 infantry moved from Eastern Persia to Persia
1 artillery moved from India to Burma
1 battleship, 1 carrier and 2 fighters moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 43 Sea Zone to 36 Sea ZoneCombat - British
Battle in Yunnan
British attack with 3 artilleries, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 2 infantry
British roll dice for 3 artilleries, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to EthiopiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,5,2
British collect 30 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
3 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 artilleries and 1 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 artilleries and 2 infantry
Burma : 1 artillery and 2 tactical_bombers
India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
French Indo China : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 1 carrier, 1 destroyer and 2 fighters
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 6 armour, 1 artillery and 1 infantry
Gibraltar : 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 artillery and 1 infantry
76 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 2 destroyers
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Persia : 1 flag, 2 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 49 / 54
Russians : 13 / 20
Japanese : 46 / 51
Americans : 65 / 90
Chinese : 3 / 2
British : 31 / 31
UK_Pacific : 17 / 17
Italians : 23 / 34
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 3 artilleries moved from Egypt to 98 Sea Zone
3 artilleries moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
1 armour and 2 artilleries moved from Egypt to Trans-Jordan
3 fighters moved from Alexandria to Trans-Jordan
1 bomber moved from Ukraine to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Rostov to Tambov
Italians take Tambov from RussiansCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour, 5 artilleries, 2 bombers and 3 fighters
British defend with 6 armour, 1 artillery and 1 infantry
Italians win, taking Trans-Jordan from British with 2 armour, 2 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 31
Casualties for British: 6 armour, 1 artillery and 1 infantry
Casualties for Italians: 3 artilleriesNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 aaGun moved from Ukraine to Rostov
2 bombers moved from Trans-Jordan to Alexandria
3 fighters moved from Trans-Jordan to AlexandriaPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Borneo to Philippines
1 fighter moved from Borneo to Philippines
1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Shan State to PhilippinesNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 armour moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 3 fighters
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 armour and 1 infantry
45 Sea Zone : 2 destroyers and 1 transport
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 battleship
62 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 49 / 54
Russians : 10 / 20
Japanese : 46 / 51
Americans : 65 / 90
Chinese : 3 / 2
British : 30 / 31
UK_Pacific : 17 / 17
Italians : 27 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 49 / 54
Russians : 10 / 20
Japanese : 46 / 51
Americans : 65 / 90
Chinese : 3 / 2
British : 30 / 31
UK_Pacific : 17 / 17
Italians : 27 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to SmolenskCombat - Germans
Non Combat Move - Germans
2 submarines moved from 104 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Southern France to France
2 infantry moved from Western Germany to France
2 armour moved from Western Germany to Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
3 armour moved from Novgorod to Smolensk
3 fighters moved from Southern Italy to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 armour placed in Novgorod
3 mech_infantrys placed in Germany
3 infantry placed in France
1 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 5.
1 mech_infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Timguska to Kansu
1 infantry moved from Olgiy to KansuCombat - Russians
Non Combat Move - Russians
Place Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 11 PUs totalTerritory Summary for Russians :
Suiyuyan : 3 infantry
Kansu : 2 infantry
Tsinghai : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 59 infantry
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 65
Russians : 9 / 11
Japanese : 44 / 51
Americans : 65 / 90
Chinese : 5 / 2
British : 30 / 31
UK_Pacific : 17 / 17
Italians : 27 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Volgograd to Samara
Japanese take Samara from Russians
1 artillery moved from Urals to Timguska
Japanese take Timguska from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 aaGun and 3 infantry moved from Buyant-Uhaa to JeholPlace Units - Japanese
1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 battleship, 2 destroyers, 6 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 unit repaired.
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 battleships and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
4 destroyers moved from 101 Sea Zone to 108 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 artilleries and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
4 artilleries and 6 infantry moved from Morocco to Algeria
3 infantry and 2 transports moved from 86 Sea Zone to 90 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Kwangsi to Anhwe
Chinese take Hunan from Japanese
2 infantry and 3 mech_infantrys moved from Kwangsi to Kiangsi
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 mech_infantry moved from Hainan to 36 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
2 artilleries, 1 battleship, 1 destroyer, 1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 battleship moved from 41 Sea Zone to 43 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 36 Sea Zone to 46 Sea Zone
1 transport moved from 36 Sea Zone to 46 Sea Zone
1 transport moved from 36 Sea Zone to 46 Sea Zone
1 transport moved from 36 Sea Zone to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from 20 Sea Zone to Formosa
1 fighter moved from Guam to 21 Sea Zone
1 bomber moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 21 Sea ZoneCombat - Americans
Battle in Kiangsi
Americans attack with 3 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 3 infantry and 3 mech_infantrys in Kiangsi, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 battleship, 1 destroyer, 1 submarine and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 destroyer and 3 transports in 20 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship, 1 destroyer and 3 transports in 20 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 battleship, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangtung
Battle in Anhwe
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans roll dice for 1 armour in Anhwe, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Anhwe
Japanese win, taking Kwangtung from Japanese with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in Formosa
Battle in 110 Sea Zone
Americans attack with 2 battleships and 1 cruiser
Germans defend with 1 destroyer
Americans roll dice for 2 battleships and 1 cruiser in 110 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win, taking Formosa from Japanese with 2 battleships and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 21 Sea Zone to Guam
1 fighter moved from 21 Sea Zone to Guam
1 bomber moved from 21 Sea Zone to GuamPlace Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
1 battleship, 2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery placed in Central United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsTerritory Summary for Americans :
Formosa : 1 flag, 1 infantry and 1 mech_infantry
Kiangsi : 2 infantry and 3 mech_infantrys
Hainan : 1 flag, 1 harbour
Kwangtung : 2 artilleries and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield, 1 bomber and 2 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Java : 1 flag
Sumatra : 1 flag, 2 artilleries and 2 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 2 transports
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 battleship and 2 destroyers
46 Sea Zone : 4 transports
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 3 transports
21 Sea Zone : 1 destroyer
Central United States : 1 artillery and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 1 harbour and 8 infantry
West India : 2 artilleries and 2 infantry
Morocco : 1 flag
Algeria : 1 flag, 4 artilleries and 6 infantry
Tunisia : 1 flag
Libya : 1 flag, 2 artilleries and 1 infantry
108 Sea Zone : 2 artilleries, 4 destroyers, 2 infantry and 2 transports
90 Sea Zone : 3 infantry and 2 transports
101 Sea Zone : 1 battleship, 2 destroyers and 7 transports
79 Sea Zone : 2 transports
Brazil : 1 flag
110 Sea Zone : 2 battleships and 1 cruiserProduction/PUs Summary :
Germans : 50 / 65
Russians : 5 / 11
Japanese : 42 / 49
Americans : 67 / 94
Chinese : 7 / 2
British : 30 / 31
UK_Pacific : 20 / 17
Italians : 26 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kwangsi to HunanNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Hunan : 1 infantry
Production/PUs Summary :
Germans : 50 / 65
Russians : 5 / 11
Japanese : 42 / 49
Americans : 67 / 94
Chinese : 7 / 9
British : 30 / 31
UK_Pacific : 20 / 17
Italians : 26 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 30 PUs;
British buy 1 armour, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 armour moved from Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
3 artilleries and 1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 battleships, 1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Burma to Kiangsi
1 tactical_bomber moved from Burma to Kiangsi
1 artillery moved from Burma to Yunnan
3 artilleries and 1 infantry moved from India to BurmaCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Trans-Jordan
British attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 2 armour and 2 artilleries
British roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/5 hits
Italians roll dice for 2 armour and 2 artilleries in Trans-Jordan, round 2 : 2/4 hits
1 infantry owned by the British , 2 artilleries owned by the Italians , 1 mech_infantry owned by the British and 2 armour owned by the Italians lost in Trans-Jordan
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Trans-Jordan from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 13
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 armour and 2 artilleries
Battle in 92 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter moved from 92 Sea Zone to Libya
1 bomber moved from 92 Sea Zone to Algeria
2 destroyers moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
2 destroyers placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British, UK_Pacific :
Kiangsi : 2 tactical_bombers
Siam : 1 flag
Yunnan : 1 artillery
Kweichow : 3 artilleries and 1 infantry
Szechwan : 1 infantry
Burma : 3 artilleries and 1 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
37 Sea Zone : 1 flag
20 Sea Zone : 2 battleships, 1 carrier, 1 destroyer and 2 fighters
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 armour and 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 bomber
Holland Belgium : 1 flag, 1 armour and 1 infantry
Libya : 1 fighter
Ethiopia : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
109 Sea Zone : 2 destroyers
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
110 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 45 / 65
Russians : 5 / 11
Japanese : 40 / 49
Americans : 67 / 94
Chinese : 9 / 9
British : 36 / 35
UK_Pacific : 20 / 25
Italians : 25 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 artilleries, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 battleship and 3 cruisers moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Alexandria to 81 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Libya
3 fighters moved from Alexandria to Libya
1 bomber moved from Alexandria to LibyaCombat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
British defend with 1 fighter; Americans defend with 2 artilleries and 1 infantry
Italians win, taking Libya from Americans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 fighter
Casualties for Italians: 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Southern Italy
1 bomber moved from Libya to Southern Italy
3 fighters moved from Libya to Tobruk
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to RostovPlace Units - Italians
1 bomber placed in Southern Italy
1 transport placed in 97 Sea Zone
3 artilleries and 2 infantry placed in Northern Italy
Italians undo move 2.
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
1 unit repaired.
1 artillery and 2 infantry moved from Queensland to New South Wales
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to Burma
1 fighter moved from Philippines to Burma
1 fighter moved from Philippines to BurmaNon Combat Move - ANZAC
1 infantry moved from 37 Sea Zone to Shan State
1 armour moved from 37 Sea Zone to Shan State
1 battleship moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Shan State : 1 armour and 1 infantry
Burma : 3 fighters
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 battleship
37 Sea Zone : 1 transport
20 Sea Zone : 1 battleship and 3 destroyers
62 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 45 / 65
Russians : 5 / 11
Japanese : 40 / 49
Americans : 66 / 94
Chinese : 9 / 9
British : 36 / 35
UK_Pacific : 20 / 25
Italians : 26 / 36
ANZAC : 13 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 45 / 65
Russians : 5 / 11
Japanese : 40 / 49
Americans : 66 / 94
Chinese : 9 / 9
British : 36 / 35
UK_Pacific : 20 / 25
Italians : 26 / 36
ANZAC : 13 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
6 infantry moved from France to Holland Belgium
6 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters and 7 infantry
British defend with 1 armour and 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 3 fighters and 7 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 fighters moved from Holland Belgium to Western Germany
2 armour moved from Poland to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Novgorod to Smolensk
2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Southern Italy to Western Germany
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
3 armour placed in Novgorod
8 mech_infantrys placed in Germany
3 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Russians
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 9 PUs totalTerritory Summary for Russians :
Shensi : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 62 infantry
Novosibirsk : 1 infantry
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 60
Russians : 7 / 9
Japanese : 35 / 49
Americans : 66 / 94
Chinese : 12 / 9
British : 31 / 35
UK_Pacific : 20 / 25
Italians : 26 / 36
ANZAC : 13 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters and 3 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Samara to Novosibirsk
1 artillery moved from Timguska to NovosibirskCombat - Japanese
Battle in Novosibirsk
Japanese attack with 2 artilleries
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun and 3 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Sakha to AmurPlace Units - Japanese
3 submarines placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 artilleries, 6 infantry and 7 transports; Remaining resources: 3 PUs;Combat Move - Americans
2 artilleries, 4 destroyers, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry and 2 transports moved from 90 Sea Zone to 108 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
7 artilleries, 1 battleship, 2 destroyers, 7 infantry and 7 transports moved from 101 Sea Zone to 108 Sea Zone
4 artilleries and 6 infantry moved from Algeria to Tunisia
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Formosa to 20 Sea Zone
1 mech_infantry moved from Formosa to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 20 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Okinawa
1 mech_infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from Kiangsi to Kiangsu
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 79 Sea Zone
4 transports moved from 46 Sea Zone to 30 Sea Zone
1 fighter moved from Guam to Chahar
1 fighter moved from Guam to Chahar
1 bomber moved from Guam to Amur
1 battleship and 2 destroyers moved from 43 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in Manchuria
Battle in Shantung
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 2 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 3/3 hits
Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Germans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 5/8 hits
2 artilleries owned by the Americans , 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Manchuria from Japanese, taking Shantung from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Okinawa
Battle in Amur
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 bomber owned by the Americans lost in Amur
Japanese win, taking Okinawa from Japanese with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 50 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia
2 artilleries and 2 infantry moved from 79 Sea Zone to West IndiaPlace Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
7 transports placed in 101 Sea Zone
2 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUsTerritory Summary for Americans :
Shantung : 1 infantry and 1 mech_infantry
Formosa : 1 flag
Kiangsu : 1 infantry and 2 mech_infantrys
Okinawa : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 artillery and 1 infantry
Hainan : 1 flag, 1 harbour
Chahar : 2 fighters
Anhwe : 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
50 Sea Zone : 4 transports
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 battleship and 2 destroyers
19 Sea Zone : 1 flag, 1 battleship, 2 destroyers, 1 submarine and 3 transports
Central United States : 2 artilleries and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 7 infantry
West India : 2 artilleries and 2 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 4 artilleries and 6 infantry
Ethiopia : 2 artilleries and 2 infantry
108 Sea Zone : 7 artilleries, 1 battleship, 2 destroyers, 10 infantry and 9 transports
76 Sea Zone : 2 transports
101 Sea Zone : 7 transports
79 Sea Zone : 2 transports
Brazil : 1 flag
110 Sea Zone : 2 battleships, 1 cruiser, 4 destroyers and 2 transportsProduction/PUs Summary :
Germans : 50 / 60
Russians : 5 / 9
Japanese : 27 / 38
Americans : 67 / 95
Chinese : 21 / 9
British : 31 / 35
UK_Pacific : 20 / 25
Italians : 26 / 36
ANZAC : 13 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to KweichowNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUsTerritory Summary for Chinese :
Kweichow : 1 infantry
Kansu : 3 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 5 / 9
Japanese : 27 / 38
Americans : 67 / 95
Chinese : 21 / 27
British : 31 / 35
UK_Pacific : 20 / 25
Italians : 26 / 36
ANZAC : 13 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0