got 1 hit, damaged your bb. 3 more hits. casualties?
5d128005-46e5-4244-b18a-8942db58e988-image.png
I will scramble 3 fighters in sz6 if necessary
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
1 cruiser moved from 46 Sea Zone to 42 Sea Zone
1 cruiser moved from 46 Sea Zone to 42 Sea Zone
1 battleship moved from 46 Sea Zone to 42 Sea Zone
1 battleship moved from 46 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries, 3 carriers, 1 destroyer, 5 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 46 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
2 artilleries and 4 infantry moved from 42 Sea Zone to Java
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to Queensland
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 56 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 4 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Americans win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Java, round 2 : 1/8 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 infantry and 3 mech_infantrys moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
4 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Queensland : 1 bomber, 3 infantry and 3 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield and 1 fighter
Java : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 4 transports
26 Sea Zone : 1 battleship and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 4 destroyers and 2 transports
54 Sea Zone : 1 battleship, 1 destroyer and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 flag, 2 artilleries and 1 infantry
101 Sea Zone : 1 transport
91 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 46 / 51
Russians : 29 / 30
Japanese : 56 / 60
Americans : 55 / 75
Chinese : 0 / 3
British : 33 / 34
UK_Pacific : 7 / 7
Italians : 19 / 30
ANZAC : 13 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 46 / 51
Russians : 29 / 30
Japanese : 56 / 60
Americans : 55 / 75
Chinese : 0 / 3
British : 33 / 34
UK_Pacific : 7 / 7
Italians : 19 / 30
ANZAC : 13 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
3 artilleries and 13 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from 38 Sea Zone to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 38 Sea Zone to 42 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
4 artilleries and 4 infantry moved from India to Burma
1 mech_infantry moved from West India to Burma
1 mech_infantry moved from West India to Burma
2 armour and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to West India
1 destroyer moved from 71 Sea Zone to 58 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 3 artilleries, 15 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 3 artilleries, 15 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/20 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 artilleries, 15 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
3 aaGuns moved from Shan State to Yunnan
1 fighter moved from 41 Sea Zone to 42 Sea Zone
Place Units - British
3 armour placed in Persia
2 transports placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,3,4,3
British collect 30 PUs (3 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,2,1,3,3,1,5,1,5,4,3,4,3,2,3,4,5,4,2,4,4,5,1,6,3,6,4,1,4,6,3,5,3,6,5
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 3 artilleries and 15 infantry
Burma : 4 artilleries, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malaya : 2 artilleries, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 infantry
42 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
37 Sea Zone : 1 flag
58 Sea Zone : 1 destroyer
West India : 1 infantry
Iceland : 1 airfield and 3 fighters
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 4 artilleries, 1 harbour, 7 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 2 transports
Iraq : 1 flag, 2 armour and 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag, 3 armour and 1 factory_minor
91 Sea Zone : 3 destroyers
Production/PUs Summary :
Germans : 46 / 51
Russians : 29 / 30
Japanese : 49 / 60
Americans : 55 / 75
Chinese : 1 / 3
British : 33 / 32
UK_Pacific : 13 / 11
Italians : 19 / 30
ANZAC : 13 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 armour, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 4 aaGuns, 2 armour, 7 artilleries, 1 fighter, 53 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians win with 3 aaGuns, 2 armour, 7 artilleries, 1 fighter, 53 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Russians: 1 aaGun
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Ukraine
Italians attack with 1 bomber and 4 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Alexandria
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 3 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Libya to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from Burma to Yunnan
1 fighter moved from Celebes to Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Yunnan : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 fighter
42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 46 / 51
Russians : 27 / 30
Japanese : 49 / 60
Americans : 55 / 75
Chinese : 1 / 3
British : 33 / 32
UK_Pacific : 13 / 11
Italians : 21 / 26
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 46 / 51
Russians : 27 / 30
Japanese : 49 / 60
Americans : 55 / 75
Chinese : 1 / 3
British : 33 / 32
UK_Pacific : 13 / 11
Italians : 21 / 26
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
sorry I did it again.
TripleA did not give the Germans the NO for Novograd.
Where is your purchases, your moves, the rolls. All i see is a file where my russian army got crushed???
If you download that file you can go to show history. It will show you everything.
You can check the dice in your email.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 8 infantry moved from Vologda to Russia
6 infantry moved from Samara to Russia
11 infantry moved from Novosibirsk to Samara
Non Combat Move - Russians
1 aaGun moved from Novosibirsk to Samara
1 aaGun moved from Novosibirsk to Samara
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Territory Summary for Russians :
Amur : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 34 infantry
Volgograd : 1 factory_minor
Samara : 2 aaGuns and 11 infantry
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 54
Russians : 25 / 25
Japanese : 49 / 60
Americans : 55 / 75
Chinese : 1 / 3
British : 33 / 32
UK_Pacific : 13 / 11
Italians : 21 / 26
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 7 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
2 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 fighter moved from Japan to Amur
2 fighters moved from Japan to Amur
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Amur
Japanese attack with 3 fighters and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 3 infantry in Amur, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 7 artilleries, 2 bombers, 5 fighters, 11 infantry and 5 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 aaGuns, 3 artilleries and 15 infantry
AA fire in Yunnan : 1/9 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 11 infantry and 5 tactical_bombers in Yunnan, round 2 : 13/30 hits
Chinese roll dice for 3 aaGuns, 3 artilleries and 16 infantry in Yunnan, round 2 : 6/19 hits
10 infantry owned by the British , 6 infantry owned by the Japanese and 3 aaGuns owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 5 infantry and 5 tactical_bombers in Yunnan, round 3 : 11/24 hits
Chinese roll dice for 3 artilleries and 6 infantry in Yunnan, round 3 : 1/9 hits
5 infantry owned by the British , 1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 3 artilleries owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 7 artilleries, 2 bombers, 4 fighters, 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 1 fighter and 7 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 aaGuns, 3 artilleries and 15 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers moved from Yunnan to Hunan
1 infantry moved from Jehol to Manchuria
3 fighters moved from Amur to Manchuria
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
4 fighters moved from Yunnan to 36 Sea Zone
2 tactical_bombers moved from Yunnan to 36 Sea Zone
3 tactical_bombers moved from Yunnan to Hunan
3 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kiangsu
6 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 3 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun, 3 fighters and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 armour, 7 artilleries and 4 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 bombers and 3 tactical_bombers
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Sikang : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 3 infantry
Kazakhstan : 1 flag, 1 artillery
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 destroyer
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 4 fighters, 7 submarines, 2 tactical_bombers and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 6 destroyers
Novosibirsk : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 48 / 54
Russians : 22 / 25
Japanese : 53 / 53
Americans : 55 / 75
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 13 / 11
Italians : 21 / 26
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from 42 Sea Zone to 44 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 43 Sea Zone
3 infantry and 3 mech_infantrys moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from Queensland to 44 Sea Zone
2 artilleries and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports in 43 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 fighters in 44 Sea Zone, round 2 : 4/4 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Sumatra, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Sumatra, round 3 : 3/4 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Borneo
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to Wake Island
1 bomber moved from 44 Sea Zone to Java
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 battleship, 3 infantry, 3 mech_infantrys and 3 transports moved from 54 Sea Zone to 41 Sea Zone
3 infantry and 3 mech_infantrys moved from 41 Sea Zone to Sumatra
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 artilleries, 4 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
3 artilleries and 5 infantry placed in Eastern United States
1 battleship and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Borneo : 2 artilleries and 1 infantry
Queensland : 2 artilleries and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield
Java : 1 flag, 1 bomber
Sumatra : 1 flag, 1 armour, 4 infantry and 4 mech_infantrys
42 Sea Zone : 1 flag
41 Sea Zone : 1 battleship and 5 transports
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports
37 Sea Zone : 1 submarine
35 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 4 destroyers and 2 transports
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 1 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 battleship and 6 transports
Brazil : 1 flag, 1 artillery and 4 infantry
91 Sea Zone : 1 battleship and 1 cruiser
Production/PUs Summary :
Germans : 48 / 54
Russians : 22 / 25
Japanese : 45 / 53
Americans : 62 / 82
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 17 / 11
Italians : 20 / 26
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 48 / 54
Russians : 22 / 25
Japanese : 45 / 53
Americans : 62 / 82
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 17 / 11
Italians : 20 / 26
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Iceland to 123 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 fighter moved from Iceland to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
2 armour and 1 mech_infantry moved from Iraq to Egypt
4 artilleries, 4 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Burma to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to Burma
2 artilleries and 1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 43 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
3 armour moved from Persia to Iraq
Combat - British
Battle in 123 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 92 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 4 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 armour, 7 artilleries and 4 infantry
British roll dice for 4 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 2/13 hits
Japanese roll dice for 1 armour, 7 artilleries and 4 infantry in Yunnan, round 2 : 0/12 hits
2 infantry owned by the Japanese lost in Yunnan
British roll dice for 4 artilleries, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 6/13 hits
Japanese roll dice for 1 armour, 7 artilleries and 2 infantry in Yunnan, round 3 : 5/10 hits
5 infantry owned by the British , 2 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in Yunnan
British roll dice for 4 artilleries, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 4 : 2/8 hits
Japanese roll dice for 1 armour and 3 artilleries in Yunnan, round 4 : 3/4 hits
1 artillery owned by the British , 2 mech_infantrys owned by the British and 2 artilleries owned by the Japanese lost in Yunnan
British roll dice for 3 artilleries and 2 tactical_bombers in Yunnan, round 5 : 2/5 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 5 : 1/2 hits
1 armour owned by the Japanese , 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 armour, 7 artilleries and 4 infantry
Casualties for British: 2 artilleries, 5 infantry and 2 mech_infantrys
Non Combat Move - British
1 tactical_bomber moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 123 Sea Zone to United Kingdom
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 armour placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,2,6,2,6,1,2,1,4,1,3,4,5,3,1,3,6,2,6,4,6,3,3,2,3,5,6,3,6,1,2,3,3,5,1
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 2 artilleries
Shan State : 2 artilleries, 2 infantry and 2 tactical_bombers
Burma : 1 artillery and 1 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
French Indo China : 1 flag
41 Sea Zone : 1 battleship, 1 carrier and 2 fighters
43 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 4 artilleries, 1 harbour, 7 infantry and 2 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 3 armour
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 transport
Persia : 1 flag, 3 armour and 1 factory_minor
91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 48 / 54
Russians : 22 / 25
Japanese : 44 / 53
Americans : 62 / 82
Chinese : 1 / 3
British : 33 / 33
UK_Pacific : 17 / 15
Italians : 20 / 26
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 battleship, 3 cruisers, 4 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Egypt
4 infantry moved from 98 Sea Zone to Egypt
2 armour, 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry moved from Alexandria to Egypt
3 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 5 artilleries, 1 bomber, 3 fighters, 10 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 3 armour, 4 artilleries, 1 harbour, 7 infantry and 2 mech_infantrys
Italians roll dice for 1 battleship and 3 cruisers in Egypt, round 2 : 3/4 hits
Italians roll dice for 2 armour, 5 artilleries, 1 bomber, 3 fighters, 10 infantry and 1 mech_infantry in Egypt, round 2 : 9/22 hits
British roll dice for 3 armour, 4 artilleries, 11 infantry and 2 mech_infantrys in Egypt, round 2 : 8/20 hits
7 infantry owned by the British , 2 infantry owned by the French , 2 infantry owned by the ANZAC , 1 mech_infantry owned by the British and 8 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 5 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Egypt, round 3 : 6/14 hits
British roll dice for 3 armour, 4 artilleries and 1 mech_infantry in Egypt, round 3 : 3/8 hits
1 armour owned by the British , 1 mech_infantry owned by the Italians , 4 artilleries owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 5 artilleries, 1 bomber and 3 fighters in Egypt, round 4 : 6/11 hits
British roll dice for 2 armour in Egypt, round 4 : 0/2 hits
2 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 5 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 41
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 3 armour, 4 artilleries, 7 infantry and 2 mech_infantrys
Casualties for Italians: 10 infantry and 1 mech_infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
3 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Ukraine
1 fighter moved from 92 Sea Zone to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Western Ukraine to Ukraine
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Italians undo move 2.
1 destroyer placed in 93 Sea Zone
Italians undo move 2.
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 3 fighters
Egypt : 1 flag, 2 armour, 5 artilleries and 1 harbour
Malta : 1 flag
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Rostov : 1 flag, 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 bomber and 1 factory_minor
Western Ukraine : 1 flag
95 Sea Zone : 1 destroyer
Greece : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 battleship, 3 cruisers and 4 transports
Production/PUs Summary :
Germans : 48 / 54
Russians : 20 / 25
Japanese : 44 / 53
Americans : 62 / 82
Chinese : 1 / 3
British : 31 / 33
UK_Pacific : 17 / 15
Italians : 24 / 34
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Java to Shan State
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Shan State : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer
43 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
57 Sea Zone : 1 armour, 1 infantry and 1 transport
62 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 48 / 54
Russians : 20 / 25
Japanese : 44 / 53
Americans : 62 / 82
Chinese : 1 / 3
British : 31 / 33
UK_Pacific : 17 / 15
Italians : 24 / 34
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 48 / 54
Russians : 20 / 25
Japanese : 44 / 53
Americans : 62 / 82
Chinese : 1 / 3
British : 31 / 33
UK_Pacific : 17 / 15
Italians : 24 / 34
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Germany did not receive the NO for Novograd the previous 2 turns so I am adjusting the German PUs by 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
19 armour and 3 artilleries moved from Bryansk to Smolensk
10 mech_infantrys moved from Eastern Poland to Smolensk
10 infantry moved from Archangel to Smolensk
1 bomber moved from Western Germany to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
Combat - Germans
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Smolensk
2 submarines moved from 113 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 armour moved from Western Germany to Southern Italy
Place Units - Germans
3 armour placed in Novgorod
3 infantry placed in France
2 fighters, 2 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs