13L Stalingradski (Allies +10) vs Hank13 (Axis)


  • @Stalingradski:

    I got a little fortune back

    Let’s try not to make a habit out of this.


  • It all depends on how the dice gods receive my goat sacrifices (or dogs; woodchucks; whatever I can scrounge up in the neighborhood). It’s out of my hands.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 4 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                2 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Karelia to Belarus
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 fighter moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Rostov to Bryansk
                1 aaGun moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 aaGun moved from Karelia to Finland
                4 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 submarine moved from 111 Sea Zone to 105 Sea Zone
                2 armour and 2 mech_infantrys moved from Bryansk to Smolensk

    Place Units - Russians
                1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 artilleries and 7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Yenisey: 6 infantry
                EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry
                EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Hopei
                1 artillery moved from Anhwe to Hopei
                1 artillery, 3 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                4 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hopei, round 1 :  3/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 :  2/7 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 7 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 1 :  5/14 hits
                        Chinese roll dice for 7 infantry in Yunnan, round 1 :  2/7 hits
                        2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 :  7/12 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 7 infantry
                Battle in Szechwan
                    Japanese attack with 4 fighters and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in Szechwan, round 1 :  2/5 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                4 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
                1 bomber, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 bomber moved from Hopei to Kwangsi
                2 infantry moved from Kiangsi to Kwangsi
                1 aaGun and 6 infantry moved from Jehol to Chahar
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from Manchuria to 19 Sea Zone
                1 armour, 1 artillery, 6 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 8 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone

    Place Units - Japanese
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan
                1 airfield placed in Kwangsi

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 airfield, 1 armour, 1 artillery, 2 bombers, 8 fighters, 10 infantry and 5 tactical_bombers
        Kiangsi : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Siam : 2 infantry
        Yunnan : 1 flag, 2 artilleries
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 1 aaGun and 6 infantry
        Anhwe : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 6 transports
        6 Sea Zone : 2 destroyers, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 35 / 46
        Russians : 40 / 51
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 28 / 32
        UK_Pacific : 21 / 21
        Italians : 14 / 19
        ANZAC : 14 / 16
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 aaGun moved from Central United States to Western United States
                1 aaGun moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Southeast Mexico

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya
                1 tactical_bomber moved from Egypt to Kenya
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 fighter moved from Egypt to 96 Sea Zone
                4 fighters moved from United Kingdom to Norway

    Combat - British
                Battle in Kenya
                    British attack with 1 armour and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Norway
                    British attack with 4 fighters
                    Germans defend with 1 infantry
                    British win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 carrier and 2 cruisers moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from Burma to Shan State
                3 aaGuns, 1 artillery and 4 infantry moved from Burma to India
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                4 fighters moved from Norway to Finland
                1 battleship moved from 39 Sea Zone to 76 Sea Zone

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 factory_minor placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 7 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 bomber moved from Southern Italy to Romania
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria
                1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 1 :  3/8 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Syria
                Battle in Romania
                    Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Romania, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Romania
                    Italians win, taking Syria from French, taking Romania from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  2/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Romania to Southern Italy
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 aaGun moved from Yugoslavia to Romania
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 armour moved from Southern France to Yugoslavia

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 armour and 1 infantry
        France : 1 aaGun
        Romania : 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
        Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Bulgaria : 1 flag, 5 infantry
        97 Sea Zone : 2 transports
        Yugoslavia : 1 flag, 1 armour
        98 Sea Zone : 1 battleship, 2 cruisers and 2 transports

    Production/PUs Summary :

    Germans : 38 / 46
        Russians : 37 / 51
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 30 / 34
        UK_Pacific : 24 / 24
        Italians : 16 / 22
        ANZAC : 14 / 16
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 transport moved from 55 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Morocco to Algeria
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to Algeria

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 1 infantry and 1 mech_infantry moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                2 armour, 2 artilleries and 9 infantry moved from Eastern Poland to Belarus
                3 artilleries and 5 infantry moved from Baltic States to Belarus
                2 bombers moved from Western Germany to Belarus

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Novgorod
                    Germans attack with 3 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 1 :  2/7 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 armour, 5 artilleries, 2 bombers and 14 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour, 5 artilleries, 2 bombers and 14 infantry in Belarus, round 1 :  7/23 hits
                        Russians roll dice for 2 infantry in Belarus, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 2 armour, 5 artilleries, 2 bombers and 12 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                2 aaGuns moved from Eastern Poland to Belarus
                10 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                3 armour moved from Eastern Poland to Novgorod
                1 armour moved from Eastern Poland to Belarus
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries moved from Normandy Bordeaux to France
                2 infantry moved from Holland Belgium to France
                2 mech_infantrys moved from Western Germany to Poland
                2 tactical_bombers moved from Western Germany to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland

    Place Units - Germans
                2 bombers and 2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Germans collect 39 PUs (2 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 4 tactical_bombers
        Poland : 2 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 2 aaGuns, 3 armour, 5 artilleries and 12 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 10 armour, 2 bombers, 2 fighters, 6 mech_infantrys and 3 tactical_bombers
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 6 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 2 submarines
        109 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 34 / 51
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 30 / 34
        UK_Pacific : 24 / 24
        Italians : 16 / 22
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 aaGun, 1 armour, 4 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries and 7 infantry moved from Bryansk to Russia
                1 aaGun moved from Archangel to Vologda
                2 infantry moved from Smolensk to Vologda
                1 infantry moved from Smolensk to Russia
                2 armour and 2 mech_infantrys moved from Smolensk to Russia
                1 infantry moved from Ukraine to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery moved from Finland to Karelia
                2 infantry moved from Finland to Karelia
                1 aaGun moved from Finland to Karelia

    Place Units - Russians
                1 aaGun, 1 armour, 4 artilleries and 4 infantry placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs


  • Please use this map -

    R3 edit.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 harbour and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                6 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 artillery, 2 infantry and 1 mech_infantry moved from Kweichow to Shensi
                4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
                2 bombers moved from Kwangsi to Suiyuyan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Szechwan, round 1 :  6/10 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shensi, round 1 :  1/6 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 6 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers and 6 infantry in Suiyuyan, round 1 :  2/8 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Chahar to Anhwe
                2 bombers moved from Suiyuyan to Anhwe
                4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 harbour placed in Hainan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 airfield, 1 armour, 3 artilleries, 8 fighters, 11 infantry and 5 tactical_bombers
        Kiangsi : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Siam : 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 6 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun and 2 bombers
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 7 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 37 / 43
        Japanese : 35 / 45
        Americans : 52 / 52
        Chinese : 3 / 6
        British : 30 / 34
        UK_Pacific : 24 / 24
        Italians : 16 / 22
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Southeast Mexico to Central United States
                2 fighters moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 tactical_bomber placed in Eastern United States
                Americans undo move 4.
                Americans undo move 3.
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Burma
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Shan State to Siam
                1 fighter moved from India to Siam
                1 transport moved from 44 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from Malaya to Shan State
                3 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from India to Iraq
                1 fighter moved from Egypt to Trans-Jordan
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan

    Combat - British
                Battle in Siam
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    British win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Iraq to Persia
                1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 armour moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Union of South Africa
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to 87 Sea Zone
                1 fighter moved from 87 Sea Zone to French West Africa
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                4 fighters moved from Finland to Russia
                3 aaGuns, 1 artillery, 17 infantry and 1 tactical_bomber moved from India to Burma
                1 fighter moved from Siam to Burma

    Place Units - British
                1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 armour and 1 fighter placed in Egypt
                1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,4
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 6 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Romania to Greece
                1 armour moved from Yugoslavia to Greece
                5 infantry moved from Bulgaria to Greece
                2 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Syria to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry moved from 98 Sea Zone to Egypt
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 transport moved from 96 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers and 3 transports
                    British defend with 1 destroyer
                        Italians roll dice for 1 battleship, 2 cruisers and 3 transports in 98 Sea Zone, round 1 :  3/3 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Bessarabia
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Bessarabia, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 5 infantry and 1 mech_infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Greece, round 1 :  2/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Greece, round 2 :  0/6 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  2/2 hits
                        2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Greece, round 3 :  0/4 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Greece, round 4 :  1/3 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 4 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Greece, round 5 :  0/3 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 5 :  0/1 hits
                        Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Greece, round 6 :  1/3 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 6 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 4 infantry
                Battle in Egypt
                    Italians attack with 2 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry; British defend with 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                        Italians roll dice for 2 armour, 4 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry in Egypt, round 1 :  8/17 hits
                        British roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 :  7/12 hits
                        3 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the ANZAC , 2 artilleries owned by the British , 1 mech_infantry owned by the British and 7 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 4 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 2 :  7/10 hits
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Egypt, round 2 :  3/4 hits
                        1 tactical_bomber owned by the British , 1 armour owned by the British , 2 artilleries owned by the Italians , 1 mech_infantry owned by the Italians and 2 fighters owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 34
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 armour, 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 2 artilleries, 7 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Egypt to Alexandria
                1 aaGun moved from Romania to Bessarabia

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 bomber and 2 fighters
        Egypt : 1 flag, 2 armour, 2 artilleries, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 aaGun
        Northern Italy : 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Bessarabia : 1 flag, 1 aaGun, 1 armour and 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        97 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 3 transports

    Production/PUs Summary :

    Germans : 38 / 49
        Russians : 37 / 43
        Japanese : 33 / 45
        Americans : 52 / 77
        Chinese : 4 / 3
        British : 31 / 31
        UK_Pacific : 25 / 30
        Italians : 19 / 29
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • Are you going to post France, or can I assume you want me to skip through it?

2 / 4

Suggested Topics

  • 9
  • L25 PTV axis-dom (axis+10) vs ghost

    17 minutes ago
    268
  • L25 BM BombsAway (Axis) v simon33 (Allies + 20)

    about 3 hours ago
    58
  • L24 Playoffs Max (X+10) vs Art

    about 2 hours ago
    48
  • League Community Shared Hot-Seat game

    about 3 hours ago
    35
  • L25 G40 OOB Jacob16 (Axis) vs. VictoryFirst (Allies+50)

    about 4 hours ago
    143
  • L25 PtV Playoff24 Gorshak (Axis+10) vs axis-dominion (Allies)

    37 minutes ago
    121
  • Wiz (X+10) vs Max334 (L) PTV G1 2024

    14 minutes ago
    129
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.6k

Users

40.2k

Topics

1.7m

Posts