@zarhunter L25 OOB donutgold (Axis) v Zar (Allies+45) Allied Bid.tsvg
13L G40 - Tyzoq (Axis) vs. Fortress (Allies +9)
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Thread start
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Test summary from TripleA, engine version: 1.6.1.2, time: 13:00:41
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I put an infantry in Sudan and a sub over Cairo.
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Scramble Orders for sz111 and sz110
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I turned tech off, I assume we’re doing no tech. I couldn’t figure out how to post combat moves like in my other game.
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Yeah, no tech. Send up the Scottish fighter, please.
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That G1 went just about perfectly to your plan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 bomber and 1 tactical_bomber moved from Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 1 tactical_bomber moved from Poland to YugoslaviaCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 6/7 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 1/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 : 4/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British , 1 fighter owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
1 battleship owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 24
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 1 : 4/20 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 5/11 hits
3 infantry owned by the French , 5 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 2 : 7/15 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 2 : 2/8 hits
3 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries and 4 mech_infantrys in France, round 3 : 6/13 hits
French roll dice for 1 fighter in France, round 3 : 1/1 hits
1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 7 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 1 : 7/16 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 3/5 hits
3 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 3 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 bomber moved from 111 Sea Zone to Western Germany
1 bomber, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Yugoslavia to Western Germany
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to France
2 aaGuns moved from Western Germany to Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_AxisPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor and 3 mech_infantrys
Western Germany : 1 flag, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 tactical_bombers
Poland : 1 flag, 3 aaGuns, 3 artilleries and 14 infantry
Germany : 1 flag, 2 aaGuns and 1 factory_major
Denmark : 1 flag, 2 infantry
Southern Italy : 1 flag, 1 fighter
112 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 6 infantry
Finland : 1 flag, 7 infantry
110 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
The Luftwaffe leave the Royal Navy burning and sinking to the bottom of the Atlantic…
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I have several errands to run for the next several hours, I will be back tonight to continue.
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The fighter is more valuable than a burning battleship. Keeping that, instead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Turning on Edit Mode
EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 artillery moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
3 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 armour moved from Volgograd to Bryansk
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Volgograd to BryanskPlace Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Buryatia : 1 flag, 2 aaGuns and 18 infantry
Belarus : 1 flag, 1 aaGun, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry
Bryansk : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Rostov : 1 flag, 2 infantry
Russia : 1 flag, 1 airfield, 1 factory_major, 3 infantry and 1 mech_infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 1 artillery and 8 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 2 infantry moved from Kiangsi to Hunan
3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
1 tactical_bomber moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to HunanCombat - Japanese
Battle in Siberia
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 1 : 3/7 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/7 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from Hunan to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Kiangsu to Anhwe
4 infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter moved from Korea to Jehol
2 tactical_bombers moved from Hunan to Kwangsi
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Jehol
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Jehol to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to JeholPlace Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers
Korea : 1 flag, 2 infantry
Kiangsi : 1 flag, 1 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 5 fighters, 1 mech_infantry and 4 tactical_bombers
Siam : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery and 9 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 2 artilleries and 5 infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag, 1 armour and 1 infantry
33 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
5 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 39 / 68
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
The fighter is more valuable than a burning battleship. Keeping that, instead.
Sorry, I thought to ask about that, but changed my mind…
Japan starts taking Soviet territory for declaring war on them, scaring the Mongolians into joining the Soviets.
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LOL! I always DOW R1 against Japan. That way if Japan brings USA into the war, American planes have somewhere to land.
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LOL! I always DOW R1 against Japan. That way if Japan brings USA into the war, American planes have somewhere to land.
That makes sense, there are no longer any repercussions to doing so… too bad Japan no longer gets $12 for that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 bomber, 1 carrier and 3 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to Guam
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 fighter moved from 10 Sea Zone to Eastern United States
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Central United States to Eastern United States
2 infantry moved from 10 Sea Zone to Western United States
1 tactical_bomber moved from 10 Sea Zone to Western United States
1 armour moved from Central United States to Western United States
3 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 fighter
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
10 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 submarine and 2 transports
Central United States : 1 flag, 1 factory_minor and 1 infantry
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
101 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 68
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 fighter and 2 infantryNon Combat Move - Chinese
6 infantry moved from Szechwan to Shensi
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 artilleries placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 1 flag, 3 artilleries and 9 infantry
Production/PUs Summary :
Germans : 39 / 68
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.267
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Japanese Combat
1 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Combat Move - British
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 98 Sea Zone to 76 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 1 : 1/1 hits
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 1 : 0/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 0/3 hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/5 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 transport moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 artillery moved from Ontario to Quebec
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 armour moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
2 infantry moved from Burma to India
1 fighter moved from Burma to India
1 tactical_bomber moved from India to British Somaliland
1 fighter moved from India to British Somaliland
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2,3,6
British collect 26 PUs (3 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
India : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 7 infantry
Malaya : 1 flag, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 battleship
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Alberta Saskatchewan Manitoba : 1 flag, 1 armour and 1 infantry
British Somaliland : 1 flag, 1 fighter and 1 tactical_bomber
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 10 infantry
Anglo Egyptian Sudan : 1 flag, 1 armour
Rhodesia : 1 flag, 2 infantry
Ethiopia : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
96 Sea Zone : 1 flag, 1 submarine
76 Sea Zone : 1 flag, 2 cruisers, 2 destroyers and 1 transport
94 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag, 1 mech_infantry
92 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Eastern Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 41
UK_Pacific : 21 / 0
Italians : 9 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.550
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 40Null / Other
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.467
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Italians Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Sumatra : 1 flagProduction/PUs Summary :
Germans : 39 / 68
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 41
UK_Pacific : 21 / 21
Italians : 9 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.550
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 40Null / Other
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7British Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.467
Median : 3.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Italians Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8