BotA - r3 - 270BC - Hepps01 .vs. moilami


  • I have to say that PBEM is quite possibly the most boring way to play a game.

    I feel like I’m playing by myself, and playing one turn every day or couple of days is very unexciting.

    Apparently purchases do not carry over.  Something I was unaware of.  So if you are good with it, I will simply refund the lost P.U. to the Greeks on my turn with the Persians.  That way I’ll simply have 7 more P.U. for purchases on the Greeks turn.  (Which is what I would have done anyway had I known that units do not carry over between turns).


  • Yeah, I am fine with it. I am just not sure can you simply increase Creek’s PUs.


  • I am sorry to hear that you don’t enjoy PBEM. Hopefully your opinion  changes as this game develops.

    I should also be able to post more often next week.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :1

    Purchase Units - Seleucid
                Seleucid buy 1 bireme, 2 cataphracts, 1 city, 2 hoplites and 4 peltastss; Remaining resources: 1 PUs;

    Combat Move - Seleucid
                2 hoplites moved from Attalia to SZ 61
                1 peltasts moved from Tarsus to SZ 61
                1 peltasts moved from Tarsus to SZ 61
                2 hoplites moved from SZ 61 to Salamis
                2 peltastss moved from SZ 61 to Salamis
                1 peltasts moved from Antioch to Sidon
                1 legionaire moved from Antioch to Sidon
                1 peltasts moved from Antioch to Sidon
                1 hoplite moved from Antioch to Sidon

    Combat - Seleucid
                Battle in Salamis
                    Seleucid attack with 2 hoplites and 2 peltastss
                    Egypt defend with 2 spearmen
                    Seleucid win, taking Salamis from Egypt with 2 hoplites and 2 peltastss remaining. Battle score for attacker is 6
                    Casualties for Egypt: 2 spearmen
                Battle in Sidon
                    Seleucid attack with 1 hoplite, 1 legionaire and 2 peltastss
                    Egypt defend with 1 spearman
                    Seleucid win, taking Sidon from Egypt with 1 hoplite, 1 legionaire and 1 peltasts remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 spearman
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Seleucid
                2 cavalrys moved from Seleucia to Hatra
                3 cavalrys moved from Hatra to Emesa
                1 cataphract moved from Hatra to Emesa
                1 peltasts moved from Edessa to Emesa
                1 peltasts moved from Antioch to Tarsus
                1 cataphract moved from Antioch to Emesa
                2 cavalrys moved from Antioch to Emesa
                1 cavalry moved from Edessa to Emesa
                1 peltasts moved from Edessa to Hatra
                1 hoplite moved from Edessa to Hatra
                1 legionaire moved from Edessa to Hatra
                1 hoplite moved from Edessa to Antioch
                1 peltasts moved from Edessa to Emesa
                1 hoplite moved from Edessa to Emesa
                1 legionaire moved from Edessa to Emesa
                2 peltastss moved from Sardis to Attalia
                3 hoplites moved from Sardis to Attalia
                2 cataphracts moved from Seleucia to Emesa
                5 hoplites, 2 legionaires and 5 peltastss moved from Seleucia to Hatra
                1 peltasts moved from Sardis to Attalia
                1 hoplite moved from Sardis to Attalia
                1 hoplite moved from Tarsus to Attalia
                1 hoplite moved from Tarsus to Attalia

    Place Units - Seleucid
                1 city placed in Hatra
                1 bireme placed in SZ 61
                2 cataphracts, 2 hoplites and 4 peltastss placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 65 PUs; end with 66 PUs total


  • moilami, did you receive my turn?  I made my moves but there was not run summary posted.

    I’m wondering if it emailed it to you directly.


  • TripleA Turn Summary for game: 270BC, version: 1.3.1

    Game History

    Round :1

    Purchase Units - Parthia
                Parthia buy 1 city, 2 horsearchers and 1 spearman; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 spearman moved from Ctesiphon to Seleucia
                      Parthia take Seleucia from Seleucid
                3 spearmen moved from Cyropolis to Sanina
                1 archer moved from Cyropolis to Ctesiphon
                1 cataphract, 1 cavalry and 1 horsearcher moved from Ctesiphon to Sanina
                1 cataphract moved from Susa to Babylon
                1 cataphract moved from Persepolis to Babylon
                4 spearmen moved from Persepolis to Babylon
                2 spearmen moved from Susa to Babylon
                1 horsearcher moved from Susa to Babylon
                1 cavalry moved from Susa to Babylon
                3 archers moved from Susa to Ctesiphon
                5 spearmen moved from Susa to Ctesiphon
                4 spearmen moved from Ecbatana to Ctesiphon
                1 horsearcher moved from Ecbatana to Sanina
                2 horsearchers moved from Cyropolis to Sanina
                1 archer moved from Ecbatana to Ctesiphon
                2 archers moved from Persepolis to Susa
                1 cavalry moved from Persepolis to Babylon
                1 bireme moved from SZ 86 to SZ 85

    Combat - Parthia
                Battle in Sanina
                    Parthia attack with 1 cataphract, 1 cavalry, 4 horsearchers and 3 spearmen
                    Neutral defend with 2 archers and 4 cavalrys
                    Parthia win, taking Sanina from Neutral with 1 cataphract, 1 cavalry and 4 horsearchers remaining. Battle score for attacker is 15
                    Casualties for Neutral: 2 archers and 4 cavalrys
                    Casualties for Parthia: 3 spearmen
                Battle in Babylon
                    Parthia attack with 2 cataphracts, 2 cavalrys, 1 horsearcher and 6 spearmen
                    Neutral defend with 3 archers and 7 spearmen
                    Parthia win, taking Babylon from Neutral with 2 cataphracts remaining. Battle score for attacker is 1
                    Casualties for Neutral: 3 archers and 7 spearmen
                    Casualties for Parthia: 2 cavalrys, 1 horsearcher and 6 spearmen

    Non Combat Move - Parthia

    Place Units - Parthia
                1 city placed in Ctesiphon
                2 horsearchers and 1 spearman placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 51 PUs; end with 51 PUs total


  • I redid the move just in case.

    If you received the first version I’m sure you would prefer to use that since I got totally diced in that version.


  • Uh, if you have problems posting your move you should just save game, post a reply to the thread, and attach the save file manually to the post.

    There is no redoing the move with new dices.


  • Sorry still getting a handle on this.

    Did you get an e-mail with my original move?  If so use that.

    The reason I did my move is that I only noticed after the fact when I checked back here that there was no updated save.


  • Well shit happens.

    I am terrible busy the whole day tomorrow, so can come back to this only in early night, that is 24 hours (about) from this time.

  • Customizer

    If moilami has the first save, then use that. 
    I suspect he won’t because when I looked at the save I saw that only the Play-by-forum part is turned on, while the play-by-email part is turned off.

    However, everyone should have all the dice emails.

    The rules for Forum and Email play are fairly simple: The dice emails are the “official” turn.  The savegame is not.

    Here is normally what happens when TripleA fails to upload the savegame, or the forum stops it, or w/e.

    1. Check and see if you actually did the turn in PBEM/PBF.
    There is a chance that instead of clicking “start pbem”, you clicked “start local game”.
    See if you have any dice emails from the turn.  Did TripleA skip through the “end turn” phase without asking you if you wanted to upload the savegame/turn-summary?
    If you have no dice emails, and triplea completely skipped the upload turn part, then you did the game in local mode. 
    Local games don’t count, because there were no dice emails (so there is no way to trust if it was the real turn or if you just did a bunch of local games until you got one you liked).
    So if you did a local game, you will need to redo the whole turn as PBEM/PBF.

    2. If it was PBEM/PBF but the upload failed (and triplea is still open), Just save the game and upload it manually.
    Start making a post in this thread, and click “additional options”, and then click “attach file”, and add the savegame.
    You can also add the turn summary (by copying and pasting from triplea), or not.  That part doesn’t matter since the important part is having the savegame.
    IF the forum is completely down, just manually email the savegame to your opponent instead.

    3. If the PBEM/PBF failed to load, and triplea is now closed for some reason, Try to recover the game by immediately loading the “autosave”. 
    The autosave should save after the combat phase is done.  This means you’ll have to redo your non-combat moves, which is not a problem normally.  The important part is that the battle results will be the same (same as the dice emails show).
    If you are playing a game with convoy raids or something, you may need to use edit mode to make sure the savegame matches the dice emails.
    Now just do the same as step 2, which is uploading or emailing the game save manually.

    4. If all of the above fails, and the autosave does not work, Then you will have to redo the whole turn using Edit Mode to make sure the battle results match whatever the Dice emails show.
    The dice emails are the law.  Just run the whole turn again then use edit mode to adjust the battle results to match the original turn and dice emails.
    Same thing happens if there is an unrecoverable crash during a battle.  If any dice were thrown, and the autosave doesn’t work, then you have to use edit mode to make sure everything matches the original dice emails.

    Hepster should try to do one of the above, then post the new savegame.


  • moilami, you still out there?

  • Customizer

    so hepster told me he doesn’t have the dice emails,

    moilami, you are the only one with them

    please send the dice emails to hepster, and cc me

    if hepster does not recreate the game, i will

    either way, we are waiting either for the dice emails from you, or for you to say you also don’t have them


  • 3 more days and it will have been a month since we have heard a peep from moilami.

    At what point do we consider this a fruitless endevour?

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