@Young:
Thanks CWO Marc, really appreciate your comments… do you play often? I understand there is a lot of players in Montreal, do you have a game group?
For many years I’ve had too much going on in my life, professionally and otherwise, to have had time to do much of anything other than collecting the A&A games. And, to be honest, I have too many issues with many of the features of the various A&A games that I’ll probably never play anything other than what I’m hoping to create at some distant point in the future when I do have the time for it, which is a completely personalized version of the Global game that, for all intents and purposes, keeps the sculpts and the map board but throws out the entire rulebook and reconceptualizes the game from scratch. And it’s not even fully correct to say “keeps the sculpts and the map board” either. I’ll be expanding the number of nations and the number of unit types by making use of the very large pool of A&A sculpts I’ve acquired over the years, for instance the ones from the early-edition games and the ones from 1941 and 1914. And as I’ve noted in the thread where I’ve posted pictures of my custom table, one of the first things I did to the Global 1940 map was to rework its “under-the-plexiglass” roundel allocations to better reflect the structure of the world as it existed prior to the invasion of Manchuria in 1931, as a starting point from which I can then modify the map (by placing roundels on top of the plexiglass) to represent any subsequent starting date from 1931 onward. A related project that I worked on to create the infrastructure for this eventual new game was the Global 1940 map inventory, a copy of which I posted over here last September:
http://www.axisandallies.org/forums/index.php?topic=36590.0
But at this point I don’t have an actual plan for what this reconceptualization will look like. Nor am I likely to do so until I have the time to work on this project solidly for months at a time…so this may have to wait until retirement (which isn’t for tomorrow by a long shot) before this idea translates into anything concrete.