@Martin said in Martin (Axis +6) vs TGC (Allies), Classic Tournament Game #2:
Look at my dice, when I attack Karelia with Germany in my running game with Dawgoneit:
combat hit.jpg
So my dice in our match were OK, LOL
=(
Another 4 hits so far u have a hit on your AC and BB
Knock out the 2 destroyers, sink the BB, sink the AC. Let’s see if the warm dice hold up :-D
You know, just killing everything in 2 rounds made the OOLs so much easier… :lol:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Germans
Germans buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 9 infantry moved from Finland to Karelia
1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 bombers moved from Germany to 109 Sea Zone
1 tactical_bomber moved from Northern Italy to 109 Sea Zone
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport
British defend with 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 2 transports
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Units damaged: 1 carrier owned by the Germans
Germans win with 2 bombers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 56
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 2 submarines
Casualties for British: 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 2 transports
Battle in Karelia
Germans attack with 1 artillery and 9 infantry
Russians defend with 3 infantry
Germans win, taking Karelia from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber could not land in 109 Sea Zone and was removed
2 bombers moved from 109 Sea Zone to Normandy Bordeaux
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
10 infantry moved from Poland to Baltic States
5 artilleries moved from Poland to Baltic States
1 aaGun, 9 armour, 13 artilleries, 23 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States
7 armour moved from Germany to Baltic States
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
6 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
5 artilleries and 5 infantry placed in Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
I edited one ftr from the battle the other one wasnt going to make it, it was the last round of combat anyway, looks like I got lucky there
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
3 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber moved from Novgorod to Karelia
3 infantry moved from Ukraine to Bessarabia
6 infantry moved from Novosibirsk to Tsinghai
Combat - Russians
Battle in Tsinghai
Russians attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 6 infantry in Tsinghai, round 1 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 3 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 8 infantry
Russians roll dice for 3 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber in Karelia, round 1 : 5/15 hits
Germans roll dice for 1 artillery and 8 infantry in Karelia, round 1 : 3/9 hits
3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia
Russians roll dice for 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Karelia, round 2 : 6/12 hits
Germans roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 1/4 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 4 infantry
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bessarabia, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 2 armour and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 1 : 0/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
1 infantry owned by the Neutral_Axis and 2 mech_infantrys owned by the Russians lost in Iraq
Russians roll dice for 2 armour in Iraq, round 3 : 2/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour remaining. Battle score for attacker is 1
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
2 aaGuns, 5 artilleries and 1 infantry moved from Novgorod to Archangel
6 infantry moved from Russia to Smolensk
4 infantry moved from Belarus to Archangel
1 bomber, 2 fighters and 1 tactical_bomber moved from Karelia to Russia
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
Place Units - Russians
3 infantry placed in Novgorod
1 armour placed in Ukraine
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Territory Summary for Russians :
Tsinghai : 1 flag, 5 infantry
Karelia : 1 flag, 3 artilleries and 4 infantry
Bryansk : 1 flag, 2 aaGuns, 10 artilleries, 22 infantry and 1 mech_infantry
Archangel : 1 flag, 2 aaGuns, 5 artilleries and 6 infantry
Bessarabia : 1 flag, 3 infantry
Russia : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 7 infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag, 3 infantry
Novosibirsk : 1 flag, 2 aaGuns and 12 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 6 infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 armour
Northwest Persia : 1 flag
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 44 / 48
Russians : 37 / 45
Japanese : 39 / 46
Americans : 50 / 71
Chinese : 4 / 2
British : 31 / 31
UK_Pacific : 21 / 21
Italians : 16 / 21
ANZAC : 16 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.486
Median : 3.000
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 70
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.250
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Russians Combat
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.413
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 46
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 infantry, 2 submarines and 3 transports moved from 6 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
4 armour moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Sikang
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 armour moved from Kiangsu to Kwangsi
4 tactical_bombers moved from Shensi to Sikang
3 tactical_bombers moved from Shensi to Yunnan
2 fighters moved from Shensi to 36 Sea Zone
1 bomber moved from Hunan to French Indo China
1 bomber moved from Hunan to 36 Sea Zone
1 infantry moved from Anhwe to Hunan
Combat - Japanese
Battle in Sikang
Japanese attack with 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 10 fighters, 3 submarines and 3 transports
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport; British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 3 destroyers, 10 fighters, 3 submarines and 3 transports remaining. Battle score for attacker is 74
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 2 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kwangsi
Japanese attack with 6 armour and 2 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 6 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Battle in French Indo China
Japanese attack with 1 bomber and 6 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC, taking French Indo China from ANZAC with 1 bomber and 6 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 tactical_bombers moved from Yunnan to Hunan
4 tactical_bombers moved from Sikang to Hunan
1 bomber moved from French Indo China to Hunan
1 bomber moved from 36 Sea Zone to Hunan
Place Units - Japanese
3 armour placed in Kiangsu
1 fighter and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 18 Sea Zone
3 submarines moved from 26 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 33 Sea Zone to 17 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
3 fighters moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
3 bombers moved from Hawaiian Islands to 17 Sea Zone
Combat - Americans
Battle in 18 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 18 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Americans attack with 3 bombers, 3 submarines and 5 transports
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 17 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 3 bombers, 3 submarines and 5 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Iwo Jima, round 1 : 3/9 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 bombers moved from 17 Sea Zone to Midway
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
4 fighters moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 17 Sea Zone
1 destroyer moved from 23 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
2 armour and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from Eastern United States to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 86 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 4.
1 bomber and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield and 3 bombers
22 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
17 Sea Zone : 1 flag, 3 destroyers, 3 submarines and 5 transports
7 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 2 battleships, 4 carriers, 3 cruisers, 6 fighters and 2 tactical_bombers
Central United States : 1 flag, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
86 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
101 Sea Zone : 1 flag, 2 transports
Brazil : 1 flag, 2 armour and 3 infantry
91 Sea Zone : 1 flag, 4 submarines
Production/PUs Summary :
Germans : 44 / 48
Russians : 37 / 45
Japanese : 47 / 48
Americans : 53 / 74
Chinese : 1 / 2
British : 31 / 31
UK_Pacific : 21 / 21
Italians : 16 / 21
ANZAC : 10 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.550
Median : 4.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20
Japanese Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.412
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
1 fighter moved from Burma to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter in Sikang, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 fighter owned by the Chinese lost in Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighter
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 44 / 48
Russians : 37 / 45
Japanese : 47 / 48
Americans : 53 / 74
Chinese : 1 / 3
British : 31 / 31
UK_Pacific : 21 / 21
Italians : 16 / 21
ANZAC : 10 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.545
Median : 4.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.412
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
1 infantry moved from Burma to Yunnan
2 fighters moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 bomber and 1 tactical_bomber moved from Egypt to Tobruk
Combat - British
Battle in Greece
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Greece from Germans, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tobruk
British attack with 1 bomber and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 tactical_bomber in Tobruk, round 1 : 2/2 hits
Italians roll dice for 1 infantry in Tobruk, round 1 : 1/1 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Tobruk
British win with 1 bomber remaining. Battle score for attacker is -8
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Tobruk to Egypt
1 infantry moved from Egypt to Alexandria
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 aaGuns, 5 artilleries and 4 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
Place Units - British
2 transports placed in 98 Sea Zone
1 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 37 PUs total
Territory Summary for British :
Yunnan : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 7 artilleries, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Alexandria : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 aaGun, 1 airfield and 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Ethiopia : 1 flag, 2 infantry
Eire : 1 flag
Greece : 1 flag, 1 infantry and 1 mech_infantry
99 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 42 / 48
Russians : 37 / 45
Japanese : 46 / 48
Americans : 53 / 74
Chinese : 2 / 3
British : 33 / 37
UK_Pacific : 21 / 0
Italians : 16 / 21
ANZAC : 10 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.333
Median : 3.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.412
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Celebes : 1 flag
Sumatra : 1 flag
Production/PUs Summary :
Germans : 42 / 48
Russians : 37 / 45
Japanese : 46 / 48
Americans : 53 / 74
Chinese : 2 / 3
British : 33 / 37
UK_Pacific : 21 / 21
Italians : 16 / 21
ANZAC : 10 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.333
Median : 3.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.412
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17
Sorry forgot to post again, heres Italy 5
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 79 Sea Zone to 76 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
India : 1 flag, 3 fighters
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 1 infantry
Northern Territory : 1 flag, 1 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor, 2 fighters and 1 harbour
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 flag, 1 destroyer and 1 submarine
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 2 destroyers
62 Sea Zone : 1 flag, 1 destroyer
Egypt : 1 flag, 1 infantry
76 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 42 / 48
Russians : 36 / 45
Japanese : 46 / 48
Americans : 53 / 74
Chinese : 2 / 3
British : 33 / 37
UK_Pacific : 21 / 21
Italians : 17 / 14
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
Turn Complete - French
Territory Summary for French :
Alexandria : 1 flag, 2 infantry
Scotland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 42 / 48
Russians : 36 / 45
Japanese : 46 / 48
Americans : 53 / 74
Chinese : 2 / 3
British : 33 / 37
UK_Pacific : 21 / 21
Italians : 17 / 14
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 8 armour; Remaining resources: 0 PUs;
Combat Move - Germans
16 armour, 18 artilleries, 33 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 16 armour, 18 artilleries, 33 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 16 armour, 18 artilleries, 33 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
2 artilleries and 6 infantry moved from Poland to Eastern Poland
5 artilleries and 5 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Germany
1 infantry moved from Eastern Poland to Romania
1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 fighters moved from Normandy Bordeaux to France
2 bombers moved from Normandy Bordeaux to Germany
1 aaGun moved from Germany to Poland
Place Units - Germans
8 armour placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
3 artilleries and 2 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Tsinghai to Sikang
1 infantry moved from Smolensk to Belarus
1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Tsinghai to Shensi
Combat - Russians
Battle in Sikang
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Sikang, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 4/5 hits
Italians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 3 infantry in Romania, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Romania, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 armour and 2 infantry in Romania, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Romania, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 armour moved from Iraq to Egypt
1 armour moved from Iraq to Caucasus
1 infantry moved from Karelia to Vyborg
2 aaGuns, 5 artilleries and 5 infantry moved from Archangel to Smolensk
1 artillery and 7 infantry moved from Russia to Smolensk
2 aaGuns, 10 artilleries and 22 infantry moved from Bryansk to Smolensk
1 bomber, 2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
Place Units - Russians
10 infantry placed in Russia
1 armour and 2 infantry placed in Ukraine
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
Territory Summary for Russians :
Shensi : 1 flag, 2 infantry
Sikang : 1 flag, 2 infantry
Egypt : 1 flag, 1 armour
Romania : 1 flag, 1 armour and 2 infantry
Karelia : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag, 2 infantry and 1 mech_infantry
Russia : 1 flag, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 2 aaGuns and 12 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag, 4 aaGuns, 16 artilleries and 39 infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Finland : 1 flag, 3 artilleries and 2 infantry
Production/PUs Summary :
Germans : 39 / 54
Russians : 39 / 53
Japanese : 44 / 48
Americans : 53 / 74
Chinese : 4 / 3
British : 33 / 37
UK_Pacific : 21 / 21
Italians : 17 / 14
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.292
Median : 3.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.278
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
3 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
6 armour moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 10 fighters and 3 submarines moved from 36 Sea Zone to 19 Sea Zone
7 tactical_bombers moved from Hunan to 19 Sea Zone
2 bombers moved from Hunan to Yunnan
3 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in Sumatra
Battle in Borneo
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 10 fighters, 3 submarines and 7 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 10 fighters, 3 submarines and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 6 armour, 2 bombers and 8 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 6 armour, 2 bombers and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Non Combat Move - Japanese
2 bombers moved from Yunnan to Kiangsu
3 armour moved from Kiangsu to Kweichow
3 fighters moved from 19 Sea Zone to Japan
4 fighters moved from 19 Sea Zone to Japan
Place Units - Japanese
3 armour and 4 infantry placed in Japan
3 submarines placed in 19 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,4,6,5,6,1,3,1,4,4,2,3,1,3,3,1,1,6,5,4,6
Japanese collect 41 PUs (15 lost to blockades); end with 41 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter and 5 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 armour and 2 infantry moved from Brazil to 86 Sea Zone
2 armour, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 2 fighters moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
3 cruisers moved from 6 Sea Zone to 25 Sea Zone
2 battleships moved from 6 Sea Zone to 25 Sea Zone
4 carriers moved from 6 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 17 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 bombers moved from Midway to 6 Sea Zone
Combat - Americans
Battle in Korea
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 3 transports
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans win, taking Korea from Japanese with 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
Battle in Morocco
Americans attack with 2 armour, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 armour, 2 fighters and 2 infantry in Morocco, round 1 : 4/6 hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 1 : 1/2 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Morocco
Americans win, taking Gibraltar from Germans, taking Morocco from Italians with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Morocco to 91 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 17 Sea Zone to 33 Sea Zone
3 bombers moved from 6 Sea Zone to Midway
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Midway
1 fighter moved from Western United States to 25 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
5 submarines placed in 10 Sea Zone
2 bombers and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield and 4 bombers
33 Sea Zone : 1 flag, 2 destroyers and 3 submarines
26 Sea Zone : 1 flag, 1 destroyer and 1 submarine
25 Sea Zone : 1 flag, 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 7 fighters and 2 tactical_bombers
22 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 5 submarines
17 Sea Zone : 1 flag
7 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 5 transports
Central United States : 1 flag, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag, 2 armour and 1 infantry
86 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag, 3 submarines
101 Sea Zone : 1 flag, 1 destroyer
Brazil : 1 flag, 1 infantry and 1 mech_infantry
91 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 3 transports
105 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 39 / 54
Russians : 39 / 53
Japanese : 53 / 46
Americans : 57 / 79
Chinese : 3 / 3
British : 33 / 37
UK_Pacific : 10 / 21
Italians : 16 / 14
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Tsinghai : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 39 / 54
Russians : 39 / 53
Japanese : 53 / 46
Americans : 57 / 79
Chinese : 3 / 3
British : 33 / 37
UK_Pacific : 10 / 21
Italians : 16 / 14
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :6
Combat Move - British
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 fighter moved from 41 Sea Zone to Burma
3 aaGuns, 7 artilleries, 1 fighter, 19 infantry and 1 tactical_bomber moved from India to Burma
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour and 3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
1 transport moved from 99 Sea Zone to 98 Sea Zone
Place Units - British
1 factory_minor placed in Greece
1 fighter placed in Egypt
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for British :
Burma : 1 flag, 3 aaGuns, 7 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
India : 1 flag, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 armour and 1 mech_infantry
Alexandria : 1 flag, 2 artilleries and 6 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 aaGun, 1 airfield and 1 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag, 1 destroyer and 1 transport
Greece : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 armour and 3 mech_infantrys
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 39 / 54
Russians : 39 / 53
Japanese : 53 / 46
Americans : 57 / 79
Chinese : 3 / 3
British : 33 / 38
UK_Pacific : 10 / 0
Italians : 16 / 14
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0