Randmacts ( Axis) vs Fortress ( Allies ) G40


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 artillery and 3 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 bomber moved from Northern Italy to Tobruk
                2 infantry moved from Southern France to Normandy Bordeaux
                2 artilleries moved from Southern France to Normandy Bordeaux
                2 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania
                1 armour moved from Southern France to Yugoslavia
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                4 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Tunisia to Algeria
                1 artillery moved from Tunisia to Algeria

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                2 fighters moved from Northern Territory to Sumatra
                1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from Java to India

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    India : 1 flag, 1 fighter and 2 infantry
        Malaya : 1 flag, 1 infantry
        Queensland : 1 flag, 2 aaGuns, 1 airfield and 1 harbour
        Northern Territory : 1 flag, 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 2 fighters
        41 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        45 Sea Zone : 1 flag, 1 transport
        39 Sea Zone : 1 flag, 1 transport
        62 Sea Zone : 1 flag, 1 destroyer
        Alexandria : 1 flag, 1 infantry
        Egypt : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 13
        British : 28 / 32
        UK_Pacific : 24 / 35
        Italians : 17 / 22
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        Morocco : 1 flag, 2 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 13
        British : 28 / 32
        UK_Pacific : 24 / 35
        Italians : 17 / 22
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Northern Italy to 97 Sea Zone
                2 tactical_bombers moved from France to 97 Sea Zone

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers and 2 tactical_bombers
                    French defend with 1 destroyer
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                2 bombers and 1 tactical_bomber moved from 97 Sea Zone to France
                1 aaGun, 6 armour, 8 artilleries, 2 infantry and 4 mech_infantrys moved from Germany to Poland
                1 artillery moved from Holland Belgium to Western Germany
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                2 infantry moved from Norway to Finland
                2 infantry moved from Western Germany to Holland Belgium
                5 infantry moved from Western Germany to Germany
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from France to Normandy Bordeaux
                2 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from Western Germany to France
                3 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Russia to Vologda
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 infantry moved from Rostov to Ukraine
                2 infantry moved from Caucasus to Rostov
                3 artilleries moved from Ukraine to Western Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 bomber and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 1 flag, 2 aaGuns and 12 infantry
        Timguska : 1 flag, 6 infantry
        Belarus : 1 flag, 1 artillery, 9 infantry and 1 mech_infantry
        Rostov : 1 flag, 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
        Archangel : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 bomber, 1 factory_major and 2 infantry
        Ukraine : 1 flag, 1 factory_minor and 4 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 8 artilleries and 10 infantry
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 13
        British : 28 / 32
        UK_Pacific : 24 / 35
        Italians : 17 / 22
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Yunnan
                2 artilleries and 4 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 fighter moved from Anhwe to Yunnan
                3 tactical_bombers moved from Anhwe to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                4 tactical_bombers moved from Kiangsu to Yunnan
                2 bombers moved from Kiangsu to Yunnan
                2 artilleries and 7 infantry moved from Anhwe to Hunan
                3 armour moved from Kiangsu to Hunan
                1 artillery moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Jehol to Hunan
                4 infantry moved from Jehol to Anhwe
                1 infantry moved from Manchuria to Jehol
                2 fighters moved from Anhwe to 6 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 6 infantry and 7 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 2 fighters, 6 infantry and 7 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Hunan
                2 fighters moved from Yunnan to Hunan
                7 tactical_bombers moved from Yunnan to Hunan
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from 19 Sea Zone to Kiangsu
                1 armour moved from 19 Sea Zone to Kiangsu
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 aaGun moved from Shantung to Kiangsu

    Place Units - Japanese
                1 carrier and 1 submarine placed in 6 Sea Zone
                3 armour placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Midway to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Eastern United States to Midway
                1 destroyer moved from 31 Sea Zone to 25 Sea Zone
                1 submarine moved from 23 Sea Zone to 25 Sea Zone
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 cruiser moved from 31 Sea Zone to 26 Sea Zone
                1 destroyer moved from 23 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 48 Sea Zone
                1 fighter moved from 26 Sea Zone to 48 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 48 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield, 3 bombers, 3 fighters and 1 tactical_bomber
        48 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
        26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 5 transports
        25 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
        10 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 submarine
        Central United States : 1 flag, 1 factory_minor
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        101 Sea Zone : 1 flag, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 35 / 45
        Americans : 52 / 77
        Chinese : 3 / 13
        British : 28 / 32
        UK_Pacific : 24 / 35
        Italians : 17 / 22
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • WOW! Chinese rolls an absolutely unmitigated disaster!  :-o 63% win chance and they killed TWO infantry?!?  :lol: Good thing they held the Burma Road open for that artillery! Maybe next time somebody could come train them how to use it, too!!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 artilleries, 1 fighter and 7 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 artilleries, 1 fighter and 7 infantry
                    Japanese defend with 3 artilleries and 6 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Yunnan, round 1 :  1/10 hits
                        Japanese roll dice for 3 artilleries and 6 infantry in Yunnan, round 1 :  2/9 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 2 :  0/8 hits
                        Japanese roll dice for 3 artilleries and 5 infantry in Yunnan, round 2 :  3/8 hits
                        3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 3 artilleries and 5 infantry in Yunnan, round 3 :  4/8 hits
                        2 artilleries owned by the Chinese , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 3 artilleries and 4 infantry remaining. Battle score for attacker is -23
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 artilleries and 7 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 flag, 5 infantry
        Burma : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 35 / 45
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 28 / 32
        UK_Pacific : 24 / 35
        Italians : 17 / 22
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 12 times
            Average roll : 3.917
            Median : 4.000
            Variance : 1.064
            Standard Deviation : 1.031
            Total rolls : 48

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.680
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 25

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 4.174
            Median : 4.000
            Variance : 1.773
            Standard Deviation : 1.331
            Total rolls : 23


  • Well I need all the help I can get, dont worry I have been smashed by bad dice before. I’m not sure I like whats buiding up in the pacific but.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - British
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from Malta to Belgian Congo
                1 mech_infantry moved from Egypt to Belgian Congo
                1 armour moved from Egypt to Belgian Congo
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Shan State to Siam
                2 fighters moved from Burma to Siam
                1 tactical_bomber moved from Burma to Siam
                1 mech_infantry moved from Burma to Siam

    Combat - British
                Battle in Ethiopia
                Battle in Belgian Congo
                    British attack with 1 armour, 1 bomber, 1 infantry and 4 mech_infantrys
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 bomber, 1 infantry and 4 mech_infantrys in Belgian Congo, round 1 :  2/7 hits
                        Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 1 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
                        British roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Belgian Congo, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Belgian Congo
                        British roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Belgian Congo, round 3 :  3/6 hits
                        Italians roll dice for 1 artillery in Belgian Congo, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Belgian Congo
                    British win, taking Ethiopia from Italians, taking Belgian Congo from Italians with 1 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Siam
                    British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 1 :  2/5 hits
                        Japanese roll dice for 2 infantry in Siam, round 1 :  2/2 hits
                        1 infantry owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Siam to Burma
                1 tactical_bomber moved from Siam to Burma
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                3 infantry moved from India to Burma
                1 infantry moved from Burma to Shan State
                1 infantry moved from Eastern Persia to West India
                1 tactical_bomber moved from Malta to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from Belgian Congo to Tanganyika Territory
                1 infantry moved from Tanganyika Territory to Kenya

    Place Units - British
                1 armour and 1 mech_infantry placed in Egypt
                1 submarine placed in 98 Sea Zone
                1 airfield placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 2 infantry
                EDIT: Adding units owned by British to United Kingdom: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for British :

    Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 3 aaGuns, 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
        India : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        37 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 flag, 1 transport
        38 Sea Zone : 1 flag, 1 battleship and 1 cruiser
        West India : 1 flag, 1 infantry
        Belgian Congo : 1 flag, 1 armour and 4 mech_infantrys
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 aaGun, 1 airfield and 1 infantry
        Kenya : 1 flag, 2 infantry
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Tanganyika Territory : 1 flag, 1 bomber
        Ethiopia : 1 flag, 1 infantry
        76 Sea Zone : 1 flag, 1 transport
        106 Sea Zone : 1 flag, 1 battleship, 2 destroyers and 2 transports
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 35 / 45
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 31 / 37
        UK_Pacific : 24 / 0
        Italians : 14 / 22
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.606
            Median : 4.000
            Variance : 0.344
            Standard Deviation : 0.586
            Total rolls : 33

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.571
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                5 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 5 artilleries and 5 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Celebes : 1 flag
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 35 / 45
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 31 / 37
        UK_Pacific : 24 / 29
        Italians : 14 / 22
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.606
            Median : 4.000
            Variance : 0.344
            Standard Deviation : 0.586
            Total rolls : 33

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.571
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • Used edit mode to move 2 infantry I missed on UK non-com Scotland –> London


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
                1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Tobruk to Alexandria
                2 infantry moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland
                2 infantry moved from Southern France to Normandy Bordeaux
                4 infantry moved from Northern Italy to Greater Southern Germany
                2 artilleries moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is -1
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Alexandria
                    Italians attack with 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Tobruk

    Place Units - Italians
                1 artillery and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 infantry moved from Malaya to Shan State
                1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                2 fighters moved from Sumatra to Burma

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 3 fighters and 2 infantry
        Queensland : 1 flag, 2 aaGuns, 1 airfield and 1 harbour
        Northern Territory : 1 flag, 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 flag, 1 transport
        39 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 flag, 2 destroyers and 1 submarine
        Egypt : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 35 / 45
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 31 / 37
        UK_Pacific : 24 / 29
        Italians : 16 / 16
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from United Kingdom to Scotland

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 flag, 1 infantry
        Scotland : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 37
        Japanese : 35 / 45
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 31 / 37
        UK_Pacific : 24 / 29
        Italians : 16 / 16
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 7 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                5 armour, 11 artilleries, 16 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
                3 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
                3 infantry moved from Bulgaria to Romania
                1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from France to Southern France
                1 artillery moved from France to Southern France
                1 artillery and 1 infantry moved from Norway to Finland
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Gibraltar

    Non Combat Move - Germans
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Germany
                10 infantry moved from Germany to Poland
                5 artilleries moved from Germany to Poland
                5 infantry moved from Western Germany to Germany
                2 bombers moved from France to Germany
                1 tactical_bomber moved from France to Northern Italy

    Place Units - Germans
                7 armour, 2 artilleries and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                2 fighters moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 bomber moved from Russia to Karelia
                2 infantry moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Karelia, round 1 :  3/7 hits
                        Germans roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 aaGuns, 8 artilleries and 5 infantry moved from Western Ukraine to Bryansk
                1 artillery and 4 infantry moved from Rostov to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery, 5 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Vologda to Archangel
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 bomber moved from Karelia to Novgorod
                2 fighters and 1 tactical_bomber moved from Karelia to Novgorod

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                2 infantry placed in Volgograd
                Russians undo move 3.
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Russians :

    Timguska : 1 flag, 2 aaGuns and 12 infantry
        Belarus : 1 flag, 4 infantry
        Karelia : 1 flag, 3 infantry
        Bryansk : 1 flag, 2 aaGuns, 10 artilleries, 17 infantry and 1 mech_infantry
        Archangel : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 flag, 1 factory_minor and 7 infantry
        Western Ukraine : 1 flag, 4 infantry
        Novosibirsk : 1 flag, 6 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 8 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        Northwest Persia : 1 flag, 2 armour and 2 mech_infantrys
        115 Sea Zone : 1 flag, 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 47
        Russians : 35 / 40
        Japanese : 35 / 45
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 31 / 37
        UK_Pacific : 24 / 29
        Italians : 16 / 16
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                4 armour moved from Kiangsu to Kwangtung
                1 infantry moved from Shensi to Tsinghai
                1 artillery moved from Kansu to Tsinghai
                2 bombers moved from Hunan to Tsinghai
                7 tactical_bombers moved from Hunan to Tsinghai
                2 fighters moved from Hunan to Tsinghai
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                2 fighters moved from 19 Sea Zone to Philippines
                2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 7 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Chinese: 5 infantry
                Battle in Philippines
                    Japanese attack with 2 fighters and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 4 armour, 1 artillery and 1 infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 4 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Philippines to 35 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                4 armour, 2 artilleries and 7 infantry moved from Hunan to Yunnan
                4 infantry moved from Anhwe to Hunan
                2 infantry moved from Kiangsu to Kiangsi
                2 bombers, 2 fighters and 7 tactical_bombers moved from Tsinghai to Shensi
                2 bombers moved from Shensi to Hunan
                1 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                2 armour placed in Kiangsu
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 46 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 fighter, 4 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Midway to 33 Sea Zone
                1 carrier moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                3 bombers moved from Midway to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 cruiser and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 48 Sea Zone to 33 Sea Zone
                1 fighter moved from 48 Sea Zone to 33 Sea Zone
                1 fighter moved from Midway to 33 Sea Zone
                1 tactical_bomber moved from 48 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Midway to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 mech_infantrys moved from Western United States to Central United States
                1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 armour and 1 fighter placed in Eastern United States
                1 armour placed in Central United States
                1 carrier and 2 transports placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 3 bombers and 1 harbour
        Midway : 1 flag, 1 airfield
        33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 5 transports
        23 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 3 submarines and 2 tactical_bombers
        25 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 armour, 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 4 submarines and 2 transports

    Production/PUs Summary :

    Germans : 44 / 47
        Russians : 35 / 40
        Japanese : 44 / 46
        Americans : 50 / 71
        Chinese : 1 / 4
        British : 31 / 37
        UK_Pacific : 21 / 29
        Italians : 16 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

2 / 7

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