XDAP-02 Team Imhotep - Unterhund 505/47

  • Founder TripleA Admin

    No problem.

  • Founder TripleA Admin

    I’m guessing we’re not going to see Italy until Monday?


  • knock knock

    Andiamo fratelli !


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Bessarabia
                      Italians take Eastern Poland from Russians
                      Italians take Bessarabia from Russians
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from Southern Italy to Libya
                1 bomber moved from Southern Italy to Ukraine
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya

    Combat - Italians
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Libya
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Libya from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Libya to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 98 Sea Zone to 95 Sea Zone
                1 carrier moved from 97 Sea Zone to 95 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                2 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Ukraine to Poland
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery placed in Northern Italy
                1 factory_minor placed in Egypt
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • Founder TripleA Admin

    Uh, guys. I don’t know what happened but I swear I moved the Guam USA fighters back to Wake Island. I know I redid my turn about 5 times before finalizing it but that was really my intention. I hope you’ll let me make this change.

    Thanks.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                4 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Guam: 5 fighters
                EDIT: Adding units owned by Americans to Wake Island: 5 fighters
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        41 Sea Zone : 1 flag, 1 cruiser
        45 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 36 / 37
        Japanese : 47 / 59
        Americans : 52 / 81
        Chinese : 8 / 9
        British : 30 / 31
        UK_Pacific : 7 / 8
        Italians : 16 / 26
        ANZAC : 14 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '10

    @djensen:

    Uh, guys. I don’t know what happened but I swear I moved the Guam USA fighters back to Wake Island. I know I redid my turn about 5 times before finalizing it but that was really my intention. I hope you’ll let me make this change.

    Thanks.

    No problem for those fighters David.

    If France can be done within the next 7 hours, i’ll be able to post Germany today.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 infantry
        Scotland : 1 flag, 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 infantry
        79 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 36 / 37
        Japanese : 47 / 59
        Americans : 52 / 81
        Chinese : 8 / 9
        British : 31 / 31
        UK_Pacific : 7 / 8
        Italians : 15 / 26
        ANZAC : 14 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 aaGun, 3 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
                1 infantry moved from Bulgaria to Romania
                1 aaGun, 2 armour, 4 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 6 armour, 3 artilleries, 14 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
                6 artilleries and 11 infantry moved from Germany to Poland
                2 bombers moved from Western Germany to Eastern Poland
                2 armour moved from Western Germany to Poland
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Egypt to Southern Italy

    Place Units - Germans
                1 armour and 9 infantry placed in Germany
                3 armour, 1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • 2007 AAR League

    Sorry about that. I’ve been logged in all day and didn’t realize it. I’m shutting down for the day. I’ll post Russia tomorrow.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
                1 tactical_bomber moved from Russia to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bessarabia, round 1 :  1/3 hits
                        Italians roll dice for 1 armour in Bessarabia, round 1 :  0/1 hits
                        1 armour owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 tactical_bomber moved from Bessarabia to Bryansk
                2 aaGuns, 1 artillery, 19 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Bryansk to Archangel
                1 mech_infantry moved from Russia to Archangel
                2 mech_infantrys moved from Belarus to Archangel
                2 armour moved from Bryansk to Archangel
                2 aaGuns, 1 artillery and 17 infantry moved from Belarus to Archangel
                2 infantry moved from Novgorod to Archangel
                4 infantry moved from Belarus to Bryansk
                5 infantry moved from Russia to Bryansk
                1 infantry moved from Belarus to Archangel
                1 mech_infantry moved from Tsinghai to Samara
                2 infantry moved from Samara to Novosibirsk
                1 submarine moved from 109 Sea Zone to 106 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Amur : 1 flag, 1 infantry
        Buryatia : 1 flag, 2 aaGuns and 17 infantry
        Bryansk : 1 flag, 2 aaGuns, 1 artillery, 32 infantry, 2 mech_infantrys and 1 tactical_bomber
        Archangel : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 20 infantry and 4 mech_infantrys
        Bessarabia : 1 flag, 1 artillery and 1 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major, 3 fighters and 9 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 2 infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Samara : 1 flag, 1 mech_infantry
        106 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 36 / 36
        Japanese : 47 / 59
        Americans : 52 / 81
        Chinese : 8 / 9
        British : 31 / 31
        UK_Pacific : 7 / 8
        Italians : 15 / 26
        ANZAC : 14 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Founder TripleA Admin

    A friendly reminder, JAPAN is up.

  • TripleA

    hi guys,

    this just a friendly reminder that there is two weeks left in the 2nd round which finishes october 31st.
    i am happy to see the pace has picked up.

    kind regards,

  • Founder TripleA Admin

    It’s been 27 hours since USSR was posted. Let’s keep this game moving along.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 carriers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 mech_infantry moved from Manchuria to Chahar
                2 mech_infantrys moved from Shantung to Hopei
                1 mech_infantry moved from Kweichow to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Shensi to Szechwan
                1 bomber moved from Kwangsi to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Kwangsi to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 44 Sea Zone to 45 Sea Zone
                1 fighter moved from 44 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 2 destroyers and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 artilleries and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                1 fighter and 1 tactical_bomber moved from Kiangsi to Chahar
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kiangsi to Chahar
                1 bomber moved from Kwangsi to Philippines
                2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win, taking French Indo China from French with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 2 transports
                    ANZAC defend with 1 destroyer and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 38 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Java
                    Japanese attack with 2 artilleries, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from Java to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 38 Sea Zone to 42 Sea Zone
                1 bomber moved from 38 Sea Zone to Hainan
                1 bomber moved from Philippines to Hainan
                1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                1 fighter moved from Kiangsi to Japan
                1 fighter and 2 tactical_bombers moved from Chahar to Anhwe
                2 mech_infantrys moved from Manchuria to Anhwe
                1 mech_infantry moved from Shantung to Kweichow
                1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone

    Place Units - Japanese
                2 mech_infantrys placed in Shantung
                1 infantry placed in Manchuria
                2 carriers placed in 19 Sea Zone
                1 carrier placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 carriers, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Celebes, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                        Americans roll dice for 1 artillery and 2 infantry in Celebes, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                12 bombers moved from Western United States to Queensland
                1 bomber moved from Eastern United States to United Kingdom
                1 infantry moved from Eastern United States to Central United States
                1 fighter moved from Wake Island to Western United States
                3 fighters moved from Wake Island to Queensland
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 fighter moved from Wake Island to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Queensland : 1 flag, 1 armour, 12 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Celebes : 1 flag, 1 artillery and 2 infantry
        44 Sea Zone : 1 flag, 2 transports
        35 Sea Zone : 1 flag, 1 submarine
        21 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 flag, 2 carriers, 1 destroyer and 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters and 1 transport
        Central United States : 1 flag, 1 factory_major and 1 infantry
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        United Kingdom : 1 flag, 1 bomber
        101 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 fighter

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 36 / 36
        Japanese : 56 / 64
        Americans : 53 / 73
        Chinese : 4 / 9
        British : 31 / 31
        UK_Pacific : 7 / 8
        Italians : 15 / 26
        ANZAC : 10 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Sikang
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Sikang : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 36 / 36
        Japanese : 55 / 64
        Americans : 53 / 73
        Chinese : 5 / 5
        British : 31 / 31
        UK_Pacific : 7 / 8
        Italians : 15 / 26
        ANZAC : 10 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Founder TripleA Admin

    U-505, friendly reminder. It is UK’s turn.


  • To all players

    I have a question about the movement of American fighters :
    Is it authorized to move from SZ30 to SZ31 with only one move?

    If not, please change the location of US fighters who left from Wake Island.

    Maybe I found a software error! :?

  • Founder TripleA Admin

    I didn’t even notice that. Is that a bug? I dunno.

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

175

Online

17.3k

Users

39.8k

Topics

1.7m

Posts