Since the forum posting function was broken, a few years back, I have been using “play by email”, and I just kept the habit until today.
Randmacts ( Allies ) vs Vold ( Axis ) G40 Take 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Japanese
Japanese buy 10 armour and 1 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
2 armour moved from Manchuria to Korea
4 tactical_bombers moved from Kiangsu to Korea
2 bombers moved from Japan to Korea
5 armour moved from French Indo China to Siam
4 armour moved from French Indo China to Shan State
2 armour moved from Persia to Trans-Jordan
1 armour moved from Ukraine to Romania
Japanese take Bessarabia from Russians
1 armour moved from Russia to Belarus
1 artillery moved from Timguska to Novosibirsk
1 armour moved from Burma to Shan StateCombat - Japanese
Battle in Siam
Japanese attack with 5 armour
ANZAC defend with 2 infantry
Japanese win, taking Siam from ANZAC with 5 armour remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 5 armour
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from ANZAC with 4 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 2 armour, 2 bombers and 4 tactical_bombers
Americans defend with 1 airfield, 1 factory_minor, 3 fighters and 4 infantry
retreated to Korea
Americans win with 3 fighters remaining. Battle score for attacker is -33
Casualties for Japanese: 2 armour and 3 tactical_bombers
Casualties for Americans: 4 infantry
Battle in Trans-Jordan
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 armour moved from Kiangsu to Jehol
1 tactical_bomber moved from Korea to Manchuria
2 bombers moved from Korea to Japan
1 armour moved from Kwangtung to Kiangsu
3 armour moved from Burma to Hunan
3 armour moved from India to Eastern Persia
6 armour moved from Volgograd to Ukraine
2 tactical_bombers moved from Volgograd to SuiyuyanPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Ukraine
3 armour placed in Volgograd
1 armour placed in Kwangtung
1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,5
Japanese collect 45 PUs (18 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - British
British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
5 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 110 Sea Zone to 113 Sea Zone
3 artilleries and 7 infantry moved from 113 Sea Zone to Germany
1 tactical_bomber moved from France to GermanyCombat - British
Battle in Germany
British attack with 3 artilleries, 7 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 9 armour, 1 artillery, 1 factory_major and 3 tactical_bombers
1 tactical_bomber owned by the British retreated
Germans win with 7 armour and 3 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Germans: 1 aaGun, 2 armour and 1 artillery
Casualties for British: 3 artilleries and 7 infantryNon Combat Move - British
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 tactical_bomber moved from Germany to France
1 bomber moved from Belgian Congo to GibraltarPlace Units - British
2 infantry placed in Egypt
2 artilleries and 8 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 cruiser and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 transport moved from 37 Sea Zone to 55 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 54 Sea Zone
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Politics - French
Purchase Units - French
French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
3 infantry moved from Southern France to Northern Italy
3 infantry moved from France to Western GermanyPlace Units - French
1 artillery and 2 infantry placed in France
2 infantry placed in Southern FranceTurn Complete - French
French collect 16 PUs; end with 16 PUs total -
I went ahead and pushed through Italy as there were no units to move.
V
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Germans
Germans buy 12 armour; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Finland to Norway
4 armour moved from Iraq to Egypt
7 armour moved from Germany to Western Germany
3 tactical_bombers moved from Germany to Western GermanyCombat - Germans
Battle in Egypt
Germans attack with 4 armour
British defend with 2 armour, 1 factory_minor, 1 harbour and 2 infantry
British win with 2 armour remaining. Battle score for attacker is -18
Casualties for Germans: 4 armour
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 1 armour
British defend with 1 artillery
Germans win, taking Norway from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Western Germany
Germans attack with 7 armour and 3 tactical_bombers
French defend with 3 infantry; Americans defend with 1 airfield, 4 armour, 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Western Germany from Americans with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 6 armour
Casualties for French: 3 infantry
Casualties for Americans: 4 armour and 2 artilleriesNon Combat Move - Germans
3 tactical_bombers moved from Western Germany to Germany
1 artillery moved from Baltic States to Poland
3 artilleries moved from Belarus to Baltic States
1 armour moved from Novgorod to PolandPlace Units - Germans
10 armour placed in Germany
2 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Japanese
Japanese buy 8 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - Japanese
2 armour moved from Trans-Jordan to Egypt
3 armour moved from Eastern Persia to Iraq
1 armour moved from Romania to Yugoslavia
Japanese take Yugoslavia from Americans
1 armour moved from Yugoslavia to Greater Southern Germany
1 armour moved from Belarus to Poland
4 armour moved from Shan State to Malaya
1 armour moved from Siam to MalayaCombat - Japanese
Battle in Egypt
Japanese attack with 2 armour
British defend with 2 armour, 1 factory_minor and 1 harbour
British win with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 2 armour
Casualties for British: 1 armour
Battle in Malaya
Japanese attack with 5 armour
British defend with 1 harbour and 4 infantry
Japanese win, taking Malaya from UK_Pacific with 3 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour
Casualties for British: 4 infantry
Battle in Greater Southern Germany
Japanese attack with 1 armour
Americans defend with 1 armour
Japanese win, taking Greater Southern Germany from Americans with 1 armour remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Japanese
4 armour moved from Ukraine to Romania
5 armour moved from Ukraine to Eastern Poland
3 armour moved from Volgograd to Ukraine
1 armour moved from Jehol to Manchuria
1 tactical_bomber moved from Manchuria to Jehol
2 tactical_bombers moved from Suiyuyan to Jehol
4 armour moved from Kiangsu to Jehol
1 armour moved from Kwangtung to Kiangsu
4 armour moved from Siam to Kwangsi
3 armour moved from Hunan to JeholPlace Units - Japanese
3 armour placed in Ukraine
2 armour and 1 artillery placed in Volgograd
3 armour placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,4,2,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Japanese collect 52 PUs (16 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Americans
Americans buy 6 armour, 1 bomber, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 armour moved from Southern Italy to Western Germany
1 armour moved from Southern Italy to Yugoslavia
Americans take Yugoslavia from Japanese
1 bomber moved from Southern Italy to Western Germany
1 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
2 armour moved from Korea to Amur
Americans take Amur from Japanese
2 fighters moved from Korea to ManchuriaCombat - Americans
Battle in Manchuria
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour
Americans win, taking Manchuria from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Western Germany
Americans attack with 2 armour and 1 bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans win, taking Western Germany from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 bomber moved from Western Germany to Southern Italy
1 fighter moved from Korea to 6 Sea Zone
1 carrier, 1 fighter and 4 transports moved from 6 Sea Zone to 8 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
4 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Wake Island to 8 Sea Zone
2 fighters moved from Manchuria to Korea
2 transports moved from 109 Sea Zone to 91 Sea Zone
3 submarines moved from 104 Sea Zone to 92 Sea Zone
6 transports moved from 112 Sea Zone to 109 Sea ZonePlace Units - Americans
3 armour placed in Southern Italy
1 factory_minor placed in Denmark
3 armour placed in Korea
2 transports placed in 10 Sea Zone
4 infantry placed in Western United States
1 bomber and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - British
British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Japanese
1 armour moved from Trans-Jordan to EgyptCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 infantry
EDIT: Removing units owned by British from Tobruk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
1 cruiser, 3 destroyers and 5 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 cruiser, 3 destroyers, 8 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 8 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Gibraltar to Southern ItalyPlace Units - British
1 artillery and 9 infantry placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 bomber moved from 41 Sea Zone to Sumatra
1 transport moved from 45 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - French
French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - French
2 infantry moved from Northern Italy to Greater Southern Germany
1 fighter moved from France to Greater Southern GermanyCombat - French
Battle in Greater Southern Germany
French attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
French win, taking Greater Southern Germany from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Greater Southern Germany to France
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from France to Western Germany
2 infantry moved from Southern France to Northern ItalyPlace Units - French
1 artillery and 2 infantry placed in France
2 infantry placed in Southern FranceTurn Complete - French
French collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Poland to Yugoslavia
1 armour moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Germany to Greater Southern Germany
2 tactical_bombers moved from Germany to YugoslaviaCombat - Germans
Battle in Yugoslavia
Germans attack with 1 armour and 2 tactical_bombers
Americans defend with 1 armour
Germans win, taking Yugoslavia from Americans with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Greater Southern Germany
Germans attack with 1 armour and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Greater Southern Germany from French with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Greater Southern Germany to Germany
2 tactical_bombers moved from Yugoslavia to Germany
1 artillery moved from Poland to Germany
3 artilleries moved from Baltic States to Poland
1 armour moved from Norway to KareliaPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
3 armour placed in Novgorod
3 armour placed in RussiaTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Japanese
Japanese buy 9 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
3 armour moved from Iraq to Egypt
Japanese take Trans-Jordan from British
1 armour moved from Romania to Bulgaria
1 armour moved from Bulgaria to Albania
Japanese take Albania from Russians
9 armour moved from Jehol to Manchuria
3 tactical_bombers moved from Jehol to Manchuria
3 armour moved from Malaya to Burma
4 armour moved from Kwangsi to Burma
3 armour moved from Romania to Germany
1 armour moved from Poland to Germany
5 armour moved from Eastern Poland to Germany
6 armour moved from Ukraine to Romania
4 armour moved from Kiangsu to Jehol
2 armour moved from Volgograd to Northwest Persia
1 artillery moved from Volgograd to CaucasusCombat - Japanese
Battle in Egypt
Japanese attack with 3 armour
British defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
British win with 1 armour and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 3 armour
Casualties for British: 2 infantry
Battle in Manchuria
Japanese attack with 9 armour and 3 tactical_bombers
Chinese defend with 1 infantry; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Manchuria from Chinese with 8 armour and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Manchuria to JeholPlace Units - Japanese
3 armour placed in India
3 armour placed in Kiangsu
2 armour and 1 infantry placed in Ukraine
1 armour placed in VolgogradTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,2,4,1,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Japanese collect 57 PUs (9 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 1 harbour and 13 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Southern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
1 armour moved from Southern Italy to Greater Southern Germany
4 armour, 2 fighters and 1 tactical_bomber moved from Korea to Manchuria
2 armour moved from Amur to Manchuria
10 infantry moved from Gibraltar to 91 Sea Zone
10 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Americans take Norway from GermansCombat - Americans
Battle in Manchuria
Americans attack with 6 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 8 armour
retreated to Manchuria
Japanese win with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 6 armour
Casualties for Americans: 6 armour
Battle in Yugoslavia
Americans attack with 2 armour and 1 bomber
Germans defend with 1 armour
Americans win, taking Yugoslavia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour
Battle in Greater Southern Germany
Americans attack with 1 armour
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 armourNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Manchuria to Korea
4 infantry moved from Aleutian Islands to 8 Sea Zone
4 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 carrier and 2 fighters moved from 8 Sea Zone to 6 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 8 Sea Zone to 10 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 bomber moved from Yugoslavia to Southern Italy
6 transports moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
8 infantry moved from 112 Sea Zone to Western GermanyPlace Units - Americans
1 artillery and 2 infantry placed in Denmark
3 armour placed in Southern Italy
3 infantry placed in Western Germany
3 artilleries and 5 infantry placed in Western United States
1 artillery and 2 infantry placed in Korea
1 harbour placed in Korea
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - British
British buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
5 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Japanese
1 artillery moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 tactical_bomber moved from France to Greater Southern Germany
1 bomber moved from Southern Italy to Greater Southern GermanyCombat - British
Battle in Greater Southern Germany
British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Greater Southern Germany from Germans with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Greater Southern Germany to France
1 bomber moved from Greater Southern Germany to Southern Italy
1 artillery and 9 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Alexandria to EgyptPlace Units - British
1 armour and 1 infantry placed in Egypt
1 artillery and 9 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs