• TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Western Australia to 42 Sea Zone
                1 fighter moved from Northern Territory to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 battleship, 3 submarines and 1 transport
                    3 submarines owned by the Japanese Submerged
                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 1 :  3/3 hits
                        Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 battleship and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Northern Territory
                1 fighter moved from 42 Sea Zone to Western Australia

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3,3,6,3,1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 1 flag, 2 fighters
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Western Australia : 1 flag, 1 fighter
        Java : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 60 / 70
        Russians : 16 / 22
        Japanese : 55 / 59
        Americans : 52 / 74
        Chinese : 12 / 20
        British : 13 / 0
        UK_Pacific : 7 / 7
        Italians : 30 / 47
        ANZAC : 14 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 60 / 70
        Russians : 16 / 22
        Japanese : 55 / 59
        Americans : 52 / 74
        Chinese : 12 / 20
        British : 13 / 0
        UK_Pacific : 7 / 7
        Italians : 30 / 47
        ANZAC : 14 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 8 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 submarines moved from 125 Sea Zone to 126 Sea Zone
                1 destroyer moved from 125 Sea Zone to 126 Sea Zone
                2 carriers moved from 125 Sea Zone to 126 Sea Zone
                1 cruiser moved from 125 Sea Zone to 126 Sea Zone
                2 fighters moved from 125 Sea Zone to 126 Sea Zone
                1 tactical_bomber moved from 125 Sea Zone to 126 Sea Zone
                1 tactical_bomber moved from 125 Sea Zone to 127 Sea Zone
                2 artilleries and 13 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                3 armour and 1 mech_infantry moved from Novgorod to Bryansk
                10 armour moved from Baltic States to Bryansk
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Finland to Karelia
                3 artilleries moved from Baltic States to Belarus
                1 tactical_bomber moved from Southern Italy to Rostov
                5 armour and 1 mech_infantry moved from Western Ukraine to Rostov

    Combat - Germans
                Battle in 127 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Russians defend with 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 transport
                Battle in 126 Sea Zone
                    Germans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                    Russians defend with 1 battleship and 2 submarines
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Russians: 1 battleship and 2 submarines
                Battle in Rostov
                    Germans attack with 5 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Germans win, taking Rostov from Russians with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Rostov to Ukraine
                2 aaGuns moved from Western Ukraine to Bryansk
                1 aaGun moved from Baltic States to Belarus
                1 tactical_bomber moved from 127 Sea Zone to Belarus
                1 tactical_bomber moved from 126 Sea Zone to Belarus
                2 fighters moved from 126 Sea Zone to Belarus
                3 artilleries and 3 infantry moved from Norway to 125 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 125 Sea Zone to 127 Sea Zone
                3 artilleries and 3 infantry moved from 127 Sea Zone to Archangel

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 infantry placed in Normandy Bordeaux
                3 armour placed in Novgorod
                5 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Italians
                1 armour moved from Vologda to Russia
                4 infantry moved from Kweichow to Hunan
                2 infantry moved from Chahar to Jehol
                1 fighter moved from Kweichow to Jehol
                1 tactical_bomber moved from Kweichow to Jehol
                1 infantry moved from Tsagaan Olom to Olgiy

    Combat - Russians
                Battle in Jehol
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Jehol to Hunan
                1 tactical_bomber moved from Jehol to Hunan

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 14 PUs total

    Territory Summary for Russians :

    Jehol : 1 flag, 2 infantry
        Hunan : 1 flag, 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major and 29 infantry
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        115 Sea Zone : 1 flag, 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 64 / 74
        Russians : 13 / 14
        Japanese : 54 / 59
        Americans : 52 / 74
        Chinese : 13 / 20
        British : 13 / 0
        UK_Pacific : 7 / 7
        Italians : 29 / 47
        ANZAC : 14 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Soviet Far East to Siberia
                1 armour moved from Korea to Siberia
                2 armour moved from Korea to Jehol
                1 infantry moved from Central Mongolia to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Central Mongolia to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
                      Japanese take Kazakhstan from Russians
                2 artilleries moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 battleship and 2 cruisers moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from Shantung to Jehol
                1 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 bomber, 1 fighter and 3 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Siberia
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Siberia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Jehol
                    Japanese attack with 2 armour and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 armour and 1 tactical_bomber
                    Casualties for Russians: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 fighter and 3 infantry
                    Chinese defend with 1 artillery and 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 artillery and 3 infantry
                Battle in Volgograd
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Japanese win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
                    Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                1 aaGun moved from Shantung to Jehol
                1 fighter moved from Yunnan to French Indo China
                1 bomber moved from Yunnan to French Indo China

    Place Units - Japanese
                3 armour placed in Korea
                1 artillery and 2 infantry placed in Kwangtung
                3 infantry placed in French Indo China
                2 artilleries placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from Eastern United States to 101 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                5 battleships moved from 101 Sea Zone to 91 Sea Zone
                4 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 carriers moved from 101 Sea Zone to 91 Sea Zone
                6 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to West Indies

    Non Combat Move - Americans
                2 mech_infantrys moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 armour and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,1,6
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield
        10 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
        West Indies : 1 flag, 1 bomber
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
        84 Sea Zone : 1 flag, 2 infantry and 1 transport
        Brazil : 1 flag, 2 infantry and 1 mech_infantry
        91 Sea Zone : 1 flag, 1 artillery, 5 battleships, 3 carriers, 1 cruiser, 4 fighters, 1 infantry, 6 submarines and 1 transport

    Production/PUs Summary :

    Germans : 64 / 74
        Russians : 9 / 14
        Japanese : 62 / 62
        Americans : 52 / 71
        Chinese : 9 / 20
        British : 13 / 0
        UK_Pacific : 7 / 7
        Italians : 29 / 47
        ANZAC : 14 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                5 infantry moved from Anhwe to Kiangsu
                3 infantry moved from Hunan to Yunnan
                2 infantry moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 5 infantry in Kiangsu, round 1 :  0/5 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 1 :  0/1 hits
                        Chinese roll dice for 5 infantry in Kiangsu, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsu
                    Chinese win, taking Kiangsu from Japanese with 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kwangsi, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 8 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 8 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu
                1 infantry placed in Shensi
                1 infantry placed in Hopei
                1 infantry placed in Anhwe
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag, 2 infantry
        Kiangsu : 1 flag, 4 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 infantry
        Kansu : 1 flag, 2 infantry
        Hopei : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 64 / 74
        Russians : 9 / 14
        Japanese : 55 / 62
        Americans : 52 / 71
        Chinese : 16 / 24
        British : 13 / 0
        UK_Pacific : 7 / 7
        Italians : 29 / 47
        ANZAC : 14 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - British
                3 infantry moved from Shan State to Malaya
                1 artillery moved from Shan State to Malaya
                1 armour moved from India to Burma
                1 fighter moved from Burma to Malaya
                1 infantry moved from India to West India

    Combat - British
                Battle in Malaya
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 armour and 1 harbour
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Malaya, round 1 :  2/5 hits
                        Japanese roll dice for 1 armour in Malaya, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 armour moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 infantry moved from India to West India
                1 fighter moved from Malaya to Shan State

    Turn Complete - British

    Territory Summary for British :

    Shan State : 1 flag, 3 aaGuns, 1 armour, 1 artillery and 1 fighter
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 artillery and 2 infantry
        39 Sea Zone : 1 flag, 1 submarine
        West India : 1 flag, 2 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Rhodesia : 1 flag, 2 infantry
        91 Sea Zone : 1 flag, 1 battleship and 1 submarine

    Production/PUs Summary :

    Germans : 64 / 74
        Russians : 9 / 14
        Japanese : 52 / 62
        Americans : 52 / 71
        Chinese : 16 / 24
        British : 13 / 0
        UK_Pacific : 10 / 0
        Italians : 29 / 47
        ANZAC : 14 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 1 infantry
                    Some Units in Malaya change ownership: 1 harbour

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 64 / 74
        Russians : 9 / 14
        Japanese : 52 / 62
        Americans : 52 / 71
        Chinese : 16 / 24
        British : 13 / 0
        UK_Pacific : 10 / 10
        Italians : 29 / 47
        ANZAC : 14 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 4 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Urals to Samara
                      Italians take Vologda from Russians
                      Italians take Samara from Russians
                1 artillery and 2 infantry moved from Iraq to Persia
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      Italians take French Equatorial Africa from French
                      Italians take Nigeria from British
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
                1 artillery moved from Egypt to 98 Sea Zone
                2 infantry moved from Syria to 98 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from 80 Sea Zone to Persia
                1 armour moved from Ukraine to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Ukraine to Tambov
                      Italians take Tambov from Russians
                3 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Caucasus
                4 infantry moved from Bessarabia to Ukraine
                2 armour and 1 mech_infantry moved from Romania to Ukraine
                4 armour moved from Northern Italy to Romania
                1 submarine moved from 98 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Persia
                    Italians attack with 2 artilleries and 4 infantry
                    Neutral_Allies defend with 2 infantry
                    Italians win, taking Persia from Neutral_Allies with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Ukraine to Bryansk
                1 aaGun moved from Bessarabia to Ukraine
                1 aaGun moved from Romania to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Ukraine
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 38 PUs; end with 38 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 47 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Western Australia to Malaya
                2 fighters moved from Northern Territory to Malaya
                2 fighters moved from New South Wales to Western Australia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1,6,2
                    Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
                ANZAC collect 6 PUs (8 lost to blockades); end with 8 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 3 fighters
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Western Australia : 1 flag, 2 fighters
        Java : 1 flag, 1 artillery and 1 infantry
        62 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 64 / 74
        Russians : 4 / 14
        Japanese : 52 / 62
        Americans : 52 / 71
        Chinese : 16 / 24
        British : 12 / 0
        UK_Pacific : 10 / 10
        Italians : 38 / 57
        ANZAC : 14 / 13
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 64 / 74
        Russians : 4 / 14
        Japanese : 52 / 62
        Americans : 52 / 71
        Chinese : 16 / 24
        British : 12 / 0
        UK_Pacific : 10 / 10
        Italians : 38 / 57
        ANZAC : 14 / 13
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Axis win for controlling 8 VCs or 6 blabla :|


  • Right. Axis win for owning 8/11 on the Europe map or 6/8 on the Pacific map… Allies need to crush all Axis capitals.

    Did I forget to mention that, too?  :-D

    Hey, I thought the best way to learn would just be to jump in and get your feet wet. No harm no foul!

    The next time we play let’s do a face-to-face tutorial; that way there’ll be no finger-pointing after the fact.

    I think I’m going to end up ordering physical copies of the new edition and getting them shipped here after all; probably two weeks for delivery.


  • cmon then ya cheating fuka…lets start another?! :evil:


  • I not got time to go jolly fudging for 5+ hours over a board game!  Assignment deadline is nearing.  Buuuut, I can make my moves online a lot quicker - inbetween write ups.  Still gunna point my finger  8-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                2 armour moved from Greater Southern Germany to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                3 infantry moved from Holland Belgium to France
                1 artillery moved from Holland Belgium to France
                1 armour moved from Holland Belgium to Normandy Bordeaux
                2 armour moved from Holland Belgium to France
                1 mech_infantry moved from Western Germany to France
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 armour moved from Greater Southern Germany to France
                1 fighter moved from Slovakia Hungary to France
                1 tactical_bomber moved from Poland to France
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries and 9 infantry
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry
                Battle in Southern France
                    Germans attack with 2 armour and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 cruiser
                    Germans win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Units damaged: 1 battleship owned by the British
                    Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 54
                    Casualties for Germans: 2 fighters
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in France
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 3 armour, 2 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Germans: 6 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                2 bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from France to Western Germany
                1 fighter moved from France to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from 111 Sea Zone to Western Germany
                1 tactical_bomber moved from 111 Sea Zone to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 artillery moved from Germany to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                2 infantry moved from Denmark to Western Germany
                2 artilleries moved from Germany to Western Germany
                2 infantry moved from Germany to Western Germany
                8 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                1 carrier and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Germans collect 41 PUs (3 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs


  • wtf is this?!

    Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 cruiser

    Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport

    Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport

    submarines on steroids?!?!?!?!

    Battle in 111 Sea Zone
                    Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter

    then all you lose is 1 fkin submarine?!?!?!?!!?

    this game is fuked up!!!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 fighter moved from Russia to Yakut S.S.R.
                1 tactical_bomber moved from Russia to Yakut S.S.R.
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Archangel to Belarus
                1 fighter moved from Novgorod to Yenisey
                6 infantry moved from Sakha to Amur
                6 infantry moved from Buryatia to Amur
                1 armour moved from Russia to Novosibirsk
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Russia to Smolensk
                6 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Sakha to Amur
                2 aaGuns moved from Russia to Smolensk

    Place Units - Russians
                1 artillery and 1 infantry placed in Novgorod
                1 fighter placed in Russia
                Russians undo move 1.
                1 destroyer and 2 submarines placed in 127 Sea Zone
                1 artillery and 1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 1 flag, 1 fighter
        Amur : 1 flag, 2 aaGuns and 18 infantry
        Yakut S.S.R. : 1 flag, 1 fighter and 1 tactical_bomber
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag, 1 artillery and 10 infantry
        Vyborg : 1 flag, 3 infantry
        Eastern Poland : 1 flag, 1 artillery and 3 infantry
        Bessarabia : 1 flag, 5 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 1 fighter
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Novosibirsk : 1 flag, 1 armour and 2 mech_infantrys
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 2 infantry
        Smolensk : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        127 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        115 Sea Zone : 1 flag, 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 70
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover AA Radar

    Activate Technology - Japanese
                Japanese activating AA Radar

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                4 infantry moved from Korea to Amur
                1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 1 infantry moved from Jehol to Chahar
                1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Manchuria to Amur
                1 fighter moved from Korea to Amur
                2 bombers, 2 fighters and 2 tactical_bombers moved from Japan to Amur
                2 fighters moved from 6 Sea Zone to Amur
                2 tactical_bombers moved from 6 Sea Zone to Amur
                1 fighter moved from Kiangsu to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Formosa to Hunan
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to Amur

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 2 bombers, 8 fighters, 10 infantry, 1 mech_infantry and 6 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 7 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 fighter and 8 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun moved from Manchuria to Amur
                1 artillery moved from Shantung to Anhwe
                2 infantry moved from Shantung to Anhwe
                1 fighter moved from Hunan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                3 fighters moved from Amur to Japan
                2 tactical_bombers moved from Amur to Japan
                2 bombers moved from Amur to Japan
                4 fighters moved from Amur to Jehol
                4 tactical_bombers moved from Amur to Jehol

    Place Units - Japanese
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total

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