@leemorrison You’re being polite. Yes I got my bomber and some air shot down during the first two turns but I overextended very badly with Japan, mostly because I underestimated the value the tanks would give you in terms of exploiting openings in my positions.
R02 - DutchmanD (Axis) vs Battling Maxo (Allies +14);
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Italy 13
Has $16
Purchases
ACCombat Moves
noneNonCom
ftr Italy > z14
ftr Gib > z14
7 arm France > Poland
art, 3 inf France > GermanyCollect $16+2
Has $18 -
US 13 buy 2inf arm 3ftr save 2
CM
8arm 12inf art alg>>lib
2ss z12>>z14
3bmb uk>>z5
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Ala freed of yellow scum
NCM
2ftr eus/ftr rus>>uk aa alg>>lib
mobilize 4inf 2ftr eus
collect 42+2=44
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Made some fixes on the map: Alaska marker, sub in z14, place US builds, US cash…
**Germany 14 **The round of rounds
Has $66
Purchases
1 BB
15 inf
Save $2Combat Moves
London
2 inf, 1 arm, 4 ftrs Norway
3 inf from Kar
9 inf from Bst
4 inf Germany
4 bomber, 1 inf France
2 ftrs z7Belo
3 arm EplE Ukr
2 arm Epl
2 inf CaucasusCombat
E Ukr
A:
Rolls: 2@1 2@3; Total Hits: 32@1: (3, 1)2@3: (2, 3)
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Germans lose 5 inf.
London taken with 1 inf, 10 arm + 4 ftrs, 3 bombers
13 IPCs withdrawn from the Royal Bank of London.
NonCom
3 bombers England > France
4 ftrs London > z7
inf, art, arm Egypt > Sudan
15 inf, 3 art, arm Caucasus > Persia
2 arm Epl > Caucasus
8 arm Germany > Poland
2 art Germany > France
2 arm Bst > Poland
arm Kar > EplMobilization
BB z7
5 inf France
10 inf GermanyCollect $71 + 2 + 13
Has $86 -
Good to see I had some nice soft rolls…I guess that does it. Well Russia fared well this time around altough they would have been toast this turn as well ( with or without Sealion). I still find it very hard to beat good players as the allies regardless of the bid. I can’t effectively coordinate the UK and US in time to save Russia.
Thanks for the game and good luck in the finals.
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OK. Thanks for the game buddy. It was a good one.
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