Thanks for the update. Enjoy your travels :)
XDAP-01 Dominators (Axis) vs. The Little Threats
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Here’s ANZAC’s combat move, what order do you want to lose things in?
CV/Tac Bomber/Ftr
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Round :8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 carrier, 3 destroyers and 1 fighter moved from 54 Sea Zone to 44 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 carrier, 3 destroyers and 1 fighter
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 carrier, 3 destroyers and 1 fighter in 44 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 1 : 2/3 hits
1 carrier owned by the Japanese and 1 carrier owned by the ANZAC lost in 44 Sea Zone
ANZAC roll dice for 3 destroyers and 1 fighter in 44 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 0/2 hits
1 transport owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 3 destroyers and 1 fighter remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 carrier
ANZAC win with 3 destroyers and 1 fighter remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 carrier
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter could not land in 44 Sea Zone and was removedPlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsFrench do nothing.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 carrier and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Northwest Persia to Persia
Germans take Persia from Russians
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from Russians
1 armour moved from Caucasus to Iraq
3 armour moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
21 armour, 17 artilleries and 31 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
4 submarines moved from 91 Sea Zone to 110 Sea Zone
4 submarines moved from 112 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
6 transports moved from 127 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Finland to Western Germany
1 fighter moved from Finland to Western Germany
2 fighters and 2 tactical_bombers moved from Finland to Normandy BordeauxCombat - Germans
Battle in Bryansk
Germans attack with 24 armour, 19 artilleries and 31 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 24 armour, 19 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 24 armour, 19 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Germans win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from Smolensk to Western Germany
6 aaGuns moved from Belarus to BryanskPlace Units - Germans
2 bombers placed in France
3 infantry placed in Ukraine
1 infantry placed in Volgograd
1 artillery and 8 infantry placed in Western Germany
1 carrier placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
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Round :9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Giving bonus movement to units
1 armour and 1 infantry moved from Russia to Smolensk
2 armour moved from Russia to Vologda
1 artillery and 2 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Vologda
2 infantry moved from Yenisey to Evenkiyskiy
1 fighter moved from Russia to Evenkiyskiy
1 tactical_bomber moved from Russia to Smolensk
1 artillery and 2 infantry moved from Tambov to Samara
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Samara
6 armour, 7 artilleries and 52 infantry moved from Tambov to Volgograd
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Jehol to AnhweCombat - Russians
Battle in Volgograd
Russians attack with 6 armour, 7 artilleries and 52 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 6 armour, 7 artilleries and 52 infantry in Volgograd, round 1 : 12/65 hits
Germans roll dice for 1 infantry in Volgograd, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 6 armour, 7 artilleries and 51 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 6 armour, 7 artilleries and 51 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Anhwe, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Anhwe
Russians roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Anhwe
Russians roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 8 : 0/1 hits
Russians roll dice for 1 infantry in Anhwe, round 9 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 9 : 0/1 hits
Russians roll dice for 1 infantry in Anhwe, round 10 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 10 : 0/1 hits
Russians roll dice for 1 infantry in Anhwe, round 11 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 11 : 1/1 hits
1 infantry owned by the Russians lost in Anhwe
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Vologda
Russians attack with 2 armour and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 2 armour and 1 fighter in Vologda, round 1 : 3/3 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Smolensk
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Russians win with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Evenkiyskiy
Russians roll dice for 1 fighter and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenkiyskiy
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Samara, round 1 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
3 aaGuns moved from Tambov to Volgograd
1 fighter moved from Rostov to Turkmenistan
1 fighter moved from Samara to Turkmenistan
1 fighter moved from Vologda to Turkmenistan
1 fighter moved from Evenkiyskiy to Yenisey
4 infantry moved from Dzavhan to Yenisey
2 infantry moved from Dzavhan to Olgiy
3 infantry moved from Dzavhan to Central Mongolia
1 tactical_bomber moved from Smolensk to TurkmenistanPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Novosibirsk to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kiangsu to Shantung
1 armour moved from Kiangsu to Chahar
1 artillery moved from Anhwe to Jehol
Japanese take Jehol from Chinese
2 fighters and 2 tactical_bombers moved from Kiangsu to Shantung
2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 armour moved from Kwangsi to Shan State
Japanese take French Indo China from French
Japanese take Shan State from UK_Pacific
1 armour moved from Kwangsi to Siam
Japanese take Siam from UK_Pacific
2 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Yunnan
1 armour moved from Kiangsu to Hunan
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Kiangsu to HunanCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery in Sumatra, round 1 : 1/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour
British defend with 1 infantry
Japanese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Hunan
Japanese attack with 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers
Chinese defend with 1 artillery and 8 infantry
Japanese roll dice for 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Hunan, round 1 : 4/8 hits
Chinese roll dice for 1 artillery and 8 infantry in Hunan, round 1 : 0/9 hits
4 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Hunan, round 2 : 7/8 hits
Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 2/5 hits
1 artillery owned by the Chinese , 2 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour
Casualties for Chinese: 1 artillery and 8 infantry
Japanese win with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour
Casualties for Chinese: 1 artillery and 8 infantry
Battle in Chahar
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Chahar, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chahar
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Shantung, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Shantung, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Japan
1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to Kwangtung
1 bomber moved from Hunan to KwangtungPlace Units - Japanese
1 armour and 1 mech_infantry placed in Kwangtung
Japanese undo move 1.
1 armour and 1 mech_infantry placed in Kwangtung
1 armour placed in Japan
1 carrier and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs (3 lost to blockades); end with 45 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 armour
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 artillery
Siam : 1 armour
Hunan : 1 flag, 1 armour
Hopei : 1 flag, Tsinghai : 1 flag, 1 infantry
Anhwe : 1 flag, Shan State : 1 flag, 1 armour
Borneo : 1 flag, Kwangtung : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag, Timguska : 1 flag, Kazakhstan : 1 flag, French Indo China : 1 flag, Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 transport -
Round :9
Purchase Units - Americans
Americans buy 1 carrier and 7 destroyers; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to units
2 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
2 artilleries and 2 infantry moved from Tunisia to Libya
1 artillery and 3 infantry moved from Algeria to TunisiaCombat - Americans
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from Algeria to French West Africa
1 fighter moved from Morocco to French West AfricaPlace Units - Americans
1 carrier and 7 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsRound :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
1 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kweichow
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsRound :9
Combat Move - British
Giving bonus movement to units
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 3 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 3 infantry in Shan State, round 1 : 2/4 hits
Japanese roll dice for 1 armour in Shan State, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
British win with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Recording Battle StatisticsNon Combat Move - British
1 armour moved from West India to 79 Sea Zone
1 armour and 1 transport moved from 79 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from West India to Eastern Persia
6 infantry moved from India to West India
3 aaGuns moved from Burma to IndiaPlace Units - British
1 armour and 2 infantry placed in Egypt
2 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 30 PUs totalRound :9
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Politics - Italians
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPurchase Units - Italians
Italians buy 1 armour, 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
1 fighter moved from Alexandria to 81 Sea ZoneCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 3 transports
3 transports owned by the British lost in 81 Sea Zone
Italians win, taking 97 Sea Zone from British, taking Syria from French with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Italians win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to Iraq
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
1 cruiser and 1 submarine placed in 93 Sea Zone
1 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry -
Round :9
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 4 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - ANZAC
???
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsThe French do nothing.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Germans
Germans buy 6 armour, 6 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
3 armour, 2 artilleries and 3 infantry moved from Bryansk to Smolensk
1 armour moved from Bryansk to Russia
3 infantry moved from Ukraine to Rostov
2 artilleries and 1 infantry moved from Bryansk to Rostov
2 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
3 armour moved from Northwest Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
2 armour moved from Caucasus to Iraq
2 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 10 infantry, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
2 bombers moved from France to United KingdomCombat - Germans
Battle in Rostov
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Rostov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 3 armour, 2 artilleries and 4 infantry
Russians defend with 1 armour and 1 infantry
Germans win, taking Smolensk from Russians with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Germans win with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Tambov
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Germans win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Russia
Germans attack with 5 armour, 3 artilleries and 6 infantry
Russians defend with 1 airfield, 1 factory_major and 7 infantry
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 7 infantry
Germans win with 5 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 7 infantry
Battle in United Kingdom
Germans attack with 2 artilleries, 3 bombers, 3 fighters, 10 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Germans captures 30PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Germans: 7 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 2 fighters, 9 infantry and 1 mech_infantry
Germans win with 2 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Germans: 7 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 2 fighters, 9 infantry and 1 mech_infantry
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
6 aaGuns moved from Bryansk to RussiaPlace Units - Germans
4 artilleries and 6 infantry placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
2 artilleries and 1 fighter placed in FranceTurn Complete - Germans
Germans collect 70 PUs; end with 123 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 134 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 139 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 149 PUs -
I will accept your unconditional surrender now.
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@Shin:
I will accept your unconditional surrender now.
*We
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Heh. I am Adolf Hitler! Allow me a little undeserved megalomania now and then. :)
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@Shin:
Heh. I am Adolf Hitler! Allow me a little undeserved megalomania now and then. :)
That just made me think of the Epic Rap Battle:
http://www.youtube.com/watch?v=AFA-rOls8YA -
That was exactly what I had in mind. This partnership is going to go far!
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Shin Ji,
It looks like this game is wrapped up. Check in with Garg and make sure he updates the bracket… as soon as he does, I will setup a thread for the next round’s match up.
I am looking forward to the upcoming game!
Jeff
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As am I , Jeff, as am I! Ohmss and I have decided on a bid and have submitted it to Garg. Have you guys done that yet?
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I’ve just been told by Garg that we are doing public bids. Apparently we go back and forth until both sides accept. We’ll start the bidding at 7 for the Allies. We were going to give UK Pacific an extra Transport.
Do you accept this, or would you like to make a lower bid?
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we’ll bid 6, we’re going to give the French a tank in french west africa
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I’m willing to let that stand if Ohmss agrees. That’s a really interesting bid, and I’d like to see what you do with it.