Garg
Having finally taken the time to look at this bracket madness, I have a thought. An idea.
Not a gripe, mind you. Maybe a thought with a serious flaw that did not occur to me in the 5 minutes it took for me to arrive at this thought.
But I submit it to the floor for further thought.
Perhaps it was quite by intention, but with the brackets being setup as is, it is rather possible to face off against the same team one has already beaten or been beaten by in the 2nd game of the Last Stand bracket. It is certainly not an unexpected eventually at some point in the tournament, but this may happen as early as some folks’ 3rd game.
While I don’t think this is an issue in the ultimate determination of a champion team of the overall tournament, I do think this slightly goes against the spirit of this tournament, which, if I understand correctly, is to encourage diversity in pushing folks out of their comfort zone to play with a variety of other folks.
A simple fix, if it doesn’t screw up any logic that may have been behind this bracket, is to simply adjust the pairing of the 2nd game losing teams with the 1st Last Stand game winners.
If my meaning is not clear, see the attached UNOFFICIAL bracket edit. (I highlighted edits in the LS with GREEN.)
Shifting the pairing down by 1 number may not mitigate it enough, so what I chose to do is shift by 4.
Why? 4 is half of 8, the total number of 2nd tier games in the ‘winning’ bracket.
This would ensure that Last Stand teams are paired with other teams that are furthest away from their starting positions in the bracket. This means that teams would not rematch against each other so early in the tournament and rather leave such eventualities for later.
I didn’t take the time to wrap my brain around the pairing in the 3rd LS tier so I didn’t edit that, but I’m sure similar logic could be applied to mitigate this.
If this has already been discussed… oops. I didn’t read the 30+ pgs before this.
Shrug.
A thought.
UNOFFICIAL PROPOSED EDIT XDAP Tournament Bracketing 2012.xls