Vance (Allies) vs. AlexGreat (Axis), G40 Alpha +3


  • I forgot to do China!  LOL

    China 5

    PURCHASE & REPAIR
    3 inf
    save 1
    10 total

    COMBAT MOVES
    Jehol (walk in)
    1 inf from Chahar

    Shantung (walk in)
    1 inf from Anhwe

    Kiangsi (walk in)
    1 inf from Anhwe

    Hunan (walk in)
    1 inf from Kweichow

    Yunnan (walk in)
    1 inf from Kweichow

    Kiangsu (walk in)
    15 inf from Anhwe

    Kweichow
    1 inf from Chahar
    2 inf, 1 fig from Kweichow

    MOBILIZE UNITS
    3 inf in Kiangsu

    COLLECT INCOME
    China 5 = 19(territories) + 1 saved = 20IPCs

    So this is what the world looks like at the end of UK5.  Go Italy!

    Vance_AlexGreat_5f_UK.AAM


  • BTW UK tac landed in Fea.


  • Wait a second. something’s not right.  You never occupied the french territories so USA doesn’t take them over.  It confused me because I moved the flag to Spain instead of Gibraltar.  USA should have 2 less IPCs and does not own Fea and Fwa.

    map corrected.

    Vance_AlexGreat_5f_UK.AAM


  • Here I put the UK and USA planes back the way I originally had them.  all better.

    Vance_AlexGreat_5f_UK.AAM

  • '17 '16 '15 '12

    ITALY 5

    1. PURCHASE

    • 6 Inf (18)
    • 2 Mech (8)

    2. COMBAT MOVES

    Albania <– 2 Inf Yugo, 1 Fighter N-Italy, 1 Fighter S-Italy
    Rumania <-- Inf Yugo
    Bulgaria <-- Inf Yugo
    Hungary <-- 2 Inf, 3 Art, 1 Arm (Yugo), 1 Arm (N-Italy)
    TT SZ 72 <-- Bomber Egypt

    Albania
    A
    DiceRolls: 2@3 2@1; Total Hits: 12@3: (6, 3)2@1: (2, 3)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Hungary
    A
    DiceRolls: 2@3 5@2; Total Hits: 22@3: (5, 6)5@2: (4, 2, 6, 1, 3)
    D
    DiceRolls: 1@3 1@2; Total Hits: 01@3: (5)1@2: (3)

  • '17 '16 '15 '12

    *** What do you think about the currently tested set-up? Tried already? ***

    3. NON-COMBAT MOVES

    Bomber SZ 72 –> Egypt
    2 TT SZ 81 --> SZ 97, taking Inf from T-Jordan with them to Albania
    Fighter Egypt --> S-Italy
    2 Fighter Albania --> S-Italy
    Arm S-Italy --> Yugo
    4 Inf, 2 Art, AA N-Italy --> Yugo
    3 Inf S-Ita --> N-Ita

    4. MOBILIZATION

    3 Inf S-Italy
    3 Inf, 2 Mech N-Italy

    5. INCOME

    20 (terr) + 5 (NO) = 25

    Vance_AlexGreat_5g_Italy.AAM


  • Haven’t played with the new setup but very interested to try. Maybe after this game we can try it and switch sides (me as axis?)

    ANZAC 6

    PURCHASE & REPAIR
    1 destroyer
    save 2
    10 total

    COMBAT MOVES
    Dutch New Guinea (walk in)
    1 art from New Guinea

    NONCOMBAT MOVES
    none

    MOBILIZE UNITS
    1 destroyer in z62

    COLLECT INCOME
    ANZAC 6 = 10(territories) + 5(islands) +2 saved = 17IPCs

    and I don’t think france has a single unit left on the board!


  • geeze i forgot to place my new destoryer.  Can you add that?  thanks

  • '17 '16 '15 '12

    Sure, have a go at the Axis, appreciate the invitation.

    Germany tomorrow!
    Probably the last chance to attack the US fleet, but dont like it much, if the dice go just a bit wrong I am in trouble. US, on the other hand, wouldnt even notice if a few ships were gone  :lol:
    Will do tomorrow


  • OK later

  • '17 '16 '15 '12

    Vance, you did not attach a map at all :)

  • '17 '16 '15 '12

    I start with Germany (and will implement ANZAC)

    GERMANY 6

    1. R&D

    Buy another 2 dice, total 3 now.

    DiceRolling 3d6:
    (2, 6, 6)

  • '17 '16 '15 '12

    Wow, 2 successes. First two different dice count:

    DiceRolling 5d6:
    (4, 5, 5, 6, 6)

  • '17 '16 '15 '12

    Radar, Longe-Range Aircraft

    always useful, but here I would have hoped for any extra punch this turn :)

  • '17 '16 '15 '12

    2. PURCHASE

    • 7 Inf (21)
    • 1 Arm (6)
    • 2 Mech (8)

    3. COMBAT MOVES

    SZ 112 <– 5 Subs, 5 Tac, 5 Fig, 2 Bomber vs. 1 BB (UK), 2 AC, 1 DD, 1 Tac, 3 Fig (US)
    Baltic States <-- Blitz and back from W-Poland

    well, lets do it, then.

    SZ 112
    A
    DiceRolls: 7@4 5@3 5@2; Total Hits: 107@4: (5, 6, 5, 3, 2, 3, 1)5@3: (6, 2, 3, 5, 2)5@2: (1, 3, 1, 3, 2)
    D
    DiceRolls: 4@4 1@3 3@2; Total Hits: 44@4: (5, 1, 1, 1)1@3: (2)3@2: (5, 6, 5)

  • '17 '16 '15 '12

    Vance, pls allocate the 10 hits, not sure how you would want them.

  • '17 '16 '15 '12

    although I guess it does not make much of a difference, but still dont want to presume.

  • '17 '16 '15 '12

    4. NON-COMBAT MOVES

    8 Inf, 1 AA Germany –> Poland
    1 Inf Holland --> W-France
    1 Inf W-Germany --> Holland
    1 Inf France --> S-Germany
    2 Inf, 1 AA W-Germany --> Germany
    2 Inf Denmark --> W-Germany

    Air from battle after conclusion

    5. MOBILIZATION

    2 Mech, Arm, 4 Inf Germany
    3 Inf W-Germany

    *** MAP after air landed ***

  • '17 '16 '15 '12

    6. INCOME

    42(terr) + 5 (NO) = 47


  • Sink everything but 1 fighter.  It can land on Norway if you decide to call off round 2 (which you won’t do LOL)

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