G40-02 NoMercy (Axis+4) vs I Rock (Allies)

  • 2007 AAR League

    Good hitting on the Tac planes…

    Bry - Attack (11 Inf, 1 Mech, 2 art, 1 Arm, 5 fgts, 2 tacs)
    DiceRolls: 10@1 4@2 6@3 2@4; Total Hits: 510@1: (2, 3, 2, 5, 2, 1, 1, 4, 3, 5)4@2: (6, 3, 5, 3)6@3: (5, 1, 5, 1, 5, 5)2@4: (6, 1)
    Bry - Defense (18 Inf)
    DiceRolls: 18@2; Total Hits: 618@2: (3, 3, 3, 6, 5, 3, 2, 5, 2, 3, 2, 4, 2, 3, 5, 3, 1, 1)

  • 2007 AAR League

    Wow that wasn’t the best dice for me; wanted at least 2-3 more hits.

    Bry Round 2 Attack (5 Inf, 1 Mech, 2 art, 1 Arm, 5 fgts, 2 tacs) - Lost 6 Inf, 1 fgt, 2 tacs so far
    DiceRolls: 4@1 4@2 6@3 2@4; Total Hits: 94@1: (5, 4, 5, 4)4@2: (1, 1, 2, 1)6@3: (2, 5, 6, 1, 2, 6)2@4: (4, 3)
    Bry Round 2 Defense (13 Inf) - Lost 5 Inf so far.
    DiceRolls: 13@2; Total Hits: 413@2: (3, 3, 1, 3, 2, 3, 6, 5, 3, 2, 5, 3, 1)

  • 2007 AAR League

    Bry Round 3 Attack (1 Inf, 1 Mech, 2 Art, 1 Arm, 5 fgts, 2 tacs) - Lost 10 Inf, 1 fgt, 2 tacs so far
    DiceRolls: 4@2 6@3 2@4; Total Hits: 54@2: (2, 2, 5, 5)6@3: (3, 4, 4, 5, 1, 3)2@4: (6, 6)
    Bry Round 3 Defense (4 Inf) - Lost 14 Inf so far.
    DiceRolls: 4@2; Total Hits: 14@2: (3, 3, 3, 1)

  • 2007 AAR League

    You definitively killed a lot of my forces there though.

    Results…

    Bry - Taken with 1 Mech, 2 Art, 1 Arm, 5 fgts, 2 tacs (Lost 11 Inf, 1 fgt, 2 tacs)
    Sui, Kew, HOp - all Walk-ins

    NCM:

    2 Inf, 1 Art from Yun to Kwe
    6 Inf, 2 Art from Anh to Kwe
    1 AA to Cha from Jeh
    2 Inf to Yun from Kwa
    3 Inf, 1 Art to Kwa from JPN via 2 trns in SZ 6 to SZ 36
    1 trn to SZ 34 from SZ 36
    1 trn to SZ 33 from SZ 6
    1 trn to SZ 6 from SZ 5
    1 DD to SZ 19 from SZ 36
    1 SS, 2 DD, 1 CA, 1 AC from SZ 6 to SZ 33 (1 fgt, 1 tac from SZ 36 to SZ 33 and land on AC)
    1 AC, 1 BB from SZ 6 to SZ 36
    2 fgts, 2 tacs from Kwa to SZ 36 and land on both AC’s

    Placement:
    3 Mech on Man
    1 Minor on Sha
    3 Inf on Japan
    1 Trn in SZ 6

    Japan collects: $35 + $10(NO) + 1$ (saved) = $46

    NoMercy_vs_IRock_G40_2cJap.AAM


  • I’m not used to people attacking my rear… your the first one to do it in 15 games.

    Americas turn
    purchases
    1 carrier 3 ftr’s save 10

    moves
    35 to 49
    1 ftr fr phi to que (if possible)
    10 to 26
    1 inf 1 mech fr wus to haw via transport

    deployments
    1 carrier 2 ftr’s to 10 1 ftr to wus

    income 52 + 10(saved) = 62

    NoMercy_vs_IRock_G40_1aGer.AAM


  • Englands turn
    purchases
    europe: 9 inf 1 arm
    pacific: 4 inf 3 art

    combats
    epr to cpr
    1 inf fr mal to java via transport

    moves
    2 ftrs fr nos to england
    1 inf 1 arm fr qbc to england via transport
    sud to egy
    air fr ind to bsm
    ground fr ind to bur
    1 dd fr 39 to 37
    39 to 76
    4 inf 1 arty fr egy to trj
    1 ftr fr 92 to egy
    1 tac fr 92 to trj
    92 to 98
    81 to 71
    ont to qbc

    deployments
    9 inf 1 arm to england
    4 inf 3 arty to ind

    income
    28 - 1 + 2 = 29
    17 + 8 = 25

    NoMercy_vs_IRock_G40_1aGer.AAM


  • ANZAC’s turn

    purchases
    2 inf 1 art save 10 (damned minor factories)

    moves
    1 inf fr dgu to cel via transport

    deployments
    all to nsw

    income 13 + 10(saved) = 23

    NoMercy_vs_IRock_G40_1aGer.AAM

  • 2007 AAR League

    Italy Round 2 ($14)
    1 SS ($6), 1 DD ($8) save $0

    Combats:
    Alg (empty) vs 1 Arm, 1 Mech from Tun and they blitz to Mor
    Mor (2 Inf) vs 1 Arm & 1 Mech from Tun to Alg which blitz to Mor + 1 Inf & 1 Art via 1 trns from 97
    Sud (empty) vs 1 Inf from Ken
    Tka (empty) vs 1 Inf from Ken
    Cng (empty) vs 1 Inf, 1 Art from Ken
    Alx (empty) vs 1 Inf from Tob
    SZ 96 (1 DD, 1 CA) vs 1 SS & 1 DD (97), 3 fgts & 1 tac (SIT)

    Off to the dice:

    Mor Attack (1 Inf, 1 Mech, 1 Art, 1 Arm)
    DiceRolls: 1@1 2@2 1@3; Total Hits: 31@1: (5)2@2: (2, 1)1@3: (1)
    Mor Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)

    SZ 96 Attack (1 SS, 1 DD, 3 fgts, 1 tac)
    DiceRolls: 2@2 3@3 1@4; Total Hits: 22@2: (2, 3)3@3: (6, 6, 1)1@4: (6)
    SZ 96 Defense (1 DD, 1 CA)
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)

  • 2007 AAR League

    Results…

    Alg - Walk-In
    Mor - WOL
    Sud - Walk-In
    Tka - Walk-In
    Cng - Walk-In
    Alx - Walk-In
    SZ 96 - Cleared with 1 DD, 3 fgts, 1 tac

    NCM:

    1 Arm to RMA from Gre
    4 Inf, 2 Art to Bul from Gre
    3 fgts, 1 tac from SZ 96 to SIT
    1 Arm to Yug from SFR
    1 Inf, 1 Art from SFR to NIT
    4 Inf to Yug via 2 trns in SZ 97

    Placement: 1 SS, 1 DD in SZ 97

    Italy collects: $22 + $10 (NO) = $32

    You should note the following as I believe it’s very important.
    The 2 UK fighters cannot make it London from Nova Scotia (that’s 5 moves) and there is no Airbase in Nova Scotia or Quebec.
    USA has less money then $62 because: USA collected $6 saved as 1 AC ($16, 3 fgts $30 = $46 out of $52); so they should only have $58

    NoMercy_vs_IRock_G40_2iIta.AAM


  • math error sorry, damn my nos planes will fly to… iceland?

    frances turn
    79 to 39

    end turn

    NoMercy_vs_IRock_G40_1aGer.AAM

  • 2007 AAR League

    Yeah it really helped me to get them UK fighters in Gib + the fighters now in Iceland that cannot make it + you moved the other remaining fighters to fight the Italians :)

    Germany Round 3 ($51)

    Purchase: 9 Inf ($27), 1 Art ($4), 5 Mech ($20) save $0
    Repair Battleship at Gib

    Combats:
    UK (23 Inf, 2 Arm, 1 fgt, 1 AA) vs 13 Inf (2 Gib, 4 Nor, 7 WGE), 5 Art (1 Gib, 4 WGE), 8 Arm (1 Gib, 7 WGE), 5 fgts (2 SZ 91, 3 WGE), 5 tacs (WGE), 1 bmb SFR + 1 BB from SZ 91 for Bombard
    All my navy moves to SZ 110

    AA Fire (5 fgts)
    DiceRolls: 5@1; Total Hits: 15@1: (6, 5, 3, 3, 1)
    AA Fire (5 tacs)
    DiceRolls: 5@1; Total Hits: 05@1: (3, 5, 3, 3, 3)
    AA Fire (1 bmb)
    DiceRolls: 1@1; Total Hits: 01@1: (4)

  • 2007 AAR League

    So far so good…

    UK London Attack (13 Inf, 5 Art, 8 Arm, 4 fgts, 5 tacs, 1 bmb) + 1 BB Bombard Shot which I will include with the 5 tacs, 1 bmb (I Lost 1 fgt so far).
    DiceRolls: 8@1 10@2 12@3 7@4; Total Hits: 148@1: (2, 3, 6, 6, 3, 3, 6, 6)10@2: (5, 6, 2, 4, 5, 3, 3, 3, 3, 6)12@3: (3, 2, 4, 3, 4, 2, 2, 2, 6, 1, 3, 5)7@4: (3, 4, 2, 2, 3, 5, 5)
    UK London Defense (23 Inf, 2 Arm, 1 fgt) (AA already fire)
    DiceRolls: 23@2 2@3 1@4; Total Hits: 923@2: (2, 4, 4, 2, 5, 1, 6, 1, 4, 3, 4, 4, 5, 5, 1, 2, 3, 3, 4, 4, 2, 4, 1)2@3: (1, 6)1@4: (5)

    The first round in a big battle makes a big difference lets see how it works.

  • 2007 AAR League

    I guess my Infantry really sucked there; an extra 3-5 hits would have made it a slaughter.

    UK Attack Round 2 (4 Inf, 5 Art, 8 Arm, 4 fgts, 5 tacs, 1 bmb) (Lost 9 Inf, 1 fgt so far)
    DiceRolls: 9@2 12@3 6@4; Total Hits: 139@2: (1, 2, 2, 5, 1, 5, 3, 5, 6)12@3: (6, 6, 5, 3, 1, 4, 2, 3, 5, 4, 2, 6)6@4: (5, 1, 5, 1, 1, 2)
    UK Defense Round 2 (9 Inf, 2 Arm, 1 fgt) (Lost 14 Inf so far).
    DiceRolls: 9@2 2@3 1@4; Total Hits: 29@2: (4, 3, 4, 6, 4, 6, 2, 3, 6)2@3: (6, 5)1@4: (4)

  • 2007 AAR League

    Ouch; I will admit this is looking really bad for the Allies with the Soviet Flanks exposed and many extra German Units surviving UK Landings.

    UK - Taken with 2 Inf, 5 Art, 8 Arm, 4 fgts, 5 tacs, 1 bmb) (Lost 11 Inf, 1 Fgt)
    $29 Plundered from the UK Coffers.

    NCM
    1 SS to SZ 110 from SZ 111
    2 fgts to SZ 110 from UK and land on AC
    2 fgts, 5 tacs to Hol from UK
    1 bmb to WGE from UK
    7 Inf, 2 Art to Yug from NIT
    7 Inf to Ger from WGE
    2 Inf to Fin from Nor
    5 Inf to Hun from RMA

    Placement:
    9 Inf, 1 Art on Ger
    5 Mech on WGE

    Germany collects: $49 + $15 (NO) + $29 (Plundered from UK) = $93

    NoMercy_vs_IRock_G40_3aGer.AAM


  • nomercy, this sint looking good for me eh?

    soviet unions turn

    purchases
    5 inf 4 arty 1 arm

    combats
    Russia can declare war on you now right?

  • 2007 AAR League

    Not in Alpha 2 no, they cannot declare war until the start of turn 4 unless declared war on first by Germany or Italy.
    Japan did declare war but that doesn’t affect the Europe side only the Pacific side.

    USA can declare war at the start of turn 3 though I believe.


  • NoMercy if i am ever late to do a turn im sorry, just got EU3 and im slightly addictid (warning you in advance)

    russian non coms
    1 inf fr suk to bes
    nuk to epl
    suk & bsk to nuk
    1 arm fr rus to nov
    1 inf fr sam to nov
    3 inf 1 arty 1 arm fr rus to bsk
    1 inf to sam
    nod to bal

    deployments
    2 inf 1 arty to nod
    2 inf 1 arty to suk
    1 inf 2 arty 1 arm to rus

    income
    37 - 2 = 35

    NoMercy_vs_IRock_G40_1aGer.AAM

  • 2007 AAR League

    No worries; it’s Christmas time as well; I’ve been really busy; I also have a 15-16month old son as well.

    What game is EU3? I’m more of Starcraft 2 person.

    Japan Round 3 ($46)
    6 Mech ($24), 1 Minor ($12), 3 Inf ($9) save $1

    Declare war on all remaining Allies (already at war with Russia); explosion of fast lightning attacks coming up.

    Yak (Empty) vs 1 Arm, 1 Mech from Bry which blitz to Yen
    Yen (Empty) vs 1 Arm, 1 mech from Bry which blitz through Yak
    Kan (Empty) vs 1 Inf from Sui
    Sze (empty) vs 1 Inf from Yun
    Sak (empty) vs 1 Mech from Man
    Sib (empty) vs 1 Mech from Man
    She (empty) vs 10 Inf (9 Kwe, 1 Hop), 5 Art (4 Kwe, 1 Hop)
    Ala (empty) vs 2 Inf (Jap) via 1 trn in SZ 6 to SZ 2
    gua (empty) vs 1 Inf (pau) via 1 trn in SZ 34 to SZ 21
    borneo (empty) vs 1 Inf (KWA) via 1 trn in SZ 36 to SZ 43
    shm (empty) vs 1 Inf from Yun
    FIc (empty) vs 2 Inf from Sia
    Cel (1 Inf) vs 2 Inf (Car) via 1 trn in SZ 33 to SZ 44, 1 fgt & 1 tac from SZ 36
    SZ 44 (1 trn) vs 1 fgt from SZ 33
    SZ 42 (1trn) vs 1 tac from SZ 33
    Phi (2 Inf) vs 2 Inf (jap) via 1 trn in SZ 6, 1 art (KWA) via 1 trn in SZ 36, 1 fgt + 1 tac (SZ 36), 2 bmb (KWA) + 2 CA (SZ 36, SZ 33), 1 BB (36) move to bombarb
    SZ 37 (1 DD) vs 1 BB, 1 DD, 1 SS (SZ 36), 1 fgt (KWA)
    HK (2 Inf) vs 2 Inf (KWA), 3 fgts (2 Man, 1 KWA), 3 tacs (2 Man, 1 KWA)

  • 2007 AAR League

    HKO - Attack (2 Inf, 3 fgts, 3 tacs)
    DiceRolls: 2@1 3@3 3@4; Total Hits: 62@1: (3, 1)3@3: (1, 3, 1)3@4: (1, 4, 6)
    HKO - Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 3)

    SZ 37 Attack (1 SS, 1 DD, 1 BB, 1 fgt)
    DiceRolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 3)1@3: (4)1@4: (3)
    SZ 37 Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Phi attack (2 Inf, 1 Art, 1 fgt, 1 tac, 2 bmb) + 2 CA, 1 BB bombards
    DiceRolls: 1@1 2@2 3@3 4@4; Total Hits: 41@1: (5)2@2: (3, 4)3@3: (3, 6, 4)4@4: (3, 2, 1, 5)
    Phi Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 3)

    Cel Attack (2 Inf, 1 fgt, 1 tac)
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 6)1@3: (2)1@4: (2)
    Cel Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 2007 AAR League

    Results.

    Everything taken WOL except for HKO where I lost 1 Inf.

    NCM:

    2 CV to SZ 44 from SZ 36
    2 DD, 1 SS from SZ 33 to SZ 44
    1 fgt from SZ 44, 1 from Cel, 1 tac from SZ 42, 1 from Cel to SZ 44 and land on 2 CV
    2 bmb from Phi to KWA
    1 AA from Cha to Sui
    2 Art to Yak from Bry
    1 Mech to Bry from Man
    1 DD from SZ 19 to SZ 16
    3 fgts from man to Yak
    3 fgts, 3 tacs from Hko to Kwa
    1 fgt from SZ 37 to Kwa
    1 Cv from SZ 33 to SZ 35 (1 fgt, 1 tac from Phi land on AC in SZ 35)

    Placement:
    3 Mech on Man, 3 Mech on Sha, 3 Inf on Japan, 1 Minor on KSU

    Japan collects: $59 + $1 saved = $60

    NoMercy_vs_IRock_G40_3cJap.AAM

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