See, that’s the part I don’t get. We’ve played about 15 to 20 games total of Alpha using its various setups and the Axis have won about 80% of them, the only time the Allies haven’t lost has been when they managed to contain Japan through ceding most of Africa by retreating to the south and holding there while the Mediterranean UK fleet went into the Pacific to link up with the US and ANZAC fleets. This was the only game we’ve played where the US was actually able to spend enough IPC’s in the Atlantic to overcome the German naval and air force deterrent in a reasonable time frame (before, say, turn 8 or so), which is generally 8-10 planes plus the Baltic fleet (usually a carrier and battleship) as well as one to two subs purchased per turn. The UK atlantic has a tough time ever putting out any sort of navy in time to be threatening as their turn 1 purchase is generally dictated by the Germans, and they’re forced to spend a portion of their IPC’s each turn to hold the Italians back from overrunning all of Africa. This only leaves them with IPC’s in the the mid-teens to commit to fleet each turn, some of which has to be transports for it to have any effectiveness, which the Germans can happily blow to kingdom come every time they approach the shoreline. If the UK slowly builds a fleet off of Canada and holds back until it has a (slim) chance at surviving the German deterrent, its generally not showing up before Germany has enough spare IPC’s to watch its coast as well as continue its push into Russia.
With regards to Russia, I agree that they need some offensive power in their purchases in order to keep the front line as far away from Moscow as they can so that they retain a degree of purchasing power longer into the game. However, its been my experience that whatever Russia does, Germany can do better. Even purchasing a sub a turn Germany still has more IPC’s to spend on attack than Russia has on defense and also has the numerical advantage out the gate in armor as well as parity (roughly) in inf/art/mech. If the German is cautious in his drive into Russia, only moving forward in the north when he’s assured to survive whatever Russian counterattack might come, and sitting comfortably in the south trading the Ukraines with Russia, I don’t see where the Russians really have any option but to begin to fall back eventually. As I’ve said before, this is generally a slow process in our games, but once you do begin to fall back Russia surrenders a lot of the IPC’s it needs to be competitive and loses its ability to divert significant German spending away from the Allied landings that are now occurring in Europe.
I just don’t see how more than 1 Axis power can really be contained effectively by the Allies. Whatever theater you choose to bring the pressure in, the other one goes to hell. If you choose to fight hard in both, you cede the advantage (slightly) to the Axis in each.