@Funcioneta:
The problem is that such process should be done before the game were released, and it’s duty of the seller’s playtesters, not duty of the gamers.
I mostly agree with you, but I’m willing to grant some leniency when it comes to the Global game because the scope is so massive. And maybe I didn’t play it enough to notice the problems, but I found the OOB game perfectly serviceable the four or five times I’ve played it.
Also, I’m not sure if such flux of semi-official rule changes almost daily is better for the very gameplay. I have yet serious doubts about OOB being needed of such drastic changes, specially in Europe’s board, and more important, with such unstable game enviroment, gamer’s mods cannot be released. Also, sometimes one is not sure about what game is really playing
Almost daily? I see Larry’s post on November 30, followed by edits (a couple of which were tiny) on December 1, 5, and 7, with no updates since then. And to me the game seems very solid now, so I can’t imagine any more major changes will be coming. A buddy and I started an Alpha+.1 game on Saturday, and it’s been going for around 10 hours now over a couple days and we still have at least a few hours left to resolve it.
And what’s stopping anyone from releasing mods? Isn’t the point of a mod to change things to how you think make the game play better? If the OOB has 2 infantry on a territory, and the Alpha+.1 has 4, and you think it should have 3, what’s the difference between adding one to the OOB setup or taking it away from the A+.1 setup? Just make your changes and test 'em out.
I’ve complained like hell about the 1940 games before (no paper money, AA guns, missing necessary charts, etc), but I am really appreciative that Harris is working hard to make Global 1940 the best game it can be.