it’s one of those things where you have “12 IPC’s left” and someone is wanting to build ships but dont just want 2 subs
Cruisers more bang for your buck
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Dont know if anyone has already thought of this, But i think this will make cruisers far more efficent in the game and add a little more realism.
Cruisers 3-3-2
Special abillities
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Bombard - Same as always
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Depth Charge - When 1 or more cruisers are moved into a seazone containing 1 0r more submergerd submarines on it’s / thier combat movement the cruisers get a single depth charge drop. ( Subs do not get a counter attack since they are a 1,000+ feet below the cruisers at the time.) ( More than one cruiser can attack the same sub durring this attack.)
Depth Charges hit at a 1 on a 1d6. If the sub is hit remove it from the board instantly. -
Eyes on the sky - Cruisers are givin a first stike capability even on defence against enemy aircraft durring normal attack phase, scrammbeling attack phase, or if planes are fliing over for a attack on a different territory or strat bombing raid.
Cruiser Fighter Tach Strat
If planes are off carrier 1 2 2 -
If planes are escoring for 1 2 2 1
a strategic bombing raid ( Cruisers have the opption to attch at this time.)
If planes are fliing over 1 2 2 1These numbers apply on both attack and defence the cruiser always gets the first attack no matter what.
Only one cruiser per plane this is not like a AA Gun each cruiser in that seazone can only attack one plane per flyover, stategic bombing raid. If in a naval battle with plane one cruiser per plane but attackes at the bigging of every round of combat.
ANY QUESTIONS POST THEM HERE AND I WILL GET BACK TO YOU. SORRY THIS IS SLOPPY HAVE TO GET TO WORK
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Dont know if anyone has already thought of this, But i think this will make cruisers far more efficent in the game and add a little more realism.
Cruisers 3-3-2
Special abillities
-
Bombard - Same as always
-
Depth Charge - When 1 or more cruisers are moved into a seazone containing 1 0r more submergerd submarines on it’s / thier combat movement the cruisers get a single depth charge drop. ( Subs do not get a counter attack since they are a 1,000+ feet below the cruisers at the time.) ( More than one cruiser can attack the same sub durring this attack.)
Depth Charges hit at a 1 on a 1d6. If the sub is hit remove it from the board instantly. -
Eyes on the sky - Cruisers are givin a first stike capability even on defence against enemy aircraft durring normal attack phase, scrammbeling attack phase, or if planes are fliing over for a attack on a different territory or strat bombing raid.
Cruiser Fighter Tach Strat
If planes are off carrier 1 2 2 -
If planes are escoring for 1 2 2 1
a strategic bombing raid ( Cruisers have the opption to attch at this time.)
If planes are fliing over 1 2 2 1These numbers apply on both attack and defence the cruiser always gets the first attack no matter what.
Only one cruiser per plane this is not like a AA Gun each cruiser in that seazone can only attack one plane per flyover, stategic bombing raid. If in a naval battle with plane one cruiser per plane but attackes at the bigging of every round of combat.
ANY QUESTIONS POST THEM HERE AND I WILL GET BACK TO YOU. SORRY THIS IS SLOPPY HAVE TO GET TO WORK
If the sub was 1000+ feet below the cruiser then they would not need to waste a depth charge!
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it was just an example and not a good one
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I added cruiser in my game in 2001.
It’s a must for every A&A games.
AL