TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Turkey to Syria 1 infantry moved from Turkey to Northwest Persia 1 infantry moved from Turkey to Northwest Persia 1 fighter moved from Turkey to Northwest Persia 1 bomber moved from Southern Italy to Syria Combat - Italians Battle in Northwest Persia Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia Italians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia 1 infantry owned by the Russians lost in Northwest Persia Italians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Battle in Syria Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Syria, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Syria, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Northwest Persia to Turkey 1 bomber moved from Syria to Turkey 1 fighter moved from Southern Italy to Turkey 1 tactical_bomber moved from Southern Italy to Turkey 1 mech_infantry moved from Turkey to Bulgaria 1 infantry moved from Southern France to Spain 1 fighter moved from 113 Sea Zone to Southern Italy 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Turkey Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians regular : -1.50 Russians regular : 0.67 British regular : -0.67Territory Summary for Italians :
Cyprus : 1 flag Syria : 1 flag, 1 infantry Germany : 1 aaGun Northern Italy : 1 factory_major and 1 infantry Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry Turkey : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber Bulgaria : 1 mech_infantry 99 Sea Zone : 1 battleship, 1 cruiser and 2 transports Spain : 1 infantryProduction/PUs Summary :
Russians : 39 / 59 Japanese : 49 / 64 Americans : 66 / 91 Chinese : 8 / 8 Germans : 49 / 55 British : 38 / 38 UK_Pacific : 6 / 6 Italians : 12 / 14 ANZAC : 10 / 12 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 0 / 0