If you now click on Game Options before starting the game, you can type in the bid you want and it will work. No need to place 12 IPC for Russia and then edit.
@VictoryFirst I may not be computer literate enough to know precisely what you’re asking me to do but hopefully this picture helps? This is the current path to my map in TripleA all the way down to the flags:
Huh… Well I guess the universe doesn’t want us to play on the fixed version :)
I was able to get your exact error by removing the Middle_East_small.png from my flags folder, so your game for some reason thinks the flag isn’t there but it surely is.
I have no explanation for this. The only thing I can think of is that triplea somehow got confused with the other europe map you already have installed, but that would also be strange. Perhaps you could try to move the other europe map to somewhere else, and then try to open “europe -fix” again?
I suggest we play on the original version then. Preferably the Beta one, because I looked through the game files of the Alpha and it said: “incomplete”. I wasn’t able to see what was incomplete, but I guess it’s safest to use the other one.
Huh… Well I guess the universe doesn’t want us to play on the fixed version :)
I was able to get your exact error by removing the Middle_East_small.png from my flags folder, so your game for some reason thinks the flag isn’t there but it surely is.
I have no explanation for this. The only thing I can think of is that triplea somehow got confused with the other europe map you already have installed, but that would also be strange. Perhaps you could try to move the other europe map to somewhere else, and then try to open “europe -fix” again?
I suggest we play on the original version then. Preferably the Beta one, because I looked through the game files of the Alpha and it said: “incomplete”. I wasn’t able to see what was incomplete, but I guess it’s safest to use the other one.
Darn, okay - I will tool around with my game files later and see if I can make something work. For now, lets proceed using Beta. Here is the file. I placed two UK infantry in Malta and two Soviet infantry in Ukraine. G1 Ready to Go.tsvg
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Davis Strait Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Davis Strait Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Malta: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Malta: 1 infantry
EDIT: Adding units owned by Russians to Ukraine S.S.R.: 2 infantry
EDIT: Turning off Edit Mode
Germans buy 1 bomber and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
Battle in East Poland
Germans attack with 4 armour, 2 artilleries and 9 infantry
Russians defend with 4 infantry
Germans roll dice for 4 armour, 2 artilleries and 9 infantry in East Poland, round 2 : 5/15 hits, 4.50 expected hits
Russians roll dice for 4 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in East Poland
4 infantry owned by the Russians lost in East Poland
Germans win with 4 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 armour, 3 fighters and 7 infantry
Russians defend with 1 artillery and 6 infantry
Germans roll dice for 2 armour, 3 fighters and 7 infantry in Ukraine S.S.R., round 2 : 3/12 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 6 infantry in Ukraine S.S.R., round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Germans lost in Ukraine S.S.R.
3 infantry owned by the Russians lost in Ukraine S.S.R.
Germans roll dice for 2 armour, 3 fighters and 4 infantry in Ukraine S.S.R., round 3 : 3/9 hits, 3.17 expected hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 3 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Germans lost in Ukraine S.S.R.
3 infantry owned by the Russians lost in Ukraine S.S.R.
3 fighters owned by the Germans retreated
1 infantry owned by the Germans and 2 armour owned by the Germans retreated to Rumania
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 6 infantry
Casualties for Russians: 6 infantry
Battle in Celtic Sea Sea Zone
Germans attack with 1 fighter and 3 submarines
British defend with 1 destroyer and 2 transports
Germans roll dice for 3 submarines in Celtic Sea Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 fighter in Celtic Sea Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer and 2 transports in Celtic Sea Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 3 submarines in Celtic Sea Sea Zone, round 3 : 3/3 hits, 1.00 expected hits
British roll dice for 1 destroyer and 2 transports in Celtic Sea Sea Zone, round 3 : 2/3 hits, 0.83 expected hits
2 submarines owned by the Germans lost in Celtic Sea Sea Zone
1 destroyer owned by the British and 2 transports owned by the British lost in Celtic Sea Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer and 2 transports
Battle in U.S. Eastern Coast Sea Zone
Germans attack with 4 submarines
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 4 submarines in U.S. Eastern Coast Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in U.S. Eastern Coast Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in U.S. Eastern Coast Sea Zone
Germans win with 4 submarines remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer and 1 transport
Battle in North Sea Sea Zone
Germans attack with 1 bomber, 2 fighters and 3 submarines
British defend with 1 battleship, 1 destroyer and 1 transport
Germans roll dice for 3 submarines in North Sea Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 bomber and 2 fighters in North Sea Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 destroyer and 1 transport in North Sea Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
2 submarines owned by the Germans lost in North Sea Sea Zone
1 transport owned by the British lost in North Sea Sea Zone
Germans roll dice for 1 submarine in North Sea Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 fighters in North Sea Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
British roll dice for 1 battleship and 1 destroyer in North Sea Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 submarine owned by the Germans lost in North Sea Sea Zone
1 destroyer owned by the British and 1 battleship owned by the British lost in North Sea Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 3 submarines
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Battle in Strait of Gibraltar Sea Zone
Germans attack with 1 battleship, 1 destroyer and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in Strait of Gibraltar Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in Strait of Gibraltar Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in Strait of Gibraltar Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in Strait of Gibraltar Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in Strait of Gibraltar Sea Zone
Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer
1 armour and 7 infantry moved from Rumania to Ukraine S.S.R.
1 fighter moved from Poland to Ukraine S.S.R.
1 submarine moved from Halifax Sea Sea Zone to U.S. Convoy 2 Sea Zone
Germans take U.S. Convoy 2 Sea Zone from Americans
1 submarine moved from U.S. Convoy 2 Sea Zone to U.S. Eastern Coast Sea Zone
1 submarine moved from Mid-Atlantic Sea Zone to U.S. Convoy 1 Sea Zone
Germans take U.S. Convoy 1 Sea Zone from Americans
1 submarine moved from U.S. Convoy 1 Sea Zone to U.S. Eastern Coast Sea Zone
1 submarine moved from South Atlantic Sea Zone to U.S. Eastern Coast Sea Zone
1 submarine moved from Azores Sea Sea Zone to U.S. Eastern Coast Sea Zone
1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone
1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone
1 submarine moved from Denmark Strait Sea Zone to Celtic Sea Sea Zone
1 fighter moved from France to Celtic Sea Sea Zone
1 submarine moved from Barents Sea Sea Zone to North Sea Sea Zone
2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone
1 fighter moved from Norway to North Sea Sea Zone
1 bomber moved from Germany to North Sea Sea Zone
1 fighter moved from Germany to North Sea Sea Zone
2 armour, 1 artillery and 6 infantry moved from Poland to East Poland
1 fighter moved from Northern Italy to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 armour moved from Hungary to Ukraine S.S.R.
2 armour moved from Germany to East Poland
1 artillery and 3 infantry moved from Hungary to East Poland
1 battleship, 1 destroyer and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone
Germans take East Poland from Russians
Non Combat Move - Germans
3 fighters moved from Ukraine S.S.R. to Rumania
2 infantry moved from Bulgaria to Rumania
2 infantry moved from Yugoslavia to Rumania
1 artillery and 1 infantry moved from Czechoslovakia to Poland
2 armour moved from Netherlands-Belgium to Poland
1 artillery and 1 infantry moved from Germany to Danish Sea Sea Zone
1 artillery, 1 infantry and 1 transport moved from Danish Sea Sea Zone to Baltic Sea Sea Zone
1 artillery and 1 infantry moved from Baltic Sea Sea Zone to Finland
1 artillery and 1 infantry moved from Austria to Hungary
2 armour moved from Northern Italy to Hungary
2 armour moved from France to Germany
4 infantry moved from Eastern France to Germany
1 artillery moved from France to Netherlands-Belgium
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Germany to Poland
1 fighter moved from Celtic Sea Sea Zone to France
1 fighter moved from North Sea Sea Zone to Germany
1 bomber moved from North Sea Sea Zone to Germany
1 fighter moved from North Sea Sea Zone to Finland
Place Units - Germans
2 infantry placed in Northern Italy
1 bomber and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 42 PUs
1 unit repaired.
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Ukraine S.S.R. to East Poland
1 armour and 1 infantry moved from Bessarabia to East Poland
1 artillery and 4 infantry moved from Belorussia to East Poland
1 armour, 1 bomber and 1 fighter moved from Moscow to East Poland
3 infantry moved from Baltic States to East Poland
1 armour moved from Turkestan to East Poland
1 armour moved from Caucasus to East Poland
Combat - Russians
Battle in East Poland
Russians attack with 4 armour, 2 artilleries, 1 bomber, 1 fighter and 8 infantry
Germans defend with 4 armour, 2 artilleries and 8 infantry
Russians roll dice for 4 armour, 2 artilleries, 1 bomber, 1 fighter and 8 infantry in East Poland, round 2 : 6/16 hits, 5.50 expected hits
Germans roll dice for 4 armour, 2 artilleries and 8 infantry in East Poland, round 2 : 3/14 hits, 4.67 expected hits
3 infantry owned by the Russians lost in East Poland
6 infantry owned by the Germans lost in East Poland
Russians roll dice for 4 armour, 2 artilleries, 1 bomber, 1 fighter and 5 infantry in East Poland, round 3 : 5/13 hits, 5.00 expected hits
Germans roll dice for 4 armour, 2 artilleries and 2 infantry in East Poland, round 3 : 3/8 hits, 2.67 expected hits
3 infantry owned by the Russians lost in East Poland
2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in East Poland
1 fighter owned by the Russians and 1 bomber owned by the Russians retreated
2 infantry owned by the Russians, 4 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Belorussia
Germans win with 3 armour remaining. Battle score for attacker is 19
Casualties for Russians: 6 infantry
Casualties for Germans: 1 armour, 2 artilleries and 8 infantry
Non Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Leningrad to Baltic States
4 infantry moved from Moscow to Belorussia
2 infantry moved from Stalingrad to Belorussia
2 infantry moved from Caucasus to Stalingrad
1 infantry moved from Iran to Caucasus
1 artillery moved from Stalingrad to Belorussia
3 infantry moved from Turkestan to Belorussia
1 armour moved from Siberia to Leningrad
1 armour moved from Archangel to Leningrad
2 infantry moved from Karelia to Leningrad
1 infantry moved from Archangel to Karelia
2 infantry moved from Archangel to Russia
1 artillery and 4 infantry moved from Russia to Belorussia
1 artillery and 3 infantry moved from Siberia to Russia
1 aaGun moved from Archangel to Karelia
1 aaGun moved from Moscow to Belorussia
1 bomber and 1 fighter moved from East Poland to Leningrad
1 transport moved from White Sea Sea Zone to Barents Sea Sea Zone
1 transport moved from Barents Sea Sea Zone to North Atlantic Sea Zone
1 submarine moved from White Sea Sea Zone to North Atlantic Sea Zone
1 infantry moved from Vyborg to Leningrad
Place Units - Russians
8 infantry placed in Leningrad
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
only one of the German subs off the east coast was destroyed. It will fire back.
For the other three, all some or none may submerge and leave the battle OR stay and roll back.
Hopefully that is clear. Here is the rule reference in the manual from page 10:
“Defending submarines may submerge instead of firing back. The sub is turned on its side to indicate this submerged condition. It remains on its side and may not attack or be attacked again this turn. Submerged subs are returned to their upright position in Action Sequence 6. Note: Submarines are the only defending units in the game that may withdraw from battle.”
Yeah the dice roller is the best option. I am going to ask in the TripleA feature requests if they can implement this game feature because the rule has already come up in two Axis and Allies games (WW1 1914 and this game).
This is actually a tough decision. If I stay, I have an 80% chance of destroying the destroyer, meaning the air units won’t be able to hit the submarines in the next round. However, if I miss, the air units get a second chance to blast away the submarine fleet. A high-risk high-reward type of thing.
Hehe I like to solve these kinds of problems with maths. So there is an 80% chance I kill a 12 IPC unit, where I will have 8 IPCs already lost. There is a 20% that there is a second round of combat, in which I have an additional 16.7 IPC loss and you a 10 IPC loss on average (using a battle calculator).
TUV swing: 12 - 8 = 4 (80%) -> 3.2
TUV swing: 10 - 24.7 = -14.7 (20%) -> -2.94
So there is a net gain of +0.26 for me
Optionally, I could submerge and let the submarine that already got killed have a chance at killing the destroyer. 33.33% I get a hit.
TUV swing: 12 - 8 = 4 (33.33%) -> 1.33
TUV swing: 0 - 8 = -8 (66,67%) -> -5.33
So a net loss of -4 for me.
So, comparing the two results, I will stay with all my submarines and shoot back at the destroyer.
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Germans roll mine dice in SZ 11 : 0/1 hits, 0.17 expected hits
Ottomans roll mine dice in SZ 20 : 1/2 hits, 0.33 expected hits
1 cruiser lost in SZ 20
1 artillery and 6 infantry moved from Poland to Ukraine
1 artillery and 6 infantry moved from Belarus to Ukraine
6 infantry moved from Moscow to Ukraine
3 infantry moved from Tatarstan to Ukraine
1 infantry moved from Kazakhstan to Tatarstan
1 artillery and 2 infantry moved from Sevastopol to Ukraine
1 infantry moved from Finland to Karelia
3 infantry moved from Livonia to Belarus
1 artillery moved from Livonia to Karelia
1 battleship moved from SZ 12 to SZ 11
2 cruisers moved from SZ 21 to SZ 20
Combat - Russians
Russians creates battle in territory SZ 11
Russians has abandoned SZ 10 to Germans
Russians has abandoned SZ 17 to AustroHungarians
Russians has abandoned SZ 18 to AustroHungarians
Battle in SZ 20
Russians attack with 1 cruiser
Ottomans defend with 2 cruisers and 1 mines
Russians roll dice for 1 cruiser in SZ 20, round 2 : 1/1 hits, 0.50 expected hits
Ottomans roll dice for 2 cruisers in SZ 20, round 2 : 2/2 hits, 1.00 expected hits
1 cruiser owned by the Russians lost in SZ 20
1 cruiser owned by the Ottomans lost in SZ 20
Ottomans win, taking SZ 10 from Neutral, taking SZ 17 from Italians, taking SZ 18 from Neutral, taking SZ 20 from Neutral with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Russians: 1 cruiser
Casualties for Ottomans: 1 cruiser
Combat Move - Russians
Trigger ChangeToRomeMine: Italians captures territory SZ 17
Place Units - Russians
4 artilleries and 3 infantry placed in Moscow
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Round: 2
Combat Move - Dutch
1 Fighter and 1 Infantry moved from Banjarmasin to East And South Borneo
1 Infantry moved from Banjarmasin to East And South Borneo
Purchase Units - Dutch
Dutch buy 1 Factory, 3 Infantrys and 1 Tank; Remaining resources: 2 PUs;
Combat - Dutch
Battle in East And South Borneo
Dutch attack with 1 Fighter and 2 Infantrys
Thai defend with 1 Infantry
Dutch roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 2/3 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in East And South Borneo
1 Infantry owned by the Thai lost in East And South Borneo
Dutch win, taking East And South Borneo from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - Dutch
1 Fighter moved from East And South Borneo to Banjarmasin
Place Units - Dutch
1 Factory placed in Suriname
3 Infantrys and 1 Tank placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 28 PUs; end with 30 PUs
Round: 3
Combat Move - Russians
1 Infantry moved from Latvia to Lithuania
Russians take Lithuania from Germans
1 Fighter moved from Leningrad to Vyborg
1 Infantry and 1 Tank moved from S.Karelia to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa
Russians take Odessa from Romanians
1 Artillery moved from Tula to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Penza to Tula
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Artillery and 1 Infantry moved from Astrakhan to Saratov
1 Artillery and 1 Infantry moved from Kuybyshev to Penza
3 Infantrys moved from Yakutsk to Ayan
1 Infantry moved from Okhotsk to Ayan
2 Fighters moved from N.Buryat Mongolia to Ayan
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 33 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ayan
Russians attack with 2 Fighters and 4 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Fighters and 4 Infantrys in Ayan, round 2 : 2/6 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Vyborg
Russians attack with 1 Fighter, 3 Infantrys and 1 Tank
Finns defend with 3 Infantrys
Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 2 : 2/5 hits, 1.33 expected hits
Finns roll dice for 3 Infantrys in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Finns lost in Vyborg
Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 3 : 2/5 hits, 1.33 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Finns: 3 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
3 Infantrys moved from Murmansk to N.Karelia
3 Infantrys moved from Arkhangelsk to S.Karelia
2 Artillerys moved from Arkhangelsk to S.Karelia
1 Submarine moved from 6 Sea Zone to 12 Sea Zone
1 Fighter moved from Vyborg to Leningrad
1 Infantry moved from Leningrad to Latvia
1 Artillery moved from Minsk to Kursk
1 Infantry moved from Kiev to Minsk
1 Infantry moved from Kursk to Kiev
2 Fighters moved from Ayan to N.Buryat Mongolia
1 AAGun, 1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery moved from Evenkia to Olyokminsk
1 Infantry moved from Irkutsk to S.Buryat Mongolia
3 Infantrys moved from Yeniseysk to Evenkia
1 Tank moved from Sibirsky to Olyokminsk
2 Infantrys moved from Sibirsky to Evenkia
2 ArmoredCars moved from Sibirsky to Olyokminsk
1 Artillery moved from Sibirsky to Evenkia
1 Mech.Inf moved from Sverdlovsk to Irkutsk
1 Adv.Fighter moved from Sverdlovsk to Olyokminsk
3 Tanks moved from Sverdlovsk to Kuybyshev
2 Tanks moved from Tashkent to Kuybyshev
1 Infantry moved from Kolyma to Okhotsk
Place Units - Russians
1 Factory placed in Kursk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
4 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
2 ArmoredCars placed in Tashkent
3 Infantrys and 2 Tanks placed in Sverdlovsk
6 Infantrys placed in Sibirsky
10 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 101 PUs; end with 101 PUs
Round: 3
Combat Move - Russians
1 Artillery and 2 Infantrys moved from Ulaan Ude to Jinan
1 Artillery and 2 Infantrys moved from Ulaan Ude to Quingdao
1 EarlyFighter moved from Ulaan Ude to Jinan
3 Infantrys moved from Yakutsk to Vostok
Russians take Vostok from Masaharu
Purchase Units - Russians
Russians buy 1 Elite, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 1 Artillery and 2 Infantrys
Masaharu defend with 2 Infantrys
Russians roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 : 1/3 hits, 0.83 expected hits
Masaharu roll dice for 2 Infantrys in Quingdao, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 3 : 2/3 hits, 0.83 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Quingdao
1 Infantry owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Jinan
Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Yamamoto defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 2 Infantrys in Jinan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Jinan
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 3 : 0/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 4 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Jinan, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
1 Infantry owned by the Yamamoto lost in Jinan
Russians win, taking Jinan from Yamamoto with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
4 Infantrys moved from Tulun to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
1 Artillery moved from Kaask to Kyzal
1 Marine moved from Kaask to Kyzal
3 Infantrys moved from Kaask to Kyzal
3 Infantrys moved from Kaask to Kyzal
3 Mech.Infs moved from Achinsk to Kyzal
1 Infantry moved from Achinsk to Kyzyl
Place Units - Russians
1 Elite and 5 Infantrys placed in Kaask
4 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Novgorod
1 fighter moved from Bessarabia to Germany
2 armour, 1 bomber, 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
Combat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Yugoslavia
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Cyprus : 1 flag
Romania : 1 artillery and 1 infantry
Germany : 1 fighter
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 artilleries and 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novgorod : 1 fighter
97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
Yugoslavia : 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 fighters moved from 20 Sea Zone to Kwangsi
Combat - ANZAC
Battle in Formosa
Battle in Kwangsi
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Kwangsi
1 fighter owned by the ANZAC retreated
Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Caroline Islands to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
5 infantry moved from Tobruk to Alexandria
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - French