A video tutorial on how to play Xmas & Allies - a variant game for the festive season. Check the link below:
https://www.youtube.com/watch?v=5dSkN73CYLI&lc=Ugwk0Cqq9-QuRibxxSd4AaABAg
Hope you all have a merry Christmas!
This can be applied to any game. I have not tested this out so it’s probably extremely inbalanced. The free-deployment option lets you place the # of units of each class (infantry, armored, sub, tac, etc.) your country starts off with anywhere you want in your starting territories.
If you are placing navies they have to be in the areas where the historical game deployment are at. This means you cannot as Germany just place all your subs off the coast of America, but you can stack all of them in 1 seazone instead of having them spread out like the historical deployment. You basically can choose whether to put units in the starting territories or not.
Since I am more familiar with G40: Axis deploy first, Allies second. This makes it so the allies can place their units in response to the Axis initial placement, making it more balanced for the Allies.
Other versions of the game you will have to experiment. It may be better for both parties to place their units at the same time.
That sounds fun. It’s probably gonna lead to some fun results, although you need to be a bit more specific about what you mean by “historical”.
Can Germany just stack the Eastern Front even though they were in the middle of a campaign against France at the time? Britain’s navy needs to patrol a lot of areas, so can you just dump all of it in the Mediterranean?
A good idea to consider would be bid rules that only allow putting units where there were units in the original setup.
@superbattleshipyamato When I mean historical game deployment I mean the original, unmodified game deployment. 1940: If Germany wants to stack the Eastern front they can but remember the French player can place all their units in Paris making it necessary to take it (but atleast it won’t take all those rounds to move the scattered infantry to the Eastern front as Germany) Russia can optimally setup their forces and this would especially help on the pacific side of the board.
On the otherhand, Japan can setup for a J1 attack making it much more unbalanced. Yes, the USA can have their entire fleet in the Hawaii seazone but it’s still not much to a optimized turn 1 Japanese fleet. Also all that equipment from Japan can annihilate anything because they don’t have to worry about transports that much except for taking the money islands (the equipment in Tokyo can be used to annihilate China for example)
There might have to be some bids here but it would need to be play tested first.
So basically what I said, only spaces which the powers already have units in. Can the British move their army to Paris?
I think this will be fun once all the kinks are worked out.
@superbattleshipyamato Yea I suppose so :) It would be a super meatgrinder, especially if they move in their AA. Maybe the Germans wouldn’t want to risk that so they keep a chunk of their forces in the front with France. If the Germans win the battle, the Soviets will have the advantage because it will be until like round 3 when the Germans are able to attack them but it might let a sealion be possible. Also the african front would be swiftly destroyed by the Italians. If the Germans lose the battle for Paris then it’s game over for them.
Indeed.
Also, there’s no division between British European and British Pacific units, right? So you can move the entire navy to say, sea zone 37?
@superbattleshipyamato No they are different
Wait what? So British units on the Pacific map can only move among themselves and vice versa for Europe?
@superbattleshipyamato Yeah, it says it in the rulebook
What rulebook? You mean the original game’s rulebook? I know the economies are different, but what about the units? In your version can we move them around freely?
You still here?
Please answer my question.