L23 PTV Shin-Ji (Axis +8) vs Nikola1975 (Allies)

  • '15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 carriers, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Leningrad to Northern Belarus
            1 fighter moved from Leningrad to Northern Belarus
            1 submarine moved from 115 Sea Zone to 107 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 112 Sea Zone to 107 Sea Zone
            2 armour and 6 mech_infantrys moved from Eastern Poland to Leningrad
            4 armour and 4 mech_infantrys moved from Leningrad to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in 107 Sea Zone
                Germans attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 2 submarines
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 2 destroyers and 4 fighters in 107 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 107 Sea Zone
                    1 destroyer owned by the British lost in 107 Sea Zone
                Germans win with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Northern Belarus
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery moved from Western Germany to Holland Belgium
            2 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 fighter moved from Western Germany to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 fighter moved from Northern Belarus to Leningrad
            1 aaGun, 7 artilleries and 13 infantry moved from Western Ukraine to Ukraine
    
        Place Units - Germans
            2 carriers and 1 destroyer placed in 113 Sea Zone
            1 submarine placed in 115 Sea Zone
            1 factory_minor placed in Ukraine
            3 artilleries placed in Leningrad
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.67
    British regular : 0.67
    

    Savegame


  • '15

    TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from Dutch
            2 artilleries, 3 infantry and 1 marine moved from New Guinea to 55 Sea Zone
            2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 9 fighters, 3 infantry, 1 marine, 1 submarine, 5 tactical_bombers and 3 transports moved from 55 Sea Zone to 31 Sea Zone
            2 artilleries, 3 infantry and 1 marine moved from 31 Sea Zone to Johnston Island
            1 fighter moved from 31 Sea Zone to Johnston Island
            8 fighters and 5 tactical_bombers moved from 31 Sea Zone to 32 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from Kwangtung to Fukien
            1 infantry moved from Yunnan to Szechwan
            1 bomber moved from Kwangtung to Fukien
            1 bomber moved from Kwangtung to Szechwan
            1 destroyer and 4 transports moved from 21 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 artillery and 6 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 destroyer, 7 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 7 infantry moved from 20 Sea Zone to Kiangsu
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    @nikola scrambles?


  • @shin-ji

    No.

  • '15

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from Dutch
            2 artilleries, 3 infantry and 1 marine moved from New Guinea to 55 Sea Zone
            2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 9 fighters, 3 infantry, 1 marine, 1 submarine, 5 tactical_bombers and 3 transports moved from 55 Sea Zone to 31 Sea Zone
            2 artilleries, 3 infantry and 1 marine moved from 31 Sea Zone to Johnston Island
            1 fighter moved from 31 Sea Zone to Johnston Island
            8 fighters and 5 tactical_bombers moved from 31 Sea Zone to 32 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from Kwangtung to Fukien
            1 infantry moved from Yunnan to Szechwan
            1 bomber moved from Kwangtung to Fukien
            1 bomber moved from Kwangtung to Szechwan
            1 destroyer and 4 transports moved from 21 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 artillery and 6 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 destroyer, 7 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 7 infantry moved from 20 Sea Zone to Kiangsu
    
        Combat - Japanese
            Battle in Johnston Island
            Battle in 32 Sea Zone
                Japanese attack with 8 fighters and 5 tactical_bombers
                Americans defend with 1 cruiser and 1 transport
                    Japanese roll dice for 8 fighters and 5 tactical_bombers in 32 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 32 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win, taking Johnston Island from Americans with 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Americans: 1 cruiser and 1 transport
            Battle in Szechwan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery and 7 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 7 infantry in Kiangsu, round 2 : 1/8 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Fukien
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Fukien, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Fukien
                1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun, 2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
            1 armour, 1 artillery and 5 infantry moved from Southern Manchuria to Jehol
            2 fighters moved from Japan to French Indo China
            3 armour moved from French Indo China to Yunnan
            2 fighters and 3 tactical_bombers moved from Davao to Yunnan
            1 bomber moved from Szechwan to French Indo China
            1 bomber moved from Fukien to French Indo China
            8 fighters and 5 tactical_bombers moved from 32 Sea Zone to 31 Sea Zone
            1 fighter moved from Johnston Island to 31 Sea Zone
    
        Place Units - Japanese
            1 airfield and 3 mech_infantrys placed in French Indo China
            2 artilleries, 1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.50
    Japanese regular : 0.67
    

    Savegame


  • '15

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery, 3 infantry and 2 marines moved from Southern Italy to 97 Sea Zone
            1 artillery, 3 infantry, 2 marines and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 98 Sea Zone to Malta
            1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 97 Sea Zone to 96 Sea Zone
            3 fighters moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Iraq to 96 Sea Zone
            3 armour and 4 infantry moved from Ukraine to Kursk
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    @nikola1975 scrambles? My understanding is that you cannot scramble to SZ 98, as there are no surface warships there.

    https://www.axisandallies.org/forums/topic/33238/g40-balance-mod-and-path-to-victory

    Carrier Scramble: A carrier may scramble one plane to battles in adjacent sea zones/territories where there is at least one defending surface warship/land unit. No more than three planes may be scrambled from a particular sea zone in this manner. The number of planes that may be scrambled from a sea zone (up to the three-plane maximum) is determined by the number of undamaged carriers in that sea zone (one per carrier). This is true irrespective of how the planes may be allocated among the carriers. For example, if a sea zone contains an American carrier with two planes and a British carrier with no planes, the total number of planes that may be scrambled from that sea zone is two. Damaged carriers are disregarded for purpose of determining the scramble capacity of a sea zone (player enforced).

    From page 31 of the A&A Europe 1940 pdf:

    sea Units
    Battleships, aircraft carriers, cruisers, destroyers,
    submarines, and transports move, attack, and defend
    in sea zones. They canā€™t move into territories. For the
    sake of these rules, the following are surface warships:
    battleships, carriers, cruisers, and destroyers. Transports
    are not warships
    . Submarines are warships, but they are
    not surface warships

    If Iā€™m overlooking something, let me know and Iā€™ll fix my turn.


  • @shin-ji

    No scramble.

  • '15

    @nikola1975 Sorry, I forgot that I would need to ask. Do you want your subs to fight?

  • '15

    A general OOL would be helpful too, but you can of course wait for the hits first.

  • '15

    Eh, Iā€™ll assume you want it to stay and fight. If not, we can prob fix it later.

  • '15

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery, 3 infantry and 2 marines moved from Southern Italy to 97 Sea Zone
            1 artillery, 3 infantry, 2 marines and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 98 Sea Zone to Malta
            1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 97 Sea Zone to 96 Sea Zone
            3 fighters moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Iraq to 96 Sea Zone
            3 armour and 4 infantry moved from Ukraine to Kursk
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 artillery, 3 infantry and 2 marines
                British defend with 1 airfield; Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 3 infantry and 2 marines in Malta, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Malta
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Malta
                Italians win, taking Malta from British with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Kursk
                Italians attack with 3 armour and 4 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 4 infantry in Kursk, round 2 : 3/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                Italians win, taking Kursk from Russians with 3 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 96 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 2 cruisers, 6 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport; Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 4 transports
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 6 fighters in 96 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                    Italians roll dice for 1 battleship, 1 carrier and 2 cruisers in 96 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 2 carriers, 2 cruisers, 6 destroyers, 3 fighters and 5 transports in 96 Sea Zone, round 2 : 6/13 hits, 5.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    2 fighters owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 96 Sea Zone
                    1 destroyer owned by the Americans lost in 96 Sea Zone
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 4 fighters in 96 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship and 2 cruisers in 96 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 2 carriers, 2 cruisers, 5 destroyers, 3 fighters and 5 transports in 96 Sea Zone, round 3 : 4/12 hits, 5.00 expected hits
                    2 cruisers owned by the Italians, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone
                    1 destroyer owned by the Americans lost in 96 Sea Zone
                3 fighters owned by the Italians retreated
                Americans win with 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is -76
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 3 fighters and 1 submarine
                Casualties for Americans: 2 destroyers
    
        Non Combat Move - Italians
            3 fighters moved from 96 Sea Zone to Southern Italy
            1 armour and 1 mech_infantry moved from Southern Caucasus to Iraq
            1 armour moved from Northwest Persia to Iraq
            3 aaGuns moved from Ukraine to Kursk
    
        Place Units - Italians
            3 infantry placed in Iraq
            3 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -5.50
    Russians regular : -0.33
    British regular : 0.33
    

    Savegame

  • '15

    Well that was a disaster! Anyway, you lost two US destroyers total (sob), so if you want to change that, go ahead and edit.


  • @shin-ji

    Hm, yes. But also, that was a relatively brave attack - even counting that Germans might clean them up with Luftwaffe in the next round.

    triplea_39724_7fre.tsvg

  • '15

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers, 7 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            4 fighters moved from 107 Sea Zone to 96 Sea Zone
            1 submarine moved from 115 Sea Zone to 93 Sea Zone
            1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 107 Sea Zone to 93 Sea Zone
            1 infantry moved from Leningrad to Northern Belarus
            1 fighter moved from Leningrad to Northern Belarus
            1 infantry moved from Vologda to Novgorod
                  Germans take Novgorod from Russians
            2 carriers, 1 destroyer and 2 fighters moved from 113 Sea Zone to 93 Sea Zone
            1 infantry moved from Holland Belgium to Western Germany
            1 artillery moved from Holland Belgium to Western Germany
            1 transport moved from 113 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Battle in Northern Belarus
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 93 Sea Zone
                Germans attack with 1 battleship, 4 carriers, 3 destroyers, 2 fighters and 2 submarines
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 4 carriers, 3 destroyers and 2 fighters in 93 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
                    Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 93 Sea Zone
                Germans win with 1 battleship, 4 carriers, 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 96 Sea Zone
                Germans attack with 2 bombers, 11 fighters and 1 tactical_bomber
                British defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 transports
                1 submarine owned by the Americans submerged
                    Germans roll dice for 2 bombers, 11 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 8/14 hits, 7.17 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 1.83
    

    Savegame

  • '15

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 fighters and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers, 7 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            4 fighters moved from 107 Sea Zone to 96 Sea Zone
            1 submarine moved from 115 Sea Zone to 93 Sea Zone
            1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 107 Sea Zone to 93 Sea Zone
            1 infantry moved from Leningrad to Northern Belarus
            1 fighter moved from Leningrad to Northern Belarus
            1 infantry moved from Vologda to Novgorod
                  Germans take Novgorod from Russians
            2 carriers, 1 destroyer and 2 fighters moved from 113 Sea Zone to 93 Sea Zone
            1 infantry moved from Holland Belgium to Western Germany
            1 artillery moved from Holland Belgium to Western Germany
            1 transport moved from 113 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Battle in Northern Belarus
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 93 Sea Zone
                Germans attack with 1 battleship, 4 carriers, 3 destroyers, 2 fighters and 2 submarines
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 4 carriers, 3 destroyers and 2 fighters in 93 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
                    Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 93 Sea Zone
                Germans win with 1 battleship, 4 carriers, 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 96 Sea Zone
                Germans attack with 2 bombers, 11 fighters and 1 tactical_bomber
                British defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 transports
                1 submarine owned by the Americans submerged
                    Germans roll dice for 2 bombers, 11 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 8/14 hits, 7.17 expected hits
                    Americans roll dice for 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 5 transports in 96 Sea Zone, round 2 : 5/11 hits, 4.67 expected hits
                    5 fighters owned by the Germans lost in 96 Sea Zone
                    3 destroyers owned by the British, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 carrier owned by the British lost in 96 Sea Zone
                    Germans roll dice for 2 bombers, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 4/9 hits, 4.67 expected hits
                    Americans roll dice for 2 cruisers, 3 fighters and 5 transports in 96 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
                    4 fighters owned by the Germans lost in 96 Sea Zone
                    1 cruiser owned by the Americans, 1 cruiser owned by the British and 2 fighters owned by the Americans lost in 96 Sea Zone
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 4 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 fighter and 5 transports in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in 96 Sea Zone
                    1 fighter owned by the British lost in 96 Sea Zone
                    1 transport owned by the British and 4 transports owned by the Americans lost in 96 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 46
                Casualties for Germans: 10 fighters
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
                Casualties for British: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport
    
        Non Combat Move - Germans
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Malta
            1 tactical_bomber moved from 96 Sea Zone to Malta
            1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            10 artilleries and 32 infantry moved from Ukraine to Kursk
            2 aaGuns, 7 armour, 8 artilleries, 20 infantry and 10 mech_infantrys moved from Leningrad to Novgorod
            4 armour and 4 mech_infantrys moved from Nenetsia to Novgorod
            1 fighter moved from Northern Belarus to Leningrad
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Leningrad
            3 fighters and 1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Russians regular : -0.50
    Germans regular : -0.50
    

    Savegame

  • '15

    @nikola1975 Thank you! It didnā€™t work out quite as well as I had hoped, but Iā€™m happy with the results.


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