TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 2
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
1 fighter and 16 infantry moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 battleships, 2 cruisers, 2 destroyers and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 artillery and 1 mech_infantry moved from Ethiopia to Italian Somaliland
1 fighter and 1 tactical_bomber moved from India to Siam
1 fighter moved from Burma to Siam
5 infantry moved from Shan State to Siam
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
EDIT: Removing units owned by British from United Kingdom: 1 armour and 1 infantry
EDIT: Adding units owned by British to 125 Sea Zone: 1 transport
EDIT: Adding units owned by British to Norway: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
British buy 2 infantry, 3 submarines and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat - British
British creates battle in territory Norway
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 2 battleships, 2 cruisers, 3 destroyers and 3 fighters
Germans defend with 2 battleships, 3 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
British roll dice for 2 battleships, 2 cruisers, 3 destroyers and 3 fighters in 112 Sea Zone, round 2 : 5/1 hits, 4.83 expected hits
Units damaged: 2 battleships owned by the Germans
Germans roll dice for 2 battleships, 3 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits
Units damaged: 2 battleships owned by the British
3 destroyers owned by the British lost in 112 Sea Zone
1 destroyer owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
British roll dice for 2 battleships, 2 cruisers and 3 fighters in 112 Sea Zone, round 3 : 3/1 hits, 3.83 expected hits
Germans roll dice for 2 battleships, 2 cruisers, 2 fighters and 2 transports in 112 Sea Zone, round 3 : 4/1 hits, 3.67 expected hits
2 cruisers owned by the British and 2 fighters owned by the British lost in 112 Sea Zone
1 fighter owned by the Germans and 2 cruisers owned by the Germans lost in 112 Sea Zone
British roll dice for 2 battleships and 1 fighter in 112 Sea Zone, round 4 : 2/1 hits, 1.83 expected hits
Germans roll dice for 2 battleships, 1 fighter and 2 transports in 112 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits
1 battleship owned by the British and 1 fighter owned by the British lost in 112 Sea Zone
1 battleship owned by the Germans and 1 fighter owned by the Germans lost in 112 Sea Zone
British roll dice for 1 battleship in 112 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 battleship and 2 transports in 112 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 112 Sea Zone
2 transports owned by the Germans lost in 112 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 31
Casualties for British: 1 battleship, 2 cruisers, 3 destroyers and 3 fighters
Casualties for Germans: 2 battleships, 3 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
Battle in Norway
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Norway, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Norway
British roll dice for 1 armour in Norway, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Norway, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Norway, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Norway, round 6 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Norway, round 7 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Norway, round 8 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Norway, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Siam
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 3 fighters and 4 tactical_bombers
British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Siam, round 2 : 3/1 hits, 2.50 expected hits
Japanese roll dice for 3 fighters and 4 tactical_bombers in Siam, round 2 : 4/0 hits, 4.00 expected hits
4 infantry owned by the British lost in Siam
3 tactical_bombers owned by the Japanese lost in Siam
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
1 infantry owned by the British retreated to Shan State
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 4 infantry
Casualties for Japanese: 3 tactical_bombers
Battle in Italian Somaliland
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 mech_infantry in Italian Somaliland, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Italian Somaliland
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship and 1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Siam to Burma
2 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 transport moved from 76 Sea Zone to 72 Sea Zone
Place Units - British
2 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 transport placed in 106 Sea Zone
2 submarines placed in 71 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 37 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Italians regular : 0.67
Japanese regular : 0.00
Germans regular : -1.67
British regular : -2.00
Production/PUs Summary :
Germans : 35 / 49
Russians : 35 / 38
Japanese : 49 / 50
Americans : 52 / 72
Chinese : 9 / 15
British : 34 / 37
UK_Pacific : 10 / 10
Italians : 13 / 7
ANZAC : 10 / 24
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 13 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 20 times
6 was rolled 18 times
Average roll : 3.510
Median : 3.500
Variance : 0.680
Standard Deviation : 0.825
Total rolls : 100
Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.381
Median : 3.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 21
British Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.630
Median : 4.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.909
Median : 3.000
Variance : 0.683
Standard Deviation : 0.827
Total rolls : 11
French Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.429
Median : 5.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 7
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.188
Standard Deviation : 0.433
Total rolls : 9
ANZAC Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Neutral_Allies Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
UK_Pacific Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.611
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
Savegame