And by page 4 this thread has completely fallen off the rails…
Back to Sealion.
The gov’t in exile rule sounds to me like a must have, considering Sealion (on a probablity scale compared to prior editions) appears to be a more viable option.
However, the exile rule should probably be limited to major nations (which excludes France, China, etc.) that start the war as transcontinental powers (which excludes Germany, Japan, and Italy) as in theory they’re the nations most likely to have potential centers of power farthest away from their capital and therefore independently capable of continuing on with the fight.
That would essentially mean only UK, US and USSR have the option to establish governments in exile, which as previous posters have mentioned, would likely be either a center of production still in their control - or - a fixed location, which if already captured would negate the exile.
Is this historically accurate? No. Clearly France and Italy both established governments in exile (Free French and Mussolini in Northern Italy). But as other posters have noted, historical accuracy and balance dont necessarily go hand-in-hand with a boardgame.
Where any fixed locations would be, would be fun to consider. For the US it would almost certainly be the west coast. For the USSR perhaps somewhere beyond the Urals. And for the UK, probably eastern Canada.
I also like the reduced IPC capture for any nation that has an exile option.
But ultimately, these kinds of rules may be too cumbersome to include in the official rules, and are best left as alternate rules or interesting house rules.