What do you think of the following USA buys if the game is undecided on KGF/KJF, where you initially want to keep both fronts open or want to keep some pressure on the other Axis then the one you decide to take out first.
USA 1 : Aircraft Carrier, Sub, Transport, 2x Artillery all deployed in the west. ( saving 2 )
=> groups with BB and destroyer : this fleet can take the southern Jap islands if not all the Jap fleet is in the south.
USA 2 : Aircraft Carrier, Tank, Artillery, 2x Fighter all deployed in the east. ( saving 8 )
USA 3 : 2x Transport, 2 Infantry, Tank, Artillery deployed in the east. Having 18 left over at this point.
=> an additional 6 transports in total to make a direct transport link to Africa, walk one sector east ( lybia? ) and from there with transports + Carrier and fighters threatening the whole south of europe.
From this stage on I can or expand the transports and troops going to europe, or leave the tranny’s like that to put some minimal pressure on germany and start building a bigger pacific fleet/factory on one of the southern islands*.
- I tried this last game and I kinda liked this. If the US takes one of those ‘4’ islands and build a factory on it immediatly this can really endanger Japan’s fleet fast. You must however unite the US/UK fleet there to prevent the Jap monster fleet from killing the allied fleet and taking the factory on the next Jap turn. But once the factory can produce the US can buy 4 subs per turn, overwhelming the Jap fleet eventually. Combined with a IC in India this is a lot for Japan to swallow.
Thank you for reading
Kulgan