@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
L21 #1 trulpen (X) vs elche (A+40) OOB
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 4 artilleries, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 3 units repaired. 2 infantry moved from New South Wales to South Australia 1 fighter moved from New South Wales to South Australia 1 artillery and 5 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to Borneo 2 battleships moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Anhwe to Hopei 2 armour moved from Anhwe to Hopei 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Hopei 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter moved from Anhwe to Kweichow 2 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Japan to Buryatia 2 artilleries and 3 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Chahar Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Malaya Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships in Borneo, round 2 : 2/2 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in South Australia Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in South Australia, round 2 : 2/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in South Australia Japanese win, taking South Australia from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Buryatia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Buryatia, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Buryatia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery Battle in Chahar Japanese attack with 3 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 4 infantry in Chahar, round 2 : 6/7 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys British defend with 1 aaGun; Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Hopei, round 2 : 1/6 hits, 2,00 expected hits Chinese roll dice for 1 aaGun and 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British lost in Hopei Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Hopei, round 3 : 1/6 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu 2 infantry moved from Shantung to Kiangsu 1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kiangsu 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 3 transports moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 5 infantry moved from Jehol to 19 Sea Zone 1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 19 Sea Zone 1 armour moved from Soviet Far East to Amur 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Borneo to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from 6 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Buryatia to Amur 1 fighter moved from South Australia to New South Wales Place Units - Japanese 1 artillery and 2 infantry placed in New South Wales 4 infantry and 1 tactical_bomber placed in Japan 3 artilleries placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : 3,83 UK_Pacific regular : -0,67 Russians regular : 0,67
-
Changed landing air a bit. The tac that attacked Kweichow from Anwhe will land in z37. The fig from Japan will land in z43.
-
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 101 Sea Zone to 86 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from Queensland to South Australia 2 fighters moved from Queensland to South Australia 1 tactical_bomber moved from Queensland to South Australia Combat - Americans Battle in 42 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in South Australia Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 2 infantry in South Australia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in South Australia Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from South Australia to Queensland 2 fighters moved from South Australia to Queensland 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 0,00
-
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Anhwe Chinese take Anhwe from Japanese 6 artilleries and 10 infantry moved from Kiangsi to Hunan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsi 1 infantry placed in Shensi 1 artillery and 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 101 Sea Zone to 86 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from Queensland to South Australia 2 fighters moved from Queensland to South Australia 1 tactical_bomber moved from Queensland to South Australia Combat - Americans Battle in 42 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in South Australia Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 2 infantry in South Australia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in South Australia Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from South Australia to Queensland 2 fighters moved from South Australia to Queensland 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Anhwe Chinese take Anhwe from Japanese 6 artilleries and 10 infantry moved from Kiangsi to Hunan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsi 1 infantry placed in Shensi 1 artillery and 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 2 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from India to Burma 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 artillery moved from Kwangsi to Yunnan 1 artillery moved from Kiangsi to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 2 infantry moved from Tobruk to Alexandria 1 fighter moved from French Equatorial Africa to Egypt 1 fighter moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from India to 81 Sea Zone Combat - British Battle in Celebes Non Combat Move - British 1 aaGun moved from Kiangsi to Hunan 2 artilleries moved from Kiangsi to Hunan 1 aaGun moved from Yunnan to Shan State 1 aaGun moved from Iraq to Persia Place Units - British 1 submarine placed in 81 Sea Zone 1 artillery and 2 infantry placed in Persia 1 artillery and 1 infantry placed in Egypt Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 2 artilleries, 1 fighter and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,1,2,3,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2 UK_Pacific collect 16 PUs (8 lost to blockades); end with 16 PUs Some Units in India change ownership: 2 artilleries, 1 fighter and 5 infantry
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 0,00
-
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Southern Italy to Libya 1 fighter and 1 tactical_bomber moved from Greece to Libya 1 infantry moved from Yugoslavia to 97 Sea Zone 2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Libya 1 cruiser moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in Trans-Jordan Battle in Libya Italians attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber French defend with 1 harbour and 3 infantry Italians roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Libya, round 2 : 4/8 hits, 3,50 expected hits French roll dice for 3 infantry in Libya, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the French and 1 infantry owned by the Italians lost in Libya Italians win, taking Trans-Jordan from British, taking Libya from French with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for French: 3 infantry Non Combat Move - Italians 1 carrier moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Libya to 98 Sea Zone 2 destroyers moved from 97 Sea Zone to 98 Sea Zone 2 submarines moved from 97 Sea Zone to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Libya to 96 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 1 destroyer placed in 95 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
French regular : 0,00 Italians regular : 1,00
-
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Combat Move - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
I reckon Franz won’t really move, so I’ll directly on with G. If you wanted to move it’s easy to adjust during R.
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Germans Germans buy 2 carriers, 2 destroyers, 1 fighter, 16 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Russia to Tambov 10 artilleries moved from Russia to Tambov 2 artilleries moved from Russia to Vologda 2 artilleries moved from Russia to Smolensk 4 mech_infantrys moved from Russia to Vologda 4 mech_infantrys moved from Russia to Smolensk 2 armour moved from Russia to Vologda 2 armour moved from Russia to Vologda 2 mech_infantrys moved from Russia to Vologda 2 mech_infantrys moved from Russia to Smolensk 1 artillery moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 6 armour moved from Russia to Tambov 20 mech_infantrys moved from Russia to Tambov 2 armour moved from Russia to Tambov 4 mech_infantrys moved from Russia to Tambov 1 armour moved from Russia to Bryansk 1 armour moved from Russia to Smolensk 1 tactical_bomber moved from Novgorod to Smolensk 1 tactical_bomber moved from Novgorod to Bryansk 1 infantry moved from Algeria to Tunisia Germans take Tunisia from French 1 battleship and 1 cruiser moved from 83 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 83 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to Rostov 1 bomber moved from Western Germany to Belarus 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 1 infantry moved from 111 Sea Zone to Scotland 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 5 submarines moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 83 Sea Zone to 91 Sea Zone Combat - Germans Battle in Scotland Battle in Bryansk Germans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Scotland from British, taking Bryansk from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 91 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 5 submarines and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tambov Germans attack with 8 armour, 10 artilleries, 1 infantry and 24 mech_infantrys Russians defend with 4 infantry Germans roll dice for 8 armour, 10 artilleries, 1 infantry and 24 mech_infantrys in Tambov, round 2 : 12/43 hits, 13,17 expected hits Russians roll dice for 4 infantry in Tambov, round 2 : 2/4 hits, 1,33 expected hits 4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 8 armour, 10 artilleries and 23 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 4 infantry Battle in Rostov Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 4/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 armour, 2 artilleries, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 2 artilleries, 6 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 3/10 hits, 3,17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 2 artilleries, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 4 armour, 2 artilleries and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 2 artilleries and 6 mech_infantrys in Vologda, round 2 : 4/12 hits, 4,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 4 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Russia to Vologda 1 aaGun moved from Russia to Tambov 1 aaGun moved from Caucasus to Rostov 5 armour and 7 mech_infantrys moved from Caucasus to Tambov 1 fighter and 1 tactical_bomber moved from Rostov to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 carrier moved from 112 Sea Zone to 111 Sea Zone 1 fighter moved from 112 Sea Zone to 111 Sea Zone 1 fighter moved from Novgorod to Western Germany 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Rostov to Ukraine 2 mech_infantrys moved from Russia to Tambov 1 mech_infantry moved from Russia to Tambov 2 mech_infantrys moved from Russia to Tambov 1 bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Russia 1 tactical_bomber moved from Smolensk to Russia 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 111 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone Place Units - Germans 2 infantry placed in Normandy Bordeaux 3 infantry placed in Ukraine 3 infantry placed in Russia 3 infantry placed in Novgorod 1 infantry placed in Normandy Bordeaux 1 fighter and 4 infantry placed in Western Germany 1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 2,00 Germans regular : 0,50
-
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Combat Move - Russians 1 artillery and 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Rostov 2 artilleries moved from Volgograd to Rostov 1 artillery and 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt Combat - Russians Battle in Rostov Russians attack with 2 artilleries and 2 infantry Germans defend with 1 aaGun and 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 aaGun and 2 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 4 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 5 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun and 2 infantry Non Combat Move - Russians 2 aaGuns, 17 artilleries and 16 infantry moved from Volgograd to Kazakhstan 1 aaGun, 3 artilleries and 3 infantry moved from Archangel to Nenetsia Place Units - Russians 1 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -2,00 Russians regular : -1,33
-
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 fighter and 1 tactical_bomber moved from Amur to Suiyuyan 1 battleship moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Japan to Kiangsi 1 artillery moved from Chahar to Anhwe 1 infantry moved from Shantung to Anhwe 5 infantry moved from Kiangsu to Anhwe 2 artilleries moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 2 infantry moved from Kiangsu to Anhwe 2 armour and 2 mech_infantrys moved from Hopei to Anhwe 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from 20 Sea Zone to 44 Sea Zone 1 battleship and 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to Sumatra 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 artilleries, 1 fighter and 4 infantry moved from New South Wales to Queensland Combat - Japanese Battle in Kwangtung Battle in 44 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking Kwangtung from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Queensland Japanese attack with 2 artilleries, 1 fighter and 4 infantry ANZAC defend with 1 airfield and 1 harbour; Americans defend with 3 fighters, 1 infantry and 1 tactical_bomber Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Queensland, round 2 : 2/7 hits, 2,17 expected hits ANZAC roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 3/5 hits, 2,83 expected hits 3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Queensland Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Queensland, round 3 : 1/4 hits, 1,50 expected hits ANZAC roll dice for 3 fighters in Queensland, round 3 : 1/3 hits, 2,00 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Queensland Japanese roll dice for 2 artilleries and 1 fighter in Queensland, round 4 : 1/3 hits, 1,17 expected hits ANZAC roll dice for 2 fighters in Queensland, round 4 : 0/2 hits, 1,33 expected hits 1 fighter owned by the Americans lost in Queensland Japanese roll dice for 2 artilleries and 1 fighter in Queensland, round 5 : 1/3 hits, 1,17 expected hits ANZAC roll dice for 1 fighter in Queensland, round 5 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Queensland Japanese win, taking Queensland from ANZAC with 2 artilleries and 1 fighter remaining. Battle score for attacker is 32 Casualties for Japanese: 4 infantry Casualties for Americans: 3 fighters, 1 infantry and 1 tactical_bomber Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 carriers, 2 destroyers and 2 transports Americans defend with 1 destroyer and 2 submarines Japanese roll dice for 2 battleships, 2 carriers, 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 2 submarines owned by the Americans lost in 42 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 2 destroyers and 2 transports in 42 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 carriers, 2 destroyers and 2 transports remaining. Battle score for attacker is 20 Casualties for Americans: 1 destroyer and 2 submarines Battle in Java Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Anhwe, round 2 : 4/16 hits, 4,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Kiangsu to Anhwe 2 infantry moved from Chahar to Hopei 2 artilleries moved from Chahar to Anhwe 1 infantry moved from Chahar to Hopei 1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei 1 fighter moved from Kiangsi to Philippines 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 armour moved from Amur to Yakut S.S.R. 1 carrier moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in New South Wales 1 destroyer placed in 19 Sea Zone 2 infantry placed in Shantung 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2,4,1 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 1,00 Japanese regular : -1,83 UK_Pacific regular : -1,00 ANZAC regular : -2,83
-
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 106 Sea Zone to 101 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 submarines moved from 86 Sea Zone to 66 Sea Zone Combat - Americans Battle in Queensland Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 2 artilleries and 1 harbour Americans roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Queensland, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Queensland Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 tactical_bomber moved from 101 Sea Zone to Eastern United States Place Units - Americans 3 destroyers and 1 fighter placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 1,33
-
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 3 infantry moved from Kansu to Suiyuyan 1 fighter moved from Yunnan to Kiangsi 2 infantry moved from Hunan to Kiangsi Combat - Chinese Battle in Suiyuyan Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 artilleries and 8 infantry moved from Hunan to Kwangsi 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 1 infantry placed in Hunan 1 artillery and 1 infantry placed in Suiyuyan Chinese undo move 2. 1 artillery and 1 infantry placed in Kansu 1 artillery placed in Yunnan 1 artillery placed in Kwangsi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : 0,33
-
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 4 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 106 Sea Zone to 101 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 submarines moved from 86 Sea Zone to 66 Sea Zone Combat - Americans Battle in Queensland Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 2 artilleries and 1 harbour Americans roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Queensland, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Queensland Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 tactical_bomber moved from 101 Sea Zone to Eastern United States Place Units - Americans 3 destroyers and 1 fighter placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 3 infantry moved from Kansu to Suiyuyan 1 fighter moved from Yunnan to Kiangsi 2 infantry moved from Hunan to Kiangsi Combat - Chinese Battle in Suiyuyan Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 artilleries and 8 infantry moved from Hunan to Kwangsi 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 1 infantry placed in Hunan 1 artillery and 1 infantry placed in Suiyuyan Chinese undo move 2. 1 artillery and 1 infantry placed in Kansu 1 artillery placed in Yunnan 1 artillery placed in Kwangsi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 tactical_bomber moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from French Equatorial Africa to Nigeria British take Nigeria from Germans 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 4 artilleries and 4 infantry moved from Persia to Northwest Persia 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 2 artilleries moved from Hunan to Kwangsi 1 artillery moved from Burma to Yunnan 1 battleship, 1 carrier, 2 destroyers and 4 submarines moved from 81 Sea Zone to 79 Sea Zone 2 infantry moved from Alexandria to Egypt Combat - British Battle in Scotland British attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits, 2,50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber EDIT: Turning off Edit Mode 1 fighter moved from Trans-Jordan to 79 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 79 Sea Zone 2 fighters moved from Trans-Jordan to Egypt 1 aaGun moved from Persia to Northwest Persia 1 aaGun moved from Hunan to Kwangsi 1 aaGun moved from Shan State to Yunnan 2 fighters moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 1 mech_infantry moved from Eire to United Kingdom Place Units - British 3 infantry placed in Egypt 3 infantry placed in Persia 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,1,5,3,5,2,2,4,3,1 British collect 28 PUs (3 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 79 Sea Zone: 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber EDIT: Removing units owned by UK_Pacific from 39 Sea Zone: 1 carrier EDIT: Adding units owned by UK_Pacific to India: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5 UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -0,33 Italians regular : -0,33 Japanese regular : 1,67 Germans regular : 0,67 British regular : -0,50
-
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to Tobruk Italians take Tobruk from Russians Combat - Italians Battle in Trans-Jordan Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits, 2,50 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone 2 fighters moved from Trans-Jordan to 98 Sea Zone 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 artilleries moved from Libya to Tobruk 3 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 4 infantry moved from 96 Sea Zone to Tobruk 1 destroyer moved from 95 Sea Zone to 96 Sea Zone Place Units - Italians 1 transport placed in 95 Sea Zone 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 British regular : 0,33
-
TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Combat Move - ANZAC 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turn Complete - ANZAC
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,67
-
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Combat Move - ANZAC 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Queensland, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Queensland ANZAC win, taking Queensland from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turn Complete - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,67
-
1 mech, 4 tank were bought R12 and had to be placed then in Moscow.
I’ll add the defending dice retrospectively.
[dice 1d6<=2]
[dice 4d6<=3] -
1d6<=2: 2; Hits: 1
4d6<=3: 2, 4, 4, 3; Hits: 2 -
I’ll remove 3 mech from the german advance.