@Dawgoneit Your go
Squire/Stough v Robson/Feltmarskal
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 11 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 41 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 42 Sea Zone to Northern Territory 2 infantry moved from Queensland to Northern Territory 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 marines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Midway to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 54 Sea Zone to 27 Sea Zone 1 artillery moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone 3 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 11 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 1 armour moved from Kenya to 72 Sea Zone 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 bomber moved from Belgian Congo to Egypt 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 106 Sea Zone to United Kingdom 1 infantry moved from Persia to Eastern Persia 1 artillery moved from Kenya to Ethiopia British take Ethiopia from Italians 1 armour and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 armour and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 destroyer moved from 80 Sea Zone to 77 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone Combat - British Battle in Gibraltar British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 1 infantry; Italians defend with 1 harbour and 2 infantry British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 : 2/6 hits, 2,33 expected hits Italians roll dice for 3 infantry in Gibraltar, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 3 : 2/5 hits, 2,17 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters moved from Gibraltar to 91 Sea Zone 2 armour moved from 80 Sea Zone to Eastern Persia 3 infantry moved from 80 Sea Zone to Eastern Persia Place Units - British 2 armour and 1 mech_infantry placed in Iraq 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 bomber placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,67 Italians regular : -0,33 Japanese regular : -0,50 British regular : -0,50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 armour moved from Belarus to Eastern Poland 1 armour moved from Morocco to 92 Sea Zone 1 artillery moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Tunisia to Gibraltar 1 fighter moved from Tunisia to Gibraltar 1 bomber moved from Tunisia to 98 Sea Zone 1 artillery and 2 infantry moved from Tunisia to Libya 1 mech_infantry moved from Algeria to Libya Combat - Italians Battle in Gibraltar Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry British defend with 1 armour, 1 artillery, 1 harbour and 1 infantry Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.17 expected hits 1 artillery owned by the British, 1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber French defend with 1 destroyer Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Libya Italians attack with 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 3/4 hits, 1.00 expected hits British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 aaGun, 2 artilleries and 4 infantry moved from Romania to Eastern Poland 4 infantry and 1 marine moved from Northern Italy to Southern France 3 infantry moved from Southern Italy to Northern Italy 1 bomber moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 airfield placed in Algeria 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
French regular : -1.00 Italians regular : 1.17 British regular : 1.50
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@squirecam Wow that battle in SZ98 was a real nail biter:-)
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@robson said in Squire/Stough v Robson/Feltmarskal:
@squirecam Wow that battle in SZ98 was a real nail biter:-)
Had a heart attack after Bomber missed twice…
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@squirecam sorry guys I am a little bit late. Will continue tonight.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Tobruk Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Alexandria to Tobruk Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter moved from Southern Italy to 91 Sea Zone 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 bomber moved from Algeria to 91 Sea Zone 1 fighter moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from Algeria to 86 Sea Zone
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter moved from Southern Italy to 91 Sea Zone 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 bomber moved from Algeria to 91 Sea Zone 1 fighter moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from Algeria to 86 Sea Zone Combat - Germans Battle in 86 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 86 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 91 Sea Zone Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers British defend with 1 carrier, 2 fighters and 2 transports Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 1 carrier, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 91 Sea Zone 2 transports owned by the British lost in 91 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier, 2 fighters and 2 transports Non Combat Move - Germans 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from 86 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 infantry moved from Bessarabia to Western Ukraine 3 aaGuns, 2 armour, 4 artilleries and 18 infantry moved from Eastern Poland to Baltic States 3 armour moved from Romania to Baltic States 1 infantry moved from Poland to Baltic States 2 aaGuns and 9 infantry moved from Poland to Baltic States 1 aaGun, 4 armour, 1 artillery and 2 infantry moved from Germany to Poland 1 armour moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 2 infantry moved from Finland to Karelia 2 infantry moved from Finland to Vyborg 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 armour moved from Southern France to 93 Sea Zone 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 armour and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from France to Southern France 3 infantry moved from Bulgaria to Romania 1 armour moved from Northern Italy to Southern France Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in Southern France 1 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 British regular : 1.33
Dice Statistics:
Total 1 was rolled 90 times 2 was rolled 80 times 3 was rolled 97 times 4 was rolled 90 times 5 was rolled 87 times 6 was rolled 93 times Average roll : 3.527 Median : 4.000 Variance : 0.309 Standard Deviation : 0.556 Total rolls : 537 Germans Combat 1 was rolled 22 times 2 was rolled 14 times 3 was rolled 20 times 4 was rolled 26 times 5 was rolled 20 times 6 was rolled 27 times Average roll : 3.690 Median : 4.000 Variance : 0.871 Standard Deviation : 0.933 Total rolls : 129 British Combat 1 was rolled 20 times 2 was rolled 12 times 3 was rolled 18 times 4 was rolled 10 times 5 was rolled 7 times 6 was rolled 11 times Average roll : 3.064 Median : 3.000 Variance : 1.610 Standard Deviation : 1.269 Total rolls : 78 Italians Combat 1 was rolled 13 times 2 was rolled 11 times 3 was rolled 3 times 4 was rolled 7 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.163 Median : 3.000 Variance : 1.267 Standard Deviation : 1.126 Total rolls : 49 French Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 10 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.643 Median : 4.000 Variance : 0.585 Standard Deviation : 0.765 Total rolls : 42 Americans Combat 1 was rolled 1 times 2 was rolled 4 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 1 times Average roll : 3.867 Median : 5.000 Variance : 2.393 Standard Deviation : 1.547 Total rolls : 15 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.167 Median : 4.000 Variance : 1.455 Standard Deviation : 1.206 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 4 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.700 Median : 3.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Chinese Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.222 Median : 3.000 Variance : 0.235 Standard Deviation : 0.485 Total rolls : 18 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.867 Median : 4.000 Variance : 0.345 Standard Deviation : 0.587 Total rolls : 30 Neutral_Axis Combat 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.667 Median : 5.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 19 times 2 was rolled 26 times 3 was rolled 33 times 4 was rolled 22 times 5 was rolled 26 times 6 was rolled 25 times Average roll : 3.563 Median : 3.000 Variance : 0.739 Standard Deviation : 0.860 Total rolls : 151
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter moved from Southern Italy to 91 Sea Zone 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 1 tactical_bomber moved from Algeria to 91 Sea Zone 1 bomber moved from Algeria to 91 Sea Zone 1 fighter moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from Algeria to 86 Sea Zone Combat - Germans Battle in 86 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 86 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 91 Sea Zone Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers British defend with 1 carrier, 2 fighters and 2 transports Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 1 carrier, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 91 Sea Zone 2 transports owned by the British lost in 91 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier, 2 fighters and 2 transports Non Combat Move - Germans 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from 86 Sea Zone to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 infantry moved from Bessarabia to Western Ukraine 3 aaGuns, 2 armour, 4 artilleries and 18 infantry moved from Eastern Poland to Baltic States 3 armour moved from Romania to Baltic States 1 infantry moved from Poland to Baltic States 2 aaGuns and 9 infantry moved from Poland to Baltic States 1 aaGun, 4 armour, 1 artillery and 2 infantry moved from Germany to Poland 1 armour moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 2 infantry moved from Finland to Karelia 2 infantry moved from Finland to Vyborg 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 armour moved from Southern France to 93 Sea Zone 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 armour and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from France to Southern France 3 infantry moved from Bulgaria to Romania 1 armour moved from Northern Italy to Southern France Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in Southern France 1 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Gibraltar: 1 fighter EDIT: Adding units owned by Germans to Algeria: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.17 British regular : 1.33
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Had to make an edit since it wouldn’t let me land the fighter in Algeria but its good now.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 109 Sea Zone to 90 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from Novgorod to Karelia 1 artillery and 14 infantry moved from Novgorod to Belarus Russians take Belarus from Italians 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Karelia, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 3 infantry in Karelia, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians roll dice for 1 artillery and 2 fighters in Karelia, round 4 : 2/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Karelia, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Karelia Russians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 2 fighters moved from Karelia to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 5 infantry moved from Archangel to Belarus 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Archangel to Vologda 1 infantry moved from Russia to Smolensk 2 aaGuns moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Belarus 9 infantry moved from Bryansk to Belarus 8 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Bryansk 2 armour moved from Bryansk to Belarus 2 mech_infantrys moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Belarus 6 infantry moved from Timguska to Novosibirsk 1 aaGun and 10 infantry moved from Yenisey to Timguska 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Belarus to Bryansk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Ukraine 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -0,67 Russians regular : -2,17
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 2 factory_minors, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 39 Sea Zone to 80 Sea Zone 2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Burma to 38 Sea Zone 1 carrier moved from 39 Sea Zone to 38 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from Kwangsi to 41 Sea Zone 1 fighter moved from Philippines to Java 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to Java 1 tactical_bomber moved from Philippines to Java 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to Kwangsi
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 2 factory_minors, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 39 Sea Zone to 80 Sea Zone 2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from Burma to 38 Sea Zone 1 carrier moved from 39 Sea Zone to 38 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 bomber moved from Kwangsi to 41 Sea Zone 1 fighter moved from Philippines to Java 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to Java 1 tactical_bomber moved from Philippines to Java 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to Kwangsi Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 80 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 3 transports Japanese roll dice for 2 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship, 1 cruiser and 3 transports in 80 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the British and 1 battleship owned by the British lost in 80 Sea Zone 3 transports owned by the British lost in 80 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 53 Casualties for British: 1 battleship, 1 cruiser and 3 transports Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports in 42 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers ANZAC defend with 2 fighters and 2 infantry Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Java, round 2 : 4/10 hits, 4.00 expected hits ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 2 fighters owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 fighters and 2 infantry Non Combat Move - Japanese 1 fighter moved from 80 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from 80 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone 1 armour moved from Burma to India 1 mech_infantry moved from Burma to India 1 artillery moved from Burma to India 1 battleship moved from 39 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from Kwangsi to India 1 fighter moved from Kwangsi to India 1 infantry moved from Yunnan to Burma 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Anhwe 1 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 artillery moved from Hunan to Anhwe 1 bomber moved from 41 Sea Zone to India Place Units - Japanese 1 carrier placed in 39 Sea Zone 1 armour and 1 infantry placed in India 1 factory_minor placed in Kwangtung 1 factory_minor placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.33 ANZAC regular : 0.00 British regular : -1.17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber moved from 90 Sea Zone to 91 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 transport moved from 27 Sea Zone to 26 Sea Zone 2 fighters moved from Northern Territory to Queensland 2 infantry moved from Northern Territory to Queensland 2 marines moved from 54 Sea Zone to Queensland Place Units - Americans 4 transports placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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I played USA bad, BM3 really change the game.
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I know the feeling.
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 5 infantry moved from Shensi to Kweichow 6 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kweichow, round 2 : 2/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Hopei, round 2 : 0/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 6 infantry in Hopei, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber moved from 90 Sea Zone to 91 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 transport moved from 27 Sea Zone to 26 Sea Zone 2 fighters moved from Northern Territory to Queensland 2 infantry moved from Northern Territory to Queensland 2 marines moved from 54 Sea Zone to Queensland Place Units - Americans 4 transports placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 5 infantry moved from Shensi to Kweichow 6 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kweichow, round 2 : 2/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Hopei, round 2 : 0/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 6 infantry in Hopei, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany 2 armour and 4 infantry moved from Eastern Persia to West India 3 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 1 artillery moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 destroyer moved from 77 Sea Zone to 79 Sea Zone 1 artillery moved from Ethiopia to Kenya 1 bomber moved from Egypt to Eastern Persia 1 tactical_bomber moved from Egypt to Eastern Persia Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Non Combat Move - British 1 infantry moved from 79 Sea Zone to West India 1 artillery moved from 79 Sea Zone to West India Place Units - British 1 transport placed in 71 Sea Zone 1 infantry placed in Union of South Africa 3 mech_infantrys placed in Iraq 1 factory_minor placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,50 Japanese regular : 0,33 Germans AA : 0,83