Tanios (allies +15) vs aagamerz13 bm3 rematch

  • '20

    @aagamerz13 Yeah, it’s probably game, but you do have to hold the VCs for a turn before it’s a victory. Probably over based on the income/unit disparity alone. I messed up by trying to take advantage of a weak Japan and neglected the European theater. I was wanting to play it out a bit longer, but I’m ok calling it if you don’t want to.


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 cruiser moved from 39 Sea Zone to 79 Sea Zone
            3 armour moved from Yunnan to India
            1 infantry moved from Olgiy to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Tsagaan Olom to Suiyuyan
            1 infantry moved from Anhwe to Hunan
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 bomber moved from Kwangtung to Philippines
            1 armour, 1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 bomber moved from Kwangtung to Hunan
            1 fighter moved from French Indo China to 35 Sea Zone
            1 fighter moved from Burma to Hunan
            1 tactical_bomber moved from French Indo China to Hunan
            1 bomber moved from Hunan to Suiyuyan
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 3 armour
                British defend with 1 aaGun; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    1 aaGun owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 armour remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 submarine and 1 transport
    

    Combat Hit Differential Summary :

    Savegame


  • @tanios you can continue to play. Letting you know it was close so it’s not a surprise.


  • @aagamerz13 defend or submerge with sub?

  • '20

    submerge


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 cruiser moved from 39 Sea Zone to 79 Sea Zone
            3 armour moved from Yunnan to India
            1 infantry moved from Olgiy to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Tsagaan Olom to Suiyuyan
            1 infantry moved from Anhwe to Hunan
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 bomber moved from Kwangtung to Philippines
            1 armour, 1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 bomber moved from Kwangtung to Hunan
            1 fighter moved from French Indo China to 35 Sea Zone
            1 fighter moved from Burma to Hunan
            1 tactical_bomber moved from French Indo China to Hunan
            1 bomber moved from Hunan to Suiyuyan
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 3 armour
                British defend with 1 aaGun; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    1 aaGun owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 armour remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC submerged
                    1 transport owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 submarine
            Battle in Philippines
                Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Philippines, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour and 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 carrier and 1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from Kwangtung to Japan
            4 infantry moved from Siberia to Amur
            2 infantry moved from Soviet Far East to Siberia
            1 fighter moved from 37 Sea Zone to French Indo China
            1 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Suiyuyan to Chahar
            1 tactical_bomber moved from Hunan to Kwangtung
            1 fighter moved from Hunan to 36 Sea Zone
            1 bomber moved from Philippines to French Indo China
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 airfield placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
            Japanese collect 70 PUs (2 lost to blockades); end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.17
    Japanese regular : -0.83
    ANZAC regular : 0.83
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 111 Sea Zone to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            2 fighters moved from 111 Sea Zone to 109 Sea Zone
            2 fighters moved from 111 Sea Zone to 109 Sea Zone
            1 infantry moved from Scotland to 111 Sea Zone
            1 infantry and 1 transport moved from 111 Sea Zone to 126 Sea Zone
            1 infantry moved from 126 Sea Zone to Norway
            1 cruiser moved from 111 Sea Zone to 109 Sea Zone
            2 infantry moved from Morocco to Algeria
            2 carriers moved from 111 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Eastern United States to 109 Sea Zone
            5 bombers moved from Eastern United States to 109 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Wake Island to 54 Sea Zone
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            1 battleship, 1 carrier and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from Caroline Islands to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            2 artilleries moved from Morocco to Algeria
    
        Combat - Americans
            Battle in Norway
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers and 1 transport; ANZAC loiter and taunt
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Norway from Germans, taking 35 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 1 transport remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
            Battle in 54 Sea Zone
                ANZAC loiter and taunt; Americans attack with 1 carrier, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Philippines
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 mech_infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Philippines, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                    Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour in Philippines, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in 109 Sea Zone
                Americans attack with 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Germans with 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 transport moved from 111 Sea Zone to 109 Sea Zone
            1 artillery and 2 infantry moved from Scotland to United Kingdom
            5 bombers moved from 109 Sea Zone to United Kingdom
            1 fighter moved from 109 Sea Zone to United Kingdom
            2 fighters moved from 109 Sea Zone to United Kingdom
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries, 1 fighter and 2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 4 transports placed in 101 Sea Zone
            1 fighter and 4 infantry placed in Central United States
            Americans undo move 2.
            1 fighter placed in Eastern United States
            4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Japanese regular : 0.50
    Germans regular : -0.17
    

    Savegame

  • '20

    FYI I decided not to attack your transports in sz 35 after realizing you’d be able to use suicide tokens. Didn’t feel like redoing everything for it, so I selected none and edited your transports back after.

  • '20

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Japanese regular : 0.67
    

    Savegame

  • '20

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 111 Sea Zone to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            2 fighters moved from 111 Sea Zone to 109 Sea Zone
            2 fighters moved from 111 Sea Zone to 109 Sea Zone
            1 infantry moved from Scotland to 111 Sea Zone
            1 infantry and 1 transport moved from 111 Sea Zone to 126 Sea Zone
            1 infantry moved from 126 Sea Zone to Norway
            1 cruiser moved from 111 Sea Zone to 109 Sea Zone
            2 infantry moved from Morocco to Algeria
            2 carriers moved from 111 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Eastern United States to 109 Sea Zone
            5 bombers moved from Eastern United States to 109 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Wake Island to 54 Sea Zone
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            1 battleship, 1 carrier and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from Caroline Islands to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            2 artilleries moved from Morocco to Algeria
    
        Combat - Americans
            Battle in Norway
            Battle in 35 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers and 1 transport; ANZAC loiter and taunt
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                Americans win, taking Norway from Germans, taking 35 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 1 transport remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
            Battle in 54 Sea Zone
                ANZAC loiter and taunt; Americans attack with 1 carrier, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Philippines
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 mech_infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Philippines, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                    Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour in Philippines, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in 109 Sea Zone
                Americans attack with 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Germans with 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 transport moved from 111 Sea Zone to 109 Sea Zone
            1 artillery and 2 infantry moved from Scotland to United Kingdom
            5 bombers moved from 109 Sea Zone to United Kingdom
            1 fighter moved from 109 Sea Zone to United Kingdom
            2 fighters moved from 109 Sea Zone to United Kingdom
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 artilleries, 1 fighter and 2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 4 transports placed in 101 Sea Zone
            1 fighter and 4 infantry placed in Central United States
            Americans undo move 2.
            1 fighter placed in Eastern United States
            4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan
            1 fighter moved from Persia to 79 Sea Zone
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
            2 fighters moved from Russia to Kazakhstan
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from Persia to Trans-Jordan
    
        Combat - British
            Battle in Kazakhstan
                British attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                British win, taking Kazakhstan from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Trans-Jordan
                British attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                2 fighters owned by the British retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in 79 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Japanese defend with 1 cruiser
                    British roll dice for 1 destroyer and 1 fighter in 79 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 cruiser in 79 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 79 Sea Zone
                British win, taking 79 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - British
            2 fighters moved from Trans-Jordan to Persia
            1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 fighter moved from 79 Sea Zone to 80 Sea Zone
            2 fighters moved from Kazakhstan to Persia
            2 aaGuns, 1 fighter and 2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            2 infantry placed in Persia
            British undo move 3.
            1 artillery and 1 infantry placed in Persia
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
            British collect 25 PUs (1 lost to blockades); end with 25 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Americans regular : 1.50
    Italians regular : 0.67
    Japanese regular : 0.67
    Germans regular : -0.50
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from British
            1 artillery moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            1 armour moved from Egypt to Belgian Congo
                  Italians take Belgian Congo from British
            1 fighter moved from Egypt to 81 Sea Zone
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to 92 Sea Zone: 1 transport
            EDIT: Removing units owned by Italians from Southern France: 1 infantry
            EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun
            EDIT: Changing ownership of Gibraltar from British to Italians
            EDIT: Adding units owned by Italians to Gibraltar: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Syria to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 81 Sea Zone to Egypt
            1 battleship moved from 97 Sea Zone to 96 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Trans-Jordan to Syria
    
        Place Units - Italians
            3 armour placed in Egypt
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,1
            Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    @aagamerz13 FYI I won’t be able to post until Sunday night or Monday. Traveling for Christmas without a computer.


  • @tanios alright. enjoy the holidays

  • '20

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 35 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 37 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.33
    

    Savegame

  • '20

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 35 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 37 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            2 fighters moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 1 fighter and 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Russia
            2 infantry moved from Western Germany to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from Southern France to Norway
            1 fighter moved from Normandy Bordeaux to Norway
            2 infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
            2 infantry moved from 126 Sea Zone to Norway
            1 bomber moved from Western Germany to 126 Sea Zone
            1 mech_infantry moved from Volgograd to Kazakhstan
            10 artilleries moved from Bryansk to Tambov
            1 mech_infantry moved from Volgograd to Tambov
            19 armour moved from Bryansk to Tambov
            2 mech_infantrys moved from Bryansk to Tambov
            13 infantry moved from Bryansk to Tambov
            3 armour moved from Ukraine to Tambov
            3 armour moved from Western Ukraine to Tambov
            3 bombers moved from Bryansk to Kazakhstan
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 tactical_bomber moved from Bryansk to Russia
            3 fighters moved from Bryansk to Russia
            3 fighters moved from Bryansk to Smolensk
            1 bomber moved from Novgorod to Norway
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            1 submarine moved from 104 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 126 Sea Zone
                Germans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 113 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 cruiser and 1 submarine
                1 submarine owned by the Germans submerged
            Battle in Norway
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Norway, round 2 : 4/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                Germans winRussians winRussians win with 1 cruiser and 1 submarine remaining with 1 cruiser and 1 submarine remaining, taking Norway from Americans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 25 armour, 10 artilleries, 14 infantry and 3 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 25 armour, 10 artilleries, 14 infantry and 3 mech_infantrys in Tambov, round 2 : 25/52 hits, 20.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 25 armour, 10 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 3 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 3 bombers and 2 mech_infantrys
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Kazakhstan, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Kazakhstan, round 3 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Russia
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 factory_major
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Russia, round 2 : 4/6 hits, 2.50 expected hits
                    Russians roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 14PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 bombers moved from Kazakhstan to Bryansk
            2 fighters moved from Bryansk to Novgorod
            2 fighters moved from Novgorod to Western Germany
            1 fighter moved from Norway to Finland
            2 tactical_bombers moved from Novgorod to Western Germany
            3 fighters moved from Smolensk to Novgorod
            3 fighters moved from Russia to Novgorod
            1 aaGun moved from Ukraine to Rostov
            1 aaGun moved from Western Ukraine to Bryansk
            2 bombers moved from Norway to Western Germany
            1 bomber moved from 126 Sea Zone to Western Germany
            1 infantry moved from Greece to Albania
            1 tactical_bomber moved from Russia to Novgorod
    
        Place Units - Germans
            1 infantry placed in Volgograd
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
            3 armour placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            1 fighter and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 81 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : -0.83
    Germans regular : 8.67
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Russians
            3 armour, 8 artilleries and 28 infantry moved from Samara to Tambov
            5 armour, 6 fighters and 1 tactical_bomber moved from Novosibirsk to Tambov
            1 armour moved from Urals to Russia
            1 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
    
        Combat - Russians
            Russians creates battle in territory 113 Sea Zone
            Battle in Tambov
                Russians attack with 8 armour, 8 artilleries, 6 fighters, 28 infantry and 1 tactical_bomber
                Germans defend with 25 armour, 10 artilleries, 13 infantry and 3 mech_infantrys
                    Russians roll dice for 8 armour, 8 artilleries, 6 fighters, 28 infantry and 1 tactical_bomber in Tambov, round 2 : 18/51 hits, 16.33 expected hits
                    Germans roll dice for 25 armour, 10 artilleries, 13 infantry and 3 mech_infantrys in Tambov, round 2 : 20/51 hits, 21.17 expected hits
                    20 infantry owned by the Russians, 2 artilleries owned by the Germans, 13 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Tambov
                    Russians roll dice for 8 armour, 8 artilleries, 6 fighters, 8 infantry and 1 tactical_bomber in Tambov, round 3 : 14/31 hits, 13.00 expected hits
                    Germans roll dice for 25 armour and 8 artilleries in Tambov, round 3 : 13/33 hits, 15.17 expected hits
                    8 infantry owned by the Russians, 8 artilleries owned by the Germans, 5 artilleries owned by the Russians and 6 armour owned by the Germans lost in Tambov
                    Russians roll dice for 8 armour, 3 artilleries, 6 fighters and 1 tactical_bomber in Tambov, round 4 : 10/18 hits, 8.67 expected hits
                    Germans roll dice for 19 armour in Tambov, round 4 : 7/19 hits, 9.50 expected hits
                    4 armour owned by the Russians, 3 artilleries owned by the Russians and 10 armour owned by the Germans lost in Tambov
                    Russians roll dice for 4 armour, 6 fighters and 1 tactical_bomber in Tambov, round 5 : 6/11 hits, 5.67 expected hits
                    Germans roll dice for 9 armour in Tambov, round 5 : 3/9 hits, 4.50 expected hits
                    3 armour owned by the Russians and 6 armour owned by the Germans lost in Tambov
                    Russians roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Tambov, round 6 : 6/8 hits, 4.17 expected hits
                    Germans roll dice for 3 armour in Tambov, round 6 : 2/3 hits, 1.50 expected hits
                    1 fighter owned by the Russians, 1 armour owned by the Russians and 3 armour owned by the Germans lost in Tambov
                Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 67
                Casualties for Russians: 8 armour, 8 artilleries, 1 fighter and 28 infantry
                Casualties for Germans: 25 armour, 10 artilleries, 13 infantry and 3 mech_infantrys
            Battle in Russia
                Russians attack with 1 armour
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Russia
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Tambov to Novosibirsk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -6.17
    Russians regular : 5.67
    

    Savegame

  • '20

    @aagamerz13 good game. I’m going to post. Somehow I missed that you had a transport to retake Norway with. I did a for fun desperation battle with Russia (17% chance) and won, but it was much too late and that meant neglecting the victory cities.


  • @tanios Hi Tanios. good fast paced game. germany was a little behind due to sea battles and had to strat bomb to catch up. Catch you later.

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