@zarhunter Scramble?
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L20 #3 trulpen (X) vs WindowWasher (A+18) BM3
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@WindowWasher said in L20 #3 trulpen (X) vs WindowWasher (A+18) BM3:
i started an ai game, with the ai on both sides to see who is in the advantage, overnight at round 17, the axis won pretty decisively.
It’s a good test, but AI might be a bit in the wrong sometimes.
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@trulpen its not as bad as it seems, its like looking at g40 for the first time, once you look the board over, it becomes a lot smaller
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 4 artilleries moved from Russia to Samara 6 infantry moved from Novosibirsk to Samara 1 infantry moved from Timguska to Urals 11 infantry moved from Timguska to Novosibirsk 1 artillery and 21 infantry moved from Tambov to Samara 1 infantry moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Tambov to Russia Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 2 fighters moved from Bryansk to Russia 1 aaGun moved from Tambov to Russia 2 aaGuns moved from Timguska to Novosibirsk Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.67 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 bomber moved from Kwangsi to Kansu 1 armour, 1 artillery and 3 infantry moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 bomber moved from Kwangsi to Tsinghai 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 2 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 marine moved from Kiangsi to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 2 battleships moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in New Guinea Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in New Guinea, round 2 : 2/3 hits, 1,83 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New Guinea Japanese win, taking Dutch New Guinea from ANZAC, taking New Guinea from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kansu Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 fighter and 5 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 6/8 hits, 3,33 expected hits Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 2/6 hits, 2,33 expected hits 2 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 5 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 transport moved from 55 Sea Zone to 35 Sea Zone 5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 46 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow 1 infantry moved from Kweichow to Szechwan 1 aaGun moved from Shensi to Kweichow 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Hunan to Kweichow 2 infantry moved from Kwangsi to Yunnan 3 infantry moved from Shantung to Anhwe 1 destroyer moved from 55 Sea Zone to 45 Sea Zone 1 cruiser moved from 55 Sea Zone to 45 Sea Zone 4 carriers moved from 55 Sea Zone to 46 Sea Zone 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 bomber moved from Kansu to Shensi 1 bomber moved from Tsinghai to Shensi Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 3,50 UK_Pacific regular : 0,33 ANZAC regular : -0,33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 artillery and 1 mech_infantry moved from Algeria to Morocco 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 artillery and 1 mech_infantry moved from Algeria to Morocco 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery and 5 infantry moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Syria British take Syria from Italians 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia 2 infantry moved from India to Burma Combat - British Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Alexandria to Egypt 1 bomber moved from United Kingdom to Gibraltar Place Units - British 1 factory_minor placed in Iraq 2 infantry and 1 mech_infantry placed in Persia 1 infantry placed in Egypt 1 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,6,6 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.33 Japanese regular : -1.00 British regular : 0.67
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looked around, did a bit of re-evaluation of strategy, there is still hope
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I will be mowing my yard, wont be as quick to respond, maybe come in every 30 mins or so
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@WindowWasher said in L20 #3 trulpen (X) vs WindowWasher (A+18) BM3:
looked around, did a bit of re-evaluation of strategy, there is still hope
There’s always hope!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Tunisia to Algeria Italians take Algeria from Americans 1 armour moved from Algeria to Tunisia 1 fighter moved from Southern Italy to 99 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 98 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter British defend with 1 cruiser Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from British with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 2 artilleries and 1 infantry moved from Libya to Tunisia 2 armour and 1 mech_infantry moved from Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 2 infantry moved from Ukraine to Rostov 2 artilleries and 4 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Bessarabia to Rostov 1 mech_infantry moved from Yugoslavia to Bessarabia 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 British regular : -0,50
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 infantry moved from New South Wales to South Australia 1 bomber moved from Hawaiian Islands to South Australia 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 infantry moved from New South Wales to South Australia 1 bomber moved from Hawaiian Islands to South Australia 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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this should be an interesting germany move
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 2 submarines moved from 112 Sea Zone to 114 Sea Zone 1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Western Ukraine to Bryansk 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd Germans take Volgograd from Russians 1 armour moved from Rostov to Northwest Persia Germans take Caucasus from Russians Germans take Northwest Persia from British 1 artillery moved from Eastern Poland to Belarus 4 artilleries and 1 infantry moved from Novgorod to Belarus 3 infantry moved from Archangel to Belarus 2 armour and 3 mech_infantrys moved from Nenetsia to Belarus 1 bomber and 1 tactical_bomber moved from Novgorod to Vologda 1 bomber moved from Novgorod to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 2 carriers moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from France to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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I’ll assume no scramble in z110.
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nope, have at it.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 2 submarines moved from 112 Sea Zone to 114 Sea Zone 1 battleship and 1 cruiser moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Western Ukraine to Bryansk 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd Germans take Volgograd from Russians 1 armour moved from Rostov to Northwest Persia Germans take Caucasus from Russians Germans take Northwest Persia from British 1 artillery moved from Eastern Poland to Belarus 4 artilleries and 1 infantry moved from Novgorod to Belarus 3 infantry moved from Archangel to Belarus 2 armour and 3 mech_infantrys moved from Nenetsia to Belarus 1 bomber and 1 tactical_bomber moved from Novgorod to Vologda 1 bomber moved from Novgorod to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 2 carriers moved from 112 Sea Zone to 114 Sea Zone 1 fighter moved from France to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines Russians defend with 1 cruiser and 1 submarine Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Bryansk Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 4 fighters and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4,00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Belarus Germans attack with 2 armour, 5 artilleries, 4 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 5 artilleries, 4 infantry and 3 mech_infantrys in Belarus, round 2 : 7/14 hits, 4,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 5 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to 98 Sea Zone 1 fighter moved from 110 Sea Zone to France 1 fighter moved from 110 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 armour and 9 mech_infantrys moved from Ukraine to Volgograd 1 infantry moved from Rostov to Tambov 1 tactical_bomber moved from Bryansk to Rostov 1 tactical_bomber moved from Vologda to Rostov 1 bomber moved from Vologda to Rostov 1 bomber moved from Bryansk to Rostov 1 aaGun moved from Rostov to Volgograd 5 artilleries and 22 infantry moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Archangel to Belarus 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 10 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 1 mech_infantry moved from Rostov to Volgograd 5 armour and 8 mech_infantrys moved from Rostov to Northwest Persia 3 artilleries moved from Ukraine to Rostov Place Units - Germans 1 factory_minor placed in Yugoslavia 1 fighter placed in Western Germany 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 3 infantry placed in France 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 2,50 British regular : -0,33
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well, i was hoping you’d go for more navy, the hope is fading
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yugoslavia complex… hmmmm. crap