TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Removing units owned by Americans from Russia: 1 bomber
EDIT: Turning off Edit Mode
Combat Move - Germans
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
3 infantry moved from Finland to Norway
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
2 mech_infantrys moved from Western Germany to Denmark
3 mech_infantrys moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
19 armour, 11 artilleries, 17 infantry and 24 mech_infantrys moved from Bryansk to Russia
2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Russia
4 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Russia
3 armour moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 4 mech_infantrys
Americans defend with 2 artilleries and 1 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Holland Belgium, round 2 : 2/5 hits, 1,17 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour and 3 mech_infantrys in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Holland Belgium, round 4 : 2/4 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Norway
Germans attack with 4 infantry
British defend with 2 infantry
Germans roll dice for 4 infantry in Norway, round 2 : 0/4 hits, 0,67 expected hits
British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Norway
Germans roll dice for 3 infantry in Norway, round 3 : 2/3 hits, 0,50 expected hits
British roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Denmark
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Denmark, round 2 : 1/4 hits, 1,00 expected hits
British roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark
Germans roll dice for 1 armour and 2 mech_infantrys in Denmark, round 3 : 2/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Russia
Germans attack with 22 armour, 11 artilleries, 6 bombers, 4 fighters, 17 infantry, 26 mech_infantrys and 5 tactical_bombers
British defend with 1 bomber and 9 fighters; ANZAC defend with 2 fighters; Russians defend with 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 4 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/6 hits, 1,00 expected hits
Germans roll dice for 22 armour, 11 artilleries, 6 bombers, 4 fighters, 17 infantry, 26 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 32/91 hits, 33,00 expected hits
Russians roll dice for 2 aaGuns, 3 armour, 1 artillery, 1 bomber, 15 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 25/85 hits, 33,83 expected hits
29 infantry owned by the Russians, 17 infantry owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 8 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 22 armour, 11 artilleries, 6 bombers, 4 fighters, 18 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 27/66 hits, 28,83 expected hits
Russians roll dice for 3 armour, 1 artillery, 15 fighters, 26 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 25/55 hits, 24,00 expected hits
1 mech_infantry owned by the Russians, 26 infantry owned by the Russians, 7 artilleries owned by the Germans and 18 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 22 armour, 4 artilleries, 6 bombers, 4 fighters and 5 tactical_bombers in Russia, round 4 : 18/41 hits, 21,67 expected hits
Russians roll dice for 3 armour, 1 artillery, 15 fighters, 8 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 12/28 hits, 15,00 expected hits
8 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the ANZAC, 3 armour owned by the Russians, 1 artillery owned by the Russians, 4 artilleries owned by the Germans, 8 armour owned by the Germans and 3 fighters owned by the British lost in Russia
Germans roll dice for 14 armour, 6 bombers, 4 fighters and 5 tactical_bombers in Russia, round 5 : 18/29 hits, 16,33 expected hits
Russians roll dice for 10 fighters in Russia, round 5 : 6/10 hits, 6,67 expected hits
4 fighters owned by the Russians, 6 armour owned by the Germans and 6 fighters owned by the British lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 6 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 123
Casualties for Germans: 14 armour, 11 artilleries, 17 infantry and 26 mech_infantrys
Casualties for British: 1 bomber and 9 fighters
Casualties for Russians: 2 aaGuns, 3 armour, 1 artillery, 4 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Non Combat Move - Germans
6 bombers, 4 fighters and 5 tactical_bombers moved from Russia to Bryansk
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in France
1 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 5.
Germans undo move 3.
1 artillery, 3 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 55 PUs (3 lost to blockades); end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -0,83
AA fire in Russia : : -1,00
British : 0,67
Americans : -0,33
Russians : -11,50
@Enigma Sådan kunne den have set ud, ja. Så havde vi haft et spil!!
Johhh, jeg føler mig sgu’ ikke specielt heldig i dette tripleA-forum.
Men kunne virkelig være interessant at have set fortsættelsen…
Godt spillet :-)
Tja - jeg er jo stadigvæk rimelig fortrøstningsfuld omkring det. Jeg har både held og uheld - præcis som på brættet.
Jeg er frisk på et mere, hvis du er?
Wow ser jo først nu at du har lagt et post mere for tyskland op.
Det er jo et helt vildt uheld rusland har o det scenarie…
@Maxiheimer Hmmm, jeg tror jeg skal have en pause. Men jeg ville være frisk på at spille videre på dette her simpelthen fordi det er sjældent man når hertil og har så spændende et spil. Og for at lære… Spændende om Japan kunne holde og om Tyskland bliver et monster. Det kunne jeg godt tænke mig at finde ud af…
@Enigma Nemlig! Det er lige præcis enten/eller og det er ærgerligt.
Test summary from TripleA, engine version: 2.2.20868, time: 21.37.57
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Southern France
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to Southern France
1 armour moved from Romania to Yugoslavia
1 armour moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
3 armour moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to Southern France
1 fighter moved from Slovakia Hungary to France
Combat - Germans
Combat Hit Differential Summary :
Så er vi igang:)
Der er lidt scrambling at tage stilling til
@Maxiheimer
Det er vi - god kamp. Ingen scrambling.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Southern France
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to Southern France
1 armour moved from Romania to Yugoslavia
1 armour moved from Greater Southern Germany to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
3 armour moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to Southern France
1 fighter moved from Slovakia Hungary to France
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 1 battleship, 3 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 battleship, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 4 armour, 2 artilleries and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 4 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 4/15 hits, 4,50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 4 armour, 2 artilleries and 7 infantry in Yugoslavia, round 3 : 6/13 hits, 4,17 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 4 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 93 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
1 destroyer owned by the French, 1 cruiser owned by the French, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 cruiser in 91 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 cruiser in 91 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in France
Germans attack with 4 armour, 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/2 hits, 0,33 expected hits
Germans roll dice for 4 armour, 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/18 hits, 6,17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 8/11 hits, 4,33 expected hits
1 aaGun owned by the French, 1 artillery owned by the Germans, 7 infantry owned by the Germans and 4 infantry owned by the French lost in France
Germans roll dice for 4 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/10 hits, 4,50 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 1/7 hits, 3,00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 4 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 3/9 hits, 4,00 expected hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1,17 expected hits
1 artillery owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 3 artilleries and 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Southern France, round 3 : 2/3 hits, 1,33 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
2 bombers moved from 93 Sea Zone to Northern Italy
1 tactical_bomber moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from France to Western Germany
3 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
Place Units - Germans
1 submarine placed in 113 Sea Zone
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
French regular : 2,67
Neutral_Allies regular : -0,00
Germans regular : -1,50
British regular : 2,67
French AA : -0,33
Av av av en kedelig start for tyskerne… missede cruiseren i sz90. mistede 2 fly i middelhavet, hvor det ene skulle have landet i italien… Franskmændene lavet 8 hits i første runde.
Nu er jeg jo pludeslig nødt til at kompencere for dårlige terninger med god taktik…:)
@Maxiheimer
For at være helt ærlig - en p… heldig start for alliancen 😊. Kunne lige have toppet det med at nappe et fly i Paris 😂. Nej jeg klager ikke og er der en, der kan komme sig over sådan en start er det dig…😉. Og mon ikke der kommer lidt kompensation fra Marti - det plejer der😏.
Test summary from TripleA, engine version: 2.2.20868, time: 12.42.41
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Sakha to Buryatia
3 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
2 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Caucasus to Rostov
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
@Enigma
Så lykkedes det :-)
@Enigma
Har lige to spørgsmål, der undrer mig.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Kwangtung
1 fighter moved from Formosa to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to Hunan
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 cruiser moved from 20 Sea Zone to 43 Sea Zone
1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Korea to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
1 fighter moved from Okinawa to 35 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
Combat - Japanese
Battle in Borneo
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2,50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Borneo from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 4,67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 destroyers, 2 fighters, 2 submarines and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 2 destroyers, 2 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2,50 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters moved from Kwangtung to Kwangsi
4 tactical_bombers moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea Zone
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,83
Japanese regular : 1,33
ANZAC regular : 0,67
UK_Pacific regular : 0,33
Test summary from TripleA, engine version: 2.2.20868, time: 16.32.00
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SOm svar på dine spørgsmål
Jeg tænkte at angreb er det bedste forsvar, så i lyset af min dårlige start med tyskland har jeg valgt at angribe tur 1 med japan. Jeg har dog fucked op og flyttet for mange enheder ned i angreb, så der ikke er noget forsvar til mine transportere jeg satte ind.
Jeg tænker ikke at den er værd at køre videre på…