L20 BM3 WindowWasher (X) vs LennardF (L+19)


  • No worries. You’ve gone and wrecked it so it’s your’s now anyhow.

  • '21 '20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from 92 Sea Zone to Alexandria
            1 tactical_bomber moved from Western Germany to Alexandria
            2 fighters moved from Gibraltar to 98 Sea Zone
            1 fighter and 2 tactical_bombers moved from Gibraltar to Southern Italy
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            8 armour, 5 artilleries, 25 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            5 armour and 4 mech_infantrys moved from Romania to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            3 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Finland
            2 infantry moved from Karelia to Novgorod
    
        Combat - Germans
            Battle in Cyprus
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            3 aaGuns moved from Romania to Eastern Poland
    
        Place Units - Germans
            1 armour and 2 infantry placed in Western Germany
            2 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
            Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
            2 infantry moved from Volgograd to Tambov
            11 infantry moved from Bryansk to Tambov
            6 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            11 artilleries moved from Bryansk to Tambov
            2 armour, 22 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
            6 infantry moved from Timguska to Novosibirsk
            12 infantry moved from Yenisey to Timguska
            1 artillery moved from Russia to Vologda
            6 infantry moved from Russia to Vologda
    
        Non Combat Move - Russians
            4 aaGuns moved from Bryansk to Russia
            2 aaGuns moved from Yenisey to Timguska
    
        Place Units - Russians
            3 infantry placed in Volgograd
            5 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 battleship and 1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to Sumatra
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Sumatra
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
            2 infantry moved from Celebes to 44 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            3 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Burma to Yunnan
            1 armour moved from Malaya to Yunnan
            1 artillery and 5 infantry moved from Hopei to Kweichow
            5 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            3 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            2 artilleries moved from Kiangsu to Anhwe
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangsi to Philippines
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Szechwan
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 aaGun moved from Jehol to Anhwe
            1 aaGun moved from Hopei to Kweichow
            1 marine moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            4 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.00
    UK_Pacific regular : -0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 bomber moved from Hawaiian Islands to Queensland
    
        Combat - Americans
            Battle in Morocco
            Battle in Celebes
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            17 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 bomber moved from Hawaiian Islands to Queensland
    
        Combat - Americans
            Battle in Morocco
            Battle in Celebes
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            17 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            4 fighters moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to France
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Italians
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 mech_infantry moved from Belgian Congo to Kenya
            1 artillery and 1 infantry moved from Ethiopia to Kenya
            1 tactical_bomber moved from Egypt to Kenya
            1 artillery and 3 infantry moved from Iraq to Trans-Jordan
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            2 fighters moved from India to 39 Sea Zone
            1 tactical_bomber moved from India to Trans-Jordan
            1 fighter moved from Egypt to Kenya
            1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            2 artilleries and 24 infantry moved from India to Burma
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in Gibraltar
                British attack with 1 armour, 4 fighters and 1 infantry
                Italians defend with 1 harbour and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Kenya
                British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 0/5 hits, 2.00 expected hits
                    Italians roll dice for 2 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kenya
                    British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 3 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kenya to Belgian Congo
            3 aaGuns moved from India to Burma
            1 bomber moved from France to United Kingdom
            4 fighters moved from Gibraltar to 91 Sea Zone
    
        Place Units - British
            3 infantry placed in Normandy Bordeaux
            1 transport placed in 106 Sea Zone
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,1,6,3,6,4,2,2,5,2,1,2,4,4
            British collect 38 PUs (3 lost to blockades); end with 38 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans AA : -0.17
    British regular : -2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 bomber moved from Hawaiian Islands to Queensland
    
        Combat - Americans
            Battle in Morocco
            Battle in Celebes
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            17 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            4 fighters moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to France
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Italians
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 mech_infantry moved from Belgian Congo to Kenya
            1 artillery and 1 infantry moved from Ethiopia to Kenya
            1 tactical_bomber moved from Egypt to Kenya
            1 artillery and 3 infantry moved from Iraq to Trans-Jordan
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            2 fighters moved from India to 39 Sea Zone
            1 tactical_bomber moved from India to Trans-Jordan
            1 fighter moved from Egypt to Kenya
            1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            2 artilleries and 24 infantry moved from India to Burma
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in Gibraltar
                British attack with 1 armour, 4 fighters and 1 infantry
                Italians defend with 1 harbour and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Kenya
                British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 0/5 hits, 2.00 expected hits
                    Italians roll dice for 2 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kenya
                    British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 3 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kenya to Belgian Congo
            3 aaGuns moved from India to Burma
            1 bomber moved from France to United Kingdom
            4 fighters moved from Gibraltar to 91 Sea Zone
    
        Place Units - British
            3 infantry placed in Normandy Bordeaux
            1 transport placed in 106 Sea Zone
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,1,6,3,6,4,2,2,5,2,1,2,4,4
            British collect 38 PUs (3 lost to blockades); end with 38 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans AA : -0.17
    British regular : -2.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            1 armour moved from Northern Italy to Southern France
            1 armour, 2 artilleries and 5 infantry moved from Alexandria to Egypt
                  Italians take Egypt from British
            1 artillery moved from Tobruk to Alexandria
            1 fighter moved from Tobruk to 95 Sea Zone
            2 fighters moved from 98 Sea Zone to 95 Sea Zone
            1 carrier moved from 98 Sea Zone to 95 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            3 infantry moved from 98 Sea Zone to Egypt
            2 armour and 1 artillery moved from 98 Sea Zone to Egypt
            1 bomber moved from Greece to Iraq
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 submarine moved from 83 Sea Zone to 70 Sea Zone
    
        Combat - Italians
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Southern France
                Italians attack with 1 armour and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Southern France, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Alexandria
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 carrier, 1 destroyer and 1 fighter placed in 95 Sea Zone
            Italians undo move 1.
            1 carrier, 1 destroyer and 1 fighter placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer and 1 fighter
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    British AA : -0.17
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.17
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.17
    

    Savegame


  • A post-combat rebuy? Sorry, not into it.

  • '21 '20

    @LennardF not post combat, before, I just didnt want to reload, i sent you a PM


  • I’m looking at the history right now.

  • '21 '20

    I sent that message well before I rolled anything, just saying


  • Yep, I see that, I’m OK to continue as is then. Thanks for clarifying.

  • '21 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 factory_minor, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 armour moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Novgorod to Karelia
            1 armour moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Eastern Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Belarus to Novgorod
            1 armour moved from Baltic States to Novgorod
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            4 artilleries and 24 infantry moved from Western Ukraine to Ukraine
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 3 fighters and 2 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 3.33 expected hits
                    British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Normandy Bordeaux, round 3 : 2/5 hits, 2.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 fighter
                Casualties for British: 3 infantry
            Battle in Bryansk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 4 artilleries and 24 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 4 artilleries and 24 infantry in Ukraine, round 2 : 8/28 hits, 6.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 artilleries and 23 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from 98 Sea Zone to Egypt
            1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            2 mech_infantrys moved from Eastern Poland to Novgorod
            3 aaGuns moved from Eastern Poland to Western Ukraine
            12 armour and 8 mech_infantrys moved from Western Ukraine to Ukraine
            1 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from 98 Sea Zone to Southern Italy
            1 fighter moved from Egypt to 98 Sea Zone
            2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            3 infantry placed in Novgorod
            1 artillery and 1 infantry placed in Western Germany
            2 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
            Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 0.33
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            11 artilleries and 20 infantry moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Russia to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Vologda to Archangel
            1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Archangel
            2 armour moved from Russia to Bryansk
            29 infantry moved from Russia to Bryansk
            5 artilleries moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 16 artilleries, 49 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 armour, 16 artilleries, 49 infantry and 1 mech_infantry in Bryansk, round 2 : 19/68 hits, 17.33 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 16 artilleries, 49 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 4 infantry moved from Vologda to Smolensk
            6 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 2.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            11 artilleries and 20 infantry moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Russia to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Vologda to Archangel
            1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Archangel
            2 armour moved from Russia to Bryansk
            29 infantry moved from Russia to Bryansk
            5 artilleries moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 16 artilleries, 49 infantry and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 armour, 16 artilleries, 49 infantry and 1 mech_infantry in Bryansk, round 2 : 19/68 hits, 17.33 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 16 artilleries, 49 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 artillery and 4 infantry moved from Vologda to Smolensk
            6 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 2.67
    

    Savegame


  • Same file, just posted twice (curious if it would recognize that it was posting the same file).

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