TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 14 infantry and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 44 Sea Zone
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
3 artilleries and 3 infantry moved from 38 Sea Zone to Burma
3 fighters and 3 tactical_bombers moved from Malaya to Burma
1 armour and 11 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 bombers moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 tactical_bomber moved from 42 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Burma
2 fighters moved from Chahar to Kweichow
1 fighter moved from Kiangsu to Kweichow
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/7 hits, 3,33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
British defend with 12 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Burma, round 2 : 11/18 hits, 9,17 expected hits
UK_Pacific roll dice for 12 infantry in Burma, round 2 : 3/12 hits, 4,00 expected hits
3 infantry owned by the Japanese and 11 infantry owned by the British lost in Burma
Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters and 5 tactical_bombers in Burma, round 3 : 4/15 hits, 8,17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 artilleries, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 3 infantry
Casualties for British: 12 infantry
Battle in French Indo China
Japanese attack with 1 armour, 11 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 11 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/13 hits, 3,00 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in French Indo China
Japanese roll dice for 1 armour, 11 infantry and 1 tactical_bomber in French Indo China, round 3 : 7/13 hits, 3,00 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Burma to Malaya
2 bombers moved from Burma to Malaya
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 battleships, 1 cruiser and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Siberia to Amur
2 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
8 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Kweichow to Shantung
2 infantry moved from Shantung to Jehol
1 aaGun, 1 artillery and 3 infantry moved from Central Mongolia to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
2 fighters moved from Kweichow to Kiangsu
1 fighter moved from Kweichow to Shantung
1 fighter moved from Kweichow to Suiyuyan
Place Units - Japanese
1 harbour placed in Hainan
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Shantung
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese : -0,67
UK_Pacific : -1,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from United Kingdom to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total. Damaged units is as follows: airfield = 6, factory_major = 8
Battle in Korea
Battle in 35 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win, taking Korea from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
5 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0,33
Americans : 0,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from United Kingdom to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total. Damaged units is as follows: airfield = 6, factory_major = 8
Battle in Korea
Battle in 35 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win, taking Korea from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
5 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
11 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 12 infantry
Japanese defend with 3 artilleries
Chinese roll dice for 12 infantry in Burma, round 2 : 0/12 hits, 2,00 expected hits
Japanese roll dice for 3 artilleries in Burma, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Chinese lost in Burma
Chinese roll dice for 10 infantry in Burma, round 3 : 1/10 hits, 1,67 expected hits
Japanese roll dice for 3 artilleries in Burma, round 3 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Japanese lost in Burma
Chinese roll dice for 10 infantry in Burma, round 4 : 0/10 hits, 1,67 expected hits
Japanese roll dice for 2 artilleries in Burma, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 10 infantry in Burma, round 5 : 0/10 hits, 1,67 expected hits
Japanese roll dice for 2 artilleries in Burma, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Burma
Chinese roll dice for 9 infantry in Burma, round 6 : 1/9 hits, 1,50 expected hits
Japanese roll dice for 2 artilleries in Burma, round 6 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Chinese roll dice for 8 infantry in Burma, round 7 : 1/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Burma, round 7 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 artilleries
Battle in Kweichow
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kweichow, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kweichow, round 3 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Chinese undo move 1.
2 infantry placed in Szechwan
1 infantry placed in Szechwan
1 infantry placed in Shensi
Turning on Edit Mode
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Shensi: 1 fighter
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
EDIT: Turning off Edit Mode
British buy 1 carrier, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 artillery and 6 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Egypt to Iraq
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Egypt to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
1 bomber moved from Egypt to Persia
1 bomber moved from Persia to Eastern Persia
2 fighters moved from 98 Sea Zone to Eastern Persia
1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
2 fighters moved from Yunnan to Eastern Persia
Combat - British
Battle in Norway
Non Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
7 infantry moved from Yunnan to Burma
3 aaGuns moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to India
Place Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
1 factory_minor placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,2,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
AA fire in Western Germany : : -0,33
Americans : 0,83
Chinese : -8,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 3 infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 submarines moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 1 artillery and 6 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 0/7 hits, 2,33 expected hits
British roll dice for 1 artillery and 6 infantry in Tobruk, round 2 : 3/7 hits, 2,33 expected hits
3 infantry owned by the Italians lost in Tobruk
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Libya
British win with 1 artillery and 6 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 3 infantry
Battle in Bryansk
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 3/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Western Ukraine to Bryansk
1 bomber moved from Tobruk to Southern Italy
2 artilleries and 1 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to France
Place Units - Italians
2 mech_infantrys placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,2,6,3
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : -0,33
British : 0,67
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to Queensland
1 fighter moved from Yunnan to Burma
EDIT: 1 infantry moved from Szechwan to Yunnan
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 22 Sea Zone from Japanese
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to Queensland
1 fighter moved from Yunnan to Burma
EDIT: 1 infantry moved from Szechwan to Yunnan
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 22 Sea Zone from Japanese
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from 110 Sea Zone to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 49 PUs;
Germans buy 3 armour, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
25 infantry moved from Western Ukraine to Bryansk
5 artilleries moved from Western Ukraine to Bryansk
14 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 fighter moved from 113 Sea Zone to 126 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter and 2 tactical_bombers moved from Western Germany to Norway
1 tactical_bomber moved from 113 Sea Zone to Norway
1 fighter moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Poland to Ukraine
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 1/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk
3 aaGuns moved from Western Ukraine to Bryansk
7 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Archangel to Smolensk
1 bomber moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
3 tactical_bombers moved from Norway to Western Germany
2 infantry moved from France to Western Germany
1 fighter moved from 126 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to Western Germany
Place Units - Germans
3 armour placed in Novgorod
1 bomber and 2 infantry placed in Western Germany
2 infantry and 1 mech_infantry placed in Germany
1 infantry placed in France
Germans undo move 4.
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,2,1,3
Germans collect 50 PUs (6 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0,17
British : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Timguska to Yenisey
5 infantry moved from Russia to Smolensk
1 fighter moved from Kansu to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Yenisey
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Yenisey, round 2 : 2/5 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 5 infantry; Italians defend with 1 infantry
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/8 hits, 2,50 expected hits
Italians roll dice for 6 infantry in Smolensk, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/7 hits, 2,33 expected hits
Italians roll dice for 4 infantry in Smolensk, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 4 : 1/6 hits, 2,17 expected hits
Italians roll dice for 4 infantry in Smolensk, round 4 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 5 : 3/5 hits, 2,00 expected hits
Italians roll dice for 3 infantry in Smolensk, round 5 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Casualties for Germans: 5 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Smolensk to Russia
1 aaGun moved from Timguska to Yenisey
1 aaGun and 5 infantry moved from Kansu to Shensi
2 armour and 1 tactical_bomber moved from Yunnan to Shensi
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -2,67
Russians : -1,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
2 infantry moved from French Indo China to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Shantung to Korea
2 fighters moved from Kiangsu to Korea
8 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 armour moved from French Indo China to Burma
Japanese take Shan State from UK_Pacific
8 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
8 infantry moved from 38 Sea Zone to Burma
2 fighters moved from 38 Sea Zone to Burma
2 tactical_bombers moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
3 fighters and 3 tactical_bombers moved from Malaya to Burma
2 bombers moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
2 battleships and 2 cruisers moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Kiangsi
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 2 bombers, 7 fighters, 9 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 7 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter; Chinese defend with 8 infantry
AA fire in Burma : 3/9 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 : 3/4 hits, 2,33 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 9 infantry and 6 tactical_bombers in Burma, round 2 : 7/24 hits, 10,33 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 1 fighter, 15 infantry and 2 mech_infantrys in Burma, round 2 : 6/19 hits, 6,67 expected hits
6 infantry owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the Chinese lost in Burma
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry and 6 tactical_bombers in Burma, round 3 : 12/18 hits, 9,33 expected hits
UK_Pacific roll dice for 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys in Burma, round 3 : 2/12 hits, 4,33 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 fighter owned by the ANZAC, 1 infantry owned by the Chinese, 1 artillery owned by the British and 7 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 2 fighters, 8 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 artillery, 7 infantry and 2 mech_infantrys
Casualties for Chinese: 8 infantry
Casualties for ANZAC: 1 fighter
Battle in Korea
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/5 hits, 2,33 expected hits
Americans roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/2 hits, 0,83 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Korea to Manchuria
2 infantry moved from Jehol to Manchuria
3 infantry moved from Shantung to Anhwe
3 transports moved from 38 Sea Zone to 37 Sea Zone
6 infantry moved from French Indo China to Shan State
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 carriers and 1 destroyer moved from 38 Sea Zone to 37 Sea Zone
4 fighters and 4 tactical_bombers moved from Burma to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
2 bombers moved from Burma to French Indo China
1 aaGun, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Suiyuyan to Chahar
1 fighter moved from Chahar to Yakut S.S.R.
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
Japanese undo move 1.
2 armour and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Malaya
Japanese undo move 3.
2 fighters and 1 mech_infantry placed in Malaya
2 mech_infantrys placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,4,1,6,3
Japanese collect 47 PUs (9 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
AA fire in Burma : : 1,50
ANZAC : -0,33
Americans : 0,17
Chinese : -0,67
UK_Pacific : -3,00
Japanese : 0,17
Du fik 3 hits med dine aa guns;(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 6 Sea Zone to 25 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 10 Sea Zone to Midway
1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 91 Sea Zone to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Holland Belgium
1 fighter moved from 91 Sea Zone to Holland Belgium
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Western Germany causes 13 damage total.
Battle in Soviet Far East
Battle in Holland Belgium
Americans attack with 1 armour and 4 fighters
Italians defend with 1 infantry
Americans roll dice for 1 armour and 4 fighters in Holland Belgium, round 2 : 4/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Western Germany to United Kingdom
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
2 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0,33
AA fire in Western Germany : : -0,33
Americans : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
2 artilleries moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 6 Sea Zone to 25 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from United Kingdom to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 10 Sea Zone to Midway
1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 91 Sea Zone to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Holland Belgium
1 fighter moved from 91 Sea Zone to Holland Belgium
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Western Germany causes 13 damage total.
Battle in Soviet Far East
Battle in Holland Belgium
Americans attack with 1 armour and 4 fighters
Italians defend with 1 infantry
Americans roll dice for 1 armour and 4 fighters in Holland Belgium, round 2 : 4/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Western Germany to United Kingdom
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
2 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
2 artilleries moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to France
1 artillery and 6 infantry moved from Tobruk to Libya
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to France
1 fighter moved from United Kingdom to France
2 mech_infantrys moved from India to Burma
1 bomber moved from Eastern Persia to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Eastern Persia to India
3 fighters moved from Eastern Persia to Russia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
Combat - British
Battle in Burma
British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2,17 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in France
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 artilleries and 5 infantry
British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in France, round 2 : 4/8 hits, 3,17 expected hits
Germans roll dice for 2 artilleries and 5 infantry in France, round 2 : 3/7 hits, 2,33 expected hits
4 infantry owned by the Italians and 3 infantry owned by the British lost in France
retreated to France
Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Italians: 4 infantry
Battle in Libya
British attack with 1 artillery and 6 infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 artillery and 6 infantry in Libya, round 2 : 3/7 hits, 1,50 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1,17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from France to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 bomber moved from Burma to Shensi
Place Units - British
1 bomber placed in United Kingdom
3 submarines and 1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,4,4
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0,33
British : 4,17
Italians : 0,83
AA fire in Western Germany : : -0,33
Americans : 1,50
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 bomber moved from Southern Italy to Smolensk
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Smolensk
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
Italians roll dice for 1 artillery and 1 bomber in Smolensk, round 3 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Smolensk
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Smolensk to Bryansk
1 fighter moved from Holland Belgium to France
2 mech_infantrys moved from Southern Italy to France
2 submarines moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,6,4,3,6
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : 0,50
Americans : 0,50
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 1,17
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,17
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Nenetsia to Vologda
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from 113 Sea Zone to 114 Sea Zone
7 bombers moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in 114 Sea Zone
Germans attack with 7 bombers, 1 fighter and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 7 bombers and 1 fighter in 114 Sea Zone, round 2 : 4/8 hits, 5,17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans winRussians win with no units remaining with 7 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
7 infantry moved from Western Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
2 infantry moved from Ukraine to Bryansk
1 fighter moved from 114 Sea Zone to Novgorod
1 fighter and 3 tactical_bombers moved from Western Germany to Novgorod
7 bombers moved from 114 Sea Zone to Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
3 aaGuns, 5 infantry and 2 mech_infantrys moved from Western Germany to Germany
3 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Norway to Finland
Place Units - Germans
1 fighter and 2 tactical_bombers placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,2,5,3,2,5
Germans collect 52 PUs (10 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1,50
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Shensi to Russia
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1,33 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Germans win with 1 armour remaining. Battle score for attacker is -11
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
6 infantry moved from Shan State to 38 Sea Zone
6 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
6 infantry moved from 39 Sea Zone to India
2 bombers moved from French Indo China to India
1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Yakut S.S.R. to Suiyuyan
1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
2 fighters moved from Malaya to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Hopei
2 armour and 1 mech_infantry moved from Shantung to Hopei
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kweichow
Japanese attack with 2 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 3 mech_infantrys in Kweichow, round 2 : 0/5 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 infantry and 3 mech_infantrys in Kweichow, round 3 : 1/4 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 2 artilleries and 8 infantry
Japanese roll dice for 5 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 5/14 hits, 6,00 expected hits
Chinese roll dice for 2 artilleries and 8 infantry in Yunnan, round 2 : 4/10 hits, 3,33 expected hits
4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
1 mech_infantry owned by the Japanese retreated to French Indo China
Chinese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for Chinese: 5 infantry
Battle in India
Japanese attack with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
British defend with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in India, round 2 : 5/12 hits, 4,67 expected hits
UK_Pacific roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2,33 expected hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 2 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Non Combat Move - Japanese
1 battleship, 1 cruiser and 2 transports moved from 38 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from India to French Indo China
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 mech_infantry moved from Chahar to Hopei
3 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Hopei
1 fighter moved from Suiyuyan to Central Mongolia
2 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
2 fighters and 1 tactical_bomber moved from Manchuria to Amur
2 infantry moved from Kiangsi to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Amur to Yakut S.S.R.
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,4,6,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,6,1,5,3,6
Japanese collect 45 PUs (14 lost to blockades); end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British : -0,33
Chinese : 1,33
UK_Pacific : -1,33
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 harbour, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Germany
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to 125 Sea Zone
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Soviet Far East
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Germany causes 10 damage total.
Battle in Western Germany
Americans converts factory_major into different units
Battle in Norway
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 4 fighters; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Western Germany from Germans, taking Norway from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery and 3 fighters
Italians defend with 1 artillery
Americans roll dice for 1 artillery and 3 fighters in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Italians: 1 artillery
Non Combat Move - Americans
2 carriers moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 125 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Germany to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 harbour placed in Midway
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,50
Americans : 1,83
AA fire in Germany : : -0,33