Toyls vs Maxi - Corona edition


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 armour moved from Poland to Novgorod
            3 bombers moved from Western Germany to Novgorod
            1 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
            6 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Greece to Bulgaria
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 armour and 3 bombers
                Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour and 3 bombers in Novgorod, round 2 : 0/5 hits, 3,00 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 2 armour and 3 bombers in Novgorod, round 3 : 3/5 hits, 3,00 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 3 : 2/3 hits, 1,17 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Novgorod
                Germans win with 3 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 armour
                Casualties for Russians: 1 armour, 1 artillery and 1 infantry
            Battle in Eastern Poland
                Germans attack with 8 armour, 5 artilleries, 22 infantry and 3 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 8 armour, 5 artilleries, 22 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 8/38 hits, 10,67 expected hits
                    Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 armour, 5 artilleries, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Poland to Eastern Poland
            3 bombers moved from Novgorod to Germany
            9 infantry moved from Germany to Poland
            1 armour moved from Western Germany to Poland
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 bomber moved from Gibraltar to Western Germany
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 fighter moved from Alexandria to Southern Italy
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            2 armour and 8 infantry placed in Germany
            3 armour placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
            Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : -5,67
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Yunnan
            2 infantry moved from Kansu to Shensi
            1 infantry moved from Belarus to Baltic States
            1 tactical_bomber moved from Russia to Baltic States
            1 fighter moved from Russia to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Bessarabia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bessarabia to Bryansk
            1 tactical_bomber moved from Baltic States to Bryansk
            2 aaGuns, 3 armour, 1 artillery and 12 infantry moved from Belarus to Bryansk
            2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 infantry moved from Russia to Bryansk
            2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
            2 artilleries moved from Ukraine to Bryansk
    
        Place Units - Russians
            1 infantry placed in Ukraine
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 0,50
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 6 infantry and 2 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 artillery and 2 infantry moved from Central Mongolia to Chahar
            1 mech_infantry moved from Ulaanbaatar to Chahar
            2 bombers moved from Kwangsi to India
            1 cruiser moved from 44 Sea Zone to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 fighter moved from 35 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to Chahar
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 4,7 and causes: 11 damage to unit: factory_major
                Bombing raid in India causes 11 damage total. 
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 destroyers, 2 submarines and 2 transports
                French defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/6 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Malaya
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            1 carrier moved from 44 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 bombers moved from India to Hunan
            2 artilleries and 8 infantry moved from Kweichow to Hunan
            3 infantry moved from Kiangsu to Kiangsi
            1 armour moved from Kwangtung to Hunan
            3 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
            2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Hunan
            1 fighter and 1 tactical_bomber moved from Chahar to Hunan
            1 fighter and 1 tactical_bomber moved from Jehol to Hunan
            1 fighter moved from 45 Sea Zone to Kiangsi
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 artillery moved from Kwangtung to Kiangsi
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    French : -0,33
    ANZAC : -0,33
    Americans : 0,67
    Chinese : -0,33
    UK_Pacific : 1,33
    AA fire in India : : -0,33
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 battleship, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
                Germans defend with 2 infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/9 hits, 2,67 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Gibraltar, round 3 : 0/8 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Gibraltar, round 4 : 3/8 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Gibraltar to French West Africa
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 armour and 1 infantry placed in Western United States
            1 battleship, 4 submarines and 1 transport placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs; 
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 armour moved from Egypt to Iraq
            3 infantry moved from Persia to Iraq
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 bomber moved from Egypt to Italian Somaliland
            2 fighters and 2 tactical_bombers moved from Egypt to Iraq
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
    
        Combat - British
            Battle in Italian Somaliland
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Italian Somaliland, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 2/8 hits, 3,33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 3 : 1/6 hits, 3,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Iraq to Egypt
            1 fighter moved from Union of South Africa to Egypt
            1 bomber moved from Italian Somaliland to Egypt
            2 submarines moved from 71 Sea Zone to 81 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 infantry moved from Burma to India
            2 mech_infantrys moved from Yunnan to India
            2 fighters moved from Yunnan to India
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 submarine placed in 71 Sea Zone
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,3,5,4,6,4,3,5
            British collect 27 PUs (8 lost to blockades); end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,3,5,3,6,5,6,5,3
            UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : 0,00
    British : -3,00
    Americans : -3,83
    Neutral_Axis : 1,67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Tobruk to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 artillery moved from Libya to Tunisia
            1 bomber moved from Southern Italy to Tunisia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,83 expected hits
                    French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 artillery
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            1 fighter moved from Tobruk to Southern Italy
            2 submarines moved from 97 Sea Zone to 95 Sea Zone
            4 infantry moved from Northern Italy to Southern Italy
            2 aaGuns, 1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland
    
        Place Units - Italians
            2 fighters placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    French : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to French West Africa
            2 infantry moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            6 infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Eastern Poland to Ukraine
            8 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            1 fighter moved from Southern Italy to Ukraine
            1 bomber moved from Germany to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 9 armour, 5 artilleries, 21 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 5 artilleries, 21 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 19/37 hits, 10,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 9 armour, 5 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 infantry moved from Poland to Baltic States
            8 infantry moved from Poland to Eastern Poland
            8 infantry moved from Germany to Poland
            2 armour moved from Germany to Eastern Poland
            3 armour moved from Western Germany to Poland
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from Ukraine to Bessarabia
            1 bomber moved from Ukraine to Romania
            3 infantry moved from Bulgaria to Romania
            2 bombers moved from Germany to Western Germany
    
        Place Units - Germans
            1 armour and 8 mech_infantrys placed in Germany
            Germans undo move 1.
            2 mech_infantrys placed in Western Germany
            1 armour, 1 bomber and 6 mech_infantrys placed in Germany
            Germans undo move 2.
            1 bomber placed in Western Germany
            1 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
            Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 8,83
    Russians : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 mech_infantrys moved from Yunnan to Malaya
            1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Malaya
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 artilleries and 1 harbour
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 artilleries in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Malaya
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 3 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 4 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Malaya
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 mech_infantrys
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            3 artilleries and 7 infantry moved from Russia to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 aaGun moved from Yenisey to Olgiy
            5 infantry moved from Yenisey to Olgiy
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Hopei
    
        Place Units - Russians
            5 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -2,67
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 9 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            2 infantry moved from Ulaanbaatar to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
            1 artillery and 1 infantry moved from Chahar to Hopei
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Kweichow
            2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
            2 artilleries and 7 infantry moved from Hunan to Kwangsi
            1 artillery and 3 infantry moved from Kiangsi to Kwangsi
            1 armour moved from Hunan to Kwangsi
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to Kwangsi
            2 bombers moved from Hunan to India
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to Suiyuyan
            2 fighters moved from Hunan to Hopei
            1 fighter moved from Kiangsi to Anhwe
    
        Combat - Japanese
            British scrambles 1 units out of India to defend against the attack in 39 Sea Zone
            Air Battle in India
                Japanese attacks with 2 units heading to India
                UK_Pacific launches 1 interceptors out of India
                    Attackers Fire,  : 0/2 hits, 0,33 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major
                Bombing raid in India causes 12 damage total. 
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/5 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer and 1 fighter
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in Hopei
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Hopei, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 armour, 3 artilleries and 14 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 artilleries and 14 infantry in Kwangsi, round 2 : 4/18 hits, 4,33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in French Indo China, round 2 : 3/5 hits, 2,67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 transports moved from 37 Sea Zone to 19 Sea Zone
            2 bombers moved from India to Malaya
            2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 cruiser moved from 41 Sea Zone to 36 Sea Zone
            2 destroyers moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from Ulaanbaatar to Central Mongolia
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
            2 fighters moved from Hopei to Chahar
            1 fighter moved from Anhwe to Kiangsu
            2 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            1 factory_minor placed in Malaya
            3 infantry placed in Japan
            2 submarines and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,17
    British : 1,00
    Chinese : 0,00
    Attackers Fire,  : : -0,33
    UK_Pacific : -0,33
    AA fire in India : : -0,33
    Japanese : -1,50
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from United Kingdom to France
            1 bomber moved from French West Africa to United Kingdom
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Holland Belgium
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Holland Belgium from Germans, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 armour, 1 infantry and 2 transports
            EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from France to United Kingdom
    
        Place Units - Americans
            2 fighters and 2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : -0,17
    Americans : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from United Kingdom to France
            1 bomber moved from French West Africa to United Kingdom
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Holland Belgium
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Holland Belgium from Germans, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 armour, 1 infantry and 2 transports
            EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from France to United Kingdom
    
        Place Units - Americans
            2 fighters and 2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 carriers; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - British
            2 infantry moved from Yunnan to French Indo China
            2 fighters moved from India to French Indo China
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
            Battle in French Indo China
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            3 mech_infantrys moved from India to Yunnan
            12 infantry moved from India to Burma
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            2 fighters moved from French Indo China to Yunnan
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
            1 artillery and 5 infantry moved from Egypt to Alexandria
            2 fighters moved from Egypt to 98 Sea Zone
            1 armour moved from Iraq to Eastern Persia
            1 tactical_bomber moved from Egypt to Eastern Persia
            2 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 carrier placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,6,2,1,1,5,5,5,3,1,6,5,5
            UK_Pacific collect 7 PUs (2 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    British : 1,67
    AA fire in France : : -0,17
    Americans : -0,33
    Chinese : 1,17
    Japanese : -0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to France
            2 infantry moved from Southern Italy to Northern Italy
            2 aaGuns, 1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 3 infantry moved from Tobruk to Libya
    
        Place Units - Italians
            2 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,4
            Italians collect 8 PUs (4 lost to blockades); end with 10 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Algeria from French to Italians
            EDIT: Changing PUs for Italians from 10 to 11
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                ANZAC attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 3 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from 55 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
            1 fighter moved from French West Africa to 110 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    AA fire in Caroline Islands : : -0,17
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs; 
            Germans buy 4 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Germany to Holland Belgium
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            7 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 bomber moved from Romania to Ukraine
            1 fighter moved from Bessarabia to Ukraine
            2 infantry moved from Western Ukraine to Ukraine
            2 bombers moved from Western Germany to Holland Belgium
            2 bombers moved from Western Germany to Normandy Bordeaux
            2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 tactical_bombers moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 3,83 expected hits
                    French roll dice for 1 armour and 3 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1,50 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                 retreated to Normandy Bordeaux
                French win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 artillery and 2 mech_infantrys
                Casualties for Americans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 2,67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 bombers, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/5 hits, 2,50 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Ukraine
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 4/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Ukraine to Western Ukraine
            1 bomber moved from Ukraine to Germany
            3 infantry moved from Romania to Bulgaria
            2 armour and 8 infantry moved from Eastern Poland to Western Ukraine
            3 armour moved from Poland to Western Ukraine
            4 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            5 infantry moved from Poland to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            2 bombers moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Western Germany to Poland
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Normandy Bordeaux to Western Germany
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Poland to Eastern Poland
            2 infantry moved from Poland to Germany
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 bomber placed in Western Germany
            3 infantry placed in Western Germany
            2 mech_infantrys placed in Western Germany
            1 armour placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,1
            Germans collect 43 PUs (7 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 armour
            EDIT: Adding units owned by Germans to France: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,50
    French : 1,50
    Americans : 1,00
    Russians : 0,33
    

    Savegame


  • ændrede lige mit køb fra 1 tank til 2 inf i edit mode


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 6 armour, 8 artilleries and 24 infantry moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 aaGun and 5 infantry moved from Olgiy to Kansu
            1 fighter moved from Yunnan to Kansu
            1 aaGun and 5 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -1,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 harbour, 14 infantry and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
            3 artilleries and 3 infantry moved from 38 Sea Zone to Burma
            3 fighters and 3 tactical_bombers moved from Malaya to Burma
            1 armour and 11 infantry moved from Kwangsi to French Indo China
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            2 bombers moved from Malaya to Burma
            1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 tactical_bomber moved from 42 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Burma
            2 fighters moved from Chahar to Kweichow
            1 fighter moved from Kiangsu to Kweichow
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/7 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
                British defend with 12 infantry
                    Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Burma, round 2 : 11/18 hits, 9,17 expected hits
                    UK_Pacific roll dice for 12 infantry in Burma, round 2 : 3/12 hits, 4,00 expected hits
                    3 infantry owned by the Japanese and 11 infantry owned by the British lost in Burma
                    Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters and 5 tactical_bombers in Burma, round 3 : 4/15 hits, 8,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 artilleries, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Japanese: 3 infantry
                Casualties for British: 12 infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 11 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 11 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/13 hits, 3,00 expected hits
                    UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in French Indo China
                    Japanese roll dice for 1 armour, 11 infantry and 1 tactical_bomber in French Indo China, round 3 : 7/13 hits, 3,00 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Burma to Malaya
            2 bombers moved from Burma to Malaya
            1 carrier moved from 42 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 38 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 battleships, 1 cruiser and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Siberia to Amur
            2 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            8 infantry moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from Kweichow to Shantung
            2 infantry moved from Shantung to Jehol
            1 aaGun, 1 artillery and 3 infantry moved from Central Mongolia to Suiyuyan
            1 artillery moved from Hopei to Suiyuyan
            2 fighters moved from Kweichow to Kiangsu
            1 fighter moved from Kweichow to Shantung
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 transport placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
            Japanese collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    UK_Pacific : -1,33
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 31 Sea Zone to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 armour moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            1 battleship and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            4 fighters moved from 110 Sea Zone to Western Germany
            1 fighter moved from United Kingdom to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 14 damage total.  Damaged units is as follows: airfield = 6, factory_major = 8
            Battle in Korea
            Battle in 35 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
                Americans win, taking Korea from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Americans
            5 fighters moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 armour and 1 infantry placed in Western United States
            1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0,33
    Americans : 0,83
    Japanese : 0,67
    

    Savegame

Suggested Topics

  • 20
  • 27
  • 56
  • 26
  • 31
  • 68
  • 97
  • 47
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.4k

Users

39.9k

Topics

1.7m

Posts