• Hehe den er også altid svær for mig:)


  • @Maxiheimer jeg er bare for ringe, at jeg laver den helt samme fejl 2 spil i træk mod dig, med ikke at efterlade fighters i Indien, så du gratis ka banke fabrikken ned. Og jeg fik da lært hvordan man ikke ska forsvare sig i London, når der blir købt 3 transports.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 artillery and 1 infantry moved from Greater Southern Germany to Slovakia Hungary
            2 infantry moved from Yugoslavia to Slovakia Hungary
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: harbour
                Bombing raid in Egypt causes 4 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Greece
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,3,1,4,4
            Italians collect 8 PUs (4 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    AA fire in Egypt : : -0,17
    

    Savegame


  • lad os nu se… england er ikke faldet endnu!!


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 44 Sea Zone
            1 fighter moved from Java to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to Java
            1 fighter moved from 43 Sea Zone to Java
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,3,4,4,2,4,1,4
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 44 Sea Zone
            1 fighter moved from Java to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to Java
            1 fighter moved from 43 Sea Zone to Java
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,3,4,4,2,4,1,4
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Algeria to Tunisia
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 transports moved from 111 Sea Zone to 112 Sea Zone
            3 infantry moved from Western Germany to 112 Sea Zone
            3 infantry moved from Western Germany to 113 Sea Zone
            3 armour moved from Western Germany to 112 Sea Zone
            3 armour moved from Western Germany to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            6 armour and 6 infantry moved from 110 Sea Zone to United Kingdom
            6 infantry moved from Scotland to United Kingdom
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            2 fighters moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            4 tactical_bombers moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Vil du scramble?


  • @Maxiheimer Nope. Det er vidst min eneste chance for at holde London. Go go aaa guns.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 transports moved from 111 Sea Zone to 112 Sea Zone
            3 infantry moved from Western Germany to 112 Sea Zone
            3 infantry moved from Western Germany to 113 Sea Zone
            3 armour moved from Western Germany to 112 Sea Zone
            3 armour moved from Western Germany to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            6 armour and 6 infantry moved from 110 Sea Zone to United Kingdom
            6 infantry moved from Scotland to United Kingdom
            1 carrier moved from 111 Sea Zone to 110 Sea Zone
            2 fighters moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            4 tactical_bombers moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Combat - Germans
            Germans creates battle in territory 109 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in United Kingdom
                Germans attack with 6 armour, 4 bombers, 3 fighters, 12 infantry and 4 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    AA fire in United Kingdom : 0/11 hits, 1,83 expected hits
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 6 armour, 4 bombers, 3 fighters, 12 infantry and 4 tactical_bombers in United Kingdom, round 2 : 13/29 hits, 11,83 expected hits
                    British roll dice for 5 aaGuns, 1 artillery, 3 fighters, 21 infantry and 1 mech_infantry in United Kingdom, round 2 : 13/26 hits, 9,67 expected hits
                    5 aaGuns owned by the British, 12 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 5 armour, 4 bombers, 3 fighters and 4 tactical_bombers in United Kingdom, round 3 : 10/16 hits, 9,33 expected hits
                    British roll dice for 1 artillery, 3 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/18 hits, 7,00 expected hits
                    1 fighter owned by the Germans, 4 armour owned by the Germans and 10 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 4 bombers, 2 fighters and 4 tactical_bombers in United Kingdom, round 4 : 7/11 hits, 6,67 expected hits
                    British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry in United Kingdom, round 4 : 5/8 hits, 3,67 expected hits
                    1 mech_infantry owned by the British, 1 fighter owned by the Germans, 4 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British, 1 fighter owned by the British and 3 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 4 bombers and 1 fighter in United Kingdom, round 5 : 4/6 hits, 3,67 expected hits
                    British roll dice for 1 fighter in United Kingdom, round 5 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in United Kingdom
                Germans captures 26PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 1 armour and 4 bombers remaining. Battle score for attacker is -14
                Casualties for Germans: 5 armour, 3 fighters, 12 infantry and 4 tactical_bombers
                Casualties for British: 5 aaGuns, 1 artillery, 2 fighters, 19 infantry and 1 mech_infantry
                Casualties for French: 1 fighter and 2 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            4 bombers moved from United Kingdom to Western Germany
            1 artillery and 1 infantry moved from Germany to Slovakia Hungary
            3 aaGuns, 3 artilleries and 10 infantry moved from Poland to Slovakia Hungary
            4 mech_infantrys moved from Normandy Bordeaux to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 armour moved from Greece to Yugoslavia
    
        Place Units - Germans
            10 infantry placed in Germany
            2 armour placed in Western Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,4,3,1,3
            Germans collect 50 PUs (4 lost to blockades); end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,67
    British : 3,00
    AA fire in United Kingdom : : -1,83
    

    Savegame


  • Fik den med nød og næppe, men av av den blev dyr. måtte tage de fleste fly som tab…


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Russians
            1 armour moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            1 armour moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            1 infantry moved from Eastern Poland to Poland
                  Russians take Poland from Germans
            1 infantry moved from Bessarabia to Romania
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 tactical_bomber moved from Novgorod to Northwest Persia
            3 armour moved from Ukraine to Eastern Poland
            2 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            2 aaGuns, 1 artillery and 5 infantry moved from Bryansk to Western Ukraine
            8 infantry moved from Baltic States to Novgorod
            2 fighters moved from Novgorod to Eastern Poland
            1 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 armour placed in Ukraine
            3 armour placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Maxiheimer ja, ka se, der kun står 1 tank. Men altså, jeg ved sgu ikke, håber Rusland kan blive store de næste par ture, ellers er det jo rimelig meget overstået.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 artilleries moved from 42 Sea Zone to Java
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            2 bombers moved from Kwangsi to Sikang
            3 artilleries and 6 infantry moved from Kweichow to Szechwan
            1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
            3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
            1 fighter moved from Kwangsi to Yunnan
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 41 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Java
            2 carriers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers
                ANZAC defend with 3 fighters and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 1/3 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers in Java, round 2 : 4/10 hits, 4,33 expected hits
                    ANZAC roll dice for 3 fighters and 2 infantry in Java, round 2 : 2/5 hits, 2,67 expected hits
                    2 infantry owned by the Japanese, 3 fighters owned by the ANZAC and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 3 fighters and 2 infantry
            Battle in Szechwan
                Japanese attack with 3 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
                Chinese defend with 8 infantry
                    Japanese roll dice for 3 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in Szechwan, round 2 : 8/15 hits, 6,00 expected hits
                    Chinese roll dice for 8 infantry in Szechwan, round 2 : 2/8 hits, 2,67 expected hits
                    2 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 8 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4,00 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits
                    2 fighters owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Yunnan, round 3 : 2/5 hits, 2,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
                Casualties for Japanese: 2 fighters and 1 mech_infantry
                Casualties for Chinese: 5 infantry
            Battle in Sikang
                Japanese attack with 2 bombers
                Chinese defend with 1 fighter
                    Japanese roll dice for 2 bombers in Sikang, round 2 : 2/2 hits, 1,33 expected hits
                    Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 bomber
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Japanese
            1 bomber moved from Sikang to Kwangsi
            3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
            1 cruiser and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            3 tactical_bombers moved from Java to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            1 artillery and 9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Chinese : 0,67
    Japanese : 0,67
    

    Savegame


  • @Maxiheimer ok, troede jeg havde stillet den kinesiske fighter et sikkert sted. Åbenbart ikke. Den er vidst afgjort…?


  • @Maxiheimer havde jeg nu rykket alle mine 18 Russiske infantry ind der nord for Japans område, så havde jeg måske haft en chance med USA, der ku ha nuppet noget fastland, men altså, jeg havde igen ike overskud til at tænke så langt.


  • Jeg ved ikke helt hvor afgjort den er. Jeg er ikke sikker på om tyskland står særlig godt. rusland har fået rimelig mange muskler. Japan står rimelig godt, men indien står jo ikke lige til at falde…


  • @Maxiheimer var også bare lige ekstra skuffet og irriteret. Gir det gerne et skud.


  • @Makalakalane Hej drenge. Lidt af et spil I har gang i… Jeg kigger lidt med på sidelinjen, mens jeg venter på om David vil scramble ved Italien :-)


  • Jamen så gi bare los:)

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