TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 bombers and 6 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Normandy Bordeaux to Northern Italy
1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Southern France
Americans attack with 1 armour, 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 4 fighters and 2 infantry in Southern France, round 2 : 5/7 hits, 2,83 expected hits
Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 3 submarines
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine
Casualties for Japanese: 3 submarines
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Southeast Mexico to Mexico
1 cruiser and 1 transport moved from 64 Sea Zone to 10 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 6 submarines moved from 30 Sea Zone to 33 Sea Zone
1 bomber moved from France to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
4 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
Place Units - Americans
3 bombers placed in Normandy Bordeaux
6 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
Americans collect 61 PUs (2 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 5 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 5 artilleries and 9 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from Kazakhstan to Urals
1 fighter moved from Tsinghai to Urals
3 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Eastern Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
Combat - British
Battle in Holland Belgium
British attack with 6 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 7/10 hits, 4,67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Urals
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Urals, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Urals, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Urals, round 4 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Urals, round 5 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Urals, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Urals
British win, taking Urals from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 2 fighters and 4 mech_infantrys
Italians defend with 1 artillery and 1 mech_infantry
British roll dice for 2 fighters and 4 mech_infantrys in Caucasus, round 2 : 2/6 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British and 1 artillery owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 artillery and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Caucasus to Persia
2 aaGuns, 2 armour, 1 artillery and 10 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from Iraq to Persia
3 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Urals to Russia
Place Units - British
1 artillery and 2 infantry placed in Persia
4 artilleries and 1 infantry placed in United Kingdom
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
British collect 35 PUs (4 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,00
British : 0,33
Italians : 1,33
AA fire in France : : -0,17
Americans : 2,17
AA fire in Northern Italy : : -0,17
Chinese : -2,33
Japanese : -1,17
AA fire in Germany : : -0,17
Savegame