Actually we can play on the newest version, it only will not apply the new fixes I made.
TWW revisited Hendriks contra Forss 3.0
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TripleA Turn Summary: Russia round 2
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 2 Research Technology - Russia Russia spend 0 on tech rolls Russia rolls : 1/1 hits, 0,00 expected hits Russia removing all Technology Tokens after successful research. Russia discover Production Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Eastern Karelia to Leningrad 1 russianSubmarine moved from 29 Sea Zone to 27 Sea Zone 1 russianInfantry moved from Novgorod to Leningrad 1 russianInfantry moved from Novgorod to Leningrad 1 russianTank moved from Novgorod to Leningrad 1 russianMarine moved from Western Karelia to Leningrad 1 russianMarine moved from Western Karelia to Leningrad 1 russianArtillery moved from Western Karelia to Leningrad 1 russianTank moved from Murmansk to Leningrad 1 russianFighter moved from Vologda to Pskov 1 russianParatrooper moved from Novgorod to Pskov 1 russianInfantry moved from Smolensk to Pskov 1 russianTank moved from Novgorod to Orel Kursk 1 russianInfantry moved from Smolensk to Orel Kursk 1 russianArtillery moved from Smolensk to Pskov 1 russianArtillery moved from Smolensk to Pskov 1 russianInfantry moved from Smolensk to Orel Kursk 1 russianArtillery moved from Smolensk to Orel Kursk 1 russianTank moved from Smolensk to Leningrad 1 russianFighter moved from Moscow to Pskov 1 russianInfantry moved from Caucasus to Eastern Ukraine Russia take Eastern Ukraine from Germany 1 russianAirTransport and 1 russianParatrooper moved from Moscow to Lativa Estonia 1 russianAlpineInfantry moved from Western Karelia to Leningrad 1 russianDestroyer moved from 14 Sea Zone to 8 Sea Zone 1 russianSubmarine moved from 107 Sea Zone to 98 Sea Zone 1 russianDestroyer moved from 56 Sea Zone to 55 Sea Zone 1 russianDestroyer moved from 56 Sea Zone to 55 Sea Zone 1 russianTacticalBomber moved from Stalingrad to Southern Ukraine 1 russianStrategicBomber moved from Moscow to Southern Ukraine Combat - Russia Russia lands units in Lativa Estonia Russia creates battle in territory Lativa Estonia Germany scrambles 2 units out of Northern Germany to defend against the attack in 27 Sea Zone Strategic bombing raid in Southern Ukraine Bombing raid in Southern Ukraine rolls: 0,0 and causes: 0 damage to unit: Rail Bombing raid in Southern Ukraine causes 0 damage total. Battle in 27 Sea Zone Russia attack with 1 russianSubmarine Germany defend with 1 germanDestroyer, 2 germanNavalFighters and 1 germanTransport Russia roll dice for 1 russianSubmarine in 27 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 germanDestroyer owned by the Germany lost in 27 Sea Zone Germany roll dice for 1 germanTransport in 27 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits Russia roll dice for 1 russianSubmarine in 27 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 germanTransport owned by the Germany lost in 27 Sea Zone 1 russianSubmarine owned by the Russia Submerged Germany win, taking Lativa Estonia from Germany with 2 germanNavalFighters remaining. Battle score for attacker is 15 Casualties for Germany: 1 germanDestroyer and 1 germanTransport Battle in Pskov Russia attack with 2 russianArtillerys, 2 russianFighters, 1 russianInfantry and 1 russianParatrooper Germany defend with 1 Flagpole, 1 germanAntiTankGun, 1 germanArtillery and 1 germanInfantry Russia roll dice for 2 russianArtillerys, 2 russianFighters, 1 russianInfantry and 1 russianParatrooper in Pskov, round 2 : 2/1 hits, 1,50 expected hits Germany roll dice for 1 germanAntiTankGun, 1 germanArtillery and 1 germanInfantry in Pskov, round 2 : 1/1 hits, 0,83 expected hits 1 russianInfantry owned by the Russia, 1 germanArtillery owned by the Germany and 1 germanAntiTankGun owned by the Germany lost in Pskov Russia roll dice for 2 russianArtillerys, 2 russianFighters and 1 russianParatrooper in Pskov, round 3 : 2/1 hits, 1,25 expected hits Germany roll dice for 1 germanInfantry in Pskov, round 3 : 1/1 hits, 0,33 expected hits 1 russianParatrooper owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov Russia win, taking Pskov from Germany with 2 russianArtillerys and 2 russianFighters remaining. Battle score for attacker is 4 Casualties for Russia: 1 russianInfantry and 1 russianParatrooper Casualties for Germany: 1 germanAntiTankGun, 1 germanArtillery and 1 germanInfantry Battle in Orel Kursk Russia attack with 1 russianArtillery, 2 russianInfantrys and 1 russianTank Germany defend with 1 Flagpole, 1 germanAntiAirGun and 1 germanInfantry Russia roll dice for 1 russianArtillery, 2 russianInfantrys and 1 russianTank in Orel Kursk, round 2 : 1/1 hits, 1,17 expected hits Germany roll dice for 1 germanAntiAirGun and 1 germanInfantry in Orel Kursk, round 2 : 0/1 hits, 0,33 expected hits 1 germanAntiAirGun owned by the Germany lost in Orel Kursk Russia roll dice for 1 russianArtillery, 2 russianInfantrys and 1 russianTank in Orel Kursk, round 3 : 1/1 hits, 1,17 expected hits Germany roll dice for 1 germanInfantry in Orel Kursk, round 3 : 0/1 hits, 0,25 expected hits 1 germanInfantry owned by the Germany lost in Orel Kursk Russia win, taking Orel Kursk from Germany with 1 russianArtillery, 2 russianInfantrys and 1 russianTank remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanAntiAirGun and 1 germanInfantry Battle in Leningrad Russia attack with 1 russianAlpineInfantry, 1 russianArtillery, 3 russianInfantrys, 2 russianMarines and 3 russianTanks Germany defend with 1 Flagpole, 1 Truck, 1 germanAntiAirGun, 2 germanArtillerys, 1 germanInfantry and 2 germanTanks Russia roll dice for 1 russianAlpineInfantry, 1 russianArtillery, 3 russianInfantrys, 2 russianMarines and 3 russianTanks in Leningrad, round 2 : 3/1 hits, 2,67 expected hits Germany roll dice for 1 germanAntiAirGun, 2 germanArtillerys, 1 germanInfantry and 2 germanTanks in Leningrad, round 2 : 2/1 hits, 1,83 expected hits 1 germanInfantry owned by the Germany, 1 russianAlpineInfantry owned by the Russia, 1 germanArtillery owned by the Germany, 1 russianMarine owned by the Russia and 1 germanAntiAirGun owned by the Germany lost in Leningrad Russia roll dice for 1 russianArtillery, 3 russianInfantrys, 1 russianMarine and 3 russianTanks in Leningrad, round 3 : 2/1 hits, 2,33 expected hits Germany roll dice for 1 germanArtillery and 2 germanTanks in Leningrad, round 3 : 1/0 hits, 1,00 expected hits 1 germanTank owned by the Germany, 1 germanArtillery owned by the Germany and 1 russianMarine owned by the Russia lost in Leningrad Russia roll dice for 1 russianArtillery, 3 russianInfantrys and 3 russianTanks in Leningrad, round 4 : 2/1 hits, 2,17 expected hits Germany roll dice for 1 germanTank in Leningrad, round 4 : 0/1 hits, 0,33 expected hits 1 germanTank owned by the Germany lost in Leningrad Russia win, taking Leningrad from Germany with 1 russianArtillery, 3 russianInfantrys and 3 russianTanks remaining. Battle score for attacker is 15 Casualties for Russia: 1 russianAlpineInfantry and 2 russianMarines Casualties for Germany: 1 germanAntiAirGun, 2 germanArtillerys, 1 germanInfantry and 2 germanTanks Battle in 55 Sea Zone Russia attack with 2 russianDestroyers Germany defend with 1 germanDestroyer Russia roll dice for 2 russianDestroyers in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germany roll dice for 1 germanDestroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits 1 germanDestroyer owned by the Germany lost in 55 Sea Zone Russia win, taking 55 Sea Zone from Neutral with 2 russianDestroyers remaining. Battle score for attacker is 8 Casualties for Germany: 1 germanDestroyer Battle in 98 Sea Zone Russia attack with 1 russianSubmarine Japan defend with 1 japaneseDestroyer and 1 japaneseTransport Russia roll dice for 1 russianSubmarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japan roll dice for 1 japaneseDestroyer and 1 japaneseTransport in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 japaneseDestroyer owned by the Japan and 1 russianSubmarine owned by the Russia lost in 98 Sea Zone Japan win with 1 japaneseTransport remaining. Battle score for attacker is 1 Casualties for Russia: 1 russianSubmarine Casualties for Japan: 1 japaneseDestroyer Moving scrambled unit from 27 Sea Zone back to originating territory: Northern Germany Moving scrambled unit from 27 Sea Zone back to originating territory: Northern Germany Non Combat Move - Russia Note to players Russia: <body><img src="winteroffensive.png"/></body> Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay 1 russianArtillery moved from Soviet Far East to Far Eastern Republic 1 russianAlpineInfantry moved from Soviet Far East to Far Eastern Republic 1 russianInfantry moved from Irkutsk to Yakut 1 russianInfantry moved from Yakut to Khabarovskiy Kray 1 russianTank moved from Irkutsk to Novosibirsk 1 Material and 1 Truck moved from Murmansk to Archangel 1 Truck moved from Vologda to Moscow 1 Truck and 1 russianCombatEngineer moved from Moscow to Archangel 1 russianAntiTankGun moved from Archangel to 14 Sea Zone 1 russianArtillery moved from Archangel to 14 Sea Zone 1 russianInfantry moved from Murmansk to Western Karelia 1 russianAntiTankGun moved from 14 Sea Zone to Western Karelia 1 russianArtillery moved from 14 Sea Zone to Western Karelia 1 russianAntiAirGun moved from Murmansk to Western Karelia 1 russianAntiTankGun moved from Murmansk to Western Karelia 1 russianAirTransport moved from Lativa Estonia to Eastern Karelia 1 russianInfantry moved from Vologda to Novgorod 1 russianInfantry moved from Vologda to Novgorod 1 russianTank moved from Smolensk to Voronezh 1 russianAlpineInfantry moved from Smolensk to Voronezh 1 russianArtillery moved from Smolensk to Voronezh 1 russianInfantry moved from Tula to Voronezh 1 russianInfantry moved from Stalingrad to Voronezh 1 russianInfantry moved from Stalingrad to Voronezh 1 russianInfantry moved from Stalingrad to Voronezh 1 russianTank moved from Stalingrad to Voronezh 1 russianArtillery moved from Stalingrad to Voronezh 1 russianFighter moved from Pskov to Voronezh 1 russianFighter moved from Pskov to Voronezh 1 russianInfantry moved from Moscow to Novgorod 1 russianInfantry moved from Moscow to Novgorod 1 russianInfantry moved from Moscow to Novgorod 1 russianInfantry moved from Volgarod to Tula 1 russianCombatEngineer moved from Stalingrad to Voronezh 1 russianTacticalBomber moved from Southern Ukraine to Voronezh 1 russianStrategicBomber moved from Southern Ukraine to Voronezh 1 russianAlpineInfantry moved from Caucasus to Voronezh 1 russianInfantry moved from Caucasus to Voronezh 1 russianArtillery moved from Caucasus to Voronezh 1 russianAntiAirGun moved from Caucasus to Voronezh 1 russianArtillery moved from Crimea to 56 Sea Zone 1 russianInfantry moved from Crimea to 56 Sea Zone 1 russianArtillery and 1 russianInfantry moved from 56 Sea Zone to Eastern Ukraine 1 Truck moved from Caucasus to Southern Caucasus 1 Truck and 1 russianInfantry moved from Southern Caucasus to Voronezh 1 russianInfantry moved from Sverdlovsk to Stalingrad 1 russianAlpineInfantry moved from Sverdlovsk to Stalingrad 1 Truck and 1 russianAntiAirGun moved from Omsk to Voronezh 1 russianMech.Infantry moved from Voronezh to Stalingrad 1 russianAntiAirGun and 1 russianMech.Infantry moved from Stalingrad to Voronezh 1 russianAntiTankGun and 1 russianMech.Infantry moved from Northern Kazahk to Stalingrad 1 Train, 1 russianArtillery and 1 russianInfantry moved from Northern Kazahk to Stalingrad 1 Train moved from Sverdlovsk to Northern Kazahk 1 Train and 1 russianAntiTankGun moved from Northern Kazahk to Stalingrad 1 Train moved from Stalingrad to Omsk 1 russianDestroyer moved from 104 Sea Zone to 102 Sea Zone 1 russianTransport moved from 104 Sea Zone to 102 Sea Zone 1 Material and 1 Truck moved from Northern Kazahk to Voronezh 1 russianAntiAirGun and 1 russianMech.Infantry moved from Northern Kazahk to Stalingrad 1 russianFighter moved from Stalingrad to Moscow 1 Train moved from Stalingrad to Volgarod 1 Train and 1 russianAntiAirGun moved from Volgarod to Moscow 1 Train moved from Moscow to Urals 1 Truck and 1 russianAntiAirGun moved from Murmansk to Vologda 1 Truck and 1 russianAntiAirGun moved from Irkutsk to Northern Kazahk 1 russianAlpineInfantry moved from Vladivostok to Khabarovskiy Kray Purchase Units - Russia Russia buy 1 Material, 1 russianAntiAirGun, 1 russianBarracks, 1 russianEntrenchment, 1 russianFighter, 14 russianInfantrys and 1 russianMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Archangel being upgraded or consumed: 2 Materials 1 russianBarracks placed in Archangel Units in Voronezh being upgraded or consumed: 1 Material 1 russianEntrenchment placed in Voronezh 2 russianInfantrys placed in Vologda 1 Material, 1 russianAntiAirGun and 2 russianInfantrys placed in Moscow 1 russianFighter and 2 russianInfantrys placed in Urals 3 russianInfantrys placed in Volgarod 3 russianInfantrys placed in Stalingrad 2 russianInfantrys placed in Omsk 1 russianMech.Infantry placed in Novosibirsk Activate Technology - Russia Russia activating Production Turn Complete - Russia Russia collect 75 PUs; end with 75 PUs Units generate 6 techTokens; Russia end with 6 techTokens
Combat Hit Differential Summary :
Russia rolls : : 1,00 Japan : 0,67 Germany : -0,25 Russia : 3,25
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TripleA Turn Summary: Thailand round 2
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 2 Training Troops - Manchuria Manchuria collect 0 PUs; end with 8 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Japan spend 4 on tech rolls Japan rolls : 1/1 hits, 0,00 expected hits Japan removing all Technology Tokens after successful research. Japan discover SpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 94 Sea Zone 2 japaneseMarines moved from 94 Sea Zone to Brunei 4 japaneseMarines moved from Luzon to 96 Sea Zone 2 japaneseMarines moved from Kwangtung to 95 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 95 Sea Zone to 93 Sea Zone 2 japaneseMarines moved from 93 Sea Zone to Borneo 1 japaneseBattleship and 1 japaneseCruiser moved from 96 Sea Zone to 93 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 127 Sea Zone 2 japaneseMarines moved from 127 Sea Zone to Phillippines 2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines 1 japaneseBattleship-damaged moved from 148 Sea Zone to 93 Sea Zone 1 japaneseCarrier and 1 japaneseDestroyer moved from 148 Sea Zone to 93 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 127 Sea Zone 2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands 3 japaneseCarriers and 2 japaneseNavalFighters moved from 120 Sea Zone to 127 Sea Zone 1 japaneseNavalFighter moved from 127 Sea Zone to Phillippines Islands 1 japaneseNavalFighter moved from 127 Sea Zone to Phillippines 1 japaneseArtillery and 1 japaneseInfantry moved from Fo Kien to Hong Kong 1 japaneseTank moved from Fo Kien to Hong Kong 2 japaneseFighters moved from Shanghai to Hong Kong 1 japaneseTank moved from Anhwei to Hong Kong 2 japaneseMech.Infantrys moved from Anhwei to Hong Kong 2 japaneseArtillerys and 2 japaneseInfantrys moved from Burma to Rangoon 1 japaneseStrategicBomber moved from French Indochina to Hong Kong 1 japaneseTacticalBomber moved from French Indochina to Hong Kong 2 japaneseFighters moved from French Indochina to Brunei 3 japaneseInfantrys moved from Suiyuan to Inner Mongolia Japan take Inner Mongolia from China 1 japaneseTank moved from Kwangtung to Yunnan Japan take Kwangsi from China 1 japaneseInfantry moved from French Indochina to Yunnan 1 japaneseNavalFighter moved from 148 Sea Zone to Brunei 1 japaneseNavalFighter moved from 148 Sea Zone to Borneo 1 japaneseArtillery moved from Anhwei to Hunan Japan take Hunan from China Combat - Japan Battle in Brunei Japan attack with 2 japaneseFighters, 2 japaneseMarines and 1 japaneseNavalFighter Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 2 japaneseFighters, 2 japaneseMarines and 1 japaneseNavalFighter in Brunei, round 2 : 0/1 hits, 0,83 expected hits Britain roll dice for 1 britishInfantry in Brunei, round 2 : 0/1 hits, 0,42 expected hits Japan roll dice for 2 japaneseFighters, 2 japaneseMarines and 1 japaneseNavalFighter in Brunei, round 3 : 1/1 hits, 0,83 expected hits Britain roll dice for 1 britishInfantry in Brunei, round 3 : 0/1 hits, 0,42 expected hits 1 britishInfantry owned by the Britain lost in Brunei Japan win, taking Brunei from Britain with 2 japaneseFighters, 2 japaneseMarines and 1 japaneseNavalFighter remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Borneo Japan attack with 2 japaneseMarines and 1 japaneseNavalFighter ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry AntiAircraftGun fire in Borneo : 0/1 hits, 0,17 expected hits Japan roll dice for 1 japaneseBattleship and 1 japaneseBattleship-damaged in Borneo, round 2 : 1/1 hits, 1,25 expected hits Japan roll dice for 2 japaneseMarines and 1 japaneseNavalFighter in Borneo, round 2 : 1/1 hits, 0,58 expected hits ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 2 : 1/1 hits, 0,50 expected hits 1 britishInfantry owned by the Britain, 1 japaneseMarine owned by the Japan and 1 britishAntiAirGun owned by the Britain lost in Borneo Some non-combat units are destroyed: Japan win, taking Borneo from ExiledAllies with 1 japaneseMarine and 1 japaneseNavalFighter remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry Battle in Hong Kong Japan attack with 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseInfantry, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry AntiAircraftGun fire in Hong Kong : 0/1 hits, 0,17 expected hits AntiTankGun fire in Hong Kong : 0/1 hits, 0,17 expected hits Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseInfantry, 2 japaneseMech.Infantrys, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Hong Kong, round 2 : 3/1 hits, 2,67 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 2/1 hits, 1,67 expected hits 1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 japaneseMech.Infantry owned by the Japan, 1 britishAntiTankGun owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Hong Kong Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Hong Kong, round 3 : 2/1 hits, 2,08 expected hits Britain roll dice for 1 britishEntrenchment in Hong Kong, round 3 : 1/1 hits, 0,67 expected hits 1 japaneseArtillery owned by the Japan and 1 britishEntrenchment owned by the Britain lost in Hong Kong Some non-combat units are destroyed: Japan converts britishDocks into different units Japan win, taking Hong Kong from Britain with 2 japaneseFighters, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseMech.Infantry Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry Battle in Rangoon Japan attack with 2 japaneseArtillerys and 2 japaneseInfantrys Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry Japan roll dice for 2 japaneseArtillerys and 2 japaneseInfantrys in Rangoon, round 2 : 1/1 hits, 1,17 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0,42 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon Japan win, taking Rangoon from Britain with 2 japaneseArtillerys and 1 japaneseInfantry remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishInfantry Battle in Phillippines Islands Japan attack with 2 japaneseMarines and 1 japaneseNavalFighter Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry Japan roll dice for 2 japaneseMarines and 1 japaneseNavalFighter in Phillippines Islands, round 2 : 1/1 hits, 0,92 expected hits Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0,42 expected hits 1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Phillippines Islands Some non-combat units are destroyed: Japan win, taking Phillippines Islands from Usa with 1 japaneseMarine and 1 japaneseNavalFighter remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseMarine Casualties for Usa: 1 americanInfantry Battle in Phillippines Japan attack with 2 japaneseMarines and 3 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry Japan roll dice for 2 japaneseMarines and 3 japaneseNavalFighters in Phillippines, round 2 : 2/1 hits, 1,50 expected hits Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/1 hits, 0,92 expected hits 1 japaneseMarine owned by the Japan, 1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Phillippines Some non-combat units are destroyed: Japan win, taking Phillippines from Usa with 1 japaneseMarine and 3 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseMarine Casualties for Usa: 1 americanArtillery and 1 americanInfantry Battle in Yunnan Japan attack with 1 japaneseInfantry and 1 japaneseTank China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 1 japaneseInfantry and 1 japaneseTank in Yunnan, round 2 : 0/1 hits, 0,50 expected hits China roll dice for 1 chineseInfantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japan roll dice for 1 japaneseInfantry and 1 japaneseTank in Yunnan, round 3 : 0/1 hits, 0,50 expected hits China roll dice for 1 chineseInfantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Japan roll dice for 1 japaneseInfantry and 1 japaneseTank in Yunnan, round 4 : 0/1 hits, 0,50 expected hits China roll dice for 1 chineseInfantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Japan roll dice for 1 japaneseInfantry and 1 japaneseTank in Yunnan, round 5 : 1/1 hits, 0,50 expected hits China roll dice for 1 chineseInfantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Yunnan Japan win, taking Yunnan from China with 1 japaneseTank remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Non Combat Move - Japan Note to players Japan: <body><img src="phillippines.png"/></body> Note to players Japan: <body><img src="hongkong.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseAlpineInfantry moved from Shensi to Inner Mongolia 2 japaneseAlpineInfantrys moved from Shansi to Inner Mongolia 2 japaneseArtillerys moved from Shensi to Inner Mongolia 3 japaneseArtillerys moved from Shansi to Inner Mongolia 1 japaneseInfantry moved from Shansi to Inner Mongolia 1 japaneseTank moved from Shantung to Anhwei 1 japaneseTank moved from Anhwei to Kwangtung 1 japaneseTank moved from Peking to Shantung 1 Material and 1 Train moved from Korea to Shanghai 1 Truck and 1 japaneseCombatEngineer moved from Peking to Shanghai 1 Material and 1 japaneseAirTransport moved from Japan to Saigon 1 Truck moved from French Indochina to Thailand 1 Material, 1 Truck and 1 japaneseCombatEngineer moved from Thailand to Saigon 2 japaneseFighters moved from Brunei to Saigon 1 japaneseNavalFighter moved from Brunei to 93 Sea Zone 1 japaneseNavalFighter moved from Borneo to 93 Sea Zone 3 japaneseNavalFighters moved from Phillippines to 127 Sea Zone 1 japaneseNavalFighter moved from Phillippines Islands to 127 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 91 Sea Zone to Southern Thailand 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Hong Kong to Thailand 2 japaneseFighters moved from Hong Kong to French Indochina 1 japaneseCombatEngineer moved from French Indochina to Burma 3 japaneseInfantrys moved from Thailand to Burma 1 japaneseInfantry moved from Thailand to Southern Thailand 1 japaneseArtillery and 2 japaneseInfantrys moved from French Indochina to Burma 1 Train and 1 japaneseAntiAirGun moved from French Indochina to Saigon 1 Train moved from Saigon to French Indochina 1 Material and 1 Truck moved from Peking to 97 Sea Zone 1 Material, 1 Truck and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone 1 Material and 1 Truck moved from 96 Sea Zone to Luzon 1 japaneseCombatEngineer moved from Japan to 98 Sea Zone 1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseCombatEngineer moved from 96 Sea Zone to Luzon 1 japaneseTransport moved from 95 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Peking to Shansi 1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking 1 japaneseTransport moved from 120 Sea Zone to 99 Sea Zone 1 Truck moved from Shanghai to Peking 1 Train moved from Shanghai to Shantung 1 japaneseMech.Infantry moved from Korea to Peking Purchase Units - Japan Japan buy 1 Material, 3 japaneseBarrackss, 1 japaneseDestroyer, 2 japaneseMarines and 2 japaneseNavalFighters; Remaining resources: 1 PUs; 0 techTokens; Place Units - Japan Units in Saigon being upgraded or consumed: 2 Materials 1 japaneseBarracks placed in Saigon Units in Luzon being upgraded or consumed: 2 Materials 1 japaneseBarracks placed in Luzon Units in Shanghai being upgraded or consumed: 2 Materials 1 japaneseBarracks placed in Shanghai 2 japaneseMarines placed in Kyushu Shikoku 1 japaneseDestroyer placed in 98 Sea Zone 1 Material and 2 japaneseNavalFighters placed in Japan Activate Technology - Japan Japan activating SpecialWarfare Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseAirTransport} with name:supportAttachmentAirtranjapanese Turn Complete - Japan Japan collect 67 PUs; end with 68 PUs Units generate 3 techTokens; Japan end with 3 techTokens Some Units in Burma change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 1 PUs; Place Units - Manchuria 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 7 PUs; end with 8 PUs Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry Purchase Units - Thailand Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseArtillery and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry
Combat Hit Differential Summary :
ExiledAllies : 0,50 AntiTankGun fire in Hong Kong : : -0,17 Usa : 0,67 Japan rolls : : 1,00 Japan : -0,83 AntiAircraftGun fire in Hong Kong : : -0,17 China : -0,33 Britain : 0,42 AntiAircraftGun fire in Borneo : : -0,17
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TripleA Turn Summary: Italy round 2
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 2 Research Technology - Italy Italy rolls : 1/1 hits, 0,00 expected hits Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianAntiTankGun, 3 italianArtillerys, 4 italianInfantrys and 1 italianMarine moved from Cyrenaica to Tobruk 1 Truck moved from Tobruk to Tripolitania 1 italianCombatEngineer moved from Rome to Northern Italy 1 italianBattleship-damaged moved from 43 Sea Zone to 44 Sea Zone 1 italianDestroyer and 1 italianSubmarine moved from 43 Sea Zone to 48 Sea Zone 1 italianTransport moved from 48 Sea Zone to 50 Sea Zone 1 italianInfantry moved from Peloponnese to 50 Sea Zone 1 italianInfantry moved from Sicily to 50 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 2 italianInfantrys moved from 51 Sea Zone to Tobruk 1 italianCruiser and 2 italianDestroyers moved from 48 Sea Zone to 51 Sea Zone 1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone 1 italianStrategicBomber moved from Cyrenaica to Crete 1 italianTacticalBomber moved from Tripolitania to Crete 1 italianNavalFighter moved from Tripolitania to Crete 1 italianFighter moved from Algeria to Crete 1 italianTransport moved from 48 Sea Zone to 50 Sea Zone 2 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 2 italianInfantrys moved from 51 Sea Zone to Tobruk 1 italianTransport moved from 48 Sea Zone to 50 Sea Zone 1 italianInfantry moved from Sicily to 50 Sea Zone 1 italianMarine moved from Southern Italy to 50 Sea Zone 1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 1 italianInfantry and 1 italianMarine moved from 51 Sea Zone to Crete 2 italianMarines moved from Rome to Southern Italy 1 italianFighter moved from Algeria to Tripolitania 1 italianFighter moved from Tripolitania to Cyrenaica 1 italianArtillery and 1 italianInfantry moved from Western Ukraine to Kharkov 2 italianInfantrys and 2 italianMech.Infantrys moved from Romania to Kharkov 1 italianTank moved from Romania to Kharkov 1 italianAirTransport moved from Tripolitania to Romania 1 italianAlpineInfantry moved from Romania to Western Ukraine 1 Truck moved from Western Ukraine to Northern Yugoslavia 1 italianTank moved from Northern Yugoslavia to Western Ukraine 1 Truck moved from Romania to Northern Italy 1 Truck and 1 italianAntiAirGun moved from Northern Italy to Eastern France 1 italianSubmarine moved from 42 Sea Zone to 45 Sea Zone 1 italianSubmarine moved from 61 Sea Zone to 43 Sea Zone Purchase Units - Italy Italy buy 1 ResearchCenter, 1 italianInfantry, 1 italianMarine, 2 italianTanks and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianTransport placed in 46 Sea Zone 1 italianInfantry and 1 italianMarine placed in Rome 2 italianTanks placed in Tripolitania Units in Northern Italy being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Northern Italy Activate Technology - Italy Italy activating SpecialWarfare Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer Trigger italianSW3: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian Italy giving technology to Germany: SpecialWarfare Turn Complete - Italy Italy collect 26 PUs; end with 26 PUs Units generate 6 techTokens; Italy end with 6 techTokens
Combat Hit Differential Summary :
Italy rolls : : 1,00
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TripleA Turn Summary: Finland round 3
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 3 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 7 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 13 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 17 PUs Research Technology - Germany Note to players Germany: <body><img src="winteroffensive.png"/></body> Trigger germanaTIFR: Germany gains access to IncreasedFighterRange Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover IncreasedFighterRange Combat Move - Germany Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanAlpineInfantry and 1 germanArtillery moved from Northern Finland to Murmansk 1 germanInfantry and 1 germanParatrooper moved from Northern Finland to Murmansk 2 germanInfantrys moved from Lithuania to Lativa Estonia 1 germanArtillery, 1 germanCombatEngineer, 2 germanFighters and 4 germanInfantrys moved from Eastern Finland to Leningrad 1 germanTank moved from Poland to Lativa Estonia 1 germanInfantry moved from Belorussia to Orel Kursk 1 germanInfantry moved from Pinsk Marshes to Orel Kursk 2 germanStrategicBombers moved from Belorussia to Leningrad 1 germanAntiTankGun and 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine 1 germanInfantry moved from Kharkov to Eastern Ukraine 1 germanTacticalBomber moved from Belorussia to Eastern Ukraine 1 germanTacticalBomber moved from Belorussia to Eastern Ukraine 2 germanFighters moved from Belorussia to Orel Kursk 1 germanFighter moved from Belorussia to Orel Kursk 1 germanInfantry moved from Kharkov to Orel Kursk 1 germanArtillery moved from Kharkov to Eastern Ukraine 1 germanInfantry moved from Gold Coast to French Central Africa VichyFrance take French Central Africa from ExiledAllies 1 germanCombatEngineer and 1 germanInfantry moved from French West Africa to Gold Coast 1 germanBattleship, 1 germanCruiser and 1 germanDestroyer moved from 29 Sea Zone to 27 Sea Zone Combat - Germany Battle in Murmansk Germany attack with 1 germanAlpineInfantry, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper Russia defend with 1 Flagpole, 1 Rail, 1 russianDocks and 1 russianEntrenchment Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper in Murmansk, round 2 : 0/1 hits, 0,75 expected hits Russia roll dice for 1 russianEntrenchment in Murmansk, round 2 : 0/1 hits, 0,50 expected hits Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper in Murmansk, round 3 : 0/1 hits, 0,75 expected hits Russia roll dice for 1 russianEntrenchment in Murmansk, round 3 : 0/1 hits, 0,50 expected hits Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper in Murmansk, round 4 : 1/1 hits, 0,75 expected hits Russia roll dice for 1 russianEntrenchment in Murmansk, round 4 : 0/1 hits, 0,50 expected hits 1 russianEntrenchment owned by the Russia lost in Murmansk Some non-combat units are destroyed: Germany win, taking Murmansk from Russia with 1 germanAlpineInfantry, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper remaining. Battle score for attacker is 6 Casualties for Russia: 1 russianEntrenchment Battle in 27 Sea Zone Germany attack with 1 germanBattleship, 1 germanCruiser and 1 germanDestroyer Russia defend with 1 russianSubmarine Substrike fire in 27 Sea Zone : 0/1 hits, 0,17 expected hits 1 russianSubmarine owned by the Russia Submerged Battle in Orel Kursk Germany attack with 3 germanFighters and 3 germanInfantrys Russia defend with 1 Flagpole, 1 russianArtillery, 2 russianInfantrys and 1 russianTank Germany roll dice for 3 germanFighters and 3 germanInfantrys in Orel Kursk, round 2 : 2/0 hits, 2,00 expected hits Russia roll dice for 1 russianArtillery, 2 russianInfantrys and 1 russianTank in Orel Kursk, round 2 : 1/1 hits, 1,08 expected hits 2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Orel Kursk Germany roll dice for 3 germanFighters and 2 germanInfantrys in Orel Kursk, round 3 : 2/1 hits, 1,83 expected hits Russia roll dice for 1 russianArtillery and 1 russianTank in Orel Kursk, round 3 : 1/1 hits, 0,58 expected hits 1 germanInfantry owned by the Germany, 1 russianArtillery owned by the Russia and 1 russianTank owned by the Russia lost in Orel Kursk Germany winGermany win, taking 27 Sea Zone from Neutral with 1 germanBattleship, 1 germanCruiser and 1 germanDestroyer remaining, taking Orel Kursk from Russia with 3 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 10 Casualties for Germany: 2 germanInfantrys Casualties for Russia: 1 russianArtillery, 2 russianInfantrys and 1 russianTank Battle in Leningrad Germany attack with 1 germanArtillery, 1 germanCombatEngineer, 2 germanFighters, 4 germanInfantrys and 2 germanStrategicBombers Russia defend with 1 Flagpole, 1 Truck, 1 russianArtillery, 3 russianInfantrys and 3 russianTanks Germany roll dice for 1 germanArtillery, 1 germanCombatEngineer, 2 germanFighters, 4 germanInfantrys and 2 germanStrategicBombers in Leningrad, round 2 : 3/1 hits, 3,08 expected hits Russia roll dice for 1 russianArtillery, 3 russianInfantrys and 3 russianTanks in Leningrad, round 2 : 2/1 hits, 2,33 expected hits 3 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Leningrad Germany roll dice for 1 germanArtillery, 1 germanCombatEngineer, 2 germanFighters, 2 germanInfantrys and 2 germanStrategicBombers in Leningrad, round 3 : 3/1 hits, 2,58 expected hits Russia roll dice for 1 russianArtillery and 3 russianTanks in Leningrad, round 3 : 1/1 hits, 1,33 expected hits 1 germanInfantry owned by the Germany, 1 russianArtillery owned by the Russia and 2 russianTanks owned by the Russia lost in Leningrad Germany roll dice for 1 germanArtillery, 1 germanCombatEngineer, 2 germanFighters, 1 germanInfantry and 2 germanStrategicBombers in Leningrad, round 4 : 2/1 hits, 2,33 expected hits Russia roll dice for 1 russianTank in Leningrad, round 4 : 1/1 hits, 0,33 expected hits 1 germanInfantry owned by the Germany and 1 russianTank owned by the Russia lost in Leningrad Germany win, taking Leningrad from Russia with 1 germanArtillery, 1 germanCombatEngineer, 2 germanFighters and 2 germanStrategicBombers remaining. Battle score for attacker is 19 Casualties for Germany: 4 germanInfantrys Casualties for Russia: 1 russianArtillery, 3 russianInfantrys and 3 russianTanks Battle in Lativa Estonia Germany attack with 2 germanInfantrys and 1 germanTank Russia defend with 1 Flagpole and 1 russianParatrooper Germany roll dice for 2 germanInfantrys and 1 germanTank in Lativa Estonia, round 2 : 1/1 hits, 0,75 expected hits Russia roll dice for 1 russianParatrooper in Lativa Estonia, round 2 : 0/1 hits, 0,33 expected hits 1 russianParatrooper owned by the Russia lost in Lativa Estonia Germany win, taking Lativa Estonia from Russia with 2 germanInfantrys and 1 germanTank remaining. Battle score for attacker is 4 Casualties for Russia: 1 russianParatrooper Battle in Eastern Ukraine Germany attack with 1 germanAntiTankGun, 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers Russia defend with 1 Flagpole, 1 russianArtillery and 2 russianInfantrys Germany roll dice for 1 germanAntiTankGun, 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers in Eastern Ukraine, round 2 : 2/1 hits, 1,75 expected hits Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Eastern Ukraine, round 2 : 1/1 hits, 0,83 expected hits 2 russianInfantrys owned by the Russia and 1 germanAntiTankGun owned by the Germany lost in Eastern Ukraine Germany roll dice for 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers in Eastern Ukraine, round 3 : 1/1 hits, 1,67 expected hits Russia roll dice for 1 russianArtillery in Eastern Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 russianArtillery owned by the Russia lost in Eastern Ukraine Germany win, taking Eastern Ukraine from Russia with 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers remaining. Battle score for attacker is 6 Casualties for Germany: 1 germanAntiTankGun Casualties for Russia: 1 russianArtillery and 2 russianInfantrys Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry 2 germanTacticalBombers moved from Eastern Ukraine to Kharkov 1 germanArtillery and 3 germanInfantrys moved from Western Ukraine to Kharkov 3 germanFighters moved from Orel Kursk to Kharkov 2 germanFighters moved from Southern Germany to Belorussia 2 germanFighters moved from Leningrad to Belorussia 2 germanStrategicBombers moved from Leningrad to Belorussia 1 germanAlpineInfantry, 1 germanArtillery and 1 germanParatrooper moved from Eastern Poland to Belorussia 4 germanInfantrys moved from Romania to Western Ukraine 2 germanTanks moved from Eastern Germany to Eastern Poland 2 germanInfantrys moved from Poland to Lithuania 2 germanInfantrys moved from Poland to Eastern Poland 1 germanInfantry and 1 germanMech.Infantry moved from Bohemia Moravia to Eastern Poland 1 Truck and 1 germanInfantry moved from Eastern Germany to Eastern Poland 1 Material and 1 Truck moved from Eastern Poland to Western Ukraine 1 Truck moved from Western Ukraine to Eastern Poland 1 germanCombatEngineer moved from Kharkov to Western Ukraine 1 Material and 1 Train moved from Western Germany to Western Ukraine 1 germanTransport moved from 29 Sea Zone to 27 Sea Zone 2 germanInfantrys moved from Eastern Germany to 27 Sea Zone 2 germanInfantrys moved from 27 Sea Zone to Lithuania 3 germanInfantrys moved from Finland to Eastern Finland 1 germanFighter moved from Vichy France to Bessarabia 1 germanCombatEngineer moved from Algeria to Morrocco 1 Train moved from Tunisia to Algeria 1 Material and 1 Train moved from Algeria to Morrocco 1 Train moved from Morrocco to Algeria 1 Train and 1 germanAntiAirGun moved from Algeria to Morrocco 1 Train moved from Morrocco to Algeria 2 germanInfantrys moved from Vichy France to Eastern France 2 germanInfantrys moved from Low Countries to Eastern France 2 germanInfantrys moved from Northern Germany to Low Countries 1 Train and 1 germanInfantry moved from Berlin to Belorussia 1 Train moved from Belorussia to Eastern Poland 1 Truck moved from Northern Germany to Berlin 1 germanArtillery moved from Low Countries to Eastern France 1 germanArtillery moved from Northern Germany to Low Countries 1 germanInfantry moved from Low Countries to Eastern France 1 germanInfantry moved from Northern Germany to Low Countries 1 germanAirTransport moved from Romania to Crete 1 germanAirTransport moved from Hungary Slovakia to Kharkov 1 germanDestroyer and 1 germanTransport moved from 48 Sea Zone to 51 Sea Zone 1 germanFighter moved from Cyrenaica to Bessarabia 1 germanSubmarine moved from 33 Sea Zone to 22 Sea Zone 1 germanSubmarine moved from 17 Sea Zone to 22 Sea Zone 3 germanInfantrys moved from Cyrenaica to Tobruk Purchase Units - Germany Germany buy 1 germanArtillery, 1 germanFactory, 8 germanInfantrys, 1 germanParatrooper and 6 germanTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 1 germanInfantry and 1 germanParatrooper placed in Kharkov 2 germanTanks placed in Belorussia Units in Western Ukraine being upgraded or consumed: 2 Materials 1 germanFactory placed in Western Ukraine 4 germanTanks placed in Western Germany 4 germanInfantrys placed in Northern Germany 1 germanInfantry placed in Berlin 1 germanArtillery and 2 germanInfantrys placed in Eastern Germany Activate Technology - Germany Germany activating IncreasedFighterRange Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanCarrier Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttachment attached to germanAirfield Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanAirfield Trigger germanSW1: Setting isMarine to true for unitAttachment attached to germanMarine Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanInfantry Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAlpineInfantry Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanParatrooper Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanCombatEngineer Trigger germanSW3: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman Turn Complete - Germany Germany collect 68 PUs; end with 68 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanFighter, 1 germanFortification and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanFighter and 1 germanMech.Infantry placed in Vichy France Units in Morrocco being upgraded or consumed: 1 Material and 1 germanEntrenchment 1 germanFortification placed in Morrocco Turn Complete - VichyFrance VichyFrance collect 18 PUs; end with 18 PUs Units Change Ownership Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanFighter and 1 germanMech.Infantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 13 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; Place Units - Finland 1 germanArtillery and 1 germanInfantry placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 8 PUs Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
Combat Hit Differential Summary :
Germany rolls : : 1,00 Substrike fire in 27 Sea Zone : : -0,17 Germany : -1,25 Russia : -1,67
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TripleA Turn Summary: Thailand round 3
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 3 Training Troops - Manchuria Manchuria collect 0 PUs; end with 8 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare Japan spend 4 on tech rolls Japan rolls : 0/1 hits, 0,00 expected hits Combat Move - Japan Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseBattleship-damaged moved from 93 Sea Zone to 91 Sea Zone 1 japaneseArtillery and 4 japaneseInfantrys moved from Southern Thailand to Malay 2 japaneseNavalFighters moved from 93 Sea Zone to Malay 1 japaneseBattleship moved from 93 Sea Zone to 91 Sea Zone 1 japaneseCruiser moved from 93 Sea Zone to 91 Sea Zone 2 japaneseMarines moved from Brunei to 93 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 91 Sea Zone 2 japaneseMarines moved from 91 Sea Zone to Malay 1 japaneseTacticalBomber moved from Thailand to Malay 2 japaneseFighters moved from Saigon to Malay 2 japaneseNavalFighters moved from Japan to 119 Sea Zone Combat - Japan Battle in 119 Sea Zone Japan attack with 2 japaneseNavalFighters Russia defend with 1 russianDestroyer Japan roll dice for 2 japaneseNavalFighters in 119 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Russia roll dice for 1 russianDestroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits 1 russianDestroyer owned by the Russia lost in 119 Sea Zone Japan win with 2 japaneseNavalFighters remaining. Battle score for attacker is 8 Casualties for Russia: 1 russianDestroyer Battle in Malay Japan attack with 1 japaneseArtillery, 2 japaneseFighters, 4 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters and 1 japaneseTacticalBomber Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys AntiAircraftGun fire in Malay : 0/1 hits, 0,17 expected hits Japan roll dice for 1 japaneseBattleship and 1 japaneseBattleship-damaged in Malay, round 2 : 2/1 hits, 1,25 expected hits Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters, 4 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters and 1 japaneseTacticalBomber in Malay, round 2 : 2/1 hits, 2,33 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys in Malay, round 2 : 1/1 hits, 1,75 expected hits 2 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Malay Some non-combat units are destroyed: Japan win, taking Malay from Britain with 1 japaneseArtillery, 2 japaneseFighters, 3 japaneseInfantrys, 2 japaneseMarines, 2 japaneseNavalFighters and 1 japaneseTacticalBomber remaining. Battle score for attacker is 13 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys Non Combat Move - Japan Note to players Japan: <body><img src="singapore.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 2 japaneseFighters moved from Malay to Saigon 1 japaneseCarrier and 1 japaneseDestroyer moved from 93 Sea Zone to 91 Sea Zone 2 japaneseNavalFighters moved from Malay to 91 Sea Zone 1 japaneseTacticalBomber moved from Malay to Thailand 1 japaneseArtillery and 1 japaneseInfantry moved from Thailand to Burma 1 japaneseAirTransport moved from Saigon to Korea 1 Material and 1 Truck moved from Japan to 99 Sea Zone 1 Material, 1 Truck and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone 1 Material and 1 Truck moved from 96 Sea Zone to Hong Kong 1 Truck and 1 japaneseCombatEngineer moved from Shanghai to Hong Kong 1 japaneseTank moved from Kwangtung to Yunnan 2 japaneseTanks moved from Hong Kong to French Indochina 1 japaneseTank moved from Shantung to Kwangtung 2 japaneseInfantrys moved from Shensi to Hunan 2 japaneseInfantrys moved from Shansi to Shensi 1 japaneseArtillery and 2 japaneseInfantrys moved from Peking to Shansi 1 japaneseMech.Infantry moved from Peking to Shanghai 1 japaneseMech.Infantry moved from Shansi to Shanghai 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Peking 1 Truck moved from Peking to Manchuria 2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 95 Sea Zone 2 japaneseMarines moved from 95 Sea Zone to French Indochina 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 2 japaneseNavalFighters moved from 119 Sea Zone to Iwo Jima 3 japaneseCarriers and 4 japaneseNavalFighters moved from 127 Sea Zone to 96 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 96 Sea Zone to Hong Kong 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 1 japaneseDestroyer moved from 98 Sea Zone to 96 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Hokkaido to 98 Sea Zone 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 96 Sea Zone to Hong Kong 1 japaneseAlpineInfantry moved from Luzon to 127 Sea Zone 1 japaneseMarine moved from Phillippines Islands to 127 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 94 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseMarine moved from 94 Sea Zone to Brunei 1 japaneseTransport moved from 127 Sea Zone to 98 Sea Zone 1 Train moved from Shantung to Manchuria 1 japaneseTransport moved from 94 Sea Zone to 128 Sea Zone 1 japaneseCombatEngineer moved from Luzon to 128 Sea Zone 1 japaneseMarine moved from Phillippines to 128 Sea Zone 1 japaneseCombatEngineer and 1 japaneseMarine moved from 128 Sea Zone to Brunei 1 Truck moved from Saigon to Kwangtung 1 japaneseMech.Infantry moved from Hong Kong to Kwangsi Purchase Units - Japan Japan buy 1 Material, 1 japaneseBarracks, 2 japaneseInfantrys, 4 japaneseMarines, 2 japaneseNavalFighters and 2 japaneseSubmarines; Remaining resources: 0 PUs; 4 techTokens; Place Units - Japan Units in Hong Kong being upgraded or consumed: 2 Materials 1 japaneseBarracks placed in Hong Kong 2 japaneseMarines placed in Luzon 2 japaneseMarines placed in Saigon 2 japaneseInfantrys placed in Shanghai 1 japaneseSubmarine placed in 96 Sea Zone 1 japaneseSubmarine placed in 98 Sea Zone 2 japaneseNavalFighters placed in Japan 1 Material placed in Korea Activate Technology - Japan Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier Turn Complete - Japan Japan collect 66 PUs; end with 66 PUs Units generate 3 techTokens; Japan end with 7 techTokens Some Units in Burma change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 1 PUs; Place Units - Manchuria 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 7 PUs; end with 8 PUs Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry Purchase Units - Thailand Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseArtillery and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry
Combat Hit Differential Summary :
Japan rolls : : 0,00 Japan : 0,42 Britain : -0,75 AntiAircraftGun fire in Malay : : -0,17 Russia : -0,25
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TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 3 Research Technology - Italy Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare Italy rolls : 0/1 hits, 0,00 expected hits Combat Move - Italy Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 unit repaired. 1 italianBattleship-damaged owned by the Italy removed in 44 Sea Zone 1 italianBattleship owned by the Italy added in 44 Sea Zone Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianBattleship moved from 44 Sea Zone to 48 Sea Zone 2 italianInfantrys moved from Kharkov to Orel Kursk 1 italianTank moved from Western Ukraine to Orel Kursk 1 italianMech.Infantry moved from Kharkov to Orel Kursk 1 italianArtillery and 2 italianInfantrys moved from Kharkov to Eastern Ukraine 1 italianTank moved from Kharkov to Eastern Ukraine 1 italianAlpineInfantry moved from Western Ukraine to Southern Ukraine 2 italianMech.Infantrys moved from Kharkov to Southern Ukraine 1 italianInfantry moved from Kharkov to Orel Kursk 1 italianSubmarine moved from 45 Sea Zone to 51 Sea Zone 1 italianSubmarine moved from 43 Sea Zone to 48 Sea Zone Combat - Italy Battle in Southern Ukraine Italy attack with 1 italianAlpineInfantry and 2 italianMech.Infantrys Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry Italy roll dice for 1 italianAlpineInfantry and 2 italianMech.Infantrys in Southern Ukraine, round 2 : 1/1 hits, 0,67 expected hits Russia roll dice for 1 russianInfantry in Southern Ukraine, round 2 : 0/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia lost in Southern Ukraine Some non-combat units are destroyed: Italy win, taking Southern Ukraine from Russia with 1 italianAlpineInfantry and 2 italianMech.Infantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Eastern Ukraine Italy attack with 1 italianArtillery, 2 italianInfantrys and 1 italianTank Russia defend with 1 Flagpole and 2 russianInfantrys Italy roll dice for 1 italianArtillery, 2 italianInfantrys and 1 italianTank in Eastern Ukraine, round 2 : 1/1 hits, 1,17 expected hits Russia roll dice for 2 russianInfantrys in Eastern Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 russianInfantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Eastern Ukraine Italy roll dice for 1 italianArtillery, 1 italianInfantry and 1 italianTank in Eastern Ukraine, round 3 : 1/0 hits, 1,00 expected hits Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 3 : 1/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Eastern Ukraine Italy win, taking Eastern Ukraine from Russia with 1 italianArtillery and 1 italianTank remaining. Battle score for attacker is 0 Casualties for Italy: 2 italianInfantrys Casualties for Russia: 2 russianInfantrys Battle in Orel Kursk Italy attack with 3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank Russia defend with 1 Flagpole and 2 russianInfantrys Italy roll dice for 3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank in Orel Kursk, round 2 : 1/1 hits, 1,25 expected hits Russia roll dice for 2 russianInfantrys in Orel Kursk, round 2 : 1/1 hits, 0,50 expected hits 1 russianInfantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Orel Kursk Italy roll dice for 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank in Orel Kursk, round 3 : 1/1 hits, 1,08 expected hits Russia roll dice for 1 russianInfantry in Orel Kursk, round 3 : 0/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia lost in Orel Kursk Italy win, taking Orel Kursk from Russia with 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Casualties for Russia: 2 russianInfantrys Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 Truck and 1 italianAntiAirGun moved from Eastern France to Western Germany 1 Train moved from Northern Italy to Eastern France 1 Train and 1 italianAntiAirGun moved from Eastern France to Western Germany 1 Train moved from Western Germany to Austria 1 Truck moved from Northern Yugoslavia to Rome 1 Truck moved from Northern Italy to Southern Italy 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 3 italianMarines moved from Southern Italy to 50 Sea Zone 3 italianMarines and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 3 italianMarines moved from 51 Sea Zone to Tobruk 1 Truck and 1 italianCombatEngineer moved from Tripolitania to Morrocco 1 italianTransport moved from 51 Sea Zone to 46 Sea Zone 1 italianInfantry and 1 italianMarine moved from Rome to 46 Sea Zone 1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone 1 italianInfantry and 1 italianMarine moved from 51 Sea Zone to Tobruk 1 italianAirTransport and 1 italianParatrooper moved from Romania to Crete 1 italianDestroyer and 1 italianSubmarine moved from 48 Sea Zone to 51 Sea Zone 2 italianTanks moved from Tripolitania to Morrocco Purchase Units - Italy Italy buy 2 italianInfantrys, 2 italianMarines and 2 italianTanks; Remaining resources: 0 PUs; 6 techTokens; Place Units - Italy 2 italianInfantrys and 2 italianMarines placed in Rome 2 italianTanks placed in Tripolitania Activate Technology - Italy Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier Turn Complete - Italy Italy collect 31 PUs; end with 31 PUs Units generate 6 techTokens; Italy end with 12 techTokens
Combat Hit Differential Summary :
Italy rolls : : 0,00 Italy : -0,17 Russia : 1,25
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TripleA Turn Summary: Finland round 4
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 4 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 13 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 18 PUs Research Technology - Germany Note to players Germany: <body><img src="paris.png"/></body> Germany spend 4 on tech rolls Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedAntiAircraft Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanArtillery and 4 germanInfantrys moved from Low Countries to Northern France 1 germanArtillery moved from Eastern France to Paris 1 germanCombatEngineer and 1 germanInfantry moved from Western France to Paris 1 germanMech.Infantry moved from Vichy France to Paris 1 germanTank moved from Western Germany to Paris 3 germanInfantrys moved from Eastern France to Northern France 1 germanInfantry moved from Eastern France to Northern France 1 germanInfantry moved from Eastern France to Paris 3 germanTanks moved from Western Germany to Northern France 2 germanNavalFighters moved from Northern Germany to Northern France 1 germanFighter moved from Vichy France to Northern France 1 germanAlpineInfantry moved from Murmansk to Kola Penninsula Finland take Kola Penninsula from Russia 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper moved from Murmansk to Western Karelia Finland take Western Karelia from Russia 1 germanAlpineInfantry moved from Northern Norway to Central Norway 1 germanCombatEngineer moved from Central Norway to Norway 2 germanFighters moved from Bessarabia to Voronezh 2 germanTacticalBombers moved from Kharkov to Voronezh 2 germanAntiTankGuns, 4 germanArtillerys, 3 germanFighters, 11 germanInfantrys, 2 germanMech.Infantrys and 5 germanTanks moved from Kharkov to Voronezh 2 germanTanks moved from Belorussia to Voronezh 1 germanParatrooper moved from Kharkov to Voronezh 2 germanStrategicBombers moved from Belorussia to Voronezh 3 germanFighters moved from Belorussia to Voronezh Combat - Germany Battle in Northern France Germany attack with 1 germanArtillery, 1 germanFighter, 8 germanInfantrys, 2 germanNavalFighters and 3 germanTanks ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanAirTransport; Britain defend with 1 britishAlpineInfantry, 2 britishArtillerys, 9 britishInfantrys, 1 britishMarine and 1 britishParatrooper Germany roll dice for 1 germanArtillery, 1 germanFighter, 8 germanInfantrys, 2 germanNavalFighters and 3 germanTanks in Northern France, round 2 : 4/1 hits, 4,42 expected hits ExiledAllies roll dice for 1 americanAirTransport, 1 britishAlpineInfantry, 2 britishArtillerys, 9 britishInfantrys, 1 britishMarine and 1 britishParatrooper in Northern France, round 2 : 4/1 hits, 3,67 expected hits 4 britishInfantrys owned by the Britain and 4 germanInfantrys owned by the Germany lost in Northern France Germany roll dice for 1 germanArtillery, 1 germanFighter, 4 germanInfantrys, 2 germanNavalFighters and 3 germanTanks in Northern France, round 3 : 4/1 hits, 3,75 expected hits ExiledAllies roll dice for 1 americanAirTransport, 1 britishAlpineInfantry, 2 britishArtillerys, 5 britishInfantrys, 1 britishMarine and 1 britishParatrooper in Northern France, round 3 : 2/1 hits, 2,67 expected hits 4 britishInfantrys owned by the Britain and 2 germanInfantrys owned by the Germany lost in Northern France Germany roll dice for 1 germanArtillery, 1 germanFighter, 2 germanInfantrys, 2 germanNavalFighters and 3 germanTanks in Northern France, round 4 : 4/1 hits, 3,42 expected hits ExiledAllies roll dice for 1 americanAirTransport, 1 britishAlpineInfantry, 2 britishArtillerys, 1 britishInfantry, 1 britishMarine and 1 britishParatrooper in Northern France, round 4 : 1/1 hits, 1,67 expected hits 1 britishInfantry owned by the Britain, 1 germanInfantry owned by the Germany, 1 britishMarine owned by the Britain, 1 britishParatrooper owned by the Britain and 1 britishAlpineInfantry owned by the Britain lost in Northern France Germany roll dice for 1 germanArtillery, 1 germanFighter, 1 germanInfantry, 2 germanNavalFighters and 3 germanTanks in Northern France, round 5 : 3/1 hits, 3,25 expected hits ExiledAllies roll dice for 1 americanAirTransport and 2 britishArtillerys in Northern France, round 5 : 1/1 hits, 0,67 expected hits 1 germanInfantry owned by the Germany and 2 britishArtillerys owned by the Britain lost in Northern France Some non-combat units are destroyed: Germany win, taking Northern France from ExiledAllies with 1 germanArtillery, 1 germanFighter, 2 germanNavalFighters and 3 germanTanks remaining. Battle score for attacker is 23 Casualties for Germany: 8 germanInfantrys Casualties for Britain: 1 britishAlpineInfantry, 2 britishArtillerys, 9 britishInfantrys, 1 britishMarine and 1 britishParatrooper Battle in Paris Germany attack with 1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank ExiledAllies defend with 1 Flagpole, 2 Rails, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry; Usa defend with 1 americanParatrooper Germany roll dice for 1 germanArtillery, 1 germanCombatEngineer, 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Paris, round 2 : 2/1 hits, 1,83 expected hits ExiledAllies roll dice for 1 americanParatrooper, 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry in Paris, round 2 : 1/1 hits, 1,25 expected hits 1 britishArtillery owned by the ExiledAllies, 1 germanInfantry owned by the Germany and 1 britishInfantry owned by the ExiledAllies lost in Paris Germany roll dice for 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank in Paris, round 3 : 2/1 hits, 1,58 expected hits ExiledAllies roll dice for 1 americanParatrooper and 1 britishCombatEngineer in Paris, round 3 : 1/1 hits, 0,67 expected hits 1 britishCombatEngineer owned by the ExiledAllies, 1 germanInfantry owned by the Germany and 1 americanParatrooper owned by the Usa lost in Paris Germany win, taking Paris from ExiledAllies with 1 germanArtillery, 1 germanCombatEngineer, 1 germanMech.Infantry and 1 germanTank remaining. Battle score for attacker is 9 Casualties for Germany: 2 germanInfantrys Casualties for ExiledAllies: 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry Casualties for Usa: 1 americanParatrooper Battle in Voronezh Germany attack with 2 germanAntiTankGuns, 4 germanArtillerys, 8 germanFighters, 11 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper, 2 germanStrategicBombers, 2 germanTacticalBombers and 7 germanTanks Russia defend with 1 Flagpole, 1 Truck, 1 russianAirfield, 3 russianAlpineInfantrys, 4 russianAntiAirGuns, 3 russianAntiTankGuns, 6 russianArtillerys, 1 russianCombatEngineer, 2 russianEntrenchments, 2 russianFighters, 5 russianInfantrys, 4 russianMech.Infantrys, 1 russianStrategicBomber and 4 russianTanks AntiAircraftGun fire in Voronezh : 0/1 hits, 0,33 expected hits AntiTankGun fire in Voronezh : 0/1 hits, 0,50 expected hits Germany roll dice for 2 germanAntiTankGuns, 4 germanArtillerys, 8 germanFighters, 11 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper, 2 germanStrategicBombers, 2 germanTacticalBombers and 7 germanTanks in Voronezh, round 2 : 13/1 hits, 13,17 expected hits Units damaged: 2 russianEntrenchments owned by the Russia Russia roll dice for 3 russianAlpineInfantrys, 4 russianAntiAirGuns, 3 russianAntiTankGuns, 6 russianArtillerys, 1 russianCombatEngineer, 2 russianEntrenchments, 2 russianFighters, 5 russianInfantrys, 4 russianMech.Infantrys, 1 russianStrategicBomber and 4 russianTanks in Voronezh, round 2 : 9/1 hits, 8,92 expected hits 3 russianInfantrys owned by the Russia, 7 germanInfantrys owned by the Germany, 3 russianAntiTankGuns owned by the Russia, 1 russianStrategicBomber owned by the Russia, 2 germanAntiTankGuns owned by the Germany and 4 russianAntiAirGuns owned by the Russia lost in Voronezh Germany roll dice for 4 germanArtillerys, 8 germanFighters, 4 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper, 2 germanStrategicBombers, 2 germanTacticalBombers and 7 germanTanks in Voronezh, round 3 : 12/1 hits, 11,83 expected hits Russia roll dice for 3 russianAlpineInfantrys, 6 russianArtillerys, 1 russianCombatEngineer, 2 russianEntrenchments, 2 russianFighters, 2 russianInfantrys, 4 russianMech.Infantrys and 4 russianTanks in Voronezh, round 3 : 8/1 hits, 7,50 expected hits 2 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia, 4 germanInfantrys owned by the Germany, 6 russianArtillerys owned by the Russia, 3 russianAlpineInfantrys owned by the Russia, 3 germanArtillerys owned by the Germany and 1 germanParatrooper owned by the Germany lost in Voronezh Germany roll dice for 1 germanArtillery, 8 germanFighters, 2 germanMech.Infantrys, 2 germanStrategicBombers, 2 germanTacticalBombers and 7 germanTanks in Voronezh, round 4 : 10/1 hits, 9,92 expected hits Russia roll dice for 2 russianEntrenchments, 2 russianFighters, 4 russianMech.Infantrys and 4 russianTanks in Voronezh, round 4 : 4/1 hits, 4,17 expected hits 4 russianTanks owned by the Russia, 4 russianMech.Infantrys owned by the Russia, 2 germanMech.Infantrys owned by the Germany, 1 germanTank owned by the Germany, 1 germanArtillery owned by the Germany and 2 russianEntrenchments owned by the Russia lost in Voronezh Germany roll dice for 8 germanFighters, 2 germanStrategicBombers, 2 germanTacticalBombers and 6 germanTanks in Voronezh, round 5 : 8/1 hits, 8,67 expected hits Russia roll dice for 2 russianFighters in Voronezh, round 5 : 1/0 hits, 1,00 expected hits 1 germanTank owned by the Germany and 2 russianFighters owned by the Russia lost in Voronezh Some non-combat units are destroyed: Germany win, taking Voronezh from Russia with 8 germanFighters, 2 germanStrategicBombers, 2 germanTacticalBombers and 5 germanTanks remaining. Battle score for attacker is 91 Casualties for Germany: 2 germanAntiTankGuns, 4 germanArtillerys, 11 germanInfantrys, 2 germanMech.Infantrys, 1 germanParatrooper and 2 germanTanks Casualties for Russia: 3 russianAlpineInfantrys, 4 russianAntiAirGuns, 3 russianAntiTankGuns, 6 russianArtillerys, 1 russianCombatEngineer, 2 russianEntrenchments, 2 russianFighters, 5 russianInfantrys, 4 russianMech.Infantrys, 1 russianStrategicBomber and 4 russianTanks Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry AntiAircraftGun fire in Leningrad : 0/1 hits, 0,08 expected hits Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry 2 germanNavalFighters moved from Northern France to Northern Germany 1 germanFighter moved from Northern France to Western Germany 6 germanInfantrys moved from Northern Germany to Low Countries 1 germanTransport moved from 27 Sea Zone to 26 Sea Zone 1 germanArtillery and 1 germanInfantry moved from Norway to 26 Sea Zone 1 germanArtillery, 1 germanInfantry and 1 germanTransport moved from 26 Sea Zone to 27 Sea Zone 1 germanArtillery and 1 germanInfantry moved from 27 Sea Zone to Northern Germany 1 germanArtillery and 2 germanInfantrys moved from Eastern Germany to Northern Germany 1 Truck moved from Northern Finland to Central Norway 1 germanArtillery and 1 germanInfantry moved from Finland to Eastern Finland 1 germanTank moved from Lativa Estonia to Belorussia 4 germanInfantrys moved from Lithuania to Lativa Estonia 1 germanArtillery and 1 germanInfantry moved from Belorussia to Orel Kursk 1 germanAlpineInfantry, 1 germanCombatEngineer and 1 germanParatrooper moved from Belorussia to Orel Kursk 1 germanFighter moved from Belorussia to Western Germany 1 germanCombatEngineer moved from Western Germany to Eastern France 2 Trucks, 3 germanInfantrys and 1 germanMech.Infantry moved from Eastern Poland to Kharkov 2 germanTanks moved from Eastern Poland to Kharkov 1 germanInfantry moved from Eastern Poland to Western Ukraine 4 germanInfantrys moved from Western Ukraine to Kharkov 1 germanCombatEngineer moved from Western Ukraine to Kharkov 4 germanInfantrys moved from Romania to Western Ukraine 1 Train moved from Eastern Poland to Belorussia 1 Train and 1 germanAntiAirGun moved from Belorussia to Northern Germany 1 Train moved from Western Ukraine to Hungary Slovakia 1 Train and 1 germanAntiAirGun moved from Hungary Slovakia to Western Germany 1 Truck and 1 germanInfantry moved from Berlin to Eastern France 1 germanFighter moved from Cyrenaica to Vichy France 1 Truck moved from Belorussia to Romania 4 germanFighters moved from Voronezh to Belorussia 4 germanFighters moved from Voronezh to Kharkov 1 germanTacticalBomber moved from Voronezh to Belorussia 1 germanTacticalBomber moved from Voronezh to Kharkov 2 germanStrategicBombers moved from Voronezh to Eastern Finland 2 germanInfantrys moved from Tobruk to 51 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 51 Sea Zone to 45 Sea Zone 2 germanInfantrys moved from 45 Sea Zone to Algeria 1 Material and 1 germanAirTransport moved from Crete to Algeria 1 germanCombatEngineer moved from Morrocco to Algeria 1 Train moved from Algeria to Tunisia 2 germanTanks moved from Tobruk to Cyrenaica 1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Tobruk to Tripolitania 1 germanAirTransport moved from Algeria to Tripolitania 1 germanAirTransport moved from Kharkov to Crete Purchase Units - Germany Germany repair damage of 6x germanFactory; Remaining resources: 58 PUs; 0 techTokens; Germany buy 1 germanArtillery, 8 germanInfantrys and 5 germanTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 4 germanInfantrys placed in Northern Germany 2 germanTanks placed in Western Germany 2 germanInfantrys placed in Kharkov 2 germanTanks placed in Belorussia 1 germanArtillery and 1 germanTank placed in Western Ukraine Activate Technology - Germany Germany activating ImprovedAntiAircraft triggerAttachmengermanImpAA: Setting attackAA to 2 for unitAttachment attached to germanAntiAirGun triggerAttachmengermanImpAA: Setting defense to 2 for unitAttachment attached to germanAntiAirGun Turn Complete - Germany Germany collect 63 PUs; end with 63 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer Some Units in Gold Coast change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanEntrenchment, 1 germanFighter and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanFighter and 2 germanInfantrys placed in Vichy France Units in Algeria being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Algeria Turn Complete - VichyFrance VichyFrance collect 18 PUs; end with 18 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 13 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 1 PUs; Place Units - Finland 1 germanArtillery and 1 germanInfantry placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 11 PUs Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
Combat Hit Differential Summary :
ExiledAllies : -0,58 Germany rolls : : 1,00 AntiAircraftGun fire in Voronezh : : -0,33 AntiAircraftGun fire in Leningrad : : -0,08 AntiTankGun fire in Voronezh : : -0,50 Germany : 0,17 Russia : 0,42
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TripleA Turn Summary: Thailand round 4
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 4 Training Troops - Manchuria Manchuria collect 0 PUs; end with 8 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan rolls : 1/1 hits, 0,00 expected hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedFighters Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 1 unit repaired. 1 japaneseBattleship-damaged owned by the Japan removed in 91 Sea Zone 1 japaneseBattleship owned by the Japan added in 91 Sea Zone AntiAircraftGun fire in Bengal : 0/1 hits, 0,17 expected hits Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok 2 japaneseMarines moved from Malay to 91 Sea Zone 2 japaneseMarines moved from Saigon to 91 Sea Zone 4 japaneseMarines and 2 japaneseTransports moved from 91 Sea Zone to 147 Sea Zone 4 japaneseMarines moved from 147 Sea Zone to Celebes 2 japaneseBattleships, 1 japaneseCarrier, 1 japaneseCruiser and 1 japaneseDestroyer moved from 91 Sea Zone to 147 Sea Zone 2 japaneseNavalFighters moved from 91 Sea Zone to Celebes 2 japaneseMarines moved from Luzon to 128 Sea Zone 2 japaneseMarines moved from French Indochina to 95 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 95 Sea Zone to 98 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone 4 japaneseMarines moved from 98 Sea Zone to Vladivostok 1 japaneseStrategicBomber moved from Thailand to Calcutta 1 japaneseMech.Infantry moved from Shanghai to Shensi 1 japaneseTank moved from Kwangtung to Shensi 1 japaneseMech.Infantry moved from Shanghai to Hunan 1 japaneseMech.Infantry moved from Kwangsi to Hunan 2 japaneseFighters moved from French Indochina to Hunan 2 japaneseTanks moved from French Indochina to Hunan 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from Sakhalin to 100 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 1 japaneseTacticalBomber moved from Thailand to Kweichow 2 japaneseTanks moved from Yunnan to Kweichow 2 japaneseNavalFighters moved from Japan to Vladivostok 2 japaneseInfantrys moved from Hong Kong to 96 Sea Zone 2 japaneseInfantrys moved from Shanghai to 96 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Far Eastern Republic 2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka Combat - Japan Strategic bombing raid in Calcutta Bombing raid in Calcutta rolls: 6 and causes: 6 damage to unit: britishBarracks Bombing raid in Calcutta causes 6 damage total. Battle in Far Eastern Republic Some non-combat units are destroyed: Battle in Celebes Japan attack with 4 japaneseMarines and 2 japaneseNavalFighters ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry Japan roll dice for 2 japaneseBattleships and 1 japaneseCruiser in Celebes, round 2 : 2/1 hits, 1,92 expected hits ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 0/1 hits, 0,50 expected hits 1 britishInfantry owned by the Britain lost in Celebes Some non-combat units are destroyed: Japan win, taking Far Eastern Republic from Russia, taking Celebes from ExiledAllies with 4 japaneseMarines and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Kamchatka Some non-combat units are destroyed: Battle in Kweichow Japan attack with 1 japaneseTacticalBomber and 2 japaneseTanks China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 1 japaneseTacticalBomber and 2 japaneseTanks in Kweichow, round 2 : 1/1 hits, 1,17 expected hits China roll dice for 1 chineseInfantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China and 1 japaneseTank owned by the Japan lost in Kweichow Japan win, taking Kamchatka from Russia, taking Kweichow from China with 1 japaneseTacticalBomber and 1 japaneseTank remaining. Battle score for attacker is -3 Casualties for Japan: 1 japaneseTank Casualties for China: 1 chineseInfantry Battle in Hunan Japan attack with 2 japaneseFighters, 2 japaneseMech.Infantrys and 2 japaneseTanks China defend with 1 Flagpole, 1 chineseArtillery and 1 chineseMech.Infantry Japan roll dice for 2 japaneseFighters, 2 japaneseMech.Infantrys and 2 japaneseTanks in Hunan, round 2 : 2/1 hits, 1,83 expected hits China roll dice for 1 chineseArtillery and 1 chineseMech.Infantry in Hunan, round 2 : 1/1 hits, 0,58 expected hits 1 chineseMech.Infantry owned by the China, 1 chineseArtillery owned by the China and 1 japaneseMech.Infantry owned by the Japan lost in Hunan Japan win, taking Hunan from China with 2 japaneseFighters, 1 japaneseMech.Infantry and 2 japaneseTanks remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseMech.Infantry Casualties for China: 1 chineseArtillery and 1 chineseMech.Infantry Battle in Shensi Japan attack with 1 japaneseMech.Infantry and 1 japaneseTank China defend with 1 Flagpole and 1 chineseTank Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Shensi, round 2 : 1/1 hits, 0,75 expected hits China roll dice for 1 chineseTank in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 chineseTank owned by the China lost in Shensi Japan win, taking Shensi from China with 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 6 Casualties for China: 1 chineseTank Battle in Vladivostok Japan attack with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 4 japaneseInfantrys, 4 japaneseMarines and 2 japaneseNavalFighters Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianAntiAirGun, 1 russianBarracks, 1 russianEntrenchment and 4 russianInfantrys AntiAircraftGun fire in Vladivostok : 1/1 hits, 0,08 expected hits 1 japaneseNavalFighter owned by the Japan lost in Vladivostok Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 4 japaneseInfantrys, 4 japaneseMarines and 1 japaneseNavalFighter in Vladivostok, round 2 : 3/1 hits, 2,67 expected hits Units damaged: 1 russianEntrenchment owned by the Russia Russia roll dice for 1 russianAntiAirGun, 1 russianEntrenchment and 4 russianInfantrys in Vladivostok, round 2 : 2/1 hits, 2,58 expected hits 1 russianInfantry owned by the Russia, 1 japaneseAlpineInfantry owned by the Japan, 1 russianAntiAirGun owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Vladivostok Japan roll dice for 1 japaneseArtillery, 3 japaneseInfantrys, 4 japaneseMarines and 1 japaneseNavalFighter in Vladivostok, round 3 : 2/1 hits, 2,25 expected hits Russia roll dice for 1 russianEntrenchment and 3 russianInfantrys in Vladivostok, round 3 : 2/0 hits, 2,00 expected hits 2 russianInfantrys owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Vladivostok Japan roll dice for 1 japaneseArtillery, 1 japaneseInfantry, 4 japaneseMarines and 1 japaneseNavalFighter in Vladivostok, round 4 : 1/1 hits, 1,75 expected hits Russia roll dice for 1 russianEntrenchment and 1 russianInfantry in Vladivostok, round 4 : 1/1 hits, 1,08 expected hits 1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Vladivostok Japan roll dice for 1 japaneseArtillery, 4 japaneseMarines and 1 japaneseNavalFighter in Vladivostok, round 5 : 2/1 hits, 1,50 expected hits Russia roll dice for 1 russianEntrenchment in Vladivostok, round 5 : 0/1 hits, 0,58 expected hits 1 russianEntrenchment owned by the Russia lost in Vladivostok Some non-combat units are destroyed: Japan win, taking Vladivostok from Russia with 1 japaneseArtillery, 4 japaneseMarines and 1 japaneseNavalFighter remaining. Battle score for attacker is -5 Casualties for Japan: 1 japaneseAlpineInfantry, 4 japaneseInfantrys and 1 japaneseNavalFighter Casualties for Russia: 1 russianAntiAirGun, 1 russianEntrenchment and 4 russianInfantrys Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry AntiAircraftGun fire in Bengal : 1/1 hits, 0,17 expected hits 1 japaneseStrategicBomber lost in Bengal Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseStrategicBomber moved from Calcutta to Thailand 1 japaneseMarine moved from Brunei to Borneo 1 japaneseMarine moved from Brunei to Borneo 1 japaneseTransport moved from 94 Sea Zone to 147 Sea Zone 2 japaneseNavalFighters moved from Celebes to 147 Sea Zone 1 japaneseSubmarine moved from 96 Sea Zone to 93 Sea Zone 1 japaneseSubmarine moved from 98 Sea Zone to 122 Sea Zone 3 japaneseCarriers, 1 japaneseDestroyer and 4 japaneseNavalFighters moved from 96 Sea Zone to 122 Sea Zone 1 japaneseNavalFighter moved from Vladivostok to 122 Sea Zone 1 japaneseNavalFighter moved from Iwo Jima to 122 Sea Zone 1 japaneseNavalFighter moved from Iwo Jima to Okinawa 1 Truck and 1 japaneseCombatEngineer moved from Hong Kong to Shanghai 1 Train moved from Manchuria to Shanghai 1 Truck and 1 japaneseArtillery moved from Hong Kong to Anhwei 1 japaneseArtillery moved from Hong Kong to Kwangtung 1 Truck moved from Kwangtung to Hong Kong 1 japaneseArtillery and 1 japaneseInfantry moved from Thailand to Burma 1 japaneseArtillery and 3 japaneseInfantrys moved from Burma to Yunnan 1 japaneseInfantry moved from Malay to Southern Thailand 1 japaneseFighter moved from Saigon to Thailand 1 japaneseFighter moved from Saigon to Shanghai 2 japaneseFighters moved from Hunan to Shanghai 1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Shantung 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Peking 1 japaneseTransport moved from 96 Sea Zone to 122 Sea Zone 1 japaneseInfantry moved from Okinawa to 122 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria 1 Truck and 1 japaneseAntiAirGun moved from Manchuria to Eastern Manchuria 1 Truck moved from Eastern Manchuria to Manchuria 1 japaneseAntiTankGun moved from Northern Manchuria to Eastern Manchuria 1 japaneseArtillery and 1 japaneseInfantry moved from Tokyo to Japan 1 japaneseTacticalBomber moved from Kweichow to French Indochina Purchase Units - Japan Japan buy 1 Material, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 2 japaneseInfantrys, 2 japaneseMarines, 1 japaneseNavalFighter and 2 japaneseTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 Material and 2 japaneseTanks placed in Korea 2 japaneseInfantrys placed in Shanghai 1 japaneseDestroyer placed in 96 Sea Zone 1 japaneseDestroyer placed in 98 Sea Zone 1 japaneseNavalFighter placed in Japan 2 japaneseAlpineInfantrys placed in Hong Kong 2 japaneseMarines placed in Luzon Activate Technology - Japan Japan activating ImprovedFighters Trigger japaneseImpFig1: Setting attack to 6 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig1: Setting airAttack to 6 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig1: Setting defense to 7 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig1: Setting airDefense to 7 for unitAttachment attached to japaneseFighter Trigger japaneseImpFig2: Setting attack to 5 for unitAttachment attached to japaneseNavalFighter Trigger japaneseImpFig2: Setting airAttack to 5 for unitAttachment attached to japaneseNavalFighter Trigger japaneseImpFig2: Setting defense to 6 for unitAttachment attached to japaneseNavalFighter Trigger japaneseImpFig2: Setting airDefense to 6 for unitAttachment attached to japaneseNavalFighter Turn Complete - Japan Japan collect 68 PUs; end with 68 PUs Units generate 3 techTokens; Japan end with 3 techTokens Some Units in Burma change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 1 PUs; Place Units - Manchuria 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 10 PUs Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrys
Combat Hit Differential Summary :
ExiledAllies : -0,50 Japan rolls : : 1,00 Japan : 0,17 China : 0,75 AntiAircraftGun fire in Bengal : : 0,67 AntiAircraftGun fire in Vladivostok : : 0,92 Russia : -1,25
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TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 4 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 1/1 hits, 0,00 expected hits Italy removing all Technology Tokens after successful research. Italy discover ImprovedTanks Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAirTransport and 1 italianParatrooper moved from Crete to Syria 2 italianSubmarines moved from 51 Sea Zone to 53 Sea Zone 2 italianInfantrys moved from Tobruk to 51 Sea Zone 2 italianInfantrys and 2 italianTransports moved from 51 Sea Zone to 53 Sea Zone 2 italianInfantrys moved from 53 Sea Zone to Trans Jordan 1 italianInfantry and 1 italianMarine moved from Crete to 53 Sea Zone 1 italianInfantry and 1 italianMarine moved from 53 Sea Zone to Sinai 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Orel Kursk to Pskov 1 italianNavalFighter moved from Crete to 53 Sea Zone Combat - Italy Italy lands units in Syria Italy creates battle in territory Syria Some non-combat units are destroyed: Battle in 53 Sea Zone Italy attack with 1 italianNavalFighter, 2 italianSubmarines and 2 italianTransports Britain defend with 1 britishTransport Italy roll dice for 2 italianSubmarines in 53 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 britishTransport owned by the Britain lost in 53 Sea Zone Italy win, taking Syria from ExiledAllies with 1 italianNavalFighter, 2 italianSubmarines and 2 italianTransports remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishTransport Battle in Sinai Battle in Trans Jordan Battle in Pskov Italy attack with 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank Russia defend with 1 Flagpole and 1 russianInfantry Italy roll dice for 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank in Pskov, round 2 : 1/0 hits, 1,00 expected hits Russia roll dice for 1 russianInfantry in Pskov, round 2 : 0/1 hits, 0,33 expected hits 1 russianInfantry owned by the Russia lost in Pskov Italy win, taking Sinai from Egypt, taking Trans Jordan from Britain, taking Pskov from Russia with 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger UnitsGSyria2: Setting switch to false for conditionAttachmentUnitsGSyria attached to VichyFrance Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger UnitsGSyria2: VichyFrance has 1 germanInfantry placed in Syria 1 italianAlpineInfantry and 2 italianMech.Infantrys moved from Southern Ukraine to Orel Kursk 1 Truck and 1 italianAntiAirGun moved from Rome to Vichy France 1 Truck and 1 italianAntiAirGun moved from Southern Italy to Northern Italy 2 italianInfantrys moved from Rome to 46 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 47 Sea Zone 2 italianInfantrys moved from 47 Sea Zone to Vichy France 1 italianTank moved from Tobruk to 51 Sea Zone 1 italianTank and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone 1 italianTank moved from 53 Sea Zone to Syria 2 italianTanks moved from Tripolitania to Tobruk 1 Truck moved from Morrocco to Tripolitania 2 italianTanks moved from Morrocco to Tripolitania 1 italianNavalFighter moved from 53 Sea Zone to Crete 1 italianFighter moved from Crete to Cyrenaica 1 italianAirTransport moved from Syria to Crete 1 italianBattleship, 1 italianCruiser and 3 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone 1 italianBattleship moved from 48 Sea Zone to 53 Sea Zone 1 italianSubmarine moved from 48 Sea Zone to 53 Sea Zone 1 Train moved from Austria to Northern Italy 2 italianMarines moved from Rome to Northern Italy 1 Truck and 1 italianAntiAirGun moved from Western Germany to Southern Germany 1 Truck moved from Southern Germany to Western Germany Purchase Units - Italy Italy buy 4 italianInfantrys and 3 italianTanks; Remaining resources: 1 PUs; 0 techTokens; Place Units - Italy 1 italianTank placed in Northern Italy 4 italianInfantrys placed in Rome 2 italianTanks placed in Tripolitania Activate Technology - Italy Italy activating ImprovedTanks Trigger italianImpTanks2: Setting defense to 5 for unitAttachment attached to italianTank Trigger italianImpTanks1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianTank} with name:supportAttachmentTankImpitalian Italy giving technology to Germany: ImprovedTanks Turn Complete - Italy Italy collect 32 PUs; end with 33 PUs Units generate 6 techTokens; Italy end with 6 techTokens
Combat Hit Differential Summary :
Italy rolls : : 1,00 Italy : 0,33 Russia : -0,33
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TripleA Turn Summary: Finland round 5
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 5 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 11 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 13 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 18 PUs Some Units in Syria change ownership: 1 germanInfantry Research Technology - Germany Trigger germanaTIM: Germany gains access to ImprovedMechanization Trigger germanaTAAA: Germany gains access to AdvancedAntiAircraft Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover Rockets Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanArtillerys and 7 germanInfantrys moved from Northern Germany to Low Countries 2 germanInfantrys moved from Vichy France to Western France 1 germanCombatEngineer moved from Paris to Western France 2 germanFighters moved from Vichy France to Western France 2 germanFighters moved from Western Germany to Western France 1 germanNavalFighter moved from Northern Germany to Low Countries 1 germanTank moved from Western Germany to Low Countries 1 germanCruiser and 1 germanDestroyer moved from 27 Sea Zone to 26 Sea Zone 1 germanArtillery and 4 germanInfantrys moved from Eastern Finland to Leningrad 2 germanInfantrys moved from Lativa Estonia to Leningrad 1 germanArtillery moved from Western Karelia to Leningrad 2 germanStrategicBombers moved from Eastern Finland to Leningrad 2 germanInfantrys moved from Kharkov to Eastern Ukraine 2 germanInfantrys moved from Kharkov to Voronezh 1 germanTacticalBomber moved from Belorussia to Voronezh 2 germanFighters moved from Kharkov to Eastern Ukraine 1 germanFighter moved from Kharkov to Eastern Ukraine 1 germanFighter moved from Kharkov to Eastern Ukraine 1 germanTacticalBomber moved from Kharkov to Voronezh 1 germanAlpineInfantry moved from Orel Kursk to Voronezh 2 germanFighters moved from Belorussia to Leningrad 1 germanAlpineInfantry moved from Kola Penninsula to Murmansk 1 germanAirTransport and 1 germanParatrooper moved from Crete to Iraq Combat - Germany Germany lands units in Iraq Germany creates battle in territory Iraq Some non-combat units are destroyed: Battle in Low Countries Germany attack with 2 germanArtillerys, 7 germanInfantrys, 1 germanNavalFighter and 1 germanTank ExiledAllies defend with 1 Flagpole; Britain defend with 3 britishInfantrys and 1 britishMarine Germany roll dice for 2 germanArtillerys, 7 germanInfantrys, 1 germanNavalFighter and 1 germanTank in Low Countries, round 2 : 2/1 hits, 2,75 expected hits ExiledAllies roll dice for 3 britishInfantrys and 1 britishMarine in Low Countries, round 2 : 1/0 hits, 1,00 expected hits 2 britishInfantrys owned by the Britain and 1 germanInfantry owned by the Germany lost in Low Countries Germany roll dice for 2 germanArtillerys, 6 germanInfantrys, 1 germanNavalFighter and 1 germanTank in Low Countries, round 3 : 3/1 hits, 2,58 expected hits ExiledAllies roll dice for 1 britishInfantry and 1 britishMarine in Low Countries, round 3 : 0/1 hits, 0,50 expected hits 1 britishInfantry owned by the Britain and 1 britishMarine owned by the Britain lost in Low Countries Germany win, taking Iraq from Britain, taking Low Countries from ExiledAllies with 2 germanArtillerys, 6 germanInfantrys, 1 germanNavalFighter and 1 germanTank remaining. Battle score for attacker is 10 Casualties for Germany: 1 germanInfantry Casualties for Britain: 3 britishInfantrys and 1 britishMarine Battle in Western France Germany attack with 1 germanCombatEngineer, 4 germanFighters and 2 germanInfantrys ExiledAllies defend with 1 Flagpole, 1 Material and 1 Rail; Usa defend with 1 americanInfantry and 2 americanMarines Germany roll dice for 1 germanCombatEngineer, 4 germanFighters and 2 germanInfantrys in Western France, round 2 : 3/1 hits, 2,17 expected hits ExiledAllies roll dice for 1 americanInfantry and 2 americanMarines in Western France, round 2 : 1/1 hits, 0,75 expected hits 1 germanInfantry owned by the Germany, 2 americanMarines owned by the Usa and 1 americanInfantry owned by the Usa lost in Western France Germany win, taking Western France from ExiledAllies with 1 germanCombatEngineer, 4 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 8 Casualties for Germany: 1 germanInfantry Casualties for Usa: 1 americanInfantry and 2 americanMarines Battle in 26 Sea Zone Germany attack with 1 germanCruiser and 1 germanDestroyer Russia defend with 1 russianDestroyer and 1 russianSubmarine Substrike fire in 26 Sea Zone : 0/1 hits, 0,17 expected hits Russia roll dice for 1 russianSubmarine in 26 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits Germany roll dice for 1 germanCruiser and 1 germanDestroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,75 expected hits Russia roll dice for 1 russianDestroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits 1 russianSubmarine owned by the Russia Submerged Germany roll dice for 1 germanCruiser and 1 germanDestroyer in 26 Sea Zone, round 3 : 1/1 hits, 0,75 expected hits Russia roll dice for 1 russianDestroyer in 26 Sea Zone, round 3 : 0/1 hits, 0,25 expected hits 1 russianDestroyer owned by the Russia lost in 26 Sea Zone Germany win, taking 26 Sea Zone from Neutral with 1 germanCruiser and 1 germanDestroyer remaining. Battle score for attacker is 8 Casualties for Russia: 1 russianDestroyer Battle in Leningrad Germany attack with 2 germanArtillerys, 2 germanFighters, 6 germanInfantrys and 2 germanStrategicBombers Russia defend with 1 Flagpole, 3 russianArtillerys and 5 russianInfantrys Germany roll dice for 2 germanArtillerys, 2 germanFighters, 6 germanInfantrys and 2 germanStrategicBombers in Leningrad, round 2 : 3/1 hits, 3,67 expected hits Russia roll dice for 3 russianArtillerys and 5 russianInfantrys in Leningrad, round 2 : 3/1 hits, 2,67 expected hits 3 russianInfantrys owned by the Russia and 3 germanInfantrys owned by the Germany lost in Leningrad Germany roll dice for 2 germanArtillerys, 2 germanFighters, 3 germanInfantrys and 2 germanStrategicBombers in Leningrad, round 3 : 3/1 hits, 2,92 expected hits Russia roll dice for 3 russianArtillerys and 2 russianInfantrys in Leningrad, round 3 : 2/1 hits, 1,67 expected hits 2 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany and 1 russianArtillery owned by the Russia lost in Leningrad Germany roll dice for 2 germanArtillerys, 2 germanFighters, 1 germanInfantry and 2 germanStrategicBombers in Leningrad, round 4 : 2/1 hits, 2,33 expected hits Russia roll dice for 2 russianArtillerys in Leningrad, round 4 : 1/1 hits, 0,67 expected hits 1 germanInfantry owned by the Germany and 2 russianArtillerys owned by the Russia lost in Leningrad Germany win, taking Leningrad from Russia with 2 germanArtillerys, 2 germanFighters and 2 germanStrategicBombers remaining. Battle score for attacker is 9 Casualties for Germany: 6 germanInfantrys Casualties for Russia: 3 russianArtillerys and 5 russianInfantrys Battle in Eastern Ukraine Germany attack with 4 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole, 2 russianInfantrys and 1 russianParatrooper Germany roll dice for 4 germanFighters and 2 germanInfantrys in Eastern Ukraine, round 2 : 2/0 hits, 2,00 expected hits Russia roll dice for 2 russianInfantrys and 1 russianParatrooper in Eastern Ukraine, round 2 : 1/1 hits, 0,75 expected hits 2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Ukraine Germany roll dice for 4 germanFighters and 1 germanInfantry in Eastern Ukraine, round 3 : 2/1 hits, 1,83 expected hits Russia roll dice for 1 russianParatrooper in Eastern Ukraine, round 3 : 0/1 hits, 0,25 expected hits 1 russianParatrooper owned by the Russia lost in Eastern Ukraine Germany win, taking Eastern Ukraine from Russia with 4 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianInfantrys and 1 russianParatrooper Battle in Voronezh Germany attack with 1 germanAlpineInfantry, 2 germanInfantrys and 2 germanTacticalBombers Russia defend with 1 Flagpole, 1 Truck and 3 russianInfantrys Germany roll dice for 1 germanAlpineInfantry, 2 germanInfantrys and 2 germanTacticalBombers in Voronezh, round 2 : 1/1 hits, 1,50 expected hits Russia roll dice for 3 russianInfantrys in Voronezh, round 2 : 1/1 hits, 0,75 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Voronezh Germany roll dice for 1 germanAlpineInfantry, 1 germanInfantry and 2 germanTacticalBombers in Voronezh, round 3 : 2/1 hits, 1,33 expected hits Russia roll dice for 2 russianInfantrys in Voronezh, round 3 : 1/1 hits, 0,50 expected hits 2 russianInfantrys owned by the Russia and 1 germanAlpineInfantry owned by the Germany lost in Voronezh Germany win, taking Voronezh from Russia with 1 germanInfantry and 2 germanTacticalBombers remaining. Battle score for attacker is 2 Casualties for Germany: 1 germanAlpineInfantry and 1 germanInfantry Casualties for Russia: 3 russianInfantrys Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger UnitsGIraq1: Setting switch to false for conditionAttachmentUnitsGIraq attached to Germany Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger UnitsGIraq1: Germany has 2 germanInfantrys placed in Iraq 1 germanNavalFighter moved from Low Countries to Northern Germany 2 germanFighters moved from Western France to Western Germany 2 germanFighters moved from Western France to Vichy France 1 germanFighter moved from Belorussia to Northern Germany 1 germanFighter moved from Belorussia to Southern Germany 2 germanFighters moved from Leningrad to Belorussia 2 germanStrategicBombers moved from Leningrad to Eastern Finland 2 germanTacticalBombers moved from Voronezh to Belorussia 2 germanFighters moved from Eastern Ukraine to Kharkov 2 germanFighters moved from Eastern Ukraine to Belorussia 1 Truck and 1 germanAntiAirGun moved from Kharkov to Eastern Poland 1 Train moved from Western Germany to Eastern Poland 1 germanCombatEngineer and 1 germanInfantry moved from Eastern France to Western Germany 1 germanArtillery, 1 germanMech.Infantry and 1 germanTank moved from Paris to Western Germany 1 Truck moved from Eastern France to Austria 1 germanTransport moved from 27 Sea Zone to 26 Sea Zone 1 germanCombatEngineer and 1 germanInfantry moved from Norway to 26 Sea Zone 1 germanCombatEngineer, 1 germanInfantry and 1 germanTransport moved from 26 Sea Zone to 27 Sea Zone 1 germanCombatEngineer and 1 germanInfantry moved from 27 Sea Zone to Northern Germany 1 Truck moved from Kharkov to Romania 5 germanInfantrys moved from Kharkov to Orel Kursk 1 germanCombatEngineer moved from Kharkov to Orel Kursk 1 germanTank moved from Western Ukraine to Kharkov 5 germanInfantrys moved from Western Ukraine to Kharkov 1 germanArtillery moved from Western Ukraine to Kharkov 1 Truck and 1 germanInfantry moved from Romania to Kharkov 3 germanInfantrys moved from Romania to Western Ukraine 1 germanArtillery and 1 germanInfantry moved from Finland to Eastern Finland 1 Truck moved from Central Norway to Norway 1 germanAlpineInfantry moved from Central Norway to Norway 2 germanInfantrys moved from Algeria to 45 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 45 Sea Zone to 47 Sea Zone 2 germanInfantrys moved from 47 Sea Zone to Vichy France 1 germanDestroyer moved from 51 Sea Zone to 46 Sea Zone 1 germanArtillery moved from Tripolitania to Algeria 1 germanInfantry and 2 germanMech.Infantrys moved from Tripolitania to Tobruk 1 germanAirTransport moved from Tripolitania to Austria 1 germanAirTransport moved from Iraq to Syria 2 germanTanks moved from Cyrenaica to Tobruk 1 germanSubmarine moved from 22 Sea Zone to 17 Sea Zone Purchase Units - Germany Germany repair damage of 6x germanBarracks, 5x germanFactory; Remaining resources: 52 PUs; 0 techTokens; Germany buy 1 germanArtillery, 8 germanInfantrys and 4 germanTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 4 germanInfantrys placed in Northern Germany 4 germanInfantrys placed in Berlin 1 germanArtillery and 2 germanTanks placed in Western Germany 2 germanInfantrys placed in Kharkov 2 germanTanks placed in Belorussia Activate Technology - Germany Germany activating Rockets Trigger germanImpTanks2: Setting defense to 5 for unitAttachment attached to germanTank Trigger germanImpTanks1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanTank} with name:supportAttachmentTankImpgerman Turn Complete - Germany Germany collect 66 PUs; end with 66 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Gold Coast change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanArtillery, 1 germanFighter and 1 germanInfantry; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanArtillery, 1 germanFighter and 1 germanInfantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 19 PUs; end with 19 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanArtillery, 1 germanFighter and 1 germanInfantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 13 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 1 PUs; Place Units - Finland 1 germanArtillery and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 11 PUs Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
Combat Hit Differential Summary :
Substrike fire in 26 Sea Zone : : -0,17 ExiledAllies : -0,25 Germany rolls : : 1,00 Germany : -0,58 Russia : 1,17
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TripleA Turn Summary: Thailand round 5
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 5 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Japan spend 4 on tech rolls Japan rolls : 0/1 hits, 0,00 expected hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseArtillery moved from Vladivostok to Khabarovskiy Kray Manchuria take Khabarovskiy Kray from Russia 1 japaneseArtillery moved from Anhwei to Shensi 1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Shensi 2 japaneseFighters moved from Shanghai to Shensi 1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Shansi 1 japaneseFighter moved from Shanghai to Shansi 1 japaneseSubmarine moved from 122 Sea Zone to 100 Sea Zone 1 japaneseArtillery and 3 japaneseInfantrys moved from Yunnan to Kweichow 1 japaneseTacticalBomber moved from French Indochina to Kweichow 1 japaneseDestroyer moved from 98 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from Kamchatka to Soviet Far East 1 japaneseNavalFighter moved from Japan to 100 Sea Zone 1 japaneseNavalFighter moved from 122 Sea Zone to 100 Sea Zone 1 japaneseNavalFighter moved from 122 Sea Zone to 100 Sea Zone 2 japaneseMarines moved from Vladivostok to 98 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 2 japaneseMarines moved from 100 Sea Zone to Soviet Far East Combat - Japan Battle in Kweichow Japan attack with 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseAlpineInfantry Japan roll dice for 1 japaneseArtillery, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Kweichow, round 2 : 2/1 hits, 1,25 expected hits China roll dice for 1 chineseAlpineInfantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Kweichow Japan win, taking Kweichow from China with 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 1 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseAlpineInfantry Battle in Shansi Japan attack with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry in Shansi, round 2 : 1/0 hits, 1,00 expected hits China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0,25 expected hits 1 chineseInfantry owned by the China lost in Shansi Japan win, taking Shansi from China with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Shensi Japan attack with 2 japaneseArtillerys, 2 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole, 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseTank Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters and 1 japaneseInfantry in Shensi, round 2 : 2/1 hits, 1,75 expected hits China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseTank in Shensi, round 2 : 1/1 hits, 0,83 expected hits 1 chineseArtillery owned by the China, 1 japaneseInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Shensi Japan roll dice for 2 japaneseArtillerys and 2 japaneseFighters in Shensi, round 3 : 1/1 hits, 1,50 expected hits China roll dice for 1 chineseTank in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 japaneseArtillery owned by the Japan and 1 chineseTank owned by the China lost in Shensi Japan win, taking Shensi from China with 1 japaneseArtillery and 2 japaneseFighters remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry Casualties for China: 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseTank Battle in 100 Sea Zone Japan attack with 1 japaneseDestroyer, 3 japaneseNavalFighters, 1 japaneseSubmarine and 1 japaneseTransport Britain defend with 1 britishDestroyer; Russia defend with 1 russianTransport Japan roll dice for 1 japaneseSubmarine in 100 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japan roll dice for 1 japaneseDestroyer, 3 japaneseNavalFighters and 1 japaneseTransport in 100 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits Russia roll dice for 1 britishDestroyer and 1 russianTransport in 100 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 russianTransport owned by the Russia and 1 britishDestroyer owned by the Britain lost in 100 Sea Zone Japan win, taking 100 Sea Zone from Britain with 1 japaneseDestroyer, 3 japaneseNavalFighters, 1 japaneseSubmarine and 1 japaneseTransport remaining. Battle score for attacker is 15 Casualties for Britain: 1 britishDestroyer Casualties for Russia: 1 russianTransport Battle in Soviet Far East Japan attack with 2 japaneseInfantrys and 2 japaneseMarines Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole Japan roll dice for 2 japaneseInfantrys and 2 japaneseMarines in Soviet Far East, round 2 : 1/1 hits, 0,83 expected hits Russia roll dice for 1 britishInfantry in Soviet Far East, round 2 : 0/1 hits, 0,42 expected hits 1 britishInfantry owned by the Britain lost in Soviet Far East Japan win, taking Soviet Far East from Russia with 2 japaneseInfantrys and 2 japaneseMarines remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 3 japaneseCarriers, 1 japaneseDestroyer and 4 japaneseNavalFighters moved from 122 Sea Zone to 99 Sea Zone 2 japaneseNavalFighters moved from 100 Sea Zone to 99 Sea Zone 1 japaneseNavalFighter moved from 100 Sea Zone to Tokyo 1 japaneseNavalFighter moved from Okinawa to Tokyo 1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone 1 japaneseAntiTankGun and 1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray 1 japaneseDestroyer moved from 96 Sea Zone to 99 Sea Zone 2 japaneseMarines moved from Vladivostok to Khabarovskiy Kray 1 japaneseArtillery and 1 japaneseInfantry moved from 98 Sea Zone to Vladivostok 2 japaneseTanks moved from Korea to Northern Manchuria 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Chahar 1 japaneseFighter moved from Shansi to Peking 2 japaneseFighters moved from Shensi to Peking 1 Train and 1 japaneseCombatEngineer moved from Shanghai to Korea 1 Truck moved from Manchuria to Vladivostok 1 Truck and 1 japaneseInfantry moved from Shanghai to Shansi 1 japaneseInfantry moved from Shanghai to Anhwei 1 Truck moved from Anhwei to Shanghai 1 japaneseArtillery moved from Kwangtung to Hunan 1 Truck and 1 japaneseAlpineInfantry moved from Hong Kong to Hunan 1 japaneseAlpineInfantry moved from Hong Kong to Kwangtung 1 japaneseTacticalBomber moved from Kweichow to French Indochina 3 japaneseInfantrys moved from Thailand to Burma 1 japaneseSubmarine moved from 93 Sea Zone to 87 Sea Zone 1 japaneseArtillery moved from Rangoon to Burma 1 japaneseArtillery and 2 japaneseInfantrys moved from Burma to Yunnan 1 japaneseFighter moved from Thailand to Shanghai 1 japaneseInfantry moved from Southern Thailand to Burma 1 japaneseArtillery and 1 japaneseInfantry moved from Malay to Southern Thailand 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone Purchase Units - Japan Japan buy 1 ResearchCenter, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseDestroyers, 5 japaneseInfantrys and 3 japaneseTanks; Remaining resources: 2 PUs; 4 techTokens; Place Units - Japan Units in Korea being upgraded or consumed: 2 Materials 1 ResearchCenter and 3 japaneseTanks placed in Korea 1 japaneseArtillery placed in Japan 2 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseInfantry placed in Tokyo 2 japaneseInfantrys placed in Shanghai 2 japaneseAlpineInfantrys placed in Hong Kong 1 japaneseDestroyer placed in 96 Sea Zone 1 japaneseDestroyer placed in 99 Sea Zone Turn Complete - Japan Japan collect 69 PUs; end with 71 PUs Units generate 6 techTokens; Japan end with 10 techTokens Some Units in Burma change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 japaneseSubmarine; Remaining resources: 2 PUs; Place Units - Thailand 1 japaneseSubmarine placed in 91 Sea Zone Turn Complete - Thailand Thailand collect 9 PUs; end with 11 PUs Units Change Ownership Some Units in 91 Sea Zone change ownership: 1 japaneseSubmarine Some Units in Burma change ownership: 1 japaneseCombatEngineer
Combat Hit Differential Summary :
Japan rolls : : 0,00 Japan : 0,33 China : 1,25 Russia : -0,75
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TripleA Turn Summary: Italy round 5
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 5 Research Technology - Italy Trigger italianaTIM: Italy gains access to ImprovedMechanization Italy spend 0 on tech rolls Italy rolls : 1/1 hits, 0,00 expected hits Italy removing all Technology Tokens after successful research. Italy discover Production Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank Combat - Italy Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianTank moved from Syria to 53 Sea Zone 2 italianInfantrys moved from Trans Jordan to 53 Sea Zone 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers, 2 italianInfantrys, 3 italianSubmarines, 1 italianTank and 3 italianTransports moved from 53 Sea Zone to 51 Sea Zone 1 italianTransport moved from 51 Sea Zone to 50 Sea Zone 1 italianDestroyer moved from 51 Sea Zone to 50 Sea Zone 2 italianInfantrys and 1 italianTank moved from 51 Sea Zone to Tobruk 4 italianTanks moved from Tripolitania to Tobruk 2 italianFighters moved from Cyrenaica to Northern Italy 1 italianStrategicBomber and 1 italianTacticalBomber moved from Crete to Northern Italy 1 Train, 1 Truck and 2 italianMarines moved from Northern Italy to Southern Germany 1 Train moved from Southern Germany to Northern Italy 1 italianTank moved from Northern Italy to Southern Germany 2 italianInfantrys moved from Rome to 47 Sea Zone 2 italianInfantrys moved from 47 Sea Zone to Vichy France 2 italianInfantrys moved from Rome to Northern Italy 1 italianAirTransport moved from Crete to Rome 1 italianAlpineInfantry and 2 italianMech.Infantrys moved from Orel Kursk to Lativa Estonia 1 Truck and 1 italianAntiAirGun moved from Western Germany to Southern Germany 1 Truck moved from Southern Germany to Austria 1 Truck moved from Vichy France to Rome Purchase Units - Italy Italy buy 2 italianArtillerys, 4 italianInfantrys and 2 italianTanks; Remaining resources: 1 PUs; 0 techTokens; Place Units - Italy 4 italianInfantrys placed in Rome 2 italianArtillerys and 2 italianTanks placed in Northern Italy Activate Technology - Italy Italy activating Production Italy giving technology to Germany: Production Turn Complete - Italy Italy collect 30 PUs; end with 31 PUs Units generate 6 techTokens; Italy end with 6 techTokens
Combat Hit Differential Summary :
Italy rolls : : 1,00
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TripleA Turn Summary: Finland round 6
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 6 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 11 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 13 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 19 PUs Research Technology - Germany Trigger germanaTIR: Germany gains access to ImprovedRockets Trigger germanaTIP: Germany gains access to ImprovedProduction Germany spend 4 on tech rolls Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedRockets Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanSubmarine moved from 17 Sea Zone to 32 Sea Zone 2 germanArtillerys, 1 germanCombatEngineer and 1 germanInfantry moved from Western Germany to Eastern France 1 germanMech.Infantry and 4 germanTanks moved from Western Germany to Eastern France 1 germanFighter and 1 germanNavalFighter moved from Northern Germany to Eastern France 2 germanFighters moved from Western Germany to Eastern France 1 germanFighter moved from Southern Germany to Eastern France 3 germanFighters moved from Vichy France to Eastern France 1 germanInfantry moved from Vichy France to Eastern France 1 germanArtillery and 1 germanInfantry moved from Eastern Finland to Leningrad 1 germanInfantry and 1 germanParatrooper moved from Western Karelia to Leningrad 4 germanFighters and 2 germanTacticalBombers moved from Belorussia to Leningrad 3 germanTanks moved from Belorussia to Leningrad 1 germanTank moved from Belorussia to Leningrad 1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Pskov 1 germanTank moved from Belorussia to Pskov 2 germanFighters moved from Kharkov to Pskov 1 germanParatrooper moved from Orel Kursk to Pskov Combat - Germany Germany creates battle in territory 26 Sea Zone Battle in 26 Sea Zone Germany attack with 1 germanCruiser and 1 germanDestroyer Russia defend with 1 russianSubmarine Substrike fire in 26 Sea Zone : 0/1 hits, 0,17 expected hits 1 russianSubmarine owned by the Russia Submerged Battle in 32 Sea Zone Germany attack with 1 germanSubmarine Usa defend with 1 americanDestroyer and 7 americanTransports; Britain defend with 1 britishDestroyer Germany roll dice for 1 germanSubmarine in 32 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Usa roll dice for 1 americanDestroyer, 7 americanTransports and 1 britishDestroyer in 32 Sea Zone, round 2 : 1/1 hits, 1,08 expected hits 1 germanSubmarine owned by the Germany and 1 americanTransport owned by the Usa lost in 32 Sea Zone Usa winGermany win with 1 germanCruiser and 1 germanDestroyer remaining with 1 americanDestroyer, 6 americanTransports and 1 britishDestroyer remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanSubmarine Casualties for Usa: 1 americanTransport Battle in Eastern France Germany attack with 2 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 2 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter and 4 germanTanks ExiledAllies defend with 1 Flagpole and 1 Rail; Usa defend with 2 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys, 1 americanMech.Infantry and 1 americanTank; Britain defend with 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 2 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter and 4 germanTanks in Eastern France, round 2 : 6/1 hits, 6,25 expected hits ExiledAllies roll dice for 2 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys, 1 americanMech.Infantry, 1 americanTank, 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank in Eastern France, round 2 : 4/1 hits, 3,67 expected hits 2 germanInfantrys owned by the Germany, 1 britishTank owned by the Britain, 1 americanTank owned by the Usa, 2 germanArtillerys owned by the Germany, 1 britishArtillery owned by the Britain, 2 americanArtillerys owned by the Usa and 1 americanMech.Infantry owned by the Usa lost in Eastern France Germany roll dice for 1 germanCombatEngineer, 7 germanFighters, 1 germanMech.Infantry, 1 germanNavalFighter and 4 germanTanks in Eastern France, round 3 : 6/1 hits, 5,42 expected hits ExiledAllies roll dice for 1 americanCombatEngineer, 4 americanInfantrys, 1 britishCombatEngineer and 1 britishInfantry in Eastern France, round 3 : 2/1 hits, 2,33 expected hits 1 britishInfantry owned by the Britain, 1 germanCombatEngineer owned by the Germany, 1 germanMech.Infantry owned by the Germany, 4 americanInfantrys owned by the Usa and 1 americanCombatEngineer owned by the Usa lost in Eastern France Germany roll dice for 7 germanFighters, 1 germanNavalFighter and 4 germanTanks in Eastern France, round 4 : 5/1 hits, 4,92 expected hits ExiledAllies roll dice for 1 britishCombatEngineer in Eastern France, round 4 : 0/1 hits, 0,33 expected hits 1 britishCombatEngineer owned by the Britain lost in Eastern France Germany win, taking Eastern France from ExiledAllies with 7 germanFighters, 1 germanNavalFighter and 4 germanTanks remaining. Battle score for attacker is 29 Casualties for Germany: 2 germanArtillerys, 1 germanCombatEngineer, 2 germanInfantrys and 1 germanMech.Infantry Casualties for Britain: 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank Casualties for Usa: 2 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys, 1 americanMech.Infantry and 1 americanTank Battle in Pskov Germany attack with 1 germanArtillery, 2 germanFighters, 2 germanInfantrys, 1 germanParatrooper and 1 germanTank Russia defend with 1 Flagpole, 1 russianInfantry, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank Germany roll dice for 1 germanArtillery, 2 germanFighters, 2 germanInfantrys, 1 germanParatrooper and 1 germanTank in Pskov, round 2 : 2/0 hits, 2,00 expected hits Russia roll dice for 1 russianInfantry, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank in Pskov, round 2 : 1/1 hits, 1,17 expected hits 1 germanInfantry owned by the Germany, 1 russianTank owned by the Russia and 1 russianMech.Infantry owned by the Russia lost in Pskov Germany roll dice for 1 germanArtillery, 2 germanFighters, 1 germanInfantry, 1 germanParatrooper and 1 germanTank in Pskov, round 3 : 2/1 hits, 1,83 expected hits Russia roll dice for 1 russianInfantry and 1 russianParatrooper in Pskov, round 3 : 1/1 hits, 0,67 expected hits 1 russianInfantry owned by the Russia, 1 russianParatrooper owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov Germany win, taking Pskov from Russia with 1 germanArtillery, 2 germanFighters, 1 germanParatrooper and 1 germanTank remaining. Battle score for attacker is 12 Casualties for Germany: 2 germanInfantrys Casualties for Russia: 1 russianInfantry, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank Battle in Leningrad Germany attack with 1 germanArtillery, 4 germanFighters, 2 germanInfantrys, 1 germanParatrooper, 2 germanTacticalBombers and 4 germanTanks Russia defend with 1 Flagpole, 1 Truck, 1 russianAntiAirGun, 4 russianInfantrys, 2 russianMech.Infantrys and 3 russianTanks AntiAircraftGun fire in Leningrad : 0/1 hits, 0,08 expected hits Germany roll dice for 1 germanArtillery, 4 germanFighters, 2 germanInfantrys, 1 germanParatrooper, 2 germanTacticalBombers and 4 germanTanks in Leningrad, round 2 : 5/0 hits, 5,00 expected hits Russia roll dice for 1 russianAntiAirGun, 4 russianInfantrys, 2 russianMech.Infantrys and 3 russianTanks in Leningrad, round 2 : 4/1 hits, 3,58 expected hits 4 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany, 1 germanArtillery owned by the Germany, 1 germanParatrooper owned by the Germany and 1 russianAntiAirGun owned by the Russia lost in Leningrad Germany roll dice for 4 germanFighters, 2 germanTacticalBombers and 4 germanTanks in Leningrad, round 3 : 4/1 hits, 3,83 expected hits Russia roll dice for 2 russianMech.Infantrys and 3 russianTanks in Leningrad, round 3 : 2/1 hits, 2,08 expected hits 2 russianTanks owned by the Russia, 2 russianMech.Infantrys owned by the Russia and 2 germanTanks owned by the Germany lost in Leningrad Germany roll dice for 4 germanFighters, 2 germanTacticalBombers and 2 germanTanks in Leningrad, round 4 : 4/1 hits, 3,17 expected hits Russia roll dice for 1 russianTank in Leningrad, round 4 : 0/1 hits, 0,42 expected hits 1 russianTank owned by the Russia lost in Leningrad Germany win, taking Leningrad from Russia with 4 germanFighters, 2 germanTacticalBombers and 2 germanTanks remaining. Battle score for attacker is 18 Casualties for Germany: 1 germanArtillery, 2 germanInfantrys, 1 germanParatrooper and 2 germanTanks Casualties for Russia: 1 russianAntiAirGun, 4 russianInfantrys, 2 russianMech.Infantrys and 3 russianTanks Non Combat Move - Germany Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanFighters moved from Leningrad to Poland 2 germanTacticalBombers moved from Leningrad to Belorussia 2 germanFighters moved from Leningrad to Belorussia 2 germanFighters moved from Pskov to Kharkov 1 germanCombatEngineer moved from Orel Kursk to Kharkov 3 germanInfantrys moved from Western Ukraine to Southern Ukraine 4 germanInfantrys moved from Romania to Western Ukraine 1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland 2 germanStrategicBombers moved from Eastern Finland to Northern Germany 1 germanFighter and 1 germanNavalFighter moved from Eastern France to Northern Germany 1 germanFighter moved from Eastern France to Northern Germany 2 germanFighters moved from Eastern France to Western Germany 1 germanFighter moved from Eastern France to Vichy France 1 Truck moved from Austria to Berlin 4 germanInfantrys moved from Berlin to Western Germany 1 germanTransport moved from 27 Sea Zone to 26 Sea Zone 1 Truck and 1 germanAntiAirGun moved from Norway to 26 Sea Zone 1 Truck, 1 germanAntiAirGun and 1 germanTransport moved from 26 Sea Zone to 27 Sea Zone 1 Truck and 1 germanAntiAirGun moved from 27 Sea Zone to Northern Germany 1 Train and 1 germanAntiAirGun moved from Eastern Poland to Vichy France 1 Train moved from Vichy France to Northern Italy 2 germanFighters moved from Eastern France to Western Germany 1 Train moved from Northern Germany to Eastern Germany 1 Truck moved from Eastern Poland to Western Ukraine 1 Truck moved from Kharkov to Romania 1 germanInfantry and 1 germanMech.Infantry moved from Kharkov to Belorussia 1 germanDestroyer moved from 46 Sea Zone to 47 Sea Zone Purchase Units - Germany Trigger germanRock1: buygermanRocket added to germanProduction Germany buy 1 Material, 2 germanArtillerys, 10 germanInfantrys, 4 germanRockets and 1 germanTank; Remaining resources: 1 PUs; 0 techTokens; Place Units - Germany 4 germanInfantrys placed in Northern Germany 4 germanInfantrys placed in Berlin 2 germanArtillerys and 1 germanTank placed in Western Germany 4 germanRockets placed in Eastern Germany 2 germanInfantrys placed in Kharkov 1 Material placed in Western Ukraine Activate Technology - Germany Germany activating ImprovedRockets Trigger germanImpRockR1: Setting givesMovement to 3:germanRocket for unitAttachment attached to germanAirfield Trigger germanImpRock1: Setting attack to 2 for unitAttachment attached to germanRocket Trigger germanImpRock1: Setting bombingBonus to -2 for unitAttachment attached to germanRocket Turn Complete - Germany Germany collect 53 PUs; end with 54 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Gold Coast change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 2 PUs; Place Units - VichyFrance 1 germanFighter and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 18 PUs; end with 20 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Gold Coast change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 13 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 1 PUs; Place Units - Finland 1 germanArtillery and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 9 PUs; end with 10 PUs Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
Combat Hit Differential Summary :
Substrike fire in 26 Sea Zone : : -0,17 Usa : -0,08 ExiledAllies : -0,33 Germany rolls : : 1,00 AntiAircraftGun fire in Leningrad : : -0,08 Germany : 2,25 Russia : 0,08
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TripleA Turn Summary: Thailand round 6
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 6 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 11 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan rolls : 1/1 hits, 0,00 expected hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedTanks Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseNavalFighters moved from Tokyo to 123 Sea Zone 1 japaneseDestroyer moved from 96 Sea Zone to 123 Sea Zone 3 japaneseCarriers, 3 japaneseDestroyers and 6 japaneseNavalFighters moved from 99 Sea Zone to 123 Sea Zone 2 japaneseInfantrys moved from Soviet Far East to Eastern Evenki Japan take Eastern Evenki from Russia 2 japaneseMarines moved from Soviet Far East to Far Eastern Republic Japan take Far Eastern Republic from Russia 1 japaneseAntiTankGun, 1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseMarines moved from Khabarovskiy Kray to Yakut 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseInfantry and 2 japaneseTanks moved from Northern Manchuria to Yakut 3 japaneseFighters moved from Peking to Yakut 1 japaneseInfantry moved from Chahar to Suiyuan Japan take Suiyuan from China 1 japaneseTacticalBomber moved from French Indochina to Hupeh Combat - Japan Strategic bombing raid in Hupeh AntiAircraftGun fire in Hupeh : 0/1 hits, 0,17 expected hits Bombing raid in Hupeh rolls: 1 and causes: 1 damage to unit: Material Bombing raid in Hupeh causes 1 damage total. 1 Material owned by the China lost in Hupeh Battle in 123 Sea Zone Japan attack with 3 japaneseCarriers, 4 japaneseDestroyers and 8 japaneseNavalFighters Usa defend with 2 americanCarriers, 2 americanCruisers, 4 americanDestroyers, 4 americanNavalFighters, 1 americanSubmarine and 3 americanTransports Substrike fire in 123 Sea Zone : 0/1 hits, 0,17 expected hits Japan roll dice for 3 japaneseCarriers, 4 japaneseDestroyers and 8 japaneseNavalFighters in 123 Sea Zone, round 2 : 6/1 hits, 5,92 expected hits Usa roll dice for 1 americanSubmarine in 123 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits Usa roll dice for 2 americanCarriers, 2 americanCruisers, 4 americanDestroyers, 4 americanNavalFighters and 3 americanTransports in 123 Sea Zone, round 2 : 5/1 hits, 4,75 expected hits 1 americanSubmarine owned by the Usa, 2 americanDestroyers owned by the Usa, 1 japaneseNavalFighter owned by the Japan, 3 americanTransports owned by the Usa, 2 japaneseDestroyers owned by the Japan and 2 japaneseCarriers owned by the Japan lost in 123 Sea Zone Japan roll dice for 1 japaneseCarrier, 2 japaneseDestroyers and 7 japaneseNavalFighters in 123 Sea Zone, round 3 : 5/1 hits, 4,67 expected hits Usa roll dice for 2 americanCarriers, 2 americanCruisers, 2 americanDestroyers and 4 americanNavalFighters in 123 Sea Zone, round 3 : 4/0 hits, 4,00 expected hits 2 americanDestroyers owned by the Usa, 2 japaneseNavalFighters owned by the Japan, 1 americanCruiser owned by the Usa, 2 japaneseDestroyers owned by the Japan and 2 americanCarriers owned by the Usa lost in 123 Sea Zone 1 japaneseCarrier owned by the Japan retreated to 122 Sea Zone Usa win with 1 americanCruiser and 4 americanNavalFighters remaining. Battle score for attacker is 7 Casualties for Japan: 2 japaneseCarriers, 4 japaneseDestroyers and 3 japaneseNavalFighters Casualties for Usa: 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 1 americanSubmarine and 3 americanTransports Battle in Yakut Japan attack with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 3 japaneseFighters, 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTanks Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 2 russianAlpineInfantrys, 1 russianAntiAirGun, 3 russianArtillerys, 1 russianCombatEngineer and 2 russianInfantrys AntiAircraftGun fire in Yakut : 0/1 hits, 0,08 expected hits Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 3 japaneseFighters, 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTanks in Yakut, round 2 : 3/0 hits, 3,00 expected hits Russia roll dice for 2 russianAlpineInfantrys, 1 russianAntiAirGun, 3 russianArtillerys, 1 russianCombatEngineer and 2 russianInfantrys in Yakut, round 2 : 4/1 hits, 3,42 expected hits 2 russianInfantrys owned by the Russia, 1 japaneseAntiTankGun owned by the Japan, 1 japaneseMarine owned by the Japan, 1 russianAntiAirGun owned by the Russia and 2 japaneseInfantrys owned by the Japan lost in Yakut Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseFighters, 1 japaneseMarine and 2 japaneseTanks in Yakut, round 3 : 2/1 hits, 2,50 expected hits Russia roll dice for 2 russianAlpineInfantrys, 3 russianArtillerys and 1 russianCombatEngineer in Yakut, round 3 : 3/1 hits, 2,50 expected hits 2 japaneseArtillerys owned by the Japan, 2 russianArtillerys owned by the Russia and 1 japaneseMarine owned by the Japan lost in Yakut Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseFighters and 2 japaneseTanks in Yakut, round 4 : 2/1 hits, 1,83 expected hits Russia roll dice for 2 russianAlpineInfantrys, 1 russianArtillery and 1 russianCombatEngineer in Yakut, round 4 : 2/1 hits, 1,67 expected hits 1 russianCombatEngineer owned by the Russia, 1 russianArtillery owned by the Russia, 1 japaneseTank owned by the Japan and 1 japaneseAlpineInfantry owned by the Japan lost in Yakut Japan roll dice for 3 japaneseFighters and 1 japaneseTank in Yakut, round 5 : 1/1 hits, 1,25 expected hits Russia roll dice for 2 russianAlpineInfantrys in Yakut, round 5 : 1/1 hits, 0,83 expected hits 1 russianAlpineInfantry owned by the Russia and 1 japaneseTank owned by the Japan lost in Yakut retreated to Yakut Russia win with 1 russianAlpineInfantry remaining. Battle score for attacker is -12 Casualties for Japan: 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTanks Casualties for Russia: 1 russianAlpineInfantry, 1 russianAntiAirGun, 3 russianArtillerys, 1 russianCombatEngineer and 2 russianInfantrys 4 americanNavalFighters owned by the Usa forced to land in Marianas Island Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 3 japaneseFighters moved from Yakut to Northern Manchuria 1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria 3 japaneseTanks moved from Korea to Northern Manchuria 1 japaneseArtillery and 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray 1 Truck moved from Hunan to Shanghai 1 japaneseInfantry moved from Anhwei to Hunan 1 japaneseInfantry moved from Shanghai to Anhwei 1 japaneseInfantry moved from Shanghai to Shantung 1 japaneseAlpineInfantry moved from Kwangtung to Kwangsi 2 japaneseAlpineInfantrys moved from Hong Kong to Kwangtung 1 japaneseArtillery moved from Chahar to Suiyuan 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 1 japaneseSubmarine moved from 100 Sea Zone to 122 Sea Zone 1 japaneseDestroyer moved from 100 Sea Zone to 122 Sea Zone 2 japaneseNavalFighters moved from 123 Sea Zone to 122 Sea Zone 2 japaneseNavalFighters moved from 123 Sea Zone to Okinawa 1 japaneseNavalFighter moved from 123 Sea Zone to Iwo Jima 1 Truck moved from Shansi to Manchuria 1 Truck moved from Vladivostok to Manchuria 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 2 japaneseInfantrys moved from 97 Sea Zone to Manchuria 1 Train and 1 japaneseCombatEngineer moved from Korea to Northern Manchuria 1 Train moved from Northern Manchuria to Korea 1 japaneseInfantry moved from Tokyo to 99 Sea Zone 1 japaneseArtillery moved from Japan to 99 Sea Zone 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 98 Sea Zone to Vladivostok 2 japaneseMarines moved from Luzon to 96 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 97 Sea Zone 2 japaneseMarines moved from 97 Sea Zone to Manchuria 1 japaneseSubmarine moved from 87 Sea Zone to 84 Sea Zone 1 japaneseSubmarine moved from 91 Sea Zone to 148 Sea Zone 1 japaneseFighter moved from Shanghai to Manchuria 1 japaneseTacticalBomber moved from Hupeh to Kwangtung Purchase Units - Japan Japan buy 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 3 japaneseDestroyers, 5 japaneseInfantrys and 2 japaneseTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 2 japaneseAlpineInfantrys placed in Hong Kong 2 japaneseAlpineInfantrys placed in Saigon 2 japaneseInfantrys placed in Shanghai 1 japaneseDestroyer placed in 96 Sea Zone 3 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseArtillery placed in Japan 2 japaneseTanks placed in Korea 1 japaneseDestroyer placed in 98 Sea Zone 1 japaneseDestroyer placed in 98 Sea Zone Activate Technology - Japan Japan activating ImprovedTanks Trigger japaneseImpTanks2: Setting defense to 5 for unitAttachment attached to japaneseTank Trigger japaneseImpTanks1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseTank} with name:supportAttachmentTankImpjapanese Turn Complete - Japan Japan collect 65 PUs; end with 65 PUs Units generate 6 techTokens; Japan end with 6 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Thailand 1 japaneseArtillery and 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 10 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
Combat Hit Differential Summary :
AntiAircraftGun fire in Yakut : : -0,08 Usa : 0,17 Japan rolls : : 1,00 Japan : -0,17 Substrike fire in 123 Sea Zone : : -0,17 AntiAircraftGun fire in Hupeh : : -0,17 Russia : 1,58
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 6 Research Technology - Italy Trigger italianaTIP: Italy gains access to ImprovedProduction Italy spend 0 on tech rolls Italy rolls : 1/1 hits, 0,00 expected hits Italy removing all Technology Tokens after successful research. Italy discover ImprovedMechanization Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianBattleships, 1 italianCruiser, 2 italianDestroyers and 3 italianSubmarines moved from 51 Sea Zone to 53 Sea Zone 1 italianDestroyer moved from 50 Sea Zone to 53 Sea Zone 4 italianMarines moved from Tobruk to 51 Sea Zone 4 italianMarines and 2 italianTransports moved from 51 Sea Zone to 53 Sea Zone 4 italianMarines moved from 53 Sea Zone to Cairo 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 1 italianInfantry and 1 italianMarine moved from Tobruk to 51 Sea Zone 1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 51 Sea Zone to 53 Sea Zone 1 italianInfantry and 1 italianMarine moved from 53 Sea Zone to Cairo 1 italianStrategicBomber moved from Northern Italy to 53 Sea Zone 1 italianCombatEngineer moved from Morrocco to Algeria 2 italianInfantrys moved from Vichy France to Paris 2 italianMarines and 1 italianTank moved from Southern Germany to Eastern France 1 italianTacticalBomber moved from Northern Italy to Paris 2 italianFighters moved from Northern Italy to Eastern France Combat - Italy Britain scrambles 2 units out of Cairo to defend against the attack in 53 Sea Zone Battle in 53 Sea Zone Italy attack with 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers, 1 italianStrategicBomber, 3 italianSubmarines and 3 italianTransports Britain defend with 1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 2 britishNavalFighters, 1 britishSubmarine and 3 britishTransports Substrike fire in 53 Sea Zone : 0/1 hits, 0,17 expected hits Britain roll dice for 1 britishSubmarine in 53 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits Italy roll dice for 3 italianSubmarines in 53 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Units damaged: 1 britishBattleship owned by the Britain Italy roll dice for 1 italianStrategicBomber in 53 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italy roll dice for 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers and 3 italianTransports in 53 Sea Zone, round 2 : 4/1 hits, 3,58 expected hits Britain roll dice for 1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 2 britishNavalFighters and 3 britishTransports in 53 Sea Zone, round 2 : 3/1 hits, 3,33 expected hits Units damaged: 2 italianBattleships owned by the Italy 1 britishSubmarine owned by the Britain, 1 italianStrategicBomber owned by the Italy and 3 britishTransports owned by the Britain lost in 53 Sea Zone 2 italianBattleships owned by the Italy lost in 53 Sea Zone 2 italianBattleship-damageds owned by the Italy added in 53 Sea Zone 1 britishBattleship owned by the Britain lost in 53 Sea Zone 1 britishBattleship-damaged owned by the Britain added in 53 Sea Zone Italy roll dice for 3 italianSubmarines in 53 Sea Zone, round 3 : 1/0 hits, 1,00 expected hits Italy roll dice for 2 italianBattleship-damageds, 1 italianCruiser, 3 italianDestroyers and 3 italianTransports in 53 Sea Zone, round 3 : 3/1 hits, 2,42 expected hits Britain roll dice for 1 britishBattleship-damaged, 1 britishCruiser, 3 britishDestroyers and 2 britishNavalFighters in 53 Sea Zone, round 3 : 2/1 hits, 2,67 expected hits 2 italianDestroyers owned by the Italy, 1 britishBattleship-damaged owned by the Britain and 3 britishDestroyers owned by the Britain lost in 53 Sea Zone Italy roll dice for 3 italianSubmarines in 53 Sea Zone, round 4 : 1/0 hits, 1,00 expected hits 1 britishCruiser owned by the Britain lost in 53 Sea Zone Italy roll dice for 2 italianBattleship-damageds, 1 italianCruiser, 1 italianDestroyer and 3 italianTransports in 53 Sea Zone, round 4 : 1/1 hits, 1,92 expected hits Britain roll dice for 2 britishNavalFighters in 53 Sea Zone, round 4 : 1/0 hits, 1,00 expected hits 1 britishNavalFighter owned by the Britain and 1 italianCruiser owned by the Italy lost in 53 Sea Zone 3 italianSubmarines owned by the Italy Submerged Italy roll dice for 2 italianBattleship-damageds, 1 italianDestroyer and 3 italianTransports in 53 Sea Zone, round 5 : 2/1 hits, 1,42 expected hits Britain roll dice for 1 britishNavalFighter in 53 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits 1 italianDestroyer owned by the Italy and 1 britishNavalFighter owned by the Britain lost in 53 Sea Zone Italy win, taking 53 Sea Zone from Neutral with 2 italianBattleship-damageds and 3 italianTransports remaining. Battle score for attacker is 32 Casualties for Italy: 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers and 1 italianStrategicBomber Casualties for Britain: 1 britishBattleship, 1 britishBattleship-damaged, 1 britishCruiser, 3 britishDestroyers, 2 britishNavalFighters, 1 britishSubmarine and 3 britishTransports Battle in Cairo Italy attack with 1 italianInfantry and 5 italianMarines Egypt defend with 1 Flagpole, 1 Rail, 2 britishAirfields, 1 britishBarracks, 1 britishDocks and 1 britishFactory; Britain defend with 2 Trucks, 1 britishCombatEngineer and 1 britishFighter Italy roll dice for 1 italianInfantry and 5 italianMarines in Cairo, round 2 : 1/1 hits, 1,50 expected hits Egypt roll dice for 1 britishCombatEngineer and 1 britishFighter in Cairo, round 2 : 1/1 hits, 0,75 expected hits 1 britishCombatEngineer owned by the Britain and 1 italianMarine owned by the Italy lost in Cairo Italy roll dice for 1 italianInfantry and 4 italianMarines in Cairo, round 3 : 1/1 hits, 1,25 expected hits Egypt roll dice for 1 britishFighter in Cairo, round 3 : 1/1 hits, 0,42 expected hits 1 italianMarine owned by the Italy and 1 britishFighter owned by the Britain lost in Cairo Italy destroys 10PUs while taking Egypt capital Some non-combat units are destroyed: Italy converts britishBarracks into different units Italy converts britishDocks into different units Italy converts britishFactory into different units Italy win, taking Cairo from Egypt with 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 7 Casualties for Italy: 2 italianMarines Casualties for Britain: 1 britishCombatEngineer and 1 britishFighter Battle in Eastern France Italy attack with 2 italianFighters, 2 italianMarines and 1 italianTank ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank Italy roll dice for 2 italianFighters, 2 italianMarines and 1 italianTank in Eastern France, round 2 : 1/1 hits, 1,42 expected hits ExiledAllies roll dice for 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank in Eastern France, round 2 : 1/1 hits, 0,92 expected hits 1 britishTank owned by the Britain and 1 italianMarine owned by the Italy lost in Eastern France Italy roll dice for 2 italianFighters, 1 italianMarine and 1 italianTank in Eastern France, round 3 : 1/1 hits, 1,25 expected hits ExiledAllies roll dice for 1 britishCombatEngineer and 1 britishInfantry in Eastern France, round 3 : 1/1 hits, 0,67 expected hits 1 britishInfantry owned by the Britain and 1 italianMarine owned by the Italy lost in Eastern France Italy roll dice for 2 italianFighters and 1 italianTank in Eastern France, round 4 : 1/1 hits, 1,08 expected hits ExiledAllies roll dice for 1 britishCombatEngineer in Eastern France, round 4 : 0/1 hits, 0,33 expected hits 1 britishCombatEngineer owned by the Britain lost in Eastern France Italy win, taking Eastern France from ExiledAllies with 2 italianFighters and 1 italianTank remaining. Battle score for attacker is 5 Casualties for Italy: 2 italianMarines Casualties for Britain: 1 britishCombatEngineer, 1 britishInfantry and 1 britishTank Battle in Paris Italy attack with 2 italianInfantrys and 1 italianTacticalBomber ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry Italy roll dice for 2 italianInfantrys and 1 italianTacticalBomber in Paris, round 2 : 1/0 hits, 1,00 expected hits ExiledAllies roll dice for 1 britishInfantry in Paris, round 2 : 1/1 hits, 0,33 expected hits 1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Paris Italy win, taking Paris from ExiledAllies with 1 italianInfantry and 1 italianTacticalBomber remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishInfantry Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 1 italianTacticalBomber moved from Paris to Vichy France 2 italianFighters moved from Eastern France to Northern Italy 2 italianArtillerys and 2 italianInfantrys moved from Northern Italy to Vichy France 2 italianTanks moved from Northern Italy to Vichy France 2 italianInfantrys moved from Rome to 47 Sea Zone 2 italianInfantrys moved from 47 Sea Zone to Vichy France 1 Truck moved from Austria to Northern Italy 1 Truck and 1 italianInfantry moved from Rome to Vichy France 1 Train moved from Northern Italy to Rome 1 Train and 1 italianInfantry moved from Rome to Vichy France 1 Train moved from Vichy France to Northern Italy 1 Truck and 1 italianAntiAirGun moved from Northern Italy to Vichy France 1 Truck moved from Southern Germany to Northern Italy 1 Truck moved from Tripolitania to Algeria 1 italianArtillery moved from Al Kufrah to Tobruk 2 italianMech.Infantrys moved from Lativa Estonia to Belorussia Purchase Units - Italy Italy buy 4 italianInfantrys and 3 italianTanks; Remaining resources: 1 PUs; 0 techTokens; Place Units - Italy 4 italianInfantrys placed in Rome 3 italianTanks placed in Northern Italy Activate Technology - Italy Italy activating ImprovedMechanization Trigger italianImpMech: Setting defense to 4 for unitAttachment attached to italianMech.Infantry Trigger italianImpMech: Setting receivesAbilityWhenWith to canBlitz:italianTank for unitAttachment attached to italianMech.Infantry Italy giving technology to Germany: ImprovedMechanization Turn Complete - Italy Italy collect 30 PUs; end with 31 PUs Units generate 6 techTokens; Italy end with 6 techTokens
Combat Hit Differential Summary :
Italy rolls : : 1,00 ExiledAllies : 0,75 Substrike fire in 53 Sea Zone : : -0,17 Egypt : 0,83 Italy : -1,00 Britain : -0,58
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TripleA Turn Summary: Usa round 6
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 6 Research Technology - Usa Trigger americanaTASB: Usa gains access to AdvancedStrategicBombers Trigger americanaTIM: Usa gains access to ImprovedMechanization Usa spend 0 on tech rolls Usa rolls : 1/1 hits, 0,00 expected hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedStrategicBombers Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanITBR5: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to spanishAirfield Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanITBR7: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to turkishAirfield Trigger americanITBR4: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to brazilianAirfield Trigger americanITBR8: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to chineseAirfield Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger americanITBR6: Setting givesMovement to 4:americanTacticalBomber for unitAttachment attached to swedishAirfield Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanStrategicBomber moved from Northern France to Western Germany 1 americanStrategicBomber moved from Central Britain to Western Germany 1 americanStrategicBomber moved from Northern France to Western Germany 1 americanStrategicBomber moved from Central Britain to Western Germany 1 americanInfantry moved from Western France to Paris 1 americanInfantry moved from Western France to Paris 2 americanNavalFighters moved from 34 Sea Zone to Paris 1 americanCombatEngineer moved from Western France to Paris Combat - Usa Air Battle in Western Germany Usa attacks with 4 units heading to Western Germany Germany launches 1 interceptors out of Western Germany Attackers Fire, : 1/1 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,58 expected hits 1 germanFighter owned by the Germany lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AntiAircraftGun fire in Western Germany : 1/1 hits, 0,67 expected hits 1 americanStrategicBomber killed by AntiAircraftGun Bombing raid in Western Germany rolls: 6,0,0 and causes: 6 damage to unit: germanFactory Bombing raid in Western Germany causes 6 damage total. Battle in Paris Usa attack with 1 americanCombatEngineer, 2 americanInfantrys and 2 americanNavalFighters Italy defend with 1 italianInfantry; Germany defend with 1 Flagpole Usa roll dice for 1 americanCombatEngineer, 2 americanInfantrys and 2 americanNavalFighters in Paris, round 2 : 1/1 hits, 1,50 expected hits Germany roll dice for 1 italianInfantry in Paris, round 2 : 0/1 hits, 0,33 expected hits 1 italianInfantry owned by the Italy lost in Paris Usa win, taking Paris from Germany with 1 americanCombatEngineer, 2 americanInfantrys and 2 americanNavalFighters remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Cleaning up after air battles Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanNavalFighter moved from Paris to Northern France 1 americanNavalFighter moved from Paris to Northern France 3 americanStrategicBombers moved from Western Germany to Northern France 2 americanStrategicBombers moved from New York to Northern France 6 americanTransports moved from 32 Sea Zone to 30 Sea Zone 1 americanDestroyer moved from 32 Sea Zone to 34 Sea Zone 3 americanTransports moved from 34 Sea Zone to 32 Sea Zone 1 americanCarrier moved from 34 Sea Zone to 32 Sea Zone 1 americanNavalFighter moved from Chicago to 32 Sea Zone 1 Material, 1 Train and 1 americanCombatEngineer moved from Washington to Los Angeles 1 Train moved from Los Angeles to Southern Central US 1 Train moved from New York to Washington 1 Material and 1 Train moved from Washington to Los Angeles 1 Truck moved from Chicago to Great Lakes 1 Truck moved from Great Lakes to New York 1 americanCruiser moved from 123 Sea Zone to 115 Sea Zone 2 americanDestroyers and 2 americanSubmarines moved from 156 Sea Zone to 115 Sea Zone 4 americanFighters moved from Iceland to Northern France Purchase Units - Usa Usa buy 1 americanFactory, 4 americanInfantrys, 1 americanMech.Infantry, 2 americanStrategicBombers, 3 americanTanks and 1 americanTransport; Remaining resources: 1 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanMech.Infantry and 3 americanTanks placed in New York 4 americanInfantrys placed in Washington 2 americanStrategicBombers placed in Chicago Units in Los Angeles being upgraded or consumed: 2 Materials 1 americanFactory placed in Los Angeles 1 americanTransport placed in 156 Sea Zone Activate Technology - Usa Usa activating AdvancedStrategicBombers Trigger americanImpTanks2: Setting defense to 5 for unitAttachment attached to americanTank Trigger americanImpTanks1: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanTank} with name:supportAttachmentTankImpamerican Turn Complete - Usa Usa collect 70 PUs; end with 71 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Defenders Fire, : : -0,58 Usa : -0,50 AntiAircraftGun fire in Western Germany : : 0,33 Usa rolls : : 1,00 Attackers Fire, : : 0,67 Germany : -0,33
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TripleA Turn Summary: Finland round 7
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 7 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 13 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 20 PUs Research Technology - Germany Trigger germanaTAR: Germany gains access to AdvancedRockets Trigger germanaTAM: Germany gains access to AdvancedMechanization Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover AdvancedAntiAircraft Combat Move - Germany Trigger germanImpRockR7: Setting givesMovement to 3:germanRocket for unitAttachment attached to italianAirfield Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanImpRockR10: Setting givesMovement to 3:germanRocket for unitAttachment attached to spanishAirfield Trigger germanImpRockR12: Setting givesMovement to 3:germanRocket for unitAttachment attached to turkishAirfield Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanImpRockR4: Setting givesMovement to 3:germanRocket for unitAttachment attached to japaneseAirfield Trigger germanImpRockR9: Setting givesMovement to 3:germanRocket for unitAttachment attached to brazilianAirfield Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanImpRockR11: Setting givesMovement to 3:germanRocket for unitAttachment attached to swedishAirfield Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 4 germanRockets moved from Eastern Germany to Northern France 2 germanInfantrys moved from Northern Germany to Low Countries 2 germanFighters and 1 germanNavalFighter moved from Northern Germany to Low Countries 1 germanFighter moved from Vichy France to Low Countries 2 germanStrategicBombers moved from Northern Germany to Western France 1 germanArtillery and 2 germanInfantrys moved from Eastern Finland to Leningrad 2 germanTacticalBombers moved from Belorussia to Leningrad 1 germanInfantry moved from Belorussia to Orel Kursk 1 germanInfantry moved from Kharkov to Orel Kursk 2 germanFighters moved from Belorussia to Orel Kursk 2 germanFighters moved from Kharkov to Orel Kursk 2 germanFighters moved from Poland to Orel Kursk 1 germanArtillery and 4 germanInfantrys moved from Vichy France to Paris 1 germanFighter moved from Vichy France to Paris 1 germanArtillery moved from Kharkov to Orel Kursk Combat - Germany Germany creates battle in territory 27 Sea Zone Air Battle in Northern France Germany attacks with 4 units heading to Northern France ExiledAllies launches 11 interceptors out of Northern France Defenders Fire, : 6/1 hits, 6,25 expected hits 4 germanRockets owned by the Germany lost in Northern France Air Battle is over, the attackers have all died Strategic bombing raid in Western France Bombing raid in Western France rolls: 0,0 and causes: 0 damage to unit: britishFactory Bombing raid in Western France causes 0 damage total. Battle in Low Countries Germany attack with 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys Germany roll dice for 3 germanFighters, 2 germanInfantrys and 1 germanNavalFighter in Low Countries, round 2 : 2/0 hits, 2,00 expected hits ExiledAllies roll dice for 2 britishInfantrys in Low Countries, round 2 : 1/1 hits, 0,50 expected hits 2 britishInfantrys owned by the Britain and 1 germanInfantry owned by the Germany lost in Low Countries Germany win, taking Low Countries from ExiledAllies with 3 germanFighters, 1 germanInfantry and 1 germanNavalFighter remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Casualties for Britain: 2 britishInfantrys Battle in Orel Kursk Germany attack with 1 germanArtillery, 6 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole, 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank Germany roll dice for 1 germanArtillery, 6 germanFighters and 2 germanInfantrys in Orel Kursk, round 2 : 3/1 hits, 3,67 expected hits Russia roll dice for 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Orel Kursk, round 2 : 1/1 hits, 1,17 expected hits 2 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianMech.Infantry owned by the Russia lost in Orel Kursk Germany roll dice for 1 germanArtillery, 6 germanFighters and 1 germanInfantry in Orel Kursk, round 3 : 3/1 hits, 3,50 expected hits Russia roll dice for 1 russianTank in Orel Kursk, round 3 : 0/1 hits, 0,42 expected hits 1 russianTank owned by the Russia lost in Orel Kursk Germany win, taking Orel Kursk from Russia with 1 germanArtillery, 6 germanFighters and 1 germanInfantry remaining. Battle score for attacker is 14 Casualties for Germany: 1 germanInfantry Casualties for Russia: 2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank Battle in Leningrad Germany attack with 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers Russia defend with 1 Flagpole, 1 Truck, 1 russianInfantry and 1 russianTank Germany roll dice for 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers in Leningrad, round 2 : 2/1 hits, 1,92 expected hits Russia roll dice for 1 russianInfantry and 1 russianTank in Leningrad, round 2 : 0/1 hits, 0,75 expected hits 1 russianInfantry owned by the Russia and 1 russianTank owned by the Russia lost in Leningrad Germany win, taking Leningrad from Russia with 1 germanArtillery, 2 germanInfantrys and 2 germanTacticalBombers remaining. Battle score for attacker is 9 Casualties for Russia: 1 russianInfantry and 1 russianTank Battle in Paris Germany attack with 1 germanArtillery, 1 germanFighter and 4 germanInfantrys ExiledAllies defend with 1 Flagpole; Usa defend with 1 americanCombatEngineer and 2 americanInfantrys Germany roll dice for 1 germanArtillery, 1 germanFighter and 4 germanInfantrys in Paris, round 2 : 2/1 hits, 1,83 expected hits ExiledAllies roll dice for 1 americanCombatEngineer and 2 americanInfantrys in Paris, round 2 : 1/0 hits, 1,00 expected hits 1 germanInfantry owned by the Germany and 2 americanInfantrys owned by the Usa lost in Paris Germany roll dice for 1 germanArtillery, 1 germanFighter and 3 germanInfantrys in Paris, round 3 : 1/1 hits, 1,58 expected hits ExiledAllies roll dice for 1 americanCombatEngineer in Paris, round 3 : 0/1 hits, 0,33 expected hits 1 americanCombatEngineer owned by the Usa lost in Paris Germany win, taking Paris from ExiledAllies with 1 germanArtillery, 1 germanFighter and 3 germanInfantrys remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanInfantry Casualties for Usa: 1 americanCombatEngineer and 2 americanInfantrys Cleaning up after air battles Non Combat Move - Germany Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanFighter moved from Paris to Vichy France 1 germanNavalFighter moved from Low Countries to Northern Germany 1 germanFighter moved from Low Countries to Northern Germany 2 germanFighters moved from Low Countries to Western Germany 2 germanStrategicBombers moved from Western France to Vichy France 1 Truck and 1 germanInfantry moved from Berlin to Poland 1 Truck and 1 germanInfantry moved from Northern Germany to Poland 1 germanAirTransport moved from Austria to Berlin 1 Train moved from Eastern Germany to Berlin 1 Train and 1 germanInfantry moved from Berlin to Poland 1 Train moved from Poland to Berlin 2 germanInfantrys moved from Berlin to Western Germany 1 germanMech.Infantry moved from Belorussia to Romania 1 Material and 1 Truck moved from Western Ukraine to Kharkov 1 Truck moved from Kharkov to Western Ukraine 1 germanInfantry moved from Southern Ukraine to Kharkov 4 germanFighters moved from Orel Kursk to Belorussia 2 Trucks and 2 germanInfantrys moved from Romania to Kharkov 2 germanFighters moved from Belorussia to Poland 2 germanFighters moved from Orel Kursk to Belorussia 2 germanInfantrys moved from Western Ukraine to Pinsk Marshes 2 germanInfantrys moved from Western Ukraine to Kharkov 1 germanInfantry moved from Southern Ukraine to Kharkov 2 germanInfantrys moved from Romania to Western Ukraine 1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland 2 germanTacticalBombers moved from Leningrad to Belorussia 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanInfantrys moved from 27 Sea Zone to Lithuania 2 germanInfantrys moved from Western Germany to Northern Germany Purchase Units - Germany Germany repair damage of 6x germanFactory; Remaining resources: 48 PUs; 0 techTokens; Germany buy 4 germanAntiAirGuns, 3 germanArtillerys, 1 germanEntrenchment and 6 germanInfantrys; Remaining resources: 1 PUs; 0 techTokens; Place Units - Germany 4 germanAntiAirGuns placed in Western Germany 4 germanInfantrys placed in Northern Germany Units in Kharkov being upgraded or consumed: 1 Material 1 germanEntrenchment and 2 germanInfantrys placed in Kharkov 2 germanArtillerys placed in Belorussia 1 germanArtillery placed in Western Ukraine Activate Technology - Germany Germany activating AdvancedAntiAircraft Trigger germanAdvAA1: Setting defense to 3 for unitAttachment attached to germanAntiAirGun Trigger germanAdvAA1: Setting attackAA to 3 for unitAttachment attached to germanAntiAirGun Trigger germanAdvAA2: Setting targetsAA to russianRocket:russianAdvancedRocket:britishRocket:britishAdvancedRocket:americanRocket:americanAdvancedRocket for unitAttachment attached to germanFighter Trigger germanImpMech: Setting defense to 4 for unitAttachment attached to germanMech.Infantry Trigger germanImpMech: Setting receivesAbilityWhenWith to canBlitz:germanTank for unitAttachment attached to germanMech.Infantry Turn Complete - Germany Germany collect 60 PUs; end with 61 PUs Units generate 9 techTokens; Germany end with 9 techTokens Some Units in Algeria change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanTank; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanFighter, 1 germanInfantry and 1 germanTank placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanTank Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 13 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 3 germanInfantrys; Remaining resources: 1 PUs; Place Units - Finland 3 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 9 PUs Some Units in Finland change ownership: 3 germanInfantrys
Combat Hit Differential Summary :
Defenders Fire, : : -0,25 ExiledAllies : 0,17 Germany rolls : : 1,00 Germany : -1,50 Russia : -1,33
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TripleA Turn Summary: Thailand round 7
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 7 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 10 PUs Research Technology - Japan Trigger japaneseaTIM: Japan gains access to ImprovedMechanization Japan spend 0 on tech rolls Japan rolls : 0/1 hits, 0,00 expected hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseArtillery and 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut Manchuria take Yakut from Russia 1 japaneseArtillery, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Northern Manchuria to Yakut 1 japaneseArtillery and 1 japaneseInfantry moved from Southern Thailand to Malay 1 japaneseSubmarine moved from 148 Sea Zone to 92 Sea Zone 2 japaneseAlpineInfantrys moved from Kwangtung to Hunan 1 japaneseTacticalBomber moved from Kwangtung to Hunan 1 japaneseInfantry moved from Shantung to Shensi 1 japaneseInfantry moved from Anhwei to Hunan 1 japaneseArtillery moved from Shansi to Shensi 1 japaneseAlpineInfantry moved from Kwangsi to Kweichow 1 japaneseArtillery moved from Yunnan to Kweichow Combat - Japan Battle in Kweichow Japan attack with 1 japaneseAlpineInfantry and 1 japaneseArtillery China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseAlpineInfantry and 1 japaneseArtillery in Kweichow, round 2 : 1/1 hits, 0,67 expected hits China roll dice for 1 chineseInfantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Kweichow Japan win, taking Kweichow from China with 1 japaneseAlpineInfantry remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseArtillery Casualties for China: 1 chineseInfantry Battle in Hunan Japan attack with 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 1 japaneseTacticalBomber China defend with 1 Flagpole and 2 chineseInfantrys Japan roll dice for 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 1 japaneseTacticalBomber in Hunan, round 2 : 1/1 hits, 1,25 expected hits China roll dice for 2 chineseInfantrys in Hunan, round 2 : 1/1 hits, 0,67 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan Japan roll dice for 2 japaneseAlpineInfantrys and 1 japaneseTacticalBomber in Hunan, round 3 : 1/1 hits, 1,08 expected hits China roll dice for 1 chineseInfantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China lost in Hunan Japan win, taking Hunan from China with 2 japaneseAlpineInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Casualties for China: 2 chineseInfantrys Battle in Shensi Japan attack with 1 japaneseArtillery and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Shensi, round 2 : 1/1 hits, 0,50 expected hits China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0,25 expected hits 1 chineseInfantry owned by the China lost in Shensi Japan win, taking Shensi from China with 1 japaneseArtillery and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Malay Japan attack with 1 japaneseArtillery and 1 japaneseInfantry Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Malay, round 2 : 1/1 hits, 0,42 expected hits Britain roll dice for 1 britishInfantry in Malay, round 2 : 1/1 hits, 0,42 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Malay Japan win, taking Malay from Britain with 1 japaneseArtillery remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishInfantry Battle in 92 Sea Zone Japan attack with 1 japaneseSubmarine Britain defend with 1 britishDestroyer and 1 britishTransport Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Britain roll dice for 1 britishDestroyer and 1 britishTransport in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Britain roll dice for 1 britishDestroyer and 1 britishTransport in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Britain roll dice for 1 britishDestroyer and 1 britishTransport in 92 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 britishTransport owned by the Britain lost in 92 Sea Zone Japan roll dice for 1 japaneseSubmarine in 92 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Britain roll dice for 1 britishDestroyer in 92 Sea Zone, round 5 : 0/1 hits, 0,25 expected hits 1 britishDestroyer owned by the Britain lost in 92 Sea Zone Japan win with 1 japaneseSubmarine remaining. Battle score for attacker is 15 Casualties for Britain: 1 britishDestroyer and 1 britishTransport Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseCarrier, 1 japaneseDestroyer, 2 japaneseNavalFighters and 1 japaneseSubmarine moved from 122 Sea Zone to 95 Sea Zone 2 japaneseNavalFighters moved from Okinawa to French Indochina 1 japaneseNavalFighter moved from Iwo Jima to Japan 1 japaneseDestroyer moved from 98 Sea Zone to 95 Sea Zone 2 japaneseMarines moved from Manchuria to 97 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone 2 japaneseMarines moved from 95 Sea Zone to French Indochina 1 japaneseArtillery and 2 japaneseInfantrys moved from Thailand to Burma 2 japaneseAlpineInfantrys moved from Saigon to French Indochina 2 japaneseInfantrys moved from Shanghai to Anhwei 2 japaneseAlpineInfantrys moved from Hong Kong to Kwangtung 2 Trucks moved from Shanghai to Hong Kong 1 japaneseTacticalBomber moved from Hunan to Anhwei 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone 3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseArtillery moved from Japan to 98 Sea Zone 1 japaneseArtillery and 3 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 1 japaneseArtillery and 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray 2 japaneseMarines moved from Far Eastern Republic to Soviet Far East 3 japaneseTanks moved from Northern Manchuria to Yakut 1 japaneseFighter moved from Manchuria to Peking 2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Yakut 3 japaneseInfantrys moved from Manchuria to Northern Manchuria 2 japaneseTanks moved from Korea to Northern Manchuria 1 japaneseAirTransport moved from Korea to Japan 1 japaneseSubmarine moved from 84 Sea Zone to 148 Sea Zone Purchase Units - Japan Japan buy 1 Material, 4 japaneseAlpineInfantrys, 1 japaneseCruiser, 2 japaneseInfantrys, 1 japaneseSubmarine and 3 japaneseTanks; Remaining resources: 1 PUs; 6 techTokens; Place Units - Japan 2 japaneseAlpineInfantrys placed in Saigon 2 japaneseAlpineInfantrys placed in Hong Kong 2 japaneseInfantrys placed in Shanghai 1 japaneseSubmarine placed in 96 Sea Zone 1 japaneseCruiser placed in 98 Sea Zone 3 japaneseTanks placed in Korea 1 Material placed in Japan Turn Complete - Japan Japan collect 69 PUs; end with 70 PUs Units generate 6 techTokens; Japan end with 12 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Some Units in Yakut change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseArtillery and 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
Combat Hit Differential Summary :
Japan rolls : : 0,00 Japan : 1,75 China : 0,42 Britain : -0,67
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 2:50:55 PM
Savegame -
TripleA Turn Summary: China round 7
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0.5
Game History
Round: 7 Research Technology - China China spend 0 on tech rolls China rolls : 0/1 hits, 0.00 expected hits Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseFighter moved from Chungking to Kweichow 2 chineseAlpineInfantrys moved from Eastern Szechwan to Kweichow 3 chineseTanks moved from Chungking to Shensi 1 chineseInfantry moved from Hupeh to Shensi 2 chineseInfantrys moved from Inner Mongolia to Shensi 1 chineseAlpineInfantry moved from Inner Mongolia to Shensi 1 chineseAlpineInfantry moved from Inner Mongolia to Shensi 1 chineseFighter moved from Chungking to Kweichow Combat - China Battle in Kweichow China attack with 2 chineseAlpineInfantrys and 2 chineseFighters Japan defend with 1 Flagpole and 1 japaneseAlpineInfantry China roll dice for 2 chineseAlpineInfantrys and 2 chineseFighters in Kweichow, round 2 : 1/1 hits, 1.17 expected hits Japan roll dice for 1 japaneseAlpineInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 japaneseAlpineInfantry owned by the Japan and 1 chineseAlpineInfantry owned by the China lost in Kweichow China win, taking Kweichow from Japan with 1 chineseAlpineInfantry and 2 chineseFighters remaining. Battle score for attacker is 0 Casualties for China: 1 chineseAlpineInfantry Casualties for Japan: 1 japaneseAlpineInfantry Battle in Shensi China attack with 2 chineseAlpineInfantrys, 3 chineseInfantrys and 3 chineseTanks Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseInfantry China roll dice for 2 chineseAlpineInfantrys, 3 chineseInfantrys and 3 chineseTanks in Shensi, round 2 : 3/1 hits, 2.33 expected hits Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.50 expected hits 1 japaneseArtillery owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Shensi China win, taking Shensi from Japan with 2 chineseAlpineInfantrys, 3 chineseInfantrys and 3 chineseTanks remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseAlpineInfantrys moved from Northern China to Inner Mongolia 2 chineseInfantrys moved from Kansu to Hupeh 1 Truck and 1 chineseInfantry moved from Tsinghai to Hupeh 1 Truck moved from Kansu to Singkiang 1 chineseInfantry moved from Western Szechwan to Eastern Szechwan 1 chineseInfantry moved from Tsinghai to Western Szechwan 1 chineseFighter moved from Kweichow to Chungking 1 chineseFighter moved from Kweichow to Chungking Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 2 chineseAlpineInfantrys, 3 chineseArtillerys and 2 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens; Place Units - China 2 chineseAlpineInfantrys placed in Northern China 3 chineseArtillerys placed in Chungking 2 chineseInfantrys placed in Singkiang Turn Complete - China China collect 25 PUs; end with 25 PUs Units generate 3 techTokens; China end with 9 techTokens
Combat Hit Differential Summary :
China : 0.50 Japan : 0.17 China rolls : : 0.00