Something new coming to Combat Miniatures:
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C24 Pass.
Sorry for the delay, had to go out of towm for a family emergency. I’ll try to get back on track soon.
No prob, hope everything works out alright.
We’re going out of town tomorrow, so I probably won’t get back to any gaming until next week.
Take care,
Forest
Time for me to take my lumps…Pass
C25ab and C25ab resolved.
Hope I resolved it right - let me know if I made a mistake.
You did it fine, I didn’t have a lot choices…more guns was not the answer :evil:
Nothing exciting…
hope you had a happy haloween!
We did, thanks. The kids designed their first jack-o-lantern face (and I got to cut out the first one for them), and see it lit up in the dark.
Very cool. Haloween is a great holiday for the kids. Jack-o-lanterns are fun, please I like the seeds roasted :-D
FYI, massive computer issues lately. I’ll resume as soon as possible
No prob, take your time, and start having a good holidaze season while your at it! 8-)
Looks like I had already made a move in the map file and didn’t post it…
That Cav will Stand.
Cav cannot stand VS a supported attack (i think)
Doh! I see what you mean, buuuut I was looking by another section of the rules - last paragraph of the section on retreat. It talks about the chain reaction of a cav retreat, then says:
" If any unit in this chain cannot meet its RETREAT restrictions then the original Cavalry unit must STAND."
So since the art cannot retreat I thought the original cav stands. I have no idea whether this takes precedence or if what you’re referring to does. Let me know what you think.
I had to double-check, but…
Artillery units may only RETREAT if supporting an attack, if forced back by retreating friendly Cavalry, or if defending in a forest square. Artillery units RETREAT using the same procedure as Infantry, including RETREATS from a forest square into another forest square. An Artillery unit that RETREATS may not move, attack or support in the turn immediately following its RETREAT.
Ah, okay, so is this resolution correct then?